- "Alan" redirects here. For the Pheraen cavalier, see Alen. For the Daein/Begnion soldier, see Aran.
This page has been marked as a stub. Please help improve the page by adding information.
|
|
Gender
|
Male
|
Race
|
Human
|
Nationality
|
Altean
|
Starting class
|
Paladin
|
Appearance(s)
|
|
|
“
|
A knight isn't a puppet that blindly follows orders. That is not loyalty. To fight for a cause I believe in, under a liege I believe in. That is what it means to be a knight.
|
”
|
— Arran to Kris
|
Arran is a paladin from Altea. He appears in Shadow Dragon & the Blade of Light, Mystery of the Emblem and both of the DS remakes.
Role
Arran lives in a village near the Altean castle near another village which has bad blood with Arran's village. When Marth's army arrives to retake Altea, he has to choose between visiting Arran's village and recruiting him, or visiting the other village and recruiting the hero Samson. If Arran is chosen, he serves as a soldier in Marth's army for the rest of the War of Shadows.
Starting stats and growth rates
Analysis
This character analysis section may not be accurate to every player's experience.
|
Arran joins in Chapter 16 as a pre-promoted Paladin. Because of his late recruitment he won't have much time to contribute or grow. Unfortunately, by the time you recruit him he will likely not hold up in comparison to your other units. He does have some strong attributes: his movement is excellent at 10, his weapon level is high enough to use every sword not exclusive to Marth and every lance besides the Gradivus, his speed and defense are fairly decent and his growths in HP, strength, skill, weapon level, speed and luck are all serviceable. He is also a good candidate to use the Manual to allow him to use the Gradivus, assuming you don't have a better unit who can use it. Unfortunately, these decent attributes don't make up for his weaknesses. Most of his stats, especially his strength, are fairly poor for how late he joins. In order to bring him on par with your trained up units he will need to get several levels or use multiple stat boosters, however with how late he joins by the time he is on par with your other units through level ups the game will be close to done, and your stat boosters are better used elsewhere. If you don't have any units that can effectively use the Gradivus when Arran is recruited he is your best bet, but otherwise he has very little utility.
In comparison to Samson
The main disadvantage Samson has to Arran is his movement: Arran is a Paladin with 10 movement, while Samson is a Hero with 7. This difference is significant as it makes Arran much better at traversing the map, and gives him more options to be positioned; Samson's movement is serviceable but is still weaker. Arran is also able to use lances, which Samson cannot, meaning he can use useful weapons like the Javelin, Silver Lance, and potentially Gradivus if he increases his weapon level by 4—either through leveling up or using the Manual. Arran also has stronger growths in strength and speed, which are very significant stats. However, Samson's base stats in strength, skill, speed, and luck are significantly higher, so even with Arran's superior growths in speed and strength he will likely not surpass Samson's stats. His speed in particular make it very easy for Samson to double, so he will more consistently one-round enemies. Arran typically needs some investment to hold his own compared to other units, but Samson can compete as soon as he joins. The most practical reason to deploy Arran or Samson is to fill out a roster, and for that purpose Samson is more useful as he starts stronger, though he does not get access to a weapon as powerful as the Gradivus later.
Book 1
Role
Arran lives in a village near the Altean castle near another village which has bad blood with Arran's village. When Marth's army arrives to retake Altea, he has to choose between visiting Arran's village and recruiting him, or visiting the other village and recruiting the hero Samson. If Arran is chosen, he serves as a soldier in Marth's army for the rest of the War of Shadows.
Starting stats and growth rates
Book 2
Role
During the time between Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem, Arran contracts a disease that severely hampers his combat abilities and will eventually kill him. Despite this, he continues to serve Marth as one of his knights. One day, Marth is given an imperial edict by Hardin of Archanea to deploy his troops to Grust to quash a rebellion led by General Lorenz. Arran is among the knights Marth chooses to accompany him, and he continues to serve Marth throughout the War of Heroes.
Starting stats and growth rates
|
Recruitment: Chapter 1, automatically from the start
|
|
|
|
Analysis
This character analysis section may not be accurate to every player's experience.
|
Arran is not that useful. While he has a Silver Lance, Cecil's base weapon level of seven is high enough to use it as well. While he does have a base stat of six in resistance with the cavaliers having a base of zero, there won't be any magic-using enemies until chapter 5, by which time the player will have Catria, Palla, Sirius, and Caeda. He does have a higher base speed stat than any of the three cavaliers, but in a few level ups he will be outclassed. His defense, however, is good and it will take a bit for the cavaliers to reach his defense, as they all have a low defense growth rate; however, Palla has a similar defense stat (one less than Arran). Due to Arran's very low growth rates, it is probably not a good idea to use him long term.
Role
Arran lives in a village near the Altean castle near another village which has bad blood with Arran's village. When Marth's army arrives to retake Altea, he has to choose between visiting Arran's village and recruiting him, or visiting the other village and recruiting the hero Samson. If Arran is chosen, he serves as a soldier in Marth's army for the rest of the War of Shadows.
Starting stats and growth rates
Growth rates when reclassed
Dracoknight Sniper Swordmaster Sage/Bishop
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Dracoknight
|
40%
|
45%
|
0%
|
25%
|
55%
|
40%
|
10%
|
10%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Sniper
|
50%
|
45%
|
0%
|
25%
|
60%
|
40%
|
10%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Swordmaster
|
60%
|
45%
|
0%
|
25%
|
55%
|
40%
|
5%
|
5%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Sage/Bishop
|
30%
|
20%
|
20%
|
25%
|
50%
|
40%
|
0%
|
30%
|
{{{cha}}}
|
Analysis
This character analysis section may not be accurate to every player's experience.
|
Arran joins in Chapter 16 of Shadow Dragon as a pre-promoted level 10 Paladin. Arran's personal base stats are very low, and reclassing does not improve them. While his growths are high for a pre-promote, he does not have many levels to gain, and he gains experience slower because of his level. His base stats are worse than Samson's by a significant margin, and the player can only recruit either him or Samson. Samson also has a more unique niche; many units in Shadow Dragon have a good lance rank, but fewer have a good axe rank like Samson does.
Arran does have A rank in lances; it is the highest base lance rank in the game among playable units, and with it, Arran can use every lance in the game with no investment. If the player gives him powerful weapons like the Gradivus, Arran can deal significant damage despite his low stats. Arran can also use lances that deal effective damage, such as Ridersbane and Dragonpike. However, at this point of the game, the player will have access to many effective lance users, and Arran's base stats are very poor, making him one of the worst candidates for their usage.
Role
During the time between Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem, Arran contracts a disease that severely hampers his combat abilities and will eventually kill him. Despite this, he continues to serve Marth as one of his knights. One day, Marth is given an imperial edict by Hardin of Archanea to deploy his troops to Grust to quash a rebellion led by General Lorenz. Arran is among the knights Marth chooses to accompany him, and he continues to serve Marth throughout the War of Heroes.
Starting stats and growth rates
|
Recruitment: Chapter 1, automatically from the start
|
|
|
|
Growth rates when reclassed
Original set
Dracoknight Sniper Swordmaster Sage/Bishop
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Dracoknight
|
30%
|
10%
|
0%
|
20%
|
25%
|
10%
|
10%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Sniper
|
40%
|
10%
|
0%
|
20%
|
30%
|
10%
|
10%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Swordmaster
|
40%
|
10%
|
0%
|
20%
|
30%
|
10%
|
5%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Sage/Bishop
|
20%
|
0%
|
20%
|
20%
|
20%
|
10%
|
0%
|
20%
|
{{{cha}}}
|
Second set
These classes are only available after beating Hard Mode.
General Hero Warrior Horseman Berserker Sorcerer
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
General
|
60%
|
15%
|
0%
|
20%
|
0%
|
10%
|
30%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Hero
|
50%
|
20%
|
0%
|
25%
|
20%
|
10%
|
10%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Warrior
|
70%
|
40%
|
0%
|
25%
|
10%
|
10%
|
5%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Horseman
|
40%
|
20%
|
0%
|
15%
|
25%
|
10%
|
5%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Berserker
|
70%
|
30%
|
0%
|
15%
|
30%
|
10%
|
0%
|
0%
|
{{{cha}}}
|
Class
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Sorcerer
|
20%
|
0%
|
20%
|
20%
|
20%
|
10%
|
0%
|
20%
|
{{{cha}}}
|
Analysis
This character analysis section may not be accurate to every player's experience.
|
Arran is the first prepromoted unit you get access to in New Mystery of the Emblem and, as such, has both good bases and high weapon levels for his join time. Furthermore, he has access to the silver lance to deal high damage against the earlygame enemies and set up kills for your other units. Arran’s stats won't be very impressive for long, however, due to his terrible growth rates and the high growths of most other characters in New Mystery. In addition, seeing as the enemies in New Mystery are generally powerful and grow in strength faster than Arran does, he will become irrelevant combat wise around the midgame (Palla and Sirius joining a few chapters later with not only the same lance rank but also higher bases and growths doesn’t help either). Arran's best niches are achieved through reclassing: he can become a General to serve as a great tank against the powerful early-game enemies, a Dracoknight to improve his strength and give extra flying utility to the army, or serve as a staffbot by reclassing to either a Sage or a Bishop. Overall, like a typical Jagen unit, Arran is very useful in the earlygame and can find some use in the midgame as well, but falls off afterward.
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
Supports
Mystery of the Emblem
Arran Paladin
|
Supports: None.
|
[[{{{supportg1}}}]]
|
Bishop Bonus: {{{bonusg1}}}
|
[[{{{supportg2}}}]]
|
Bishop Bonus: {{{bonusg2}}}
|
[[{{{supportg3}}}]]
|
Bishop Bonus: {{{bonusg3}}}
|
Supported by: None.
|
[[{{{supporto1}}}]]
|
Bishop Bonus: {{{bonuso1}}}
|
[[{{{supporto2}}}]]
|
Bishop Bonus: {{{bonuso2}}}
|
|
Shadow Dragon
Arran Paladin
|
Mutual supports: None.
|
[[{{{supportm1}}}]] Bishop
|
C: {{{cm1}}} B: {{{bm1}}} A: {{{am1}}}
|
[[{{{supportm2}}}]] Bishop
|
C: {{{cm2}}} B: {{{bm2}}} A: {{{am2}}}
|
[[{{{supportm3}}}]] Bishop
|
C: {{{cm3}}} B: {{{bm3}}} A: {{{am3}}}
|
[[{{{supportm4}}}]] Bishop
|
C: {{{cm4}}} B: {{{bm4}}} A: {{{am4}}}
|
[[{{{supportm5}}}]] Bishop
|
C: {{{cm5}}} B: {{{bm5}}} A: {{{am5}}}
|
Supported by:*
|
Marth Lord
|
C: 5 B: 8 A: 35
|
[[{{{supporto2}}}]] Bishop
|
C: {{{co2}}} B: {{{bo2}}} A: {{{ao2}}}
|
[[{{{supporto3}}}]] Bishop
|
C: {{{co3}}} B: {{{bo3}}} A: {{{ao3}}}
|
[[{{{supporto4}}}]] Bishop
|
C: {{{co4}}} B: {{{bo4}}} A: {{{ao4}}}
|
[[{{{supporto5}}}]] Bishop
|
C: {{{co5}}} B: {{{bo5}}} A: {{{ao5}}}
|
|
New Mystery of the Emblem: Heroes of Light and Shadow
Base conversations
- Main article: Arran/Conversations
Endings
Shadow Dragon & the Blade of Light
Arran
Rebuilds villages razed during the war.
Mystery of the Emblem
Book 1
Arran, Wayward Paladin
By Jagen's request he became the captain of the Altea Knights.
Book 2
Arran, Ill Paladin
After the war ended he died of illness...
Shadow Dragon
Arran, Free Paladin
Arran became captain of Altea’s knights. His efforts helped many a town rise from the ashes after the war.
New Mystery of the Emblem: Heroes of Light and Shadow
Arran, Ailing Paladin
Arran died of illness shortly after the war.
Quotes
Death quote
“
|
Cough... Damn... Seems like I've reached my limit... I have no choice but to retreat for now...
|
”
|
— Arran's retreat quote in Casual Mode of New Mystery of the Emblem.
|
“
|
...Now that's rare. My illness has subsided today. I might be able to fight like I used to.
|
”
|
— When receiving a temporary stat boost in New Mystery of the Emblem.
|
“
|
I'm satisfied with today's training. I just wish my body will last long enough...
|
”
|
— When receiving experience in New Mystery of the Emblem.
|
“
|
Hmm... Just what is this...?
|
”
|
— When finding an item in New Mystery of the Emblem.
|
“
|
This illness has long plagued me. I do hope I'll last until the end of this war...
|
”
|
— When failing to receive a bonus in New Mystery of the Emblem.
|
“
|
Royal Guard Kris, huh...? A promising knight, to be sure.
|
”
|
— When receiving support with Kris in New Mystery of the Emblem.
|
Other appearances
Fire Emblem Cipher
Arran is currently featured on one cards in Fire Emblem Cipher.
Trivia
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Arran
|
From the name of an island off the west coast of Scotland in the Firth of Clyde.[2]
|
English (unofficial)
|
Alan
|
Used in older fan translations.
|
Spanish
|
Arran
|
As above.
|
French
|
Arran
|
As above.
|
German
|
Arran
|
As above.
|
Italian
|
Arran
|
As above.
|
|
Gallery
Sprite Gallery
|
Shadow Dragon & the Blade of Light
|
Mystery of the Emblem
|
References
- ↑ "In the first Emblem game, depending on which village you went to, you could only choose either Arran or Samson. But no matter which character you chose, the story didn't change. When I said, "Aww, I wish it would change something," my senior told me, "We can't due to limited memory capacity." [...] I remembered how futile it seemed then, and I said, "Maeda-san, wouldn't you want to play a game where you could see what would happen if you chose the other side? I want to try this!"" —Hitoshi Yamagami (Iwata Asks: Fire Emblem Fates)
- ↑ https://www.behindthename.com/name/arran
|
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
|