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Alert Stance: Difference between revisions
m (not confirmed to be once per map) |
m (→In other Fire Emblem titles: added info for lower tiers, source: gamepress) |
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|game1={{title|Heroes}}<br>(Guard Bearing 1) | |game1={{title|Heroes}}<br>(Guard Bearing 1) | ||
|sprite1=[[File:Is feh guard bearing 1.png|20px]] | |sprite1=[[File:Is feh guard bearing 1.png|20px]] | ||
|effect1= | |effect1=Reduces the damage dealt by the first target-initiated strike the player faces by 30%. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
|notes1=Cost: | |notes1=Cost: 60 SP<br>Only inheritable by Sword, Lance, & Axe fliers | ||
|- | |- | ||
|game2={{title|Heroes}}<br>(Guard Bearing 2) | |game2={{title|Heroes}}<br>(Guard Bearing 2) | ||
|sprite2=[[File:Is feh guard bearing 2.png|20px]] | |sprite2=[[File:Is feh guard bearing 2.png|20px]] | ||
|effect2= | |effect2=Reduces the damage dealt by the first target-initiated strike the player faces by 40%. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
|notes2=Cost: | |notes2=Cost: 120 SP<br>Only inheritable by Sword, Lance, & Axe fliers | ||
|- | |- | ||
|gameo={{title|Heroes}}<br>(Guard Bearing 3) | |gameo={{title|Heroes}}<br>(Guard Bearing 3) | ||
Line 54: | Line 54: | ||
|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- | ||
|noteso=Cost: | |noteso=Cost: 240 SP<br>Only inheritable by Sword, Lance, & Axe fliers | ||
}} | }} | ||
==Availability== | ==Availability== |
Revision as of 23:51, 6 July 2020
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Alert Stance (Japanese: 警戒姿勢 Vigilance Stance) is an ability which debuted in Fire Emblem: Three Houses. It is learned by increasing a unit's skill level in flying. It grants the unit a significant boost in avoid if they end their turn with no action. As the user's skill level increases, the ability is later replaced with a higher-level version of the ability called Alert Stance+.
In Fire Emblem Heroes, its name is translated as Guard Bearing. In this game, it is a three-tiered passive type B skill; the individual tiers of the skill are known as Guard Bearing 1, Guard Bearing 2, and Guard Bearing 3 in order from lowest to highest. Units with a Guard Bearing skill can reduce the damage dealt by the first target-initiated strike the user faces on the enemy phase; it is currently unknown how the skill's tier affects the skill's effect.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Three Houses | +15 Avoid to the user for one turn. | Command (Wait) |
-- | -- |
In other Fire Emblem titles
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Guard Bearing 1) |
Reduces the damage dealt by the first target-initiated strike the player faces by 30%. | -- | -- | Cost: 60 SP Only inheritable by Sword, Lance, & Axe fliers | |
Heroes (Guard Bearing 2) |
Reduces the damage dealt by the first target-initiated strike the player faces by 40%. | -- | -- | Cost: 120 SP Only inheritable by Sword, Lance, & Axe fliers |
Availability
Three Houses
Skill level | Flying: B (Alert Stance) • Flying: A+ (Alert Stance+) |
Heroes
Units | Ingrid: Solstice Knight |
Flavor text
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Alert Stance |
• Used in Three Houses. |
Spanish |
Quiebro |
Swerve |
French |
Attentif |
Attentive |
German |
Alarmbereitschaft |
Standby |
Italian |
In guardia |
On guard |
Korean |
경계 태세 |
Alert stance |
Simplified Chinese |
警戒姿态 |
Alert stance |
Traditional Chinese |
警戒姿態 |
Alert stance |