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Revision as of 14:03, 20 July 2019

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A Man for Flowers


Location

Great Gate

New units

Inigo

Boss(es)

Jamil

I am Inigo, Lucina's younger brother and a crown prince of Ylisse myself. If you need further proof, I bear a Brand in the opposite eye as Lucina.
— Inigo, should he be Chrom's son and talk to Chrom

A Man for Flowers is the sixth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 13 and have Olivia married. Reaching this chapter has additional requirements; the player must either clear chapter 14 or unlock paralogue 12.

In this chapter, the Shepherds come across a bandit keep being defended by a flirtatious wannabe male dancer, helping him in the process. As it turns out, the man happens to be the son of a dancer already in the Shepherds' company.

Plot

Main article: A Man for Flowers/Script

Having arrived at a somewhat mountainous area in far northeastern Valm, we see Robin out of breath, wondering why mountains have to be so steep, to which Olivia offers him/her some water. Robin calls Olivia a lifesaver, but Olivia says she could hardly be called that--she mostly just flails around and pretends to dance; Olivia then says she's started looking for new ways to be useful. Robin tells Olivia her dancing is spectacular, it never fails to pick him/her up; Olivia says she dances like a ham someone rolled down the stairs, and just thinking of people watching her makes her cringe. Chrom cuts in and reveals that they're near the bandit's camp; the bandits have ravaged surrounding towns with impunity for too long, something that ends today, to which Robin agrees.

We cut over to one of the bandits and a man named Inigo, the latter telling the former it's not his lucky day before proceeding to kill the brigand. Inigo proceeds to tell a woman it's all safe now, telling her that the crying part is over and to give him a smile, and perhaps a wink if a fellow could be greedy. The woman tries to reveal that the bandit Inigo just killed has something; Inigo continues her sentence saying he has dozens of friends who will be terribly cross with him, and tells her not to worry, he'll mop up the bandits and be back in time for tea. The woman tries to talk Inigo out of it, saying the bandits would kill him; Inigo says he'd never let anything ruin his face, and that the woman surely wants the bandits gone as well so her people can rebuild in peace. As the woman agrees, Inigo tells her to stop frowning--a smile like hers is not a treasure to be locked in a king's dungeons, and he'll meet her in town once he's sorted out the bandits, that they could discuss his reward then. Preparations take place at this point.

Once preparations are complete, Chrom reveals that the bandits' hold is just ahead, and is about to reveal its status when he notices Inigo fighting the bandits alone, asking the Shepherds to lend a hand. The battle begins at this point.

Inigo can be spoken to with either Chrom or Olivia, and if spoken to with Chrom, can initiate one of two different conversations depending on whether or not he is Inigo's father. If Olivia speaks with Inigo, Olivia will ask him if he's all right; after two surprised reactions from Inigo and then Olivia, she asks what's wrong, to which Inigo reveals she surprised him and Olivia saying they're even on that count. Inigo says he shouldn't have shouted, then asks if they can start over, saying Olivia's beauty caught him off guard; Olivia says she doesn't know how to reply to that, with Inigo asking Olivia not look at him so intently, that it makes him terribly bashful. As Inigo leaves the scene, Olivia begs him not to go; once he's gone, Olivia reveals Inigo stole her line, yet finds it weird she didn't have a problem talking to him and his shyness might have countered her own. Both of Inigo's conversations with Chrom begin with Chrom asking Inigo if he's all right, followed by Inigo telling him it takes quite a bit to wound a rogue as charming as him; Inigo then asks Chrom who he is, assuming he's not an enemy, followed by Chrom introducing himself and revealing that he and the Shepherds have also come to deal with the bandits, a purpose they share. As Inigo repeats Chrom's name, it is at this point the conversations diverge. If Chrom is not Inigo's father, Inigo will start to ask if he's Lucina's father, but can't quite complete the question, with Chrom asking Inigo what he was trying to say; after some awkward moments, Inigo asks Chrom not to stare at him the way he's doing, he gets terribly shy, with Chrom replying that Inigo's the one staring at him and asking why Inigo's line felt familiar. Inigo reveals that they share a common foe and is grateful for help, asking Chrom if he can trust him to help defend the place; Chrom asks Inigo what he's planning, with Inigo revealing he plans to crush the rascals who make trouble for the village and, once they're sorted, have tea with a beauty of the fields. Inigo says he's on his way, and appears to ask the woman from earlier to put the tea kettle on, that he won't be long now; Chrom says Inigo's nothing if not eager. If Chrom is Inigo's father, Inigo will bring up this point, Chrom expressing surprise at the fact that Inigo is also his child; Inigo will ask if Chrom has already met Lucina, and Chrom reveals that Lucina is with the Shepherds as they speak. Inigo reveals that Lucina was so terribly eager to see Chrom, then asks Chrom to forgive him as he still hasn't introduced himself; in this case, he introduces himself as Lucina's younger brother and himself a crown prince of Ylisse, and if Chrom seeks further proof, his Brand is in the opposite eye compared to Lucina's. Chrom notices the Brand, with Inigo asking him to stop staring as he gets a little bashful, to which Chrom apologizes; Inigo tells Chrom it's back into the fray, then off to tea with a farm girl--and perhaps a little bit more, asking Chrom not to wait up. Chrom appears agitated as to how he raised a philanderer, but that Inigo is content enough and says he's pleasantly surprised to have a son. All three conversations converge at the point where Inigo says five kills should be enough to impress a simple village girl, although six might earn him a sweet kiss, something that does seem tempting; the player can now control Inigo at this point.

Once the battle ends, Chrom reveals that is the last of the bandits, the hold has been reclaimed; Frederick reveals that the villagers will sleep better thanks to the Shepherds' good work. Should Inigo have gotten at least one kill, the village woman says she can't begin to thank Chrom, but Chrom reveals Inigo did most of the heavy lifting; the woman reveals Inigo is brave and she says she wishes she could have been there to witness it, and to accept some gifts from the villagers. Chrom will then tell the woman that, if bandits ever trouble again, simply call the Shepherds and they'll come running--rebuilding a town may be hard work, but these villagers will be just fine.

We cut to inside the fort, where Olivia and Inigo have gathered; Inigo asks Olivia if she has a moment, with Olivia trying to ask why then asking Inigo how he knew her name, Inigo saying a little bird tweeted it out. Inigo continues to have difficulty talking, and remarks that talking with Olivia is harder than with other girls he's met, and says it would be quickest to show her something; Inigo takes out Olivia's ring, much to Olivia's surprise since she's wearing it herself. Olivia tries to ask how Inigo came across it; Inigo asks how he could be carrying Olivia's ring, which she's still wearing, when there's only supposed to be one of it in the world--unless it happens to be the same ring and he brought it with him from the future. Olivia asks if Inigo came the same way Lucina did, to which Inigo confirms; Inigo says he knew his mother was a dancer, and he's been scouring the land for all the dancers he could find, not the worst job in the world. Inigo says he's finally found his mother, and his dancing is all the better for it; Olivia asks Inigo if he actually dances, to which Inigo says he sort of does and he tries his best, yet some people don't appreciate male dancers--not that he cares, he's content to shaking his hips for the ladies. Olivia says she thinks Inigo's dancing is wonderful and says she'd love to watch him dance sometime; Inigo says it's impossible, he'd be far too embarrased for that, and he'd rather watch Olivia dance--to which Olivia says she couldn't possibly do so, Inigo saying he's even shyer than Olivia is, Olivia claiming otherwise. After a brief exchange of silence, Chrom comes onto the scene and asks that they stop--he's the one becoming embarrased!

As teatime arrives, Chrom tells Inigo that the Shepherds are leaving; Inigo is surprised to hear this, to which Chrom tells him war is hell, he should either come with the Shepherds or get left behind. Inigo says he's coming, supposing there'll be more buttercups blooming along the road ahead.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Partner Other Enemy
Defeat: Chrom or Robin die. 13+1 {{{partner}}} 1-1 27

The chapter's map is 30 columns by 26 rows.

Character data

Characters
New units
Inigo
Small portrait inigo fe13.png
Mercenary
HP
Varies
Inventory
--
Level
10
NPC, speak to with Chrom or Olivia


Available characters
Chrom l ​Avatar m-default ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 door key.png Door Key Dropped by an enemy General
Is 3ds01 master seal.png Master Seal Dropped by Jamil
Is 3ds01 elixir.png Elixir At chapter's end, if Inigo got at least one kill
Is 3ds01 killing edge.png Killing Edge At chapter's end, if Inigo got at least two kills
Is 3ds01 speedwing.png Speedwing At chapter's end, if Inigo got at least three kills
Is 3ds01 bullion medium.png Bullion (M) At chapter's end, if Inigo got at least four kills
Is 3ds01 hammerne.png Hammerne At chapter's end, if Inigo got at least five kills

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 heal.png Heal 600
Is 3ds01 rescue.png Rescue 1,280
Is 3ds01 concoction.png Concoction 600
Is 3ds01 elixir.png Elixir 900
Is 3ds01 second seal.png Second Seal 2,500

Event tiles

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 dark flier enemy.gif
Ruffian Dark Flier 8 2 Arcwind
Speed +2 Relief
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 griffon rider enemy.gif
Ruffian Griffon Rider 8 3 Silver Axe
Strength +2 Tantivy
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 dark flier enemy.gif
Ruffian Dark Flier 8 2 Arcfire
Speed +2 Relief
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 dark flier enemy.gif
Ruffian Dark Flier 8 1 Arcthunder
Speed +2 Relief
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 griffon rider enemy.gif
Ruffian Griffon Rider 8 2 Tomahawk
Strength +2 Tantivy
Can have 0-1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sorcerer enemy.gif
Ruffian Sorcerer 8 2 Ruin
Hex Anathema
Can have 0-1 skill(s) at random
--
Ma 3ds01 assassin enemy.gif
Ruffian Assassin 8 4 Silver Bow Silver Sword
Avoid +10 Vantage Movement +1
Can have 0-1 skill(s) at random
--
Ma 3ds01 assassin enemy.gif
Ruffian Assassin 8 2 Silver Sword Silver Bow
Avoid +10 Vantage Movement +1
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Ruffian General 8 2 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif
Ruffian Sorcerer 8 1 Nosferatu
Hex Anathema
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Ruffian General 8 1 Silver Lance Door KeyThis item is dropped upon this unit's defeat.
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
He and his squad begin moving if any member of the squad is provoked.
Ma 3ds01 sorcerer enemy.gif
Ruffian Sorcerer 8 1 Waste
Hex Anathema
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Ruffian General 8 1 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
--
Ma 3ds01 sorcerer enemy.gif
Ruffian Sorcerer 8 1 Arcfire
Hex Anathema
Can have 0-1 skill(s) at random
--
Ma 3ds01 general enemy.gif
Ruffian General 8 1 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0-1 skill(s) at random
He and his squad begin moving if any member of the squad is provoked.
Ma 3ds01 assassin enemy.gif
Jamil Assassin 15 1 Silver Sword Silver Bow Master SealThis item is dropped upon this unit's defeat.
Avoid +10
--
Reinforcements
Name Class Lv # Inventory and Skills Notes

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds01 mercenary inigo other.gif
Inigo Mercenary 10 1 Killing Edge Concoction
Armsthrift PatienceIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Jamil (Awakening)

Normal Hard Lunatic

Small portrait gecko fe13.png
Assassin
Level 15
Movement 6
Stats
Max HP 50 Speed 27
Strength 24 Luck 15
Magic 0 Defense 14
Skill 30 Resistance 8
Inventory Skills
Silver Sword
Silver Bow
Master SealThis item is dropped upon this unit's defeat.
Avoid +10
Weapon Levels
Swords B Lances -- Axes --
Bows B Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • The map of this chapter is based on Duma Gate from Fire Emblem Gaiden.
    • Similarly, the boss of this chapter shares his name in both English and Japanese with the boss of said map.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

A Man for Flowers

Italian

L'avventuriero galante

The chivalrous adventurer

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Scion of Legend • A Man for Flowers • Noble Lineage →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map