|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Vallite
|
Great Master
|
8
|
1
|
47
|
28
|
19
|
19
|
22
|
13
|
21+1
|
21+1
|
6
|
Silver Naginata • Sun Festal
|
Immediately begins moving unprovoked.
|
|
Vallite
|
Sniper
|
10
|
1
|
49
|
28
|
0
|
28+2
|
24
|
10
|
25
|
14+2
|
6
|
Silver Yumi Skill +2 • Quick Draw
|
Immediately begins moving unprovoked.
|
|
Vallite
|
Swordmaster
|
10
|
2
|
46
|
27
|
2
|
22
|
29+1
|
14
|
20-1
|
19-1
|
6
|
Dual Katana Vantage • Duelist's Blow
|
• The southern one begins moving if a nearby Onmyoji or Swordmaster is provoked. • The northern one begins moving if the nearby Onmyoji is provoked.
|
|
Vallite
|
Oni Chieftain
|
9
|
1
|
47
|
32
|
17
|
11
|
19
|
4
|
31
|
18
|
6
|
Steel Club • Rat Spirit Seal Resistance
|
Begins moving if the nearby Basara, Spear Master, or Oni Chieftain, or a Sniper or Spear Master south of him is provoked.
|
|
Vallite
|
Basara
|
9
|
1
|
50
|
28
|
20
|
19
|
21
|
16
|
24+1
|
22+1
|
6
|
Silver Naginata • Rat Spirit Seal Defense
|
Begins moving if a nearby Oni Chieftain or Spear Master, or a Sniper or Spear Master south of him is provoked.
|
|
Vallite
|
Mechanist
|
9
|
1
|
47
|
27
|
0
|
24
|
19+2
|
10
|
26
|
19
|
7
|
Steel Shuriken • Steel Yumi Poison Strike
|
Immediately begins moving unprovoked.
|
|
Vallite
|
Kinshi Knight
|
8
|
1
|
43
|
23
|
1
|
23+2
|
21
|
14
|
17+1
|
20+1
|
8
|
Silver Naginata • Steel Yumi Skill +2 • Quick Draw
|
Immediately begins moving unprovoked.
|
|
Vallite
|
Swordmaster
|
10
|
1
|
46
|
27
|
2
|
22
|
29+1
|
14
|
20-1
|
19-1
|
6
|
Silver Katana Vantage • Duelist's Blow
|
Begins moving if the nearby Swordmaster is provoked.
|
|
Vallite
|
Swordmaster
|
9
|
2
|
46
|
27
|
2
|
22
|
29+1
|
13
|
19-1
|
18-1
|
6
|
Silver Katana Vantage • Duelist's Blow
|
• The northern one begins moving if the nearby Swordmaster is provoked. • The southwestern one begins moving if a nearby Swordmaster or Onmyoji is provoked.
|
|
Vallite
|
Onmyoji
|
8
|
2
|
40
|
0
|
31+2
|
19
|
21+1
|
7
|
12
|
23
|
6
|
Tiger Spirit • Sun Festal Magic +2
|
• The southwestern one begins moving if the nearby Swordmaster is provoked. • The northeastern one begins moving if a nearby Master of Arms is provoked.
|
|
Vallite
|
Master of Arms
|
10
|
1
|
51
|
30
|
0
|
20
|
22+1
|
11
|
26-1
|
14-1
|
6
|
Silver Katana • Iron Naginata • Iron Club Underdog
|
Begins moving if the nearby Master of Arms is provoked.
|
|
Vallite
|
Master of Arms
|
9
|
1
|
50
|
30
|
0
|
20
|
21+1
|
11
|
26-1
|
13-1
|
6
|
Steel Katana • Iron Naginata • Iron Club Underdog
|
Begins moving if the nearby Master of Arms is provoked.
|
|
Vallite
|
Onmyoji
|
8
|
1
|
40
|
0
|
31+2
|
19
|
21
|
7
|
12
|
23+1
|
6
|
Rabbit Spirit • Wane Festal Magic +2
|
Begins moving if a nearby Swordmaster is provoked.
|
|
Vallite
|
Swordmaster
|
9
|
1
|
46
|
27
|
2
|
22
|
29+1
|
13
|
19-1
|
18-1
|
6
|
Steel Katana Vantage • Duelist's Blow
|
Begins moving if a nearby Swordmaster or Onmyoji is provoked.
|
|
Vallite
|
Sniper
|
9
|
1
|
48
|
28
|
0
|
28+2
|
24
|
10
|
25
|
14+2
|
6
|
Spy's Yumi Skill +2 • Quick Draw
|
Begins moving if the nearby Swordmaster or Great Master is provoked.
|
|
Vallite
|
Swordmaster
|
10
|
1
|
46
|
27
|
2
|
22
|
29+1
|
14
|
20-1
|
19-1
|
6
|
Steel Katana Vantage • Duelist's Blow
|
Begins moving if the nearby Sniper or Great Master is provoked.
|
|
Vallite
|
Great Master
|
8
|
1
|
47
|
28
|
19
|
19
|
22
|
13
|
21+1
|
21+1
|
6
|
Steel Naginata • Wane Festal
|
Begins moving if the nearby Sniper or Swordmaster is provoked.
|
|
Vallite
|
Spear Master
|
9
|
1
|
47
|
32
|
0
|
24
|
23
|
10
|
24+1
|
15+1
|
6
|
Silver Naginata Seal Defense
|
Begins moving if a nearby Spear Master is provoked.
|
|
Vallite
|
Spear Master
|
10
|
2
|
48
|
33
|
0
|
25
|
23
|
10
|
25+1
|
15+1
|
6
|
Steel Naginata Seal Defense
|
• The southwestern one begins moving if a nearby Spear Master is provoked. • The northeastern one begins moving if the nearby Sniper or Spear Master is provoked.
|
|
Vallite
|
Spear Master
|
10
|
1
|
48
|
33
|
0
|
25
|
23
|
10
|
25+1
|
15+1
|
6
|
Silver Naginata Seal Defense
|
Begins moving if a nearby Spear Master is provoked.
|
|
Vallite
|
Sniper
|
9
|
1
|
48
|
28
|
0
|
28+2
|
24
|
10
|
25
|
14+2
|
6
|
Steel Yumi Skill +2 • Quick Draw
|
Begins moving if a nearby Spear Master is provoked.
|
|
Vallite
|
Spear Master
|
9
|
1
|
47
|
32
|
0
|
24
|
23
|
10
|
24+1
|
15+1
|
6
|
Swordcatcher Seal Defense
|
Begins moving if the nearby Sniper or Spear Master is provoked.
|
|
Vallite
|
Spear Master
|
9
|
1
|
47
|
32
|
0
|
24
|
23
|
10
|
24+1
|
15+1
|
6
|
Steel Naginata Seal Defense
|
Begins moving if a nearby Oni Chieftain or Basara is provoked.
|
|
Vallite
|
Oni Chieftain
|
10
|
1
|
47
|
33
|
18
|
12
|
20
|
4
|
32
|
19
|
6
|
Great Club • Rat Spirit Seal Resistance
|
Begins moving if the nearby Oni Chieftain, Basara, or Spear Master is provoked.
|
|
Vallite
|
Master Ninja
|
10
|
1
|
44
|
23
|
0
|
28
|
29+2
|
9
|
19
|
27
|
6
|
Silver Shuriken • Steel Katana Poison Strike
|
Begins moving if the nearby Basara or Mechanist is provoked.
|
|
Vallite
|
Basara
|
9
|
1
|
50
|
28
|
20
|
19
|
21
|
16
|
24+1
|
22+1
|
6
|
Steel Naginata • Rat Spirit Seal Defense
|
Begins moving if the nearby Master Ninja or Mechanist is provoked.
|
|
Vallite
|
Mechanist
|
10
|
1
|
48
|
27
|
0
|
24
|
20+2
|
10
|
26
|
20
|
7
|
Steel Shuriken • Steel Yumi Poison Strike
|
Begins moving if the nearby Master Ninja or Basara is provoked.
|
|
Vallite
|
Master of Arms
|
10
|
2
|
51
|
30
|
0
|
20
|
22+1
|
11
|
26-1
|
14-1
|
6
|
Steel Katana • Steel Naginata • Steel Club Underdog
|
The right one begins moving if the nearest Onmyoji or Master of Arms is provoked.
|
|
Vallite
|
Master of Arms
|
9
|
1
|
50
|
30
|
0
|
20
|
21+1
|
11
|
26-1
|
13-1
|
6
|
Silver Katana • Steel Naginata • Steel Club Underdog
|
Begins moving if the nearby Onmyoji or the Master of Arms right of him is provoked.
|
|
Vallite
|
Falcon Knight
|
9
|
1
|
44
|
23
|
17
|
20
|
26
|
16
|
19+1
|
30+1
|
8
|
Steel Naginata • Sun Festal Darting Blow • Camaraderie
|
--
|
|
Vallite
|
Onmyoji
|
8
|
1
|
40
|
0
|
31+2
|
19
|
21+1
|
7
|
12
|
23+1
|
6
|
Snake Spirit • Sun Festal Magic +2
|
--
|
|
Scarlet
|
Wyvern Lord
|
8
|
1
|
39
|
27+2
|
4
|
20
|
19
|
14
|
29
|
8
|
8
|
Steel Axe • Tomahawk Strength +2 • Lunge
|
Immediately begins moving unprovoked.
|
|
Arete
|
Strategist
|
12
|
1
|
44
|
17
|
27+2
|
21
|
18
|
10
|
23
|
30
|
-
|
Ragnarok • Fortify • Enfeeble Magic +2 • Inspiration
|
Stands on a fort, the chapter's seize point.
|