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Archer: Difference between revisions
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|image=[[File:Generic_portrait_archer_fe12.png]] | |image=[[File:Generic_portrait_archer_fe12.png]] | ||
|flavor_text=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill. | |flavor_text=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill. | ||
|caption=Generic archer portrait from {{title|New Mystery of the Emblem}}. | |||
|weapons=[[Bow (weapon)|Bow]] | |weapons=[[Bow (weapon)|Bow]] | ||
|skills= | |skills= | ||
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* use of [[Ballista (weapon)|ballistae]]}} | * use of [[Ballista (weapon)|ballistae]]}} | ||
'''Archers''' ({{hover|アーチャー|Āchā}} | '''Archers''' (Japanese: {{hover|アーチャー|Āchā}} ''Archer'') are a bow-wielding class present in the {{FES}}. Their first appearance was in {{FE1}} and have been used as playable units in each game of the series since then; the exceptions being {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}, in the former they were an unused class, while in the latter they are an enemy only class. In both games, the archers role of playable bow infantry fell to [[Bow Fighter|bow fighters]]. In {{title|Fates}}, they are a [[Hoshido]]-based class and wield [[yumi]], the Hoshidan equivalent of bows. | ||
Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. Archers are characterized by their decent [[defense]]; however, they have low [[movement]] and their poor [[skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. | Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. Archers are characterized by their decent [[defense]]; however, they have low [[movement]], and their poor [[skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. | ||
Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced by [[Kinshi Knight]]s, which serve a similar purpose. | Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced by [[Kinshi Knight]]s, which serve a similar purpose. |
Revision as of 20:57, 31 August 2016
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Archers (Japanese: アーチャー Archer) are a bow-wielding class present in the Fire Emblem series. Their first appearance was in Fire Emblem: Shadow Dragon & the Blade of Light and have been used as playable units in each game of the series since then; the exceptions being Genealogy of the Holy War and Thracia 776, in the former they were an unused class, while in the latter they are an enemy only class. In both games, the archers role of playable bow infantry fell to bow fighters. In Fates, they are a Hoshido-based class and wield yumi, the Hoshidan equivalent of bows.
Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. Archers are characterized by their decent defense; however, they have low movement, and their poor skill prevents them from hitting as often as other units. When they promote to snipers, their problems with movement and skill are fixed, however.
Archers are basic units (except in Gaiden, being an alternative promotion for villagers) and can be promoted to snipers. A new promotion is offered in The Sacred Stones, by which archers can become rangers, an option that is also available in Awakening as bow knights. In Fates, bow knights are replaced by Kinshi Knights, which serve a similar purpose.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Dragon and the Blade of Light | 16 | 4 | -- | 1 | 4 | 0 | 5 | 0 | 5 | -- | Bow: 9 |
Gaiden | 24 | 9 | -- | 1 | 2 | 0 | 3 | 0 | 4 | -- | Bow: -- |
Mystery of the Emblem | 16 | 5 | -- | 3 | 4 | 0 | 6 | 0 | 5 | -- | Bow: ? |
Thracia 776 | 20 | 3 | 0 | 0 | 0 | 0 | 1 | -- | 5 | 6 | : E |
The Binding Blade | 18/17 | 4/3 | -- | 3 | 3/4 | 0 | 3 | 0 | 5 | 7/6 | : D |
Blazing Sword | 18/17 | 4/3 | -- | 3 | 3/4 | 0 | 3 | 0 | 5 | 7/6 | : D |
The Sacred Stones | 18/17 | 4/3 | -- | 3 | 3/4 | 0 | 3 | 0 | 5 | 7/6 | : D |
Path of Radiance | 18 | 3 | 0 | 6 | 3 | 0 | 4 | 0 | 6 | 9 | : D |
Radiant Dawn | 19 | 9 | 0 | 10 | 8 | 0 | 5 | 1 | 6 | 10 | : D |
Shadow Dragon | 16 | 5 | 0 | 3 | 4 | 0 | 6 | 0 | 5 | -- | : E |
New Mystery of the Emblem | 16 | 5 | 0 | 3 | 4 | 0 | 6 | 0 | 5 | -- | : E |
Max Stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Dragon and the Blade of Light | 52 | 20 | -- | 20 | 20 | 20 | 20 | 20 | 20 | -- | Bow: 20 |
Gaiden | 52 | 40 | -- | 40 | 40 | 40 | 40 | 40 | -- | -- | Bow: -- |
Mystery of the Emblem | 52 | 20 | -- | 20 | 20 | 20 | 20 | 20 | 12 | -- | Bow: 20 |
Thracia 776 | 80 | 20 | 20 | 20 | 20 | 20 | 20 | -- | ??? | 20 | : A |
The Binding Blade | 60 | 20 | -- | 20 | 20 | 30 | 20 | 20 | 20 | 15 | : A |
Blazing Sword | 60 | 20 | -- | 20 | 20 | 30 | 20 | 20 | 15 | 20 | : A |
The Sacred Stones | 60 | 20 | -- | 20 | 20 | 30 | 20 | 20 | 15 | 20 | : A |
Path of Radiance | 40 | 20 | 15 | 20 | 20 | 40 | 20 | 20 | ??? | ??? | : A |
Radiant Dawn | 40 | 20 | 10 | 20 | 20 | 30 | 20 | 10 | ??? | ??? | : A |
Shadow Dragon | 60 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 32 | -- | : A |
New Mystery of the Emblem | 60 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | -- | -- | : A |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Dragon and the Blade of Light | ? | ? | -- | ? | ? | 0% | ? | 0% | -- | -- | -- | -- |
Gaiden | 150% | 50% | -- | 50% | 50% | -- | 50% | 0% | -- | -- | -- | -- |
Mystery of the Emblem | 80% | 20% | -- | 30% | 30% | 0% | 20% | 0% | -- | -- | -- | -- |
Thracia 776 | ? | ? | ? | ? | ? | ? | ? | ? | -- | -- | -- | -- |
The Binding Blade | 70% | 35% | -- | 40% | 32% | 35% | 15% | 10% | -- | -- | -- | -- |
Blazing Sword | 70% | 35% | -- | 40% | 32% | 35% | 15% | 20/15% | -- | -- | -- | -- |
The Sacred Stones | 70% | 35% | -- | 40% | 32% | 35% | 15% | 20/15% | -- | -- | -- | -- |
Path of Radiance | 60% | 40% | 10% | 60% | 55% | 30% | 40% | 40% | -- | -- | -- | -- |
Radiant Dawn | 65% | 55% | 10% | 45% | 50% | 30% | 45% | 35% | -- | -- | -- | -- |
Shadow Dragon | 40/80% | 10/20% | -10/0% | 20/30% | 30/30% | 0/0% | 10/20% | -10/10% | -- | -- | -- | -- |
New Mystery of the Emblem | 40/80% | 10/20% | -10/0% | 20/30% | 30/30% | 0/0% | 10/20% | -10/10% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Awakening Fates |
File:Is 3ds skill +2.png Skill +2 | At Level 1. |
Awakening | File:Is 3ds prescience.png Prescience | At Level 10. |
Class change
Shadow Dragon and the Blade of Light
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using an Orion's Bolt after reaching Level 10. | Sniper |
Gaiden
Trainee-like class | Method | Base class | Method | Advanced class | Method | Advanced class |
---|---|---|---|---|---|---|
Villager |
After reaching Level 3, at any Mila Shrine. | Archer |
After reaching Level 7, at any Mila Shrine. | Sniper |
After reaching Level 10, at any Mila Shrine. | Bow Knight |
Mystery of the Emblem
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using an Orion's Bolt after reaching Level 10. | Sniper |
Thracia 776
Base class |
---|
Archer |
The Binding Blade
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using an Orion's Bolt after reaching Level 10. | Sniper |
Blazing Sword
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using an Orion's Bolt after reaching Level 10. | Sniper |
The Sacred Stones
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using an Orion's Bolt after reaching Level 10. | Sniper or Ranger |
Promotion choice criteria: The player can freely choose. |
Path of Radiance
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using a Master Seal after reaching Level 10, or reaching Level 21. | Sniper |
Radiant Dawn
Base class | Promotion method | Advanced class | Promotion method | Master class |
---|---|---|---|---|
Archer |
Using a Master Seal after reaching Level 10, or reaching Level 21. | Sniper |
Using a Master Crown after reaching Level 10, or reaching Level 21. | Marksman |
Shadow Dragon
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using a Master Seal after reaching Level 10. | Sniper |
New Mystery of the Emblem
Base class | Promotion method | Advanced class |
---|---|---|
File:Bs fe12 gordin archer bow.png Archer |
Using a Master Seal after reaching Level 10. | File:Bs fe12 gordin sniper bow.png Sniper |
Awakening
Base class | Promotion method | Advanced class |
---|---|---|
File:Ma 3ds archer playable.gif Archer |
Using a Master Seal after reaching Level 10. | File:Ma 3ds sniper playable.gif Sniper or File:Ma 3ds bow knight playable.gif Bow Knight |
Promotion choice criteria: The player can freely choose. |
Fates
Base class | Promotion method | Advanced class |
---|---|---|
Archer |
Using a Master Seal after reaching Level 10. | Sniper or Kinshi Knight |
Promotion choice criteria: The player may freely choose. |
Playable archers
Playable Characters | |
---|---|
Name | Game |
Gordin | Shadow Dragon and the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem |
Tomas | Shadow Dragon and the Blade of Light, Mystery of the Emblem*, Shadow Dragon |
Python | Gaiden |
Leo | Gaiden |
Ryan | Mystery of the Emblem*, New Mystery of the Emblem |
Wolt | The Binding Blade, Awakening |
Dorothy | The Binding Blade |
Wil | Blazing Sword |
Rebecca | Blazing Sword |
Neimi | The Sacred Stones |
Rolf | Path of Radiance |
Leonardo | Radiant Dawn, Awakening |
Norne | Shadow Dragon, New Mystery of the Emblem, Awakening |
Virion | Awakening |
Noire | Awakening |
Jamke | Awakening* |
Takumi | Fates: Birthright |
Setsuna | Fates: Birthright |
Kiragi | Fates: Birthright |
Playable Archer units in the Fire Emblem series. |
Notable enemy archers
Enemy Units | |
---|---|
Name | Game |
Takumi | Fates: Conquest |
Setsuna | Fates: Conquest |
Enemy Archer units in the Fire Emblem series. |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Archer |
-- |
Spanish |
Arquero |
Archer |
French |
Archer |
Archer |
German |
Schütze |
Shooter, archer |
Italian |
Arciere |
Archer |
Gallery
The generic Archer portrait in Mystery of the Emblem.
- Generic portrait archer fe06.gif
The generic Archer portrait in The Binding Blade, Fire Emblem: The Blazing Blade, and The Sacred Stones.
The generic Archer portrait in Shadow Dragon.
The generic Archer portrait in New Mystery of the Emblem.
The generic Archer portrait in Awakening.
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |