Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Adjutant
Adjutant is a gameplay system introduced in Fire Emblem: Three Houses. As related extensions of the support system, these systems award the player's units statistical bonuses and the chance for their allies to assist them in battle similar to the Pair Up system in Fates.
Overview
By pressing the Y button in the deployment screen, it is possible to assign an adjutant to a unit. Any unit not currently deployed can be selected as an adjutant. Restrictions are applied to Flying units which can only be assigned another flying unit as a adjutant. The ability to assign Adjutants is unlock upon reaching a Professor Level of C, with 1 assignable adjutant for the entire team. Reaching Professor Levels of B and A will increase the total number of adjutants assigneable by 1 each (for a maximum of 3).
While deployed, adjutants gain 50% of the experience, the full amount of Skill Level experience (with the exception of Authority experience) and Class Mastery experience, as well as support points. The boost of level experience gain by equipping the Experience Gem as well as the skill experience and class mastery experience gain by equipping the Knowledge Gem still apply to an adjutant.
Unlike the Pair Up system, adjutants cannot swap positions with the host unit mid-battle and they do not provide any stat boosts for the host unit. They instead grant benefits depending on their role which is influenced by their current class (as indicated by the icon next to their portrait). If the host unit falls in battle, the adjutant will leave the battlefield completely unharmed.
Follow-Up
Adjutants Follow Up are assigned to all adjutant of a class that is neither Brawler, Armored Knight, Grappler, Fortress Knight, Great Knight, Armored Lord, Emperor, Monk, Priest, Bishop or Holy Knight. They provides a chance, based on the pair’s support level, of triggering an additional attack at the end of the combat. Uses of a Combat art doesn't affect the probability of a Follow Up attack nor even if the host unit misses its attacks, however, the adjutant must be able to attack the enemy from the same attack range as the host unit. Additionally, adjutant Follow-Up attacks cannot trigger during the Enemy Phase. Adjutant Follow-Up attacks can either miss or trigger a critical hit but don't consume weapon durability.
Calculations
style="Template:Roundtl; border:none;" | Support status | style="Template:Roundtr; border:none;" | Activation rate |
---|---|
None | 10% |
C Rank | 20% |
B Rank | 30% |
A Rank | 40% |
S Rank | 50% |
The damage dealt by an adjutant Follow Up attack will be equal to 50% of the damage that would have otherwise dealt the adjutant by themselves, including any bonus damage from their weapon but excluding consecutive attacks from a Brave weapon. Certain Abilities that trigger during combat like Death Blow doesn't apply either.
Guard
Adjutants Guard are assigned to all adjutant of a class that is either Brawler, Armored Knight, Grappler, Fortress Knight, Great Knight, Armored Lord or Emperor. They reduce the damage of enemy follow-up attacks based on the pair’s support level. If an enemy follow-up attack would reduce the host unit's HP to 0, it would survives the attack with 1 HP left instead, even if already at 1 HP before the start of the combat. The enemy second consecutive attacks won't trigger the adjutant Guard but the 3rd and 4th attacks will.
Calculations
style="Template:Roundtl; border:none;" | Support status | style="Template:Roundtr; border:none;" | Damage reduction |
---|---|
None | 10% |
C Rank | 20% |
B Rank | 30% |
A Rank | 40% |
S Rank | 50% |
Heal
Adjutants Heal are assigned to all adjutant of a class that is either Monk, Priest, Bishop and Holy Knight. They restore the host unit's HP at the start of the following turn if their HP is equal or lower to 50% of their Maximum HP. The amount of HP restored is the same as using the Heal white magic while the number of times the host unit is healed depends on the pair’s support level.
Calculations
style="Template:Roundtl; border:none;" | Support status | style="Template:Roundtr; border:none;" | Number of heals |
---|---|
None | 1 |
C Rank | 2 |
B Rank | 3 |
A Rank | 4 |
S Rank | 5 |
Trivia
- Before the release of Version 1.1.0, an oversight turned the activation rate of adjutant Follow Up attacks to 10% if the pair have a C+, B+ or A+ support level. This even applies for Byleth’s hidden C+, B+ or A+ support levels.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Adjutant |
A military appointment given to officers that assist a commanding officer in unit administration. |
Spanish |
Lugarteniente |
Lieutenant |
French |
Assistant |
Assistant |
German |
Adjutant |
As above |
Italian |
Assistente |
Assistant |
Korean |
부관 |
Aide-de-camp |
Simplified Chinese |
副官 |
Aide-de-camp |
Traditional Chinese |
副官 |
Aide-de-camp |