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Anna the Merchant: Difference between revisions
Thecornerman (talk | contribs) m (→Character data: Simplified switch statement) |
(→Chapter data: Revised AI notes + maps) |
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|other=1{{hover|-1|Upon Anna being recruited}} | |other=1{{hover|-1|Upon Anna being recruited}} | ||
|enemy=26 | |enemy=26 | ||
|map=[[File:Cm fe13 4x.png]] | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
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|other=1{{hover|-1|Upon Anna being recruited}} | |other=1{{hover|-1|Upon Anna being recruited}} | ||
|enemy=30 | |enemy=30 | ||
|map=[[File:Cm fe13 4x h.png]] | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
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|other=1{{hover|-1|Upon Anna being recruited}} | |other=1{{hover|-1|Upon Anna being recruited}} | ||
|enemy=34 | |enemy=34 | ||
|map=[[File:Cm fe13 4x l.png]] | |||
}} | }} | ||
}} | }} | ||
Line 158: | Line 161: | ||
|#1=1 | |#1=1 | ||
|inventory1={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} | |inventory1={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} | ||
|notes1=Prioritizes opening | |notes1=Prioritizes opening the left northeastern [[chest]], then escaping via the east. | ||
|- | |- | ||
|name2=Ruffian | |name2=Ruffian | ||
Line 165: | Line 168: | ||
|#2=8 | |#2=8 | ||
|inventory2={{Item|13|Steel Axe}} | |inventory2={{Item|13|Steel Axe}} | ||
|notes2=The southern four immediately begin moving unprovoked. | |notes2=• The southern four immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Myrmidon]] or [[Elthunder]] [[Mage]] is provoked.<br>• The northwestern one begins moving if the nearby Mage is provoked.<br>• The furthest northern two both begin moving if either of them, [[Vincent]], or the nearby Mage is provoked. | ||
|- | |- | ||
|name3=Ruffian | |name3=Ruffian | ||
Line 179: | Line 182: | ||
|#4=4 | |#4=4 | ||
|inventory4={{Item|13|Steel Sword}} | |inventory4={{Item|13|Steel Sword}} | ||
|notes4=The southern three immediately begin moving unprovoked. | |notes4=• The southern three immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Barbarian]] or [[Elthunder]] [[Mage]] is provoked. | ||
|- | |- | ||
|name5=Ruffian | |name5=Ruffian | ||
Line 193: | Line 196: | ||
|#6=2 | |#6=2 | ||
|inventory6={{Item|13|Elthunder}} | |inventory6={{Item|13|Elthunder}} | ||
|notes6=• The southern one immediately begins moving unprovoked.<br>• The northeastern one | |notes6=• The southern one immediately begins moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Barbarian]] or [[Myrmidon]] is provoked. | ||
|- | |- | ||
|name7=Ruffian | |name7=Ruffian | ||
Line 200: | Line 203: | ||
|#7=3 | |#7=3 | ||
|inventory7={{Item|13|Elfire}} | |inventory7={{Item|13|Elfire}} | ||
|notes7=• The southern one immediately begins moving unprovoked.<br>• The northwestern one | |notes7=• The southern one immediately begins moving unprovoked.<br>• The northwestern one begins moving if the nearby [[Barbarian]] is provoked. | ||
|- | |- | ||
|name8=Ruffian | |name8=Ruffian | ||
Line 207: | Line 210: | ||
|#8=2 | |#8=2 | ||
|inventory8={{Item|13|Elwind}} | |inventory8={{Item|13|Elwind}} | ||
|notes8=The northeastern one begins moving if [[Vincent]] or a nearby [[Barbarian]] is provoked. | |||
|- | |- | ||
|nameb=[[Vincent]] | |nameb=[[Vincent]] | ||
Line 212: | Line 216: | ||
|lvb=3 | |lvb=3 | ||
|inventoryb={{Item|13|Short Axe}} • {{Item|13|Talisman|type=drop}} | |inventoryb={{Item|13|Short Axe}} • {{Item|13|Talisman|type=drop}} | ||
|notesb= | |notesb=Begins moving if a nearby [[Barbarian]] or [[Mage]] is provoked. | ||
}} | }} | ||
|content2={{ChapEnemies | |content2={{ChapEnemies | ||
Line 221: | Line 225: | ||
|#1=1 | |#1=1 | ||
|inventory1={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small> | |inventory1={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small> | ||
|notes1=Prioritizes opening | |notes1=Prioritizes opening the left northeastern [[chest]], then escaping via the east. | ||
|- | |- | ||
|name2=Ruffian | |name2=Ruffian | ||
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|#2=8 | |#2=8 | ||
|inventory2={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory2={{Item|13|Steel Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes2=The southern four immediately begin moving unprovoked. | |notes2=• The southern four immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Myrmidon]] or [[Elthunder]] [[Mage]] is provoked.<br>• The northwestern one begins moving if the nearby Mage is provoked.<br>• The furthest northern two both begin moving if either of them, [[Vincent]], or the nearby Myrmidon or Mage is provoked. | ||
|- | |- | ||
|name3=Ruffian | |name3=Ruffian | ||
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|#4=5 | |#4=5 | ||
|inventory4={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory4={{Item|13|Steel Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes4=The southern three immediately begin moving unprovoked. | |notes4=• The southern three immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Elthunder]] [[Mage]] or [[Barbarian]] is provoked.<br>• The furthest northern one begins moving if [[Vincent]] or a nearby Barbarian or Mage is provoked. | ||
|- | |- | ||
|name5=Ruffian | |name5=Ruffian | ||
Line 249: | Line 253: | ||
|#5=5 | |#5=5 | ||
|inventory5={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory5={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes5=The | |notes5=The southwestern three immediately begin moving unprovoked. | ||
|- | |- | ||
|name6=Ruffian | |name6=Ruffian | ||
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|#6=3 | |#6=3 | ||
|inventory6={{Item|13|Elthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory6={{Item|13|Elthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes6=• The southern two immediately begin moving unprovoked.<br>• The northeastern one | |notes6=• The southern two immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Barbarian]] or [[Myrmidon]] is provoked. | ||
|- | |- | ||
|name7=Ruffian | |name7=Ruffian | ||
Line 263: | Line 267: | ||
|#7=4 | |#7=4 | ||
|inventory7={{Item|13|Elfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory7={{Item|13|Elfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes7=• The southern two immediately begin moving unprovoked.<br>• The northwestern one | |notes7=• The southern two immediately begin moving unprovoked.<br>• The northwestern one begins moving if the nearby [[Barbarian]] is provoked. | ||
|- | |- | ||
|name8=Ruffian | |name8=Ruffian | ||
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|#8=2 | |#8=2 | ||
|inventory8={{Item|13|Elwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory8={{Item|13|Elwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes8=The northeastern one begins moving if [[Vincent]] or a nearby [[Myrmidon]] or [[Barbarian]] is provoked. | |||
|- | |- | ||
|nameb=[[Vincent]] | |nameb=[[Vincent]] | ||
Line 275: | Line 280: | ||
|lvb=3 | |lvb=3 | ||
|inventoryb={{Item|13|Short Axe}} • {{Item|13|Talisman|type=drop}}<br>{{Item|13|Wrath}} | |inventoryb={{Item|13|Short Axe}} • {{Item|13|Talisman|type=drop}}<br>{{Item|13|Wrath}} | ||
|notesb= | |notesb=Begins moving if a nearby [[Myrmidon]], [[Barbarian]], or [[Mage]] is provoked. | ||
}} | }} | ||
|content3={{ChapEnemies | |content3={{ChapEnemies | ||
Line 284: | Line 289: | ||
|#1=1 | |#1=1 | ||
|inventory1={{Item|13|Silver Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small> | |inventory1={{Item|13|Silver Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small> | ||
|notes1=Prioritizes opening | |notes1=Prioritizes opening the left northeastern [[chest]], then escaping via the east. | ||
|- | |- | ||
|name2=Ruffian | |name2=Ruffian | ||
Line 291: | Line 296: | ||
|#2=8 | |#2=8 | ||
|inventory2={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory2={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes2=The southern four immediately begin moving unprovoked. | |notes2=• The southern four immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Myrmidon]] or [[Arcthunder]] [[Mage]] is provoked.<br>• The northwestern one begins moving if the nearby Mage is provoked.<br>• The furthest northern two both begin moving if either of them, [[Vincent]], or a nearby Myrmidon or Mage is provoked. | ||
|- | |- | ||
|name3=Ruffian | |name3=Ruffian | ||
Line 305: | Line 310: | ||
|#4=8 | |#4=8 | ||
|inventory4={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory4={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes4=The southern five immediately begin moving unprovoked. | |notes4=• The southern five immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Arcthunder]] [[Mage]] or [[Barbarian]] is provoked.<br>• The furthest northern two both begin moving if either of them, [[Vincent]], or a nearby Barbarian or Mage is provoked. | ||
|- | |- | ||
|name5=Ruffian | |name5=Ruffian | ||
Line 312: | Line 317: | ||
|#5=5 | |#5=5 | ||
|inventory5={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory5={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes5=The | |notes5=The southwestern three immediately begin moving unprovoked. | ||
|- | |- | ||
|name6=Ruffian | |name6=Ruffian | ||
Line 319: | Line 324: | ||
|#6=3 | |#6=3 | ||
|inventory6={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory6={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes6=• The southern two immediately begin moving unprovoked.<br>• The northeastern one | |notes6=• The southern two immediately begin moving unprovoked.<br>• The northeastern one begins moving if the nearby [[Barbarian]] or [[Myrmidon]] is provoked. | ||
|- | |- | ||
|name7=Ruffian | |name7=Ruffian | ||
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|#7=5 | |#7=5 | ||
|inventory7={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory7={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes7=• The southern two immediately begin moving unprovoked.<br>• The northwestern one | |notes7=• The southern two immediately begin moving unprovoked.<br>• The northwestern one begins moving if the nearby [[Barbarian]] is provoked.<br>• The furthest northern one begins moving if [[Vincent]] or a nearby [[Myrmidon]], Barbarian, or Mage is provoked. | ||
|- | |- | ||
|name8=Ruffian | |name8=Ruffian | ||
Line 333: | Line 338: | ||
|#8=2 | |#8=2 | ||
|inventory8={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | |inventory8={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small> | ||
|notes8=The northeastern one begins moving if [[Vincent]] or a nearby [[Myrmidon]], [[Barbarian]], or Mage is provoked. | |||
|- | |- | ||
|nameb=[[Vincent]] | |nameb=[[Vincent]] | ||
Line 338: | Line 344: | ||
|lvb=3 | |lvb=3 | ||
|inventoryb={{Item|13|Tomahawk}} • {{Item|13|Talisman|type=drop}}<br>{{Item|13|Wrath}} • {{Item|13|Axefaire}} | |inventoryb={{Item|13|Tomahawk}} • {{Item|13|Talisman|type=drop}}<br>{{Item|13|Wrath}} • {{Item|13|Axefaire}} | ||
|notesb= | |notesb=Begins moving if a nearby [[Myrmidon]], [[Barbarian]], or [[Mage]] is provoked. | ||
}} | }} | ||
Revision as of 00:59, 2 April 2020
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“ | Huh? Oh, then I must be... I'm sorry. I thought you... Wait, what am I saying? I KNOW we helped you. I'm sure of it! | ” | — Chrom, about to find out that the Anna in this chapter is not the same person that appeared in paralogue 2 |
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Anna the Merchant is the fourth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, the Shepherds come to the aid of a secret seller who wandered right into a bandits' hideout; the leader of the bandits is looking to sell her to slavers, hoping to build either a grave or a home for his twin brother (depending on choices the player has made up to this point in time).
Plot
- Main article:
Anna the Merchant/Script
Chrom and a male merchant are talking when the merchant talks about "that poor girl". Chrom asks what is wrong; the merchant asks the Shepherds to help a young merchant girl being set upon by bandits. Chrom states that they're on their way. Preparations take place at this point; what happens right after battle preparations finish depends on whether or not the player has already completed paralogue 2.
If the player has already completed paralogue 2, Vincent calls out to the young merchant girl, Anna; Vincent tells Anna that the two of them have business to settle, and Vincent aims to settle the debt--Victor will be avenged that day. Anna asks Vincent if the two have met; Vincent tells Anna that playing dumb won't save her, and that the gold she nets from the slavers will build Victor the finest grave in the land. Anna tells Vincent to be careful--prices aren't the only thing she can cut in half. If the player has not yet completed paralogue 2, Vincent confronts Anna and reveals what terrible luck for her to wander by that day, but unlucky girls still sell; he reveals that the gold she nets from the slavers will build Victor a fine home (Victor still being alive at this point in time in this situation). Anna tells Vincent to be careful--prices aren't the only thing she can cut in half.
The two paths come together right as the battle begins. Should Chrom speak to Anna, she'll ask if she's being rescued; Chrom reveals that was the plan, but Anna seems to be holding up just fine, and asks her if she can still fight. Anna states she could stand to open up a few more rogues--or locks for that matter; Chrom asks Anna if she's a thief, to which Anna replies she's a locksmith, but either way she'll have any door or chest smiling wide in a trice, and reveals that the bandits appear to have quite a hoard built up. Chrom reveals that he thinks they're in business; the player can now control Anna at this point. The paths again branch off right as the battle ends; again, the criteria for the branch the player follows is whether he/she has completed paralogue 2.
If the player has already completed paralogue 2, Anna thanks Chrom for his help, then introduces herself, also revealing that some folks like to call her the Secret Seller. Chrom states he remembers Anna; Anna states she's drawing a blank. Chrom reveals that he knows he and the Shepherds helped her previously; Anna reveals that Chrom must have met one of her sisters. Chrom is puzzled as to how they look identical. Anna states that there is a strong family resemblance, and that they're all traveling merchants; Chrom asks if they all have the same name, which Anna confirms and reveals is part of the secret. Chrom wonders how holiday feasts must be confusing; Anna confirms but then reveals that the same is true for everyone, then says she can't just send Chrom on his way after helping two of the sisters and asks to come along and help him in return. Anna reveals she's quite useful, and they'll never make a loss with her in tow, which she guarantees. If the player has not yet completed paralogue 2, Anna thanks Chrom for his help, then introduces herself, also revealing that some folks like to call her the Secret Seller. Chrom tells Anna that the roads are dangerous these days and tells her to be careful on her travels; Anna states it's far less dangerous having people like Chrom around and asks Chrom to take her with him. Chrom tells Anna she's probably safer on her own, that they're marching into a war; Anna says that she at least won't be bored if she goes with Chrom, then reveals she's quite useful, and they'll never make a loss with her in tow, which she guarantees.
Chapter data
Normal Hard Lunatic
The chapter's map is 16 columns by 20 rows.
Character data
Characters | |||||||||||
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New units
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Available characters
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Avatar m-default |
Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
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Steel Sword | 840 |
Steel Lance | 910 |
Steel Axe | 980 |
Steel Bow | 910 |
Event tiles
- Column 11, row 11: Equal distance between the Hand Axe*/Short Axe* Barbarian and a Steel Bow*/Silver Bow* Archer
- Column 2, row 6: One square east, five squares south of the Thief
Enemy data
Normal Hard Lunatic(+)
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NPC data
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Boss data
- Main article:
Vincent
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This chapter is one of four paralogue chapters in Awakening that connect only to other paralogue chapters on the world map. The others are paralogues 9, 15, and 20.
- This chapter is the only one of those four that is neither a child paralogue nor a SpotPass paralogue.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Anna the Merchant |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← A Strangled Peace • | Anna the Merchant | • Scion of Legend → |
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