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Archer: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Class Infobox
{{Class Infobox
|image=[[File:Generic_portrait_archer_fe12.png]]
|image=[[File:Generic portrait archer fe12.png]]
|flavor_text=<choose><option>{{#vardefine:A|awakening}}</option><option>{{#vardefine:A|fates}}</option></choose>{{#switch:{{#var:A}}
|flavor_text=A soldier who uses a bow to attack from a distance.
|awakening=A unit that can attack enemies from a distance. Wields bows.
|caption=Generic archer portrait from {{title|New Mystery of the Emblem}}.
|fates=Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill.}}
|weapons=[[Bow]] <small>(all appearances except ''Fates'')</small><br>[[Yumi]] <small>(''Fates'')</small>
|weapons=[[Bow (weapon)|Bow]]
|skills=
|skills=
* [[Skill +2]]
* [[Skill +2]]
Line 11: Line 10:
* use of [[Ballista (weapon)|ballistae]]}}
* use of [[Ballista (weapon)|ballistae]]}}


'''Archers''' ({{hover|アーチャー|Āchā}}, ''Archer'') are a bow-wielding class present in the {{FES}}. Their first appearance was in {{FE1}} and have been used as playable units in each game of the series since then; the exceptions being {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}, in the former they were an unused class, while in the latter they are an enemy only class. In both games, the archers role of playable Bow infantry fell to [[Bow Fighter|bow fighters]]. In {{title|Fates}}, they are a [[Hoshido]]-based class and wield [[yumi]], the Hoshidan equivalent of bows.
'''Archers''' (Japanese: {{hover|アーチャー|Āchā}} ''Archer'') are a [[bow]]-wielding class present in the {{FES}}. Their first appearance was in {{FE1}} and have been used as playable units in each game of the series since then; the exceptions being {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}, in the former they were an unused class (intended to be the bow-wielding variant to the similarly-unused [[Soldier]] class), while in the latter they are an enemy only class. In both games, the archers role of playable bow infantry fell to [[Bow Fighter|bow fighters]]. In {{title|Fates}}, they are a [[Hoshido]]-based class and wield [[yumi]], the Hoshidan equivalent of bows.


Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits.  
Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. In earlier games, archers are characterized by their decent [[defense]]; however, they have low [[movement]], and their poor [[skill (stat)|skill]] prevents them from hitting as often as other units. When they promote to [[sniper]]s, their problems with movement and skill are fixed, however. Later games lowered their defense, made their movement average, and increased their skill stat.
   
   
Archers are basic units (except in {{title|Gaiden}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced by [[Kinshi Knight]]s, which serve a similar purpose.
Archers are basic units (except in {{title|Gaiden}} and its remake, {{title|Echoes:  Shadows of Valentia}}, being an alternative promotion for [[villager]]s) and can be promoted to [[sniper]]s. A new promotion is offered in {{title|The Sacred Stones}}, by which archers can become [[ranger]]s, an option that is also available in {{title|Awakening}} as [[Bow Knight|bow knights]]. In {{title|Fates}}, bow knights are replaced as a promotion option by [[Kinshi Knight]]s, which serve a similar purpose.


==Stats==
==Stats==
Line 23: Line 22:
|hp1=16
|hp1=16
|str1=4
|str1=4
|mag1=--
|skl1=1
|skl1=1
|spd1=4
|spd1=4
Line 30: Line 28:
|res1=0
|res1=0
|mov1=5
|mov1=5
|con1=--
|exp1=28
|wt1=--
|wpnr1=[[Bow]]: 9
|wpnr1=[[Bow (weapon)|Bow]]: 9
|-
|-
|game2={{title|Gaiden}}
|game2={{title|Gaiden}}
|hp2=24
|hp2=24
|str2=9
|str2=9
|mag2=--
|skl2=1
|skl2=1
|spd2=2
|spd2=2
Line 44: Line 40:
|res2=0
|res2=0
|mov2=4
|mov2=4
|con2=--
|exp2=40
|wt2=--
|wpnr2=[[Bow]]: --
|wpnr2=[[Bow (weapon)|Bow]]: --
|-
|-
|game3={{title|Mystery of the Emblem}}
|game3={{title|Mystery of the Emblem}}
|hp3=16
|hp3=16
|str3=5
|str3=5
|mag3=--
|skl3=3
|skl3=3
|spd3=4
|spd3=4
Line 58: Line 52:
|res3=0
|res3=0
|mov3=5
|mov3=5
|con3=--
|exp3=32
|wt3=--
|wpnr3=[[Bow]]: ?
|wpnr3=[[Bow (weapon)|Bow]]: ?
|-
|-
|game4={{title|Thracia 776}}
|game4={{title|Genealogy of the Holy War}}
|hp4=20
|hp4=30
|str4=3
|str4=6
|mag4=0
|mag4=0
|skl4=0
|skl4=5
|spd4=0
|spd4=5
|luck4=0
|luck4=0
|def4=1
|def4=7
|res4=--
|res4=0
|mov4=5
|mov4=6
|con4=6
|wpnr4={{BowSNES}} C
|wt4=--
|wpnr4={{BowSNES}}: E
|-
|-
|game5={{title|The Binding Blade}}
|game5={{title|Thracia 776}}
|hp5={{hover|18|male units}}/{{hover|17|female units}}
|hp5=20
|str5={{hover|4|male units}}/{{hover|3|female units}}
|str5=3
|mag5=--
|mag5=0
|skl5=3
|skl5=0
|spd5={{hover|3|male units}}/{{hover|4|female units}}
|spd5=0
|luck5=0
|luck5=0
|def5=3
|def5=1
|res5=0
|mov5=5
|mov5=5
|con5={{hover|7|male units}}/{{hover|6|female units}}
|con5=6
|wt5=--
|wpnr5={{BowSNES}} E
|wpnr5={{BowGBA}}: D
|-
|-
|game6={{title|Blazing Sword}}
|game6={{title|The Binding Blade}}
|hp6={{hover|18|male units}}/{{hover|17|female units}}
|hp6={{hover|18|male units}}/{{hover|17|female units}}
|str6={{hover|4|male units}}/{{hover|3|female units}}
|str6={{hover|4|male units}}/{{hover|3|female units}}
|mag6=--
|skl6=3
|skl6=3
|spd6={{hover|3|male units}}/{{hover|4|female units}}
|spd6={{hover|3|male units}}/{{hover|4|female units}}
Line 101: Line 89:
|mov6=5
|mov6=5
|con6={{hover|7|male units}}/{{hover|6|female units}}
|con6={{hover|7|male units}}/{{hover|6|female units}}
|wt6=--
|wpnr6={{BowGBA}} D
|wpnr6={{BowGBA}}: D
|-
|-
|game7={{title|The Sacred Stones}}
|game7={{FE7}}
|hp7={{hover|18|male units}}/{{hover|17|female units}}
|hp7={{hover|18|male units}}/{{hover|17|female units}}
|str7={{hover|4|male units}}/{{hover|3|female units}}
|str7={{hover|4|male units}}/{{hover|3|female units}}
|mag7=--
|skl7=3
|skl7=3
|spd7={{hover|3|male units}}/{{hover|4|female units}}
|spd7={{hover|3|male units}}/{{hover|4|female units}}
Line 115: Line 101:
|mov7=5
|mov7=5
|con7={{hover|7|male units}}/{{hover|6|female units}}
|con7={{hover|7|male units}}/{{hover|6|female units}}
|wt7=--
|wpnr7={{BowGBA}} D
|wpnr7={{BowGBA}}: D
|-
|-
|game8={{title|Path of Radiance}}
|game8={{title|The Sacred Stones}}
|hp8=18
|hp8={{hover|18|male units}}/{{hover|17|female units}}
|str8=3
|str8={{hover|4|male units}}/{{hover|3|female units}}
|mag8=0
|skl8=3
|skl8=6
|spd8={{hover|3|male units}}/{{hover|4|female units}}
|spd8=3
|luck8=0
|luck8=0
|def8=4
|def8=3
|res8=0
|res8=0
|mov8=6
|mov8=5
|con8=9
|con8={{hover|7|male units}}/{{hover|6|female units}}
|wt8=9
|wpnr8={{BowGBA}} D
|wpnr8={{BowGCN}}: D
|-
|-
|game9={{title|Radiant Dawn}}
|game9={{title|Path of Radiance}}
|hp9=19
|hp9=18
|str9=9
|str9=3
|mag9=0
|mag9=0
|skl9=10
|skl9=6
|spd9=8
|spd9=3
|luck9=0
|luck9=0
|def9=5
|def9=4
|res9=1
|res9=0
|mov9=6
|mov9=6
|con9=10
|con9=9
|wt9=10
|wt9=9
|wpnr9={{BowWii}}: D
|wpnr9={{BowGCN}} D
|-
|-
|game10={{title|Shadow Dragon}}
|game10={{title|Radiant Dawn}}
|hp10=16
|hp10=19
|str10=5
|str10=9
|mag10=0
|mag10=0
|skl10=3
|skl10=10
|spd10=4
|spd10=8
|luck10=0
|luck10=0
|def10=6
|def10=5
|res10=0
|res10=1
|mov10=5
|mov10=6
|con10=--
|con10=10
|wt10=--
|wt10=10
|wpnr10={{BowDS}}: E
|wpnr10={{BowWii}} D
|-
|-
|game11={{title|New Mystery of the Emblem}}
|game11={{title|Shadow Dragon}}
|hp11=16
|hp11=16
|str11=5
|str11=5
Line 170: Line 153:
|res11=0
|res11=0
|mov11=5
|mov11=5
|con11=--
|wpnr11={{BowDS}} E
|wt11=--
|wpnr11={{BowDS}}: E
|-
|-
|gameo={{title|Awakening}}
|game12={{title|New Mystery of the Emblem}}
|hpo=16
|hp12=16
|stro=5
|str12=5
|mago=0
|mag12=0
|sklo=8
|skl12=3
|spdo=6
|spd12=4
|luck12=0
|def12=6
|res12=0
|mov12=5
|wpnr12={{BowDS|12}} E
|-
|game13={{title|Awakening}}
|hp13=16
|str13=5
|mag13=0
|skl13=8
|spd13=6
|luck13=0
|def13=5
|res13=0
|mov13=5
|wpnr13={{Bow13}} E
|-
|game14={{title|Fates}}
|hp14=17
|str14=5
|mag14=0
|skl14=7
|spd14=5
|luck14=2
|def14=4
|res14=1
|mov14=5
|wpnr14={{Bow14}} E
|-
|gameo={{title|Echoes:  Shadows of Valentia}}
|hpo=24
|stro=9
|sklo=1
|spdo=2
|lucko=0
|lucko=0
|defo=5
|defo=3
|reso=0
|reso=0
|movo=5
|movo=4
|cono=--
|expo=40
|wto=--
|wpnro={{Bow15}}
|wpnro={{Bow3DS}}: E
}}
|-
:''Archers in ''Gaiden'' and ''Shadows of Valentia'' also have a base [[class strength]] of 7.''
|gamee={{title|Fates}}
:''Archers in ''Genealogy of the Holy War'' also have a base value of 1,000 [[gold]] on hand.''
|hpe=17
|stre=5
|mage=0
|skle=7
|spde=5
|lucke=2
|defe=4
|rese=1
|move=5
|cone=--
|wpnre={{Bow3DS|h}} E}}


===Max Stats===
===Max stats===
{{Missingstats}}<!--Genealogy of the Holy War, anyone?-->
{{MaxStats
{{MaxStats
|game1={{title|Shadow Dragon and the Blade of Light}}
|game1={{title|Shadow Dragon and the Blade of Light}}
|hp1=52
|hp1=52
|str1=20
|str1=20
|mag1=--
|skl1=20
|skl1=20
|spd1=20
|spd1=20
Line 213: Line 218:
|res1=20
|res1=20
|mov1=20
|mov1=20
|con1=--
|wpnr1=[[Bow]]: 20
|wpnr1=[[Bow (weapon)|Bow]]: 20
|-
|-
|game2={{title|Gaiden}}
|game2={{title|Gaiden}}
|hp2=52
|hp2=52
|str2=40
|str2=40
|mag2=--
|skl2=40
|skl2=40
|spd2=40
|spd2=40
Line 225: Line 228:
|def2=40
|def2=40
|res2=40
|res2=40
|mov2=--
|wpnr2=[[Bow]]: --
|con2=--
|wpnr2=[[Bow (weapon)|Bow]]: --
|-
|-
|game3={{title|Mystery of the Emblem}}
|game3={{title|Mystery of the Emblem}}
|hp3=52
|hp3=52
|str3=20
|str3=20
|mag3=--
|skl3=20
|skl3=20
|spd3=20
|spd3=20
Line 239: Line 239:
|res3=20
|res3=20
|mov3=12
|mov3=12
|con3=--
|wpnr3=[[Bow]]: 20
|wt3=--
|wpnr3=[[Bow (weapon)|Bow]]: 20
|-
|-
|game4={{title|Thracia 776}}
|game4={{title|Genealogy of the Holy War}}
|hp4=80
|hp4=??
|str4=20
|str4=??
|mag4=20
|mag4=??
|skl4=20
|skl4=??
|spd4=20
|spd4=??
|luck4=20
|luck4=??
|def4=20
|def4=??
|res4=--
|res4=??
|mov4=???
|mov4=??
|con4=20
|wpnr4={{BowSNES}} C
|wpnr4={{BowSNES}}: A
|-
|-
|game5={{title|The Binding Blade}}
|game5={{title|Thracia 776}}
|hp5=60
|hp5=80
|str5=20
|str5=20
|mag5=--
|mag5=20
|skl5=20
|skl5=20
|spd5=20
|spd5=20
|luck5=30
|luck5=20
|def5=20
|def5=20
|res5=20
|mov5=???
|mov5=20
|con5=20
|con5=15
|wpnr5={{BowSNES}} A
|wpnr5={{BowGBA}}: A
|-
|-
|game6={{title|Blazing Sword}}
|game6={{title|The Binding Blade}}
|hp6=60
|hp6=60
|str6=20
|str6=20
|mag6=--
|skl6=20
|skl6=20
|spd6=20
|spd6=20
Line 278: Line 273:
|def6=20
|def6=20
|res6=20
|res6=20
|mov6=15
|mov6=20
|con6=20
|con6=15
|wpnr6={{BowGBA}}: A
|wpnr6={{BowGBA}} A
|-  
|-
|game7={{title|The Sacred Stones}}
|game7={{FE7}}
|hp7=60
|hp7=60
|str7=20
|str7=20
|mag7=--
|skl7=20
|skl7=20
|spd7=20
|spd7=20
Line 293: Line 287:
|mov7=15
|mov7=15
|con7=20
|con7=20
|wpnr7={{BowGBA}}: A
|wpnr7={{BowGBA}} A
|-
|-  
|game8={{title|Path of Radiance}}
|game8={{title|The Sacred Stones}}
|hp8=40
|hp8=60
|str8=20
|str8=20
|mag8=15
|skl8=20
|skl8=20
|spd8=20
|spd8=20
|luck8=40
|luck8=30
|def8=20
|def8=20
|res8=20
|res8=20
|mov8=???
|mov8=15
|con8=???
|con8=20
|wpnr8={{BowGCN}}: A
|wpnr8={{BowGBA}} A
|-
|-
|game9={{title|Radiant Dawn}}
|game9={{title|Path of Radiance}}
|hp9=40
|hp9=40
|str9=20
|str9=20
|mag9=10
|mag9=15
|skl9=20
|skl9=20
|spd9=20
|spd9=20
|luck9=30
|luck9=40
|def9=20
|def9=20
|res9=10
|res9=20
|mov9=???
|mov9=???
|con9=???
|con9=???
|wpnr9={{BowWii}}: A
|wpnr9={{BowGCN}} A
|-
|-
|game10={{title|Shadow Dragon}}
|game10={{title|Radiant Dawn}}
|hp10=60
|hp10=40
|str10=20
|str10=20
|mag10=20
|mag10=10
|skl10=20
|skl10=20
|spd10=20
|spd10=20
|luck10=20
|luck10=30
|def10=20
|def10=20
|res10=20
|res10=10
|mov10=32
|mov10=???
|con10=--
|con10=???
|wpnr10={{BowDS}}: A
|wpnr10={{BowWii}} A
|-  
|-
|game11={{title|New Mystery of the Emblem}}
|game11={{title|Shadow Dragon}}
|hp11=60
|hp11=60
|str11=20
|str11=20
Line 343: Line 336:
|def11=20
|def11=20
|res11=20
|res11=20
|mov11=--
|mov11=32
|con11=--
|wpnr11={{BowDS}} A
|wpnr11={{BowDS}}: A
|-  
|game12={{title|New Mystery of the Emblem}}
|hp12=60
|str12=20
|mag12=20
|skl12=20
|spd12=20
|luck12=20
|def12=20
|res12=20
|wpnr12={{BowDS|12}} A
|-
|-
|gameo={{title|Awakening}}
|game13={{title|Awakening}}
|hpo=60
|hp13=60
|stro=26
|str13=26
|mago=20
|mag13=20
|sklo=29
|skl13=29
|spdo=25
|spd13=25
|lucko=30
|luck13=30
|defo=25
|def13=25
|reso=21
|res13=21
|movo=??
|mov13=??
|cono=--
|wpnr13={{Bow13}} A
|wpnro={{Bow3DS}}: A
|-
|-
|gamee={{title|Fates}}
|gamee={{title|Fates}}
Line 370: Line 372:
|rese=17
|rese=17
|move=??
|move=??
|cone=--
|wpnre={{Bow14}} B
|wpnre={{Bow3DS|h}} B
}}
}}


Line 379: Line 380:
|hp1=?
|hp1=?
|str1=?
|str1=?
|mag1=--
|skl1=?
|skl1=?
|spd1=?
|spd1=?
Line 389: Line 389:
|hp2=150%  
|hp2=150%  
|str2=50%  
|str2=50%  
|mag2=--
|skl2=50%  
|skl2=50%  
|spd2=50%  
|spd2=50%  
|luck2=--
|luck2=0%
|def2=50%  
|def2=50%  
|res2=0%  
|res2=0%  
Line 399: Line 398:
|hp3=80%
|hp3=80%
|str3=20%
|str3=20%
|mag3=--
|skl3=30%
|skl3=30%
|spd3=30%
|spd3=30%
Line 406: Line 404:
|res3=0%
|res3=0%
|-
|-
|game4={{title|Thracia 776}}
|game4={{title|Genealogy of the Holy War}}
|hp4=?
|hp4=100%
|str4=?
|str4=30%
|mag4=?
|mag4=10%
|skl4=?
|skl4=30%
|spd4=?
|spd4=30%
|luck4=?
|luck4=0%
|def4=?
|def4=30%
|res4=?
|res4=10%
|-
|-
|game5={{title|The Binding Blade}}
|game5={{title|Thracia 776}}
|hp5=70%
|hp5=?
|str5=35%
|str5=?
|mag5=--
|mag5=?
|skl5=40%
|skl5=?
|spd5=32%
|spd5=?
|luck5=35%
|luck5=?
|def5=15%
|def5=?
|res5=10%
|-
|-
|game6={{title|Blazing Sword}}
|game6={{title|The Binding Blade}}
|hp6=70%
|hp6=70%
|str6=35%
|str6=35%
|mag6=--
|skl6=40%
|skl6=40%
|spd6=32%
|spd6=32%
|luck6=35%
|luck6=35%
|def6=15%
|def6=15%
|res6={{hover|20|male units}}/{{hover|15%|female units}}
|res6=10%
|-
|-
|game7={{title|The Sacred Stones}}
|game7={{FE7}}
|hp7=70%
|hp7=70%
|str7=35%
|str7=35%
|mag7=--
|skl7=40%
|skl7=40%
|spd7=32%
|spd7=32%
Line 446: Line 441:
|res7={{hover|20|male units}}/{{hover|15%|female units}}
|res7={{hover|20|male units}}/{{hover|15%|female units}}
|-
|-
|game8={{title|Path of Radiance}}
|game8={{title|The Sacred Stones}}
|hp8=60%
|hp8=70%
|str8=40%
|str8=35%
|mag8=10%
|skl8=40%
|skl8=60%
|spd8=32%
|spd8=55%
|luck8=35%
|luck8=30%
|def8=15%
|def8=40%
|res8={{hover|20|male units}}/{{hover|15%|female units}}
|res8=40%
|-
|-
|game9={{title|Radiant Dawn}}
|game9={{title|Path of Radiance}}
|hp9=65%
|hp9=60%
|str9=55%
|str9=40%
|mag9=10%
|mag9=10%
|skl9=45%
|skl9=60%
|spd9=50%
|spd9=55%
|luck9=30%
|luck9=30%
|def9=45%
|def9=40%
|res9=35%
|res9=40%
|-
|-
|game10={{title|Shadow Dragon}}
|game10={{title|Radiant Dawn}}
|hp10={{hover|40|Playable units}}/{{hover|80%|Enemy units}}
|hp10=65%
|str10={{hover|10|Playable units}}/{{hover|20%|Enemy units}}
|str10=55%
|mag10={{hover|-10|Playable units}}/{{hover|0%|Enemy units}}
|mag10=10%
|skl10={{hover|20|Playable units}}/{{hover|30%|Enemy units}}
|skl10=45%
|spd10={{hover|30|Playable units}}/{{hover|30%|Enemy units}}
|spd10=50%
|luck10={{hover|0|Playable units}}/{{hover|0%|Enemy units}}
|luck10=30%
|def10={{hover|10|Playable units}}/{{hover|20%|Enemy units}}
|def10=45%
|res10={{hover|-10|Playable units}}/{{hover|10%|Enemy units}}
|res10=35%
|-
|-
|game11={{title|New Mystery of the Emblem}}
|game11={{title|Shadow Dragon}}
|hp11={{hover|40|Playable units}}/{{hover|80%|Enemy units}}
|hp11={{hover|40|Playable units}}/{{hover|80%|Enemy units}}
|str11={{hover|10|Playable units}}/{{hover|20%|Enemy units}}
|str11={{hover|10|Playable units}}/{{hover|20%|Enemy units}}
Line 486: Line 480:
|res11={{hover|-10|Playable units}}/{{hover|10%|Enemy units}}
|res11={{hover|-10|Playable units}}/{{hover|10%|Enemy units}}
|-
|-
|gameo={{title|Awakening}}
|game12={{title|New Mystery of the Emblem}}
|hpo=45%
|hp12={{hover|40|Playable units}}/{{hover|80%|Enemy units}}
|stro=15%
|str12={{hover|10|Playable units}}/{{hover|20%|Enemy units}}
|mago=0%
|mag12={{hover|-10|Playable units}}/{{hover|0%|Enemy units}}
|sklo=30%
|skl12={{hover|20|Playable units}}/{{hover|30%|Enemy units}}
|spdo=15%
|spd12={{hover|30|Playable units}}/{{hover|30%|Enemy units}}
|lucko=0%
|luck12={{hover|0|Playable units}}/{{hover|0%|Enemy units}}
|defo=10%
|def12={{hover|10|Playable units}}/{{hover|20%|Enemy units}}
|reso=5%
|res12={{hover|-10|Playable units}}/{{hover|10%|Enemy units}}
|-
|game13={{title|Awakening}}
|hp13={{hover|45|Player}}/{{hover|80|Enemy}}%
|str13={{hover|15|Player}}/{{hover|25|Enemy}}%
|mag13=0%
|skl13={{hover|30|Player}}/{{hover|40|Enemy}}%
|spd13={{hover|15|Player}}/{{hover|25|Enemy}}%
|luck13={{hover|0|Player}}/{{hover|25|Enemy}}%
|def13={{hover|10|Player}}/{{hover|25|Enemy}}%
|res13={{hover|5|Player}}/{{hover|15|Enemy}}%
|-
|game14={{title|Fates}}
|hp14=10%
|str14=15%
|mag14=0%
|skl14=15%
|spd14=15%
|luck14=5%
|def14=10%
|res14=0%
|-
|game15={{title|Echoes:  Shadows of Valentia}}<br>(Player)
|hp15=-5%
|str15=0%
|skl15=10%
|spd15=-5%
|luck15=0%
|def15=-5%
|res15=0%
|-
|-
|gamee={{title|Fates}}
|gamee={{title|Echoes:  Shadows of Valentia}}<br>(Enemy)
|hpe=10%
|hpe=120%  
|stre=15%
|stre=50%  
|mage=0%
|skle=50%  
|skle=15%
|spde=50%  
|spde=15%
|lucke=0%
|lucke=5%
|defe=50%  
|defe=10%
|rese=0%  
|rese=0%
}}
}}


Line 510: Line 532:
{{ClassSkills
{{ClassSkills
|game1={{title|Awakening}}<br>{{title|Fates}}
|game1={{title|Awakening}}<br>{{title|Fates}}
|skill1=[[File:Is 3ds skill +2.png]] [[Skill +2]]
|skill1=[[File:Is 3ds01 skill +2.png]] [[Skill +2]]
|learn1=At [[Level]] 1.
|learn1=At [[Level]] 1.
|-
|-
|game2={{title|Awakening}}
|game2={{title|Awakening}}
|skill2= [[File:Is 3ds prescience.png]] [[Prescience]]
|skill2=[[File:Is 3ds01 prescience.png]] [[Prescience]]
|learn2=At Level 10.
|learn2=At Level 10.
|-
|-
|gameo={{title|Fates}}
|game3={{title|Fates}}
|skillo=[[File:Is 3ds quick draw.png]] [[Quick Draw]]
|skill3=[[File:Is 3ds02 quick draw.png]] [[Quick Draw]]
|learno=At Level 10.}}
|learn3=At Level 10.
|-
|gamee={{title|Echoes:  Shadows of Valentia}}
|skille=[[File:Is 3ds03 skill class.png]] [[Bowrange +1]]
|learne=Innate.
}}


==Class change==
==Class change==
Line 532: Line 559:
===''Gaiden''===
===''Gaiden''===
{{Class Change 4
{{Class Change 4
|sprite1=[[File:bs_fe02_villager_sword.png]]
|sprite1=[[File:Bs fe02 villager sword.png]]
|trainee class=Villager
|trainee class=Villager
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]].
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]].
|sprite2=[[File:bs_fe02_archer_bow.png]]
|sprite2=[[File:Bs fe02 archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]].
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]].
|sprite3=[[File:bs_fe02_sniper_bow.png]]
|sprite3=[[File:Bs fe02 sniper bow.png]]
|promoted class 1=Sniper
|promoted class 1=Sniper
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]].
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]].
|sprite4=[[File:bs_fe02_bow knight_bow.png]]
|sprite4=[[File:Bs fe02 bow knight bow.png]]
|promoted class 2=Bow Knight}}
|promoted class 2=Bow Knight}}


===''Mystery of the Emblem''===
===''Mystery of the Emblem''===
{{Class Change 2
{{Class Change 2
|sprite1=[[File:Bs_fe03_archer_bow.png]]
|sprite1=[[File:Bs fe03 archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using an [[File:Is snes01 orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
|promotion method=Using an [[File:Is snes01 orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
Line 566: Line 593:
|promoted class=Sniper}}
|promoted class=Sniper}}


===''Blazing Sword''===
===''Fire Emblem''===
{{Class Change 2
{{Class Change 2
|sprite1=[[File:Bs fe07 wil archer bow.png]]
|sprite1=[[File:Bs fe07 wil archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] or [[File:Is gba earth seal.png]][[Earth Seal]] after reaching Level 10.
|sprite2=[[File:Bs fe07 wil sniper bow.png]]
|sprite2=[[File:Bs fe07 wil sniper bow.png]]
|promoted class=Sniper}}
|promoted class=Sniper}}
Line 576: Line 603:
===''The Sacred Stones''===
===''The Sacred Stones''===
{{Class Change Branched
{{Class Change Branched
|sprite1=[[File:bs_fe08_neimi_archer_bow.png]]
|sprite1=[[File:Bs fe08 neimi archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] after reaching Level 10.
|promotion method=Using an [[File:Is gba orion's bolt.png]][[Orion's Bolt]] or [[File:Is gba master seal.png]][[Master Seal]] after reaching Level 10.
|sprite2=[[File:bs_fe08_neimi_sniper_bow.png]]
|sprite2=[[File:Bs fe08 neimi sniper bow.png]]
|promoted class 1=Sniper
|promoted class 1=Sniper
|condition=The player can freely choose.
|condition=The player can freely choose.
|sprite3=<choose><option>[[File:bs_fe08_neimi_ranger_bow.png]]</option><option>[[File:bs_fe08_neimi_ranger_sword.png]]</option></choose>
|sprite3=<choose><option>[[File:Bs fe08 neimi ranger bow.png]]</option><option>[[File:Bs fe08 neimi ranger sword.png]]</option></choose>
|promoted class 2=Ranger}}
|promoted class 2=Ranger}}


===''Path of Radiance''===
===''Path of Radiance''===
{{Class Change 2
{{Class Change 2
|sprite1= [[File:Bs_fe09_enemy_archer_bow.png]]
|sprite1=[[File:Bs fe09 enemy archer bow.png]]
|basic class=Archer
|basic class=Archer
|promotion method=Using a [[File:Is gcn master seal.png]][[Master Seal]] after reaching Level 10, or reaching Level 21.
|promotion method=Using a [[File:Is gcn master seal.png]][[Master Seal]] after reaching Level 10, or reaching Level 21.
|sprite2=[[File:Bs_fe09_shinon_sniper_bow.png]]
|sprite2=[[File:Bs fe09 shinon sniper bow.png]]
|promoted class=Sniper}}
|promoted class=Sniper}}


Line 622: Line 649:
===''Awakening''===
===''Awakening''===
{{Class Change Branched
{{Class Change Branched
|sprite1=[[File:Ma 3ds archer playable.gif]]
|sprite1=[[File:Ma 3ds01 archer playable.gif]]
|basic class=Archer
|basic class=Archer
|promotion method=Using a [[Master Seal]] after reaching Level 10.
|promotion method=Using a [[File:Is 3ds01 master seal.png]][[Master Seal]] after reaching Level 10.
|sprite2=[[File:Ma 3ds sniper playable.gif]]
|sprite2=[[File:Ma 3ds01 sniper playable.gif]]
|promoted class 1=Sniper
|promoted class 1=Sniper
|condition=The player can freely choose.
|condition=The player can freely choose.
|sprite3=[[File:Ma 3ds bow knight playable.gif]]
|sprite3=[[File:Ma 3ds01 bow knight playable.gif]]
|promoted class 2=Bow Knight}}
|promoted class 2=Bow Knight}}


===''Fates''===
===''Fates''===
{{Class Change Branched
{{Class Change Branched
|sprite1=<!--[[File:Ma 3ds02 archer playable.gif]]-->
|sprite1=[[File:Ma 3ds02 archer playable.gif]]
|basic class=Archer
|basic class=Archer
|promotion method=Using a [[Master Seal]] after reaching Level 10.
|promotion method=Using a [[File:Is 3ds02 class change.png]][[Master Seal]] after reaching Level 10.
|sprite2=<!--[[File:Ma 3ds02 sniper playable.gif]]-->
|sprite2=[[File:Ma 3ds02 sniper playable.gif]]
|promoted class 1=Sniper
|promoted class 1=Sniper
|sprite3=<!--[[File:Ma 3ds02 kinshi knight playable.gif]]-->
|sprite3=[[File:Ma 3ds02 kinshi knight playable.gif]]
|promoted class 2=Kinshi Knight
|promoted class 2=Kinshi Knight
|condition=The player may freely choose.
|condition=The player may freely choose.
}}
}}
===''Echoes: Shadows of Valentia''===
{{Class Change 5
|sprite1=[[File:Ma fe15 villager playable.png]]
|trainee class=Villager
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]].
|sprite2=[[File:Ma fe15 archer playable.png]]
|basic class=Archer
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]].
|sprite3=[[File:Ma fe15 sniper playable.png]]
|promoted class 1=Sniper
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]].
|sprite4=[[File:Ma fe15 bow knight playable.png]]
|promoted class 2=Bow Knight
|promotion method 4=After reaching Level 20, at the [[Altar of the Marksman]].
|sprite5=[[File:Ma fe15 oliphantier playable.png]]
|promoted class 3=Oliphantier
}}


==Playable archers==
==Playable archers==
Line 651: Line 697:
|name3=Python
|name3=Python
|game3={{title|Gaiden}}
|game3={{title|Gaiden}}
|name4=Leo (Gaiden){{!}}Leo
|name4=Leon
|game4={{title|Gaiden}}
|game4={{title|Gaiden}}
|name5=Ryan
|name5=Raian
|game5={{title|Mystery of the Emblem}}{{hover|*|Only available in Book 2}}, {{title|New Mystery of the Emblem}}
|game5={{title|Mystery of the Emblem}}{{hover|*|Only available in Book 2}}, {{title|New Mystery of the Emblem}}
|name6=Wolt
|name6=Wolt
Line 660: Line 706:
|game7={{title|The Binding Blade}}
|game7={{title|The Binding Blade}}
|name8=Wil
|name8=Wil
|game8={{title|Blazing Sword}}
|game8={{FE7}}
|name9=Rebecca
|name9=Rebecca
|game9={{title|Blazing Sword}}
|game9={{FE7}}
|name10=Neimi
|name10=Neimi
|game10={{title|The Sacred Stones}}
|game10={{title|The Sacred Stones}}
Line 687: Line 733:
==Notable enemy archers==
==Notable enemy archers==
{{Notable Units
{{Notable Units
|units = enemy
|units=enemy
|name1 = Takumi
|name1=Takumi
|game1 = {{title|Fates}}<i>: Conquest</i>
|game1={{title|Fates}}<i>: Conquest</i>
|name2 = Setsuna
|name2=Setsuna
|game2 = {{title|Fates}}<i>: Conquest</i>
|game2={{title|Fates}}<i>: Conquest</i>
}}
}}
==Flavor text==
{{sectstub}}
{|width="90%" class="collapsible" align=center cellpadding=3 cellspacing="3" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none" width="100%" colspan="2"|
|-
{{!}}
{|width="100%" align=center border=1 class="sortable" cellpadding=3 cellspacing="3" style="{{roundt}}; {{roundb}}; border-right:1px solid {{Color1}}; border-top:1px solid {{Color1}}; border-left:1px solid {{Color1}}; border-bottom:1px solid {{Color3}}; background-color: {{Color1}}; text-align: center"
!style="{{roundtl}}; border:none; background-color:{{Color3}}; color:#fff" width="10%"|Game
!style="border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(English)</small>
!style="{{roundtr}}; border:none; background-color:{{Color3}}; color:#fff" width="30%"|Text<br><small>(Japanese)</small>
|-
|style="border:none; background-color:{{Color3}}"|{{title|The Sacred Stones}}<br><small>(class roll)<br>
|style="border:none; background-color:{{Color3}}"|Lightly protected warriors armed with bows. They can attack from a distance.
|style="border:none; background-color:{{Color3}}"|??
|-
|style="border:none; background-color:{{Color3}}"|{{title|The Sacred Stones}}<br><small>(help)<br>
|style="border:none; background-color:{{Color3}}"|Warriors who use bows to attack from afar. Equip: Bows.
|style="border:none; background-color:{{Color3}}"|??
|-
|style="border:none; background-color:{{Color3}}"|{{title|Awakening}}
|style="border:none; background-color:{{Color3}}"|A unit that can attack enemies from a distance. Wields bows.
|style="border:none; background-color:{{Color3}}"|??
|-
|style="border:none; background-color:{{Color3}}"|{{title|Fates}}
|style="border:none; background-color:{{Color3}}"|Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill.
|style="border:none; background-color:{{Color3}}"|??
|-
|style="border:none; background-color:{{Color3}}"|{{title|Echoes: Shadows of Valentia}}<br><small>(class roll)<br>
|style="border:none; background-color:{{Color3}}"|Soldiers who know how to fight with a bow. They can attack most ennemies afar with fear of reprisal.
|style="border:none; background-color:{{Color3}}"|??
|-
|style="border:none; background-color:{{Color3}}"|{{title|Echoes: Shadows of Valentia}}<br><small>(help)<br>
|style="border:none; background-color:{{Color3}}"|A soldier who uses a bow to attack from a distance.
|style="border:none; background-color:{{Color3}}"|??
|}
|}
==Trivia==
*If including its unused appearance in {{FE4}}, the archer is in every main game of the {{FES}}.


==Etymology and other languages==
==Etymology and other languages==
Line 698: Line 783:
|eng-name=Archer
|eng-name=Archer
|jap-name=• {{hover|アーチャー|Āchā}}<br>• <ruby><rb>{{hover|弓兵|Yumihei}}</rb><rt>{{hover|アーチャー|Āchā}}</rt></ruby><br>• {{hover|弓使い|Yumitsukai}}
|jap-name=• {{hover|アーチャー|Āchā}}<br>• <ruby><rb>{{hover|弓兵|Yumihei}}</rb><rt>{{hover|アーチャー|Āchā}}</rt></ruby><br>• {{hover|弓使い|Yumitsukai}}
|jap-mean=• Officially romanized as '''Archer'''. This katakana name is used in most games.<br>• Officially romanized as '''Archer'''; literally "bow soldier". In ''Radiant Dawn'', all Japanese class names are spelled primarily in kanji (i.e. {{hover|弓兵|Yumihei}}), with a foreign-language name in katakana applied as [[wikipedia:Furigana|furigana]] (i.e. {{hover|アーチャー|Āchā}}) and used as the basis for the romanized name in the class roll.<br>• Officially romanized as '''Yumi Tukai'''; literally "bow user". This name is used in ''Fates''.
|jap-mean=• Officially romanized as '''Archer'''. This katakana name is used in most games.<br>• Officially romanized as '''Archer'''; literally "bow soldier". In ''Radiant Dawn'', all Japanese class names are spelled primarily in kanji (i.e. {{hover|弓兵|Yumihei}}), with a foreign-language name in katakana applied as [[wikipedia:Furigana|furigana]] (i.e. {{hover|アーチャー|Āchā}}) and used as the basis for the romanized name in the class roll. The kanji term is also used in ending titles of other games in the series.<br>• Officially romanized as '''Yumi Tukai'''; literally "bow user". This name is used in ''Fates''.
|span-name=Arquero
|span-name=Arquero
|span-mean=Archer
|span-mean=Archer
Line 706: Line 791:
|fren-mean=Archer
|fren-mean=Archer
|ital-name=Arciere
|ital-name=Arciere
|ital-mean=Archer}}
|ital-mean=Archer
|dut-name=Boogschutter
|dut-mean=Archer
}}


==Gallery==
==Gallery==
Line 716: Line 804:
Generic portrait archer fe13.png|The generic Archer portrait in {{title|Awakening}}.
Generic portrait archer fe13.png|The generic Archer portrait in {{title|Awakening}}.
Generic portrait archer risen fe13.png|The generic [[Risen]] Archer portrait in {{title|Awakening}}.
Generic portrait archer risen fe13.png|The generic [[Risen]] Archer portrait in {{title|Awakening}}.
Generic portrait archer fe14.png|The generic Archer portrait in {{title|Fates}}.
Generic portrait archer enemy fe15.png|The generic Archer portrait in {{title|Echoes: Shadows of Valentia}}.
Generic portrait archer possessed fe15.png|The generic Specter/Death Mask Archer portrait in {{title|Echoes: Shadows of Valentia}}.
Generic portrait archer ally fe15.png|The generic Archer portrait with allied colors in {{title|Echoes: Shadows of Valentia}}.
</gallery>
</gallery>


{{Project Classes}}
{{Project Classes}}
{{NavClass}}
{{NavClass}}
[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Classes in Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Classes in Fire Emblem Gaiden]]
[[Category:Classes in Fire Emblem Gaiden]]
Line 725: Line 819:
[[Category:Classes in Fire Emblem: Thracia 776]]
[[Category:Classes in Fire Emblem: Thracia 776]]
[[Category:Classes in Fire Emblem: The Binding Blade]]
[[Category:Classes in Fire Emblem: The Binding Blade]]
[[Category:Classes in Fire Emblem: Blazing Sword]]
[[Category:Classes in Fire Emblem (GBA)]]
[[Category:Classes in Fire Emblem: The Sacred Stones]]
[[Category:Classes in Fire Emblem: The Sacred Stones]]
[[Category:Classes in Fire Emblem: Path of Radiance]]
[[Category:Classes in Fire Emblem: Path of Radiance]]
Line 733: Line 827:
[[Category:Classes in Fire Emblem: New Mystery of the Emblem]]
[[Category:Classes in Fire Emblem: New Mystery of the Emblem]]
[[Category:Classes in Fire Emblem Awakening]]
[[Category:Classes in Fire Emblem Awakening]]
[[Category:Classes in Fire Emblem: Fates]]
[[Category:Classes in Fire Emblem Fates]]
[[Category:Classes in Fire Emblem Echoes: Shadows of Valentia]]

Revision as of 22:02, 29 June 2018

Archer

Generic portrait archer fe12.png
Generic archer portrait from New Mystery of the Emblem.


A soldier who uses a bow to attack from a distance.

Unit type(s)

Unknown

Weapon(s)

Bow (all appearances except Fates)
Yumi (Fates)

Skill(s)

Archers (Japanese: アーチャー Archer) are a bow-wielding class present in the Fire Emblem series. Their first appearance was in Fire Emblem: Shadow Dragon & the Blade of Light and have been used as playable units in each game of the series since then; the exceptions being Genealogy of the Holy War and Thracia 776, in the former they were an unused class (intended to be the bow-wielding variant to the similarly-unused Soldier class), while in the latter they are an enemy only class. In both games, the archers role of playable bow infantry fell to bow fighters. In Fates, they are a Hoshido-based class and wield yumi, the Hoshidan equivalent of bows.

Since they only use bows, which are long-range weapons, they cannot attack units adjacent to them. Due to this, archers should not be in the first offensive line, as they cannot counterattack close-range hits. In earlier games, archers are characterized by their decent defense; however, they have low movement, and their poor skill prevents them from hitting as often as other units. When they promote to snipers, their problems with movement and skill are fixed, however. Later games lowered their defense, made their movement average, and increased their skill stat.

Archers are basic units (except in Gaiden and its remake, Echoes: Shadows of Valentia, being an alternative promotion for villagers) and can be promoted to snipers. A new promotion is offered in The Sacred Stones, by which archers can become rangers, an option that is also available in Awakening as bow knights. In Fates, bow knights are replaced as a promotion option by Kinshi Knights, which serve a similar purpose.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Shadow Dragon and the Blade of Light 16 4 -- 1 4 0 5 0 5 -- Bow: 9
Gaiden 24 9 -- 1 2 0 3 0 4 -- Bow: --
Mystery of the Emblem 16 5 -- 3 4 0 6 0 5 -- Bow: ?
Genealogy of the Holy War 30 6 0 5 5 0 7 0 6 -- Bows C
Thracia 776 20 3 0 0 0 0 1 -- 5 6 Bows E
The Binding Blade 18/17 4/3 -- 3 3/4 0 3 0 5 7/6 Bows D
Fire Emblem: The Blazing Blade 18/17 4/3 -- 3 3/4 0 3 0 5 7/6 Bows D
The Sacred Stones 18/17 4/3 -- 3 3/4 0 3 0 5 7/6 Bows D
Path of Radiance 18 3 0 6 3 0 4 0 6 9 Bows D
Radiant Dawn 19 9 0 10 8 0 5 1 6 10 Bows D
Shadow Dragon 16 5 0 3 4 0 6 0 5 -- Bows E
New Mystery of the Emblem 16 5 0 3 4 0 6 0 5 -- Bows E
Awakening 16 5 0 8 6 0 5 0 5 -- Bows E
Fates 17 5 0 7 5 2 4 1 5 -- Bows/Yumi E
Archers in Gaiden and Shadows of Valentia also have a base class strength of 7.
Archers in Genealogy of the Holy War also have a base value of 1,000 gold on hand.

Max stats


This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it.

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Shadow Dragon and the Blade of Light 52 20 -- 20 20 20 20 20 20 -- Bow: 20
Gaiden 52 40 -- 40 40 40 40 40 -- -- Bow: --
Mystery of the Emblem 52 20 -- 20 20 20 20 20 12 -- Bow: 20
Genealogy of the Holy War ?? ?? ?? ?? ?? ?? ?? ?? ?? -- Bows C
Thracia 776 80 20 20 20 20 20 20 -- ??? 20 Bows A
The Binding Blade 60 20 -- 20 20 30 20 20 20 15 Bows A
Fire Emblem: The Blazing Blade 60 20 -- 20 20 30 20 20 15 20 Bows A
The Sacred Stones 60 20 -- 20 20 30 20 20 15 20 Bows A
Path of Radiance 40 20 15 20 20 40 20 20 ??? ??? Bows A
Radiant Dawn 40 20 10 20 20 30 20 10 ??? ??? Bows A
Shadow Dragon 60 20 20 20 20 20 20 20 32 -- Bows A
New Mystery of the Emblem 60 20 20 20 20 20 20 20 -- -- Bows A
Awakening 60 26 20 29 25 30 25 21 ?? -- Bows A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Shadow Dragon and the Blade of Light ? ? -- ? ? 0% ? 0% -- -- -- --
Gaiden 150% 50% -- 50% 50% 0% 50% 0% -- -- -- --
Mystery of the Emblem 80% 20% -- 30% 30% 0% 20% 0% -- -- -- --
Genealogy of the Holy War 100% 30% 10% 30% 30% 0% 30% 10% -- -- -- --
Thracia 776 ? ? ? ? ? ? ? -- -- -- -- --
The Binding Blade 70% 35% -- 40% 32% 35% 15% 10% -- -- -- --
Fire Emblem: The Blazing Blade 70% 35% -- 40% 32% 35% 15% 20/15% -- -- -- --
The Sacred Stones 70% 35% -- 40% 32% 35% 15% 20/15% -- -- -- --
Path of Radiance 60% 40% 10% 60% 55% 30% 40% 40% -- -- -- --
Radiant Dawn 65% 55% 10% 45% 50% 30% 45% 35% -- -- -- --
Shadow Dragon 40/80% 10/20% -10/0% 20/30% 30/30% 0/0% 10/20% -10/10% -- -- -- --
New Mystery of the Emblem 40/80% 10/20% -10/0% 20/30% 30/30% 0/0% 10/20% -10/10% -- -- -- --
Awakening 45/80% 15/25% 0% 30/40% 15/25% 0/25% 10/25% 5/15% -- -- -- --
Fates 10% 15% 0% 15% 15% 5% 10% 0% -- -- -- --
Echoes: Shadows of Valentia
(Player)
-5% 0% -- 10% -5% 0% -5% 0% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Awakening
Fates
Is 3ds01 skill +2.png Skill +2 At Level 1.
Awakening Is 3ds01 prescience.png Prescience At Level 10.
Fates Is 3ds02 quick draw.png Quick Draw At Level 10.

Class change

Shadow Dragon and the Blade of Light

Base class Promotion method Advanced class
Bs fe01 archer bow 02.png
Archer
Using an Is nes01 promotion item.pngOrion's Bolt after reaching Level 10. Bs fe01 sniper bow 01.png
Sniper

Gaiden

Trainee-like class Method Base class Method Advanced class Method Advanced class
Bs fe02 villager sword.png
Villager
After reaching Level 3, at any Mila Shrine. Bs fe02 archer bow.png
Archer
After reaching Level 7, at any Mila Shrine. Bs fe02 sniper bow.png
Sniper
After reaching Level 10, at any Mila Shrine. Bs fe02 bow knight bow.png
Bow Knight

Mystery of the Emblem

Base class Promotion method Advanced class
Bs fe03 archer bow.png
Archer
Using an Is snes01 orion's bolt.pngOrion's Bolt after reaching Level 10. Bs fe03 sniper bow.png
Sniper

Thracia 776

Base class
Bs fe05 enemy archer bow.png
Archer

The Binding Blade

Base class Promotion method Advanced class
Bs fe06 wolt archer bow.png
Archer
Using an Is gba orion's bolt.pngOrion's Bolt after reaching Level 10. Bs fe06 wolt sniper bow.png
Sniper

Fire Emblem

Base class Promotion method Advanced class
Bs fe07 wil archer bow.png
Archer
Using an Is gba orion's bolt.pngOrion's Bolt or Is gba earth seal.pngEarth Seal after reaching Level 10. Bs fe07 wil sniper bow.png
Sniper

The Sacred Stones

Base class Promotion method Advanced class
Bs fe08 neimi archer bow.png
Archer
Using an Is gba orion's bolt.pngOrion's Bolt or Is gba master seal.pngMaster Seal after reaching Level 10. Bs fe08 neimi sniper bow.png
Sniper
or
Bs fe08 neimi ranger bow.png
Ranger
Promotion choice criteria: The player can freely choose.

Path of Radiance

Base class Promotion method Advanced class
Bs fe09 enemy archer bow.png
Archer
Using a Is gcn master seal.pngMaster Seal after reaching Level 10, or reaching Level 21. Bs fe09 shinon sniper bow.png
Sniper

Radiant Dawn

Base class Promotion method Advanced class Promotion method Master class

Archer
Using a Is wii master seal.pngMaster Seal after reaching Level 10, or reaching Level 21.
Sniper
Using a Is wii master crown.pngMaster Crown after reaching Level 10, or reaching Level 21.
Marksman

Shadow Dragon

Base class Promotion method Advanced class

Archer
Using a Is ds master seal.pngMaster Seal after reaching Level 10.
Sniper

New Mystery of the Emblem

Base class Promotion method Advanced class
File:Bs fe12 gordin archer bow.png
Archer
Using a Is ds master seal.pngMaster Seal after reaching Level 10. File:Bs fe12 gordin sniper bow.png
Sniper

Awakening

Base class Promotion method Advanced class
Ma 3ds01 archer playable.gif
Archer
Using a Is 3ds01 master seal.pngMaster Seal after reaching Level 10. Ma 3ds01 sniper playable.gif
Sniper
or
Ma 3ds01 bow knight playable.gif
Bow Knight
Promotion choice criteria: The player can freely choose.

Fates

Base class Promotion method Advanced class
Ma 3ds02 archer playable.gif
Archer
Using a Is 3ds02 class change.pngMaster Seal after reaching Level 10. Ma 3ds02 sniper playable.gif
Sniper
or
Ma 3ds02 kinshi knight playable.gif
Kinshi Knight
Promotion choice criteria: The player may freely choose.

Echoes: Shadows of Valentia

Trainee-like class Method Base class Method Advanced class Method Advanced class Method Over class
File:Ma fe15 villager playable.png
Villager
After reaching Level 3, at any Mila Shrine. File:Ma fe15 archer playable.png
Archer
After reaching Level 7, at any Mila Shrine. File:Ma fe15 sniper playable.png
Sniper
After reaching Level 10, at any Mila Shrine. File:Ma fe15 bow knight playable.png
Bow Knight
After reaching Level 20, at the Altar of the Marksman. File:Ma fe15 oliphantier playable.png
Oliphantier


Playable archers

Playable Characters
Name Game
Gordin Shadow Dragon and the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem
Tomas Shadow Dragon and the Blade of Light, Mystery of the Emblem*, Shadow Dragon
Python Gaiden
Leon Gaiden
Raian Mystery of the Emblem*, New Mystery of the Emblem
Wolt The Binding Blade, Awakening
Dorothy The Binding Blade
Wil Fire Emblem: The Blazing Blade
Rebecca Fire Emblem: The Blazing Blade
Neimi The Sacred Stones
Rolf Path of Radiance
Leonardo Radiant Dawn, Awakening
Norne Shadow Dragon, New Mystery of the Emblem, Awakening
Virion Awakening
Noire Awakening
Jamke Awakening*
Takumi Fates: Birthright
Setsuna Fates: Birthright
Kiragi Fates: Birthright
Playable Archer units in the Fire Emblem series.

Notable enemy archers

Enemy Units
Name Game
Takumi Fates: Conquest
Setsuna Fates: Conquest
Enemy Archer units in the Fire Emblem series.

Flavor text


This section has been marked as a stub. Please help improve the page by adding information.


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(English)
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(Japanese)
The Sacred Stones
(class roll)
Lightly protected warriors armed with bows. They can attack from a distance. ??
The Sacred Stones
(help)
Warriors who use bows to attack from afar. Equip: Bows. ??
Awakening A unit that can attack enemies from a distance. Wields bows. ??
Fates Hoshidan. A soldier who uses a yumi, a type of bow. They have high Skill. ??
Echoes: Shadows of Valentia
(class roll)
Soldiers who know how to fight with a bow. They can attack most ennemies afar with fear of reprisal. ??
Echoes: Shadows of Valentia
(help)
A soldier who uses a bow to attack from a distance. ??

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Archer

--

Spanish

Arquero

Archer

French

Archer

Archer

German

Schütze

Shooter, archer

Italian

Arciere

Archer

Dutch

Boogschutter

Archer

Gallery

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.

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