Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

A Cursed Relic: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "([Ll])evel (\d+)" to "$1evel $2")
 
(22 intermediate revisions by 7 users not shown)
Line 8: Line 8:
{{quote||[[]]}}
{{quote||[[]]}}
-->
-->
'''A Cursed Relic''' (Japanese: {{hl|呪われし遺産|Norowa reshi isan|ja}} ''Cursed Heritage'') is a [[Downloadable content in Fire Emblem: Three Houses|downloadable content]] [[paralogue]] chapter in {{FE16}}. It is available from [[The Flame in the Darkness|Chapter 8]] to [[Throne of Knowledge|Chapter 11]]. In order to attempt this paralogue, the player must have recruited [[Constance]] or [[Yuri]] and neither one must have fallen in battle previously. In this chapter, Constance travels to Empire territory to negotiate the transfer of the [[Fetters of Dromi]] to the Church of Seiros.
'''A Cursed Relic''' (Japanese: {{hl|呪われし遺産|Norowa reshi isan|ja}} ''Cursed Heritage'') is a [[Downloadable content in Fire Emblem: Three Houses|downloadable content]] [[paralogue]] chapter in {{FE16}}. It is available from [[The Flame in the Darkness|Chapter 8]] to [[Throne of Knowledge|Chapter 11]]. In order to attempt this paralogue, the player must have recruited [[Constance]] or [[Yuri]] and neither one must have fallen in battle previously. In this chapter, Constance travels to Empire territory to negotiate the transfer of the [[Fetters of Dromi]] to the Church of Seiros.


==Plot==
==Plot==
{{main|A Cursed Relic/Script}}
{{main|A Cursed Relic/Script}}
[[Byleth]] and [[Yuri]] find a completely elated [[Constance]]. She explains that she has been ordered to travel to House Gerth of the [[Adrestia|Adrestian Empire]]. Constance holds a grudge against House Gerth due to the fact that her family, House Nuvelle, was destroyed in the war against [[Dagda]] and [[Brigid (nation)|Brigid]] while Gerth retained its prosperity; she hopes for the chance to give Duke Gerth a tongue-lashing. Her mission is to obtain a Hero's Relic in Gerth's possession and return it to the [[Church of Seiros]], which feels that the Relic should belong to them. Yuri further reveals that most of the Relics were returned to the descendants of the 10 Elites ages ago and speculates on how the Relic ended up in Gerth's possession. The group sets out for Imperial territory.
[[Byleth]] and [[Yuri]] find a completely elated [[Constance]]. She explains that she has been ordered to travel to House Gerth of the [[Adrestia|Adrestian Empire]]. Constance holds a grudge against House Gerth due to the fact that her family, House Nuvelle, was destroyed in the war against [[Dagda]] and [[Brigid (country)|Brigid]] while Gerth retained its prosperity; she hopes for the chance to give Duke Gerth a tongue-lashing. Her mission is to obtain a Hero's Relic in Gerth's possession and return it to the [[Church of Seiros]], which feels that the Relic should belong to them. Yuri further reveals that most of the Relics were returned to the descendants of the 10 Elites ages ago and speculates on how the Relic ended up in Gerth's possession. The group sets out for Imperial territory.


When the party arrives in the Empire, they discover that Duke Gerth is under attack by a pack of brigands and members of "[[those who slither in the dark]]" led by [[Myson]]. The group drives off the enemies and rescues the Duke. Afterwards, Duke Gerth gives the group the [[Fetters of Dromi]] in order to repay them for saving him and repay a debt he owes to House Nuvelle. When the party returns to [[Garreg Mach Monastery]], Yuri reveals that he bears the Crest of Aubin required to use the Fetters of Dromi and convinces Byleth to let him make use of the Relic.
When the party arrives in the Empire, they discover that Duke Gerth is under attack by a pack of brigands and members of "[[those who slither in the dark]]" led by [[Myson]]. The group drives off the enemies and rescues the Duke. Afterwards, Duke Gerth gives the group the [[Fetters of Dromi]] in order to repay them for saving him and repay a debt he owes to House Nuvelle. When the party returns to [[Garreg Mach Monastery]], Yuri reveals that he bears the Crest of Aubin required to use the Fetters of Dromi and convinces Byleth to let him make use of the Relic.
Line 26: Line 26:
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Constance]], [[Yuri]], or [[Duke Gerth]] dies
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, or [[Constance]], [[Yuri]], or [[Duke Gerth]] dies
|ally=10
|ally=3–10
|other=1
|other=1
|enemy=18{{hover|+12|Reinforcements}}
|enemy=18{{hover|+12|Reinforcements}}
|map=[[File:Cm fe16 a cursed relic.png|200px]]
|map=[[File:Cm fe16 a cursed relic.png|200px]]
|col=25
|row=25
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Constance]], [[Yuri]], or [[Duke Gerth]] dies
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, or [[Constance]], [[Yuri]], or [[Duke Gerth]] dies
|ally=10
|ally=3–10
|other=1
|other=1
|enemy=21{{hover|+12|Reinforcements}}
|enemy=21{{hover|+12|Reinforcements}}
|map=[[File:Cm fe16 a cursed relic h.png|200px]]
|map=[[File:Cm fe16 a cursed relic h.png|200px]]
|col=25
|row=25
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or [[Constance]], [[Yuri]], or [[Duke Gerth]] dies
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower|Black Eagles}}/[[Dimitri]] {{Azure Moon|Blue Lions}}/[[Claude]] {{Verdant Wind|Golden Deer}} dies{{hover|*|Classic mode}}, or [[Constance]], [[Yuri]], or [[Duke Gerth]] dies
|ally=10
|ally=3–10
|other=1
|other=1
|enemy=25{{hover|+17|Reinforcements}}
|enemy=25{{hover|+17|Reinforcements}}
|map=[[File:Cm fe16 a cursed relic m.png|200px]]
|map=[[File:Cm fe16 a cursed relic m.png|200px]]
|col=25
|row=25
}}
}}
}}
}}
Line 53: Line 59:
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Tab
{{Tab
|tab1=Black Eagles
|tab1=Black Eagles {{Black Eagles}}
|tab2=Blue Lions
|tab2=Blue Lions {{Blue Lions}}
|tab3=Golden Deer
|tab3=Golden Deer {{Golden Deer}}
|content1={{ChapChars
|content1={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}}
|return1=byleth {{#var:A}}
|forced1article=Byleth
|return1article=Byleth
|forced2=yuri
|return2=edelgard
|forced3=constance 02
|return3=hubert
|forced3article=Constance
|return4=ferdinand
|return1=edelgard
|return5=linhardt
|return2=hubert
|return6=caspar
|return3=ferdinand
|return7=bernadetta
|return4=linhardt
|return8=dorothea
|return5=caspar
|return9=petra
|return6=bernadetta
|return10=felix
|return7=dorothea
|return11=ashe
|return8=petra
|return12=sylvain
|return9=felix
|return13=mercedes
|return10=ashe
|return14=annette
|return11=sylvain
|return15=ingrid
|return12=mercedes
|return16=lorenz
|return13=annette
|return16article=Lorenz (Three Houses)
|return14=ingrid
|return17=raphael
|return15=lorenz
|return18=ignatz
|return15article=Lorenz (Three Houses)
|return19=lysithea
|return16=raphael
|return20=marianne
|return17=ignatz
|return21=leonie
|return18=lysithea
|return22=anna
|return19=marianne
|return23=constance 02
|return20=leonie
|return23article=Constance
|return21=balthus
|return24=balthus
|return22=hapi
|return25=hapi
|return23=anna
|return26=yuri
|return23article=Anna/Three Houses
|return27=shamir
|return24=shamir
|return28=flayn
|return25=flayn
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}}
|return1=byleth {{#var:A}}
|forced1article=Byleth
|return1article=Byleth
|forced2=yuri
|return2=dimitri
|forced3=constance 02
|return3=dedue
|forced3article=Constance
|return4=felix
|return1=dimitri
|return5=ashe
|return2=dedue
|return6=sylvain
|return3=felix
|return7=mercedes
|return4=ashe
|return8=annette
|return5=sylvain
|return9=ingrid
|return6=mercedes
|return10=ferdinand
|return7=annette
|return11=linhardt
|return8=ingrid
|return12=caspar
|return9=ferdinand
|return13=bernadetta
|return10=linhardt
|return14=dorothea
|return11=caspar
|return15=petra
|return12=bernadetta
|return16=lorenz
|return13=dorothea
|return16article=Lorenz (Three Houses)
|return14=petra
|return17=raphael
|return15=lorenz
|return18=ignatz
|return15article=Lorenz (Three Houses)
|return19=lysithea
|return16=raphael
|return20=marianne
|return17=ignatz
|return21=hilda
|return18=lysithea
|return22=leonie
|return19=marianne
|return23=anna
|return20=hilda
|return24=constance 02
|return21=leonie
|return24article=Constance
|return22=balthus
|return25=balthus
|return23=hapi
|return26=hapi
|return24=anna
|return27=yuri
|return24article=Anna/Three Houses
|return28=catherine
|return25=catherine
|return29=shamir
|return26=shamir
|return30=cyril
|return27=cyril
|return31=flayn
|return28=flayn
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}}
|return1=byleth {{#var:A}}
|forced1article=Byleth
|return1article=Byleth
|forced2=yuri
|return2=claude
|forced3=constance 02
|return3=lorenz
|forced3article=Constance
|return3article=Lorenz (Three Houses)
|return1=claude
|return4=raphael
|return2=lorenz
|return5=ignatz
|return2article=Lorenz (Three Houses)
|return6=lysithea
|return3=raphael
|return7=marianne
|return4=ignatz
|return8=hilda
|return5=lysithea
|return9=leonie
|return6=marianne
|return10=ferdinand
|return7=hilda
|return11=linhardt
|return8=leonie
|return12=caspar
|return9=ferdinand
|return13=bernadetta
|return10=linhardt
|return14=dorothea
|return11=caspar
|return15=petra
|return12=bernadetta
|return16=felix
|return13=dorothea
|return17=ashe
|return14=petra
|return18=sylvain
|return15=felix
|return19=mercedes
|return16=ashe
|return20=annette
|return17=sylvain
|return21=ingrid
|return18=mercedes
|return22=anna
|return19=annette
|return23=constance 02
|return20=ingrid
|return23article=Constance
|return21=balthus
|return24=balthus
|return22=hapi
|return25=hapi
|return23=anna
|return26=yuri
|return23article=Anna/Three Houses
|return27=catherine
|return24=catherine
|return28=shamir
|return25=shamir
|return29=cyril
|return26=cyril
|return30=flayn
|return27=flayn
}}
}}
}}
}}
Line 196: Line 202:
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|skills={{Item|16|Circadian Beat}}<br>{{Item|16|Fire|link=Fire (ability)}}
|skills={{Item|16|Circadian Beat}}<br>{{Item|16|Fire|link=Fire (ability)}}
|spells={{Item|16|Fire|link=Fire (tome)|image=black magic}}
|spells={{Item|16|Fire|image=black magic}}
|battalion={{Item|16|Seiros Magic Corps|image=battalion infantry}} Lv 1<br>{{Item|16|Group Flames|image=gambit magic}}
|battalion={{Item|16|Seiros Magic Corps|image=battalion infantry}} Lv 1<br>{{Item|16|Group Flames|image=gambit magic}}
|re=C
|re=C
Line 219: Line 225:
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|skills={{Item|16|Circadian Beat}}<br>{{Item|16|Fire|link=Fire (ability)}}
|skills={{Item|16|Circadian Beat}}<br>{{Item|16|Fire|link=Fire (ability)}}
|spells={{Item|16|Fire|link=Fire (tome)|image=black magic}}
|spells={{Item|16|Fire|image=black magic}}
|battalion={{Item|16|Seiros Magic Corps|image=battalion infantry}} Lv 1<br>{{Item|16|Group Flames|image=gambit magic}}
|battalion={{Item|16|Seiros Magic Corps|image=battalion infantry}} Lv 1<br>{{Item|16|Group Flames|image=gambit magic}}
|re=C
|re=C
Line 242: Line 248:
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|skills={{Item|16|Circadian Beat}}<br>{{Item|16|Fire|link=Fire (ability)}}
|skills={{Item|16|Circadian Beat}}<br>{{Item|16|Fire|link=Fire (ability)}}
|spells={{Item|16|Fire|link=Fire (tome)|image=black magic}}
|spells={{Item|16|Fire|image=black magic}}
|battalion={{Item|16|Seiros Magic Corps|image=battalion infantry}} Lv 1<br>{{Item|16|Group Flames|image=gambit magic}}
|battalion={{Item|16|Seiros Magic Corps|image=battalion infantry}} Lv 1<br>{{Item|16|Group Flames|image=gambit magic}}
|re=C
|re=C
Line 318: Line 324:
{{ChapItems
{{ChapItems
|platform=ns01
|platform=ns01
|item1=Mockingbird's Thieves
|item1=Iron Shield
|item1image=battalion infantry silver
|item1image=shield
|obtain1=Automatically at the end of the chapter
|obtain1=Steal from enemy [[Thief]] before they transform
|item2=Nuvelle Fliers Corps
|item2=Mockingbird's Thieves
|item2image=battalion flying silver
|item2image=battalion infantry silver
|obtain2=Automatically at the end of the chapter
|obtain2=Automatically at the end of the chapter if Yuri is a party member
|item3=Nuvelle Fliers Corps
|item3image=battalion flying silver
|obtain3=Automatically at the end of the chapter if Constance is a party member
|itemlast=Fetters of Dromi
|itemlast=Fetters of Dromi
|itemlastimage=ring relic
|itemlastimage=ring relic
Line 335: Line 344:
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|platform=ns01
{{ChapUnitCellFE16
|name1=Thief
|name=[[Myson]]
|class1=Thief
|class=Warlock
|lv1=15
|lv=17
|#1=1
|#=1
|inventory1={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|hp=34
|notes1=• Begins moving to reach Duke Gerth on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|str=8
|-
|mag=20
|name2=Thief
|dex=13
|class2=Brigand
|spd=15
|lv2=15
|lck=10
|#2=2
|def=12
|inventory2={{Item|16|Steel Axe|image=axe}}
|res=19
|notes2=Begins moving to reach Duke Gerth on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|cha=11{{hover|+1|Granted by Mysterious Magic Users}}
|-
|inventory={{Item|16|Dark Spikes Τ|image=dark magic}} {{Item|16|Swarm Ζ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Tomefaire}} {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}} {{Item|16|Unsealable Magic}}<br>{{Item|16|Mysterious Magic Users|image=battalion infantry}} Lv 1: {{Item|16|Resonant Flames|image=gambit magic}}
|name3=Agarthan Soldier
}}
|class3=Sniper
{{ChapUnitCellFE16
|lv3=15
|name=Thief
|#3=2
|class=Thief
|inventory3={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} {{Item|16|Bowrange +1}}
|lv=15
|notes3=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] is provoked.
|#=1
|-
|hp=30
|name4=Agarthan Soldier
|str=10
|class4=Warrior
|mag=6
|lv4=15
|dex=13
|#4=2
|spd=18
|inventory4={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}}
|lck=8
|notes4=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Assassin]] is provoked.
|def=8
|-
|res=2
|name5=Thief
|cha=9
|class5=Thief
|mov=5
|lv5=10
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|#5=1
|notes=• Begins moving to reach [[Duke Gerth]] on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|inventory5={{Item|16|Iron Sword|image=sword}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
}}
|notes5=• Immediately begins moving unprovoked.<br>• Transforms into an [[Experimental Demonic Beast]] if he fights or is defeated by Duke Gerth.
{{ChapUnitCellFE16
|-
|name=Thief
|name6=Thief
|class=Brigand
|class6=Thief
|lv=15
|version6=female
|#=2
|lv6=15
|hp=34
|#6=2
|str=14
|inventory6={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|mag=6
|notes6=• The northern one immediately begins moving to reach Duke Gerth.<br>• The southern one begins moving to reach Duke Gerth on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if she reaches Duke Gerth.
|dex=7
|-
|spd=14
|name7=Thief
|lck=8
|class7=Brawler
|def=8
|lv7=15
|res=2
|#7=2
|cha=9
|inventory7={{Item|16|Steel Gauntlets|image=brawling}} {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}}
|mov=5
|notes7=• Begins moving to reach Duke Gerth on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|inventory={{Item|16|Steel Axe|image=axe}}
|-
|notes=• Begins moving to reach [[Duke Gerth]] on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|name8=Agarthan Soldier
}}
|class8=Brigand
{{ChapUnitCellFE16
|lv8=15
|name=Agarthan Soldier
|#8=1
|class=Sniper
|inventory8={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|lv=15
|notes8=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Sniper]] is provoked.
|#=2
|-
|hp=32
|name9=Agarthan Soldier
|str=18
|class9=Dark Bishop
|mag=8
|lv9=15
|dex=17
|#9=1
|spd=14
|inventory9={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}}
|lck=13
|notes9=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Assassin]] or [[Warrior]] is provoked.
|def=12
|-
|res=8
|name10=Agarthan Soldier
|cha=9
|class10=Assassin
|mov=5
|lv10=15
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}}
|#10=1
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] is provoked.
|inventory10={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
|notes10=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Warrior]] is provoked.
{{ChapUnitCellFE16
|-
|name=Agarthan Soldier
|name11=Agarthan Soldier
|class=Warrior
|class11=Thief
|lv=15
|version11=female
|#=2
|lv11=15
|hp=37
|#11=1
|str=22
|inventory11={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|mag=8
|notes11=Begins moving unprovoked one turn after the reinforcements appear, if the nearby [[Assassin]] is provoked.
|dex=12
|-
|spd=15
|name12=Agarthan Soldier
|lck=11
|class12=Assassin
|def=14
|lv12=15
|res=8
|#12=1
|cha=9
|inventory12={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|mov=5
|notes12=Begins moving unprovoked one turn after the reinforcements appear, if the nearby [[Thief]] is provoked.
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} {{Item|16|Axe Crit +10}}
|-
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Assassin]] is provoked.
|nameb=[[Myson]]
}}
|classb=Warlock
{{ChapUnitCellFE16
|lvb=17
|name=Thief
|inventoryb={{Item|16|Dark Spikes Τ|image=dark magic}} • {{Item|16|Swarm Ζ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} {{Item|16|Reason Lv 3}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Mysterious Magic Users|image=battalion infantry}} Lv 1: {{Item|16|Resonant Flames|image=gambit magic}}
|class=Thief
|notesb=Immobile.
|lv=10
|-
|#=1
|namer1=Demonic Beast
|hp=29
|classr1=Experimental Demonic Beast
|str=9
|lvr1=10
|mag=6
|#r1=1
|dex=13
|inventoryr1={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|spd=15
|notesr1=Initially a [[Thief]].
|lck=8
|-
|def=7
|namer2=Demonic Beast
|res=2
|classr2=Experimental Demonic Beast
|cha=8
|lvr2=15
|mov=5
|#r2=7
|inventory={{Item|16|Iron Sword|image=sword}} {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|inventoryr2={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=• Immediately begins moving unprovoked.<br>• Transforms into an [[Experimental Demonic Beast]] if he fights or is defeated by [[Duke Gerth]].
|notesr2=Initially a [[Thief]], [[Brigand]], or [[Brawler]].
}}
|-
{{ChapUnitCellFE16
|namer3=Agarthan Soldier
|name=Thief
|classr3=Archer
|class=Thief
|lvr3=15
|version=female
|#r3=2
|lv=15
|inventoryr3={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|#=2
|-
|hp=30
|namer4=Agarthan Soldier
|str=10
|classr4=Archer
|mag=6
|versionr4=female
|dex=13
|lvr4=15
|spd=18
|#r4=1
|lck=8
|inventoryr4={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|def=8
|-
|res=2
|namer5=Agarthan Soldier
|cha=9
|classr5=Dark Mage
|mov=5
|lvr5=15
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|#r5=3
|notes=• The northern one immediately begins moving to reach [[Duke Gerth]].<br>• The southern one begins moving to reach Duke Gerth on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if she reaches Duke Gerth.
|inventoryr5={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
}}
|-
{{ChapUnitCellFE16
|namer6=Agarthan Soldier
|name=Thief
|classr6=Cavalier
|class=Brawler
|lvr6=15
|lv=15
|#r6=1
|#=2
|inventoryr6={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|hp=33
|-
|str=10
|namer7=Agarthan Soldier
|mag=6
|classr7=Cavalier
|dex=9
|lvr7=15
|spd=18
|#r7=2
|lck=8
|inventoryr7={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}
|def=8
|-
|res=1
|namer8=Agarthan Soldier
|cha=9
|classr8=Brigand
|mov=5
|versionr8=female
|inventory={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}}
|lvr8=15
|notes=• Begins moving to reach [[Duke Gerth]] on turn 5.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|#r8=1
}}
|inventoryr8={{Item|16|Steel Axe|image=axe}}
{{ChapUnitCellFE16
|-
|name=Agarthan Soldier
|namerl=Agarthan Soldier
|class=Brigand
|classrl=Brigand
|lv=15
|lvrl=15
|#=1
|#rl=1
|hp=34
|inventoryrl={{Item|16|Steel Axe|image=axe}}
|str=14
|mag=7
|dex=7
|spd=11
|lck=8
|def=7
|res=4
|cha=9{{hover|+1|Granted by Mysterious Infantry}}
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Sniper]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Bishop
|lv=15
|#=1
|hp=32
|str=8
|mag=21
|dex=14
|spd=14
|lck=10
|def=12
|res=18
|cha=8
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} {{Item|16|Heartseeker}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Assassin]] or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Assassin
|lv=15
|#=1
|hp=32
|str=17
|mag=8
|dex=15
|spd=20
|lck=11
|def=12
|res=8
|cha=8{{hover|+1|Granted by Mysterious Infantry}}
|mov=6
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Thief
|version=female
|lv=15
|#=1
|hp=30
|str=10
|mag=7
|dex=13
|spd=15
|lck=8
|def=7
|res=4
|cha=9
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Assassin]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Assassin
|lv=15
|#=1
|hp=32
|str=17
|mag=8
|dex=15
|spd=20
|lck=11
|def=12
|res=8
|cha=8
|mov=6
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} {{Item|16|Stealth}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Thief]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Experimental Demonic Beast
|lv=10
|#=1
|hp=39<br>39
|str=17
|mag=3
|dex=10
|spd=5
|lck=0
|def=11
|res=4
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=Initially a [[Thief]].
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Experimental Demonic Beast
|lv=15
|#=7
|hp=42<br>42
|str=19
|mag=4
|dex=12
|spd=6
|lck=0
|def=13
|res=4
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=Initially a [[Thief]], [[Brigand]], or [[Brawler]].
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Archer
|lv=15
|#=2
|hp=29
|str=10
|mag=7
|dex=11
|spd=11
|lck=10
|def=5
|res=4
|cha=9
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Archer
|version=female
|lv=15
|#=1
|hp=29
|str=10
|mag=7
|dex=11
|spd=11
|lck=10
|def=5
|res=4
|cha=9
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Mage
|lv=15
|#=3
|hp=29
|str=7
|mag=12
|dex=8
|spd=11
|lck=8
|def=5
|res=10
|cha=8
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Cavalier
|lv=15
|#=1
|hp=31
|str=12
|mag=7
|dex=9
|spd=10
|lck=8
|def=9
|res=4
|cha=9{{hover|+1|Granted by Mysterious Infantry}}
|mov=7
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Cavalier
|lv=15
|#=2
|hp=31
|str=12
|mag=7
|dex=9
|spd=10
|lck=8
|def=9
|res=4
|cha=9
|mov=7
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|version=female
|lv=15
|#=1
|hp=34
|str=14
|mag=7
|dex=7
|spd=11
|lck=8
|def=7
|res=4
|cha=9
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|lv=15
|#=1
|hp=34
|str=14
|mag=7
|dex=7
|spd=11
|lck=8
|def=7
|res=4
|cha=9
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Myson]]
|class=Warlock
|lv=18
|#=1
|hp=37
|str=8
|mag=20
|dex=13
|spd=15
|lck=10
|def=12
|res=19
|cha=14{{hover|+1|Granted by Mysterious Magic Users}}
|mov=4
|inventory={{Item|16|Dark Spikes Τ|image=dark magic}} • {{Item|16|Swarm Ζ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Mysterious Magic Users|image=battalion infantry}} Lv 1: {{Item|16|Resonant Flames|image=gambit magic}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Dark Bishop]], [[Assassin]], or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Brigand
|lv=16
|#=3
|hp=36
|str=16
|mag=6
|dex=8
|spd=16
|lck=8
|def=10
|res=2
|cha=11
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
|notes=• The eastern two begin moving to attack if the nearest [[Thief]] is provoked.<br>• Begins moving to reach [[Duke Gerth]] on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Thief
|lv=16
|#=2
|hp=33
|str=13
|mag=6
|dex=13
|spd=21
|lck=8
|def=10
|res=3
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes=• Begins moving to attack if the nearest [[Brigand]] is provoked.<br>• Begins moving to reach [[Duke Gerth]] on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Sniper
|lv=16
|#=2
|hp=34
|str=18
|mag=10
|dex=19
|spd=14
|lck=13
|def=12
|res=8
|cha=11
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Warrior
|lv=16
|#=2
|hp=40
|str=22
|mag=10
|dex=12
|spd=15
|lck=11
|def=14
|res=8
|cha=11
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Assassin]] is provoked.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Thief
|lv=10
|#=1
|hp=30
|str=10
|mag=6
|dex=13
|spd=16
|lck=8
|def=8
|res=2
|cha=9
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes=• Immediately begins moving unprovoked.<br>• Transforms into an [[Experimental Demonic Beast]] if he fights or is defeated by [[Duke Gerth]].
}}
{{ChapUnitCellFE16
|name=Thief
|class=Thief
|version=female
|lv=16
|#=2
|hp=33
|str=13
|mag=6
|dex=13
|spd=21
|lck=8
|def=10
|res=3
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes=• The northern one immediately begins moving to reach [[Duke Gerth]].<br>• The southern one begins moving to reach Duke Gerth on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if she reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Brawler
|lv=16
|#=3
|hp=35
|str=13
|mag=6
|dex=12
|spd=21
|lck=8
|def=10
|res=1
|cha=11
|mov=5
|inventory={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 2}}
|notes=• The northwestern one immediately begins moving to reach [[Duke Gerth]].<br>• The other two begin moving to reach Duke Gerth on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|lv=16
|#=1
|hp=36
|str=16
|mag=10
|dex=10
|spd=14
|lck=8
|def=9
|res=5
|cha=11{{hover|+1|Granted by Mysterious Infantry}}
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Sniper]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Bishop
|lv=16
|#=1
|hp=34
|str=11
|mag=21
|dex=14
|spd=14
|lck=10
|def=12
|res=18
|cha=10
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Assassin]] or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Assassin
|lv=16
|#=1
|hp=34
|str=17
|mag=10
|dex=16
|spd=23
|lck=11
|def=12
|res=8
|cha=10{{hover|+1|Granted by Mysterious Infantry}}
|mov=6
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Thief
|version=female
|lv=16
|#=1
|hp=33
|str=13
|mag=10
|dex=13
|spd=18
|lck=8
|def=9
|res=6
|cha=11
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Assassin]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Assassin
|lv=16
|#=1
|hp=34
|str=17
|mag=10
|dex=16
|spd=23
|lck=11
|def=12
|res=8
|cha=10
|mov=6
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|notes=Begins moving one turn after the reinforcements appear, or if the nearby [[Thief]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Experimental Demonic Beast
|lv=10
|#=1
|hp=49<br>49
|str=19
|mag=5
|dex=12
|spd=7
|lck=0
|def=13
|res=5
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=Initially a [[Thief]].
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Experimental Demonic Beast
|lv=16
|#=10
|hp=52<br>52
|str=22
|mag=6
|dex=14
|spd=9
|lck=0
|def=16
|res=7
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=Initially a [[Brigand]], [[Thief]], or [[Brawler]].
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Archer
|lv=16
|#=2
|hp=31
|str=13
|mag=10
|dex=13
|spd=14
|lck=10
|def=8
|res=6
|cha=11
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Archer
|version=female
|lv=16
|#=1
|hp=31
|str=13
|mag=10
|dex=13
|spd=14
|lck=10
|def=8
|res=6
|cha=11
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Mage
|lv=16
|#=3
|hp=31
|str=10
|mag=13
|dex=11
|spd=14
|lck=8
|def=6
|res=12
|cha=10
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Cavalier
|lv=16
|#=1
|hp=34
|str=15
|mag=10
|dex=12
|spd=13
|lck=8
|def=11
|res=6
|cha=11{{hover|+1|Granted by Mysterious Infantry}}
|mov=7
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Cavalier
|lv=16
|#=2
|hp=34
|str=15
|mag=10
|dex=12
|spd=13
|lck=8
|def=11
|res=6
|cha=11
|mov=7
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|version=female
|lv=16
|#=1
|hp=36
|str=16
|mag=10
|dex=10
|spd=14
|lck=8
|def=9
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|lv=16
|#=1
|hp=36
|str=16
|mag=10
|dex=10
|spd=14
|lck=8
|def=9
|res=5
|cha=11
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Myson]]
|class=Warlock
|lv=24
|#=1
|hp=44
|str=13
|mag=27{{hover|+2|Granted by Magic +2}}
|dex=18
|spd=21
|lck=15
|def=12
|res=22
|cha=20{{hover|+1|Granted by Mysterious Magic Users}}
|mov=4
|inventory={{Item|16|Dark Spikes Τ|image=dark magic}} • {{Item|16|Swarm Ζ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Mysterious Magic Users|image=battalion infantry}} Lv 1: {{Item|16|Resonant Flames|image=gambit magic}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Dark Bishop]], [[Assassin]], or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Brigand
|lv=22
|#=3
|hp=43
|str=23
|mag=10
|dex=12
|spd=23
|lck=10
|def=16
|res=5
|cha=17
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
|notes=• The eastern two begin moving to attack if the nearest [[Thief]] is provoked.<br>• Begins moving to reach [[Duke Gerth]] on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Thief
|lv=22
|#=2
|hp=39
|str=19
|mag=10
|dex=16
|spd=28
|lck=10
|def=16
|res=7
|cha=17
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes=• Begins moving to attack if the nearest [[Brigand]] is provoked.<br>• Begins moving to reach [[Duke Gerth]] on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Sniper
|lv=22
|#=2
|hp=41
|str=20
|mag=14
|dex=26
|spd=20
|lck=13
|def=17
|res=10
|cha=17
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] or [[Dark Mage]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Warrior
|lv=22
|#=2
|hp=48
|str=25
|mag=14
|dex=14
|spd=21
|lck=11
|def=18
|res=10
|cha=17
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Assassin]] is provoked.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Thief
|lv=10
|#=1
|hp=31
|str=11
|mag=7
|dex=13
|spd=18
|lck=8
|def=10
|res=4
|cha=11
|mov=5
|inventory={{Item|16|Iron Sword|image=sword}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes=• Immediately begins moving unprovoked.<br>• Transforms into an [[Experimental Demonic Beast]] if he fights or is defeated by [[Duke Gerth]].
}}
{{ChapUnitCellFE16
|name=Thief
|class=Thief
|version=female
|lv=22
|#=2
|hp=39
|str=19
|mag=10
|dex=16
|spd=28
|lck=10
|def=16
|res=7
|cha=17
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes=• The northern one immediately begins moving to reach [[Duke Gerth]].<br>• The southern one begins moving to reach Duke Gerth on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if she reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Thief
|class=Brawler
|lv=22
|#=3
|hp=42
|str=19
|mag=8
|dex=16
|spd=29
|lck=10
|def=16
|res=4
|cha=17
|mov=5
|inventory={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Tomebreaker}}
|notes=• The northwestern one immediately begins moving to reach [[Duke Gerth]].<br>• The other two begin moving to reach Duke Gerth on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|lv=22
|#=1
|hp=43
|str=23
|mag=14
|dex=14
|spd=20
|lck=9
|def=15
|res=8
|cha=17{{hover|+1|Granted by Mysterious Infantry}}
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Sniper]] or [[Dark Mage]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Bishop
|lv=22
|#=1
|hp=41
|str=15
|mag=21{{hover|+2|Granted by Magic +2}}
|dex=16
|spd=20
|lck=10
|def=12
|res=19
|cha=16
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Assassin]] or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Assassin
|lv=22
|#=1
|hp=41
|str=19
|mag=14
|dex=22
|spd=31
|lck=11
|def=17
|res=10
|cha=16{{hover|+1|Granted by Mysterious Infantry}}
|mov=6
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Warrior]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Thief
|version=female
|lv=22
|#=1
|hp=39
|str=19
|mag=14
|dex=19
|spd=25
|lck=9
|def=15
|res=10
|cha=17
|mov=5
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if a nearby [[Assassin]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Assassin
|lv=22
|#=1
|hp=41
|str=19
|mag=14
|dex=22
|spd=31
|lck=11
|def=17
|res=10
|cha=16
|mov=6
|inventory={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if a nearby [[Thief]] or [[Sniper]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Sniper
|lv=22
|#=3
|hp=41
|str=20
|mag=14
|dex=26
|spd=20
|lck=13
|def=17
|res=10
|cha=17{{hover|+1|Granted by Mysterious Infantry}}
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern two both begin moving unprovoked one turn after the reinforcements appear, or if either of them or the nearby [[Thief]] or [[Assassin]] is provoked.
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Mage
|lv=22
|#=1
|hp=37
|str=14
|mag=19
|dex=15
|spd=20
|lck=9
|def=10
|res=17
|cha=16{{hover|+1|Granted by Mysterious Infantry}}
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] or [[Sniper]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Experimental Demonic Beast
|lv=10
|#=1
|hp=58<br>58
|str=20
|mag=6
|dex=13
|spd=8
|lck=0
|def=13
|res=7
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=Initially a [[Thief]].
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Experimental Demonic Beast
|lv=22
|#=10
|hp=72<br>72
|str=28
|mag=10
|dex=20
|spd=13
|lck=0
|def=21
|res=11
|cha=0
|mov=4
|inventory={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=Initially a [[Brigand]], [[Thief]], or [[Brawler]].
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Archer
|lv=22
|#=2
|hp=37
|str=19
|mag=14
|dex=19
|spd=20
|lck=13
|def=12
|res=10
|cha=17
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Archer
|version=female
|lv=22
|#=1
|hp=37
|str=19
|mag=14
|dex=19
|spd=20
|lck=13
|def=12
|res=10
|cha=17
|mov=5
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Mage
|lv=22
|#=3
|hp=37
|str=14
|mag=19
|dex=15
|spd=20
|lck=9
|def=10
|res=17
|cha=16
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Cavalier
|lv=22
|#=1
|hp=40
|str=21
|mag=14
|dex=16
|spd=19
|lck=9
|def=17
|res=10
|cha=17{{hover|+1|Granted by Mysterious Infantry}}
|mov=7
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Cavalier
|lv=22
|#=2
|hp=40
|str=21
|mag=14
|dex=16
|spd=19
|lck=9
|def=17
|res=10
|cha=17
|mov=7
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|version=female
|lv=22
|#=1
|hp=43
|str=23
|mag=14
|dex=14
|spd=20
|lck=9
|def=15
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Brigand
|lv=22
|#=1
|hp=43
|str=23
|mag=14
|dex=14
|spd=20
|lck=9
|def=15
|res=8
|cha=17
|mov=5
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Bishop
|lv=22
|#=1
|hp=41
|str=15
|mag=21{{hover|+2|Granted by Magic +2}}
|dex=16
|spd=20
|lck=10
|def=12
|res=19
|cha=16{{hover|+1|Granted by Mysterious Infantry}}
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Agarthan Soldier
|class=Dark Mage
|lv=22
|#=1
|hp=37
|str=14
|mag=19
|dex=15
|spd=20
|lck=9
|def=10
|res=17
|cha=16{{hover|+1|Granted by Mysterious Infantry}}
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Agarthan Soldier
|name1=Thief
|class=Paladin
|class1=Brigand
|lv=22
|lv1=16
|#=1
|#1=3
|hp=45
|inventory1={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
|str=21
|notes1=• The eastern two begin moving to attack if the nearest [[Thief]] is provoked.<br>• Begins moving to reach Duke Gerth on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|mag=14
|-
|dex=18
|name2=Thief
|spd=19
|class2=Thief
|lck=10
|lv2=16
|def=19
|#2=2
|res=14
|inventory2={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|cha=17{{hover|+1|Granted by Mysterious Infantry}}
|notes2=• Begins moving to attack if the nearest [[Brigand]] is provoked.<br>• Begins moving to reach Duke Gerth on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|mov=8
|-
|inventory={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|name3=Agarthan Soldier
|class3=Sniper
|lv3=16
|#3=2
|inventory3={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}}
|notes3=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] is provoked.
|-
|name4=Agarthan Soldier
|class4=Warrior
|lv4=16
|#4=2
|inventory4={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}}
|notes4=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Assassin]] is provoked.
|-
|name5=Thief
|class5=Thief
|lv5=10
|#5=1
|inventory5={{Item|16|Iron Sword|image=sword}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes5=• Immediately begins moving unprovoked.<br>• Transforms into an [[Experimental Demonic Beast]] if he fights or is defeated by Duke Gerth.
|-
|name6=Thief
|class6=Thief
|version6=female
|lv6=16
|#6=2
|inventory6={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes6=• The northern one immediately begins moving to reach Duke Gerth.<br>• The southern one begins moving to reach Duke Gerth on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if she reaches Duke Gerth.
|-
|name7=Thief
|class7=Brawler
|lv7=16
|#7=3
|inventory7={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 2}}
|notes7=• The northwestern one immediately begins moving to reach Duke Gerth.<br>• The other two begin moving to reach Duke Gerth on turn 4.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|-
|name8=Agarthan Soldier
|class8=Brigand
|lv8=16
|#8=1
|inventory8={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes8=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Sniper]] is provoked.
|-
|name9=Agarthan Soldier
|class9=Dark Bishop
|lv9=16
|#9=1
|inventory9={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}
|notes9=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Assassin]] or [[Warrior]] is provoked.
|-
|name10=Agarthan Soldier
|class10=Assassin
|lv10=16
|#10=1
|inventory10={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes10=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Warrior]] is provoked.
|-
|name11=Agarthan Soldier
|class11=Thief
|version11=female
|lv11=16
|#11=1
|inventory11={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 2}}
|notes11=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Assassin]] is provoked.
|-
|name12=Agarthan Soldier
|class12=Assassin
|lv12=16
|#12=1
|inventory12={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|notes12=Begins moving one turn after the reinforcements appear, or if the nearby [[Thief]] is provoked.
|-
|nameb=[[Myson]]
|classb=Warlock
|lvb=18
|inventoryb={{Item|16|Dark Spikes Τ|image=dark magic}} • {{Item|16|Swarm Ζ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Mysterious Magic Users|image=battalion infantry}} Lv 1: {{Item|16|Resonant Flames|image=gambit magic}}
|notesb=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Dark Bishop]], [[Assassin]], or [[Warrior]] is provoked.
|-
|namer1=Demonic Beast
|classr1=Experimental Demonic Beast
|lvr1=10
|#r1=1
|inventoryr1={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notesr1=Initially a [[Thief]].
|-
|namer2=Demonic Beast
|classr2=Experimental Demonic Beast
|lvr2=16
|#r2=10
|inventoryr2={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notesr2=Initially a [[Brigand]], [[Thief]], or [[Brawler]].
|-
|namer3=Agarthan Soldier
|classr3=Archer
|lvr3=16
|#r3=2
|inventoryr3={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|-
|namer4=Agarthan Soldier
|classr4=Archer
|versionr4=female
|lvr4=16
|#r4=1
|inventoryr4={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|-
|namer5=Agarthan Soldier
|classr5=Dark Mage
|lvr5=16
|#r5=3
|inventoryr5={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
|-
|namer6=Agarthan Soldier
|classr6=Cavalier
|lvr6=16
|#r6=1
|inventoryr6={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|-
|namer7=Agarthan Soldier
|classr7=Cavalier
|lvr7=16
|#r7=2
|inventoryr7={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 2}}
|-
|namer8=Agarthan Soldier
|classr8=Brigand
|versionr8=female
|lvr8=16
|#r8=1
|inventoryr8={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
|-
|namerl=Agarthan Soldier
|classrl=Brigand
|lvrl=16
|#rl=1
|inventoryrl={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Agarthan Soldier
|name1=Thief
|class=Sniper
|class1=Brigand
|lv=22
|lv1=22
|#=2
|#1=3
|hp=41
|inventory1={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
|str=20
|notes1=• The eastern two begin moving to attack if the nearest [[Thief]] is provoked.<br>• Begins moving to reach Duke Gerth on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|mag=14
|-
|dex=26
|name2=Thief
|spd=20
|class2=Thief
|lck=13
|lv2=22
|def=17
|#2=2
|res=10
|inventory2={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|cha=17{{hover|+1|Granted by Mysterious Infantry}}
|notes2=• Begins moving to attack if the nearest [[Brigand]] is provoked.<br>• Begins moving to reach Duke Gerth on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|mov=5
|-
|inventory={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|name3=Agarthan Soldier
|last=y
|class3=Sniper
|lv3=22
|#3=2
|inventory3={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}
|notes3=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] or [[Dark Mage]] is provoked.
|-
|name4=Agarthan Soldier
|class4=Warrior
|lv4=22
|#4=2
|inventory4={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}
|notes4=• The eastern one immediately begins moving unprovoked.<br>• The western one begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Assassin]] is provoked.
|-
|name5=Thief
|class5=Thief
|lv5=10
|#5=1
|inventory5={{Item|16|Iron Sword|image=sword}} • {{Item|16|Iron Shield|image=shield}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes5=• Immediately begins moving unprovoked.<br>• Transforms into an [[Experimental Demonic Beast]] if he fights or is defeated by Duke Gerth.
|-
|name6=Thief
|class6=Thief
|version6=female
|lv6=22
|#6=2
|inventory6={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes6=• The northern one immediately begins moving to reach Duke Gerth.<br>• The southern one begins moving to reach Duke Gerth on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if she reaches Duke Gerth.
|-
|name7=Thief
|class7=Brawler
|lv7=22
|#7=3
|inventory7={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Tomebreaker}}
|notes7=• The northwestern one immediately begins moving to reach Duke Gerth.<br>• The other two begin moving to reach Duke Gerth on turn 3.<br>• Transforms into an [[Experimental Demonic Beast]] if he reaches Duke Gerth.
|-
|name8=Agarthan Soldier
|class8=Brigand
|lv8=22
|#8=1
|inventory8={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes8=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Sniper]] or [[Dark Mage]] is provoked.
|-
|name9=Agarthan Soldier
|class9=Dark Bishop
|lv9=22
|#9=1
|inventory9={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}
|notes9=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Assassin]] or [[Warrior]] is provoked.
|-
|name10=Agarthan Soldier
|class10=Assassin
|lv10=22
|#10=1
|inventory10={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes10=Begins moving unprovoked one turn after the reinforcements appear, or if [[Myson]] or the nearby [[Dark Bishop]] or [[Warrior]] is provoked.
|-
|name11=Agarthan Soldier
|class11=Thief
|version11=female
|lv11=22
|#11=1
|inventory11={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 4}} • {{Item|16|Pass}}
|notes11=Begins moving unprovoked one turn after the reinforcements appear, or if a nearby [[Assassin]] or [[Sniper]] is provoked.
|-
|name12=Agarthan Soldier
|class12=Assassin
|lv12=22
|#12=1
|inventory12={{Item|16|Steel Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|notes12=Begins moving unprovoked one turn after the reinforcements appear, or if a nearby [[Thief]] or [[Sniper]] is provoked.
|-
|name13=Agarthan Soldier
|class13=Sniper
|lv13=22
|#13=3
|inventory13={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes13=• The southern one immediately begins moving unprovoked.<br>• The northern two both begin moving unprovoked one turn after the reinforcements appear, or if either of them or the nearby [[Thief]] or [[Assassin]] is provoked.
|-
|name14=Agarthan Soldier
|class14=Dark Mage
|lv14=22
|#14=1
|inventory14={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|notes14=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Brigand]] or [[Sniper]] is provoked.
|-
|nameb=[[Myson]]
|classb=Warlock
|lvb=24
|inventoryb={{Item|16|Dark Spikes Τ|image=dark magic}} • {{Item|16|Swarm Ζ|image=dark magic}}<br>{{Item|16|Agarthan Technology|image=miasma δ}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Mysterious Magic Users|image=battalion infantry}} Lv 1: {{Item|16|Resonant Flames|image=gambit magic}}
|notesb=Begins moving unprovoked one turn after the reinforcements appear, or if the nearby [[Dark Bishop]], [[Assassin]], or [[Warrior]] is provoked.
|-
|namer1=Demonic Beast
|classr1=Experimental Demonic Beast
|lvr1=10
|#r1=1
|inventoryr1={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notesr1=Initially a [[Thief]].
|-
|namer2=Demonic Beast
|classr2=Experimental Demonic Beast
|lvr2=22
|#r2=10
|inventoryr2={{Item|16|Crest Stone Shard|image=crest stone}}<br>{{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Renewal|image=barrier ability}} • {{Item|16|Strength +2}} {{Latent|1|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notesr2=Initially a [[Brigand]], [[Thief]], or [[Brawler]].
|-
|namer3=Agarthan Soldier
|classr3=Archer
|lvr3=22
|#r3=2
|inventoryr3={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|-
|namer4=Agarthan Soldier
|classr4=Archer
|versionr4=female
|lvr4=22
|#r4=1
|inventoryr4={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|-
|namer5=Agarthan Soldier
|classr5=Dark Mage
|lvr5=22
|#r5=3
|inventoryr5={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
|-
|namer6=Agarthan Soldier
|classr6=Cavalier
|lvr6=22
|#r6=1
|inventoryr6={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|-
|namer7=Agarthan Soldier
|classr7=Cavalier
|lvr7=22
|#r7=2
|inventoryr7={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lance Prowess Lv 4}} • {{Item|16|Swordbreaker+|image=swordbreaker}}
|-
|namer8=Agarthan Soldier
|classr8=Brigand
|versionr8=female
|lvr8=22
|#r8=1
|inventoryr8={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
|-
|namer9=Agarthan Soldier
|classr9=Brigand
|lvr9=22
|#r9=1
|inventoryr9={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Lancebreaker+|image=lancebreaker}}
|-
|namer10=Agarthan Soldier
|classr10=Dark Bishop
|lvr10=22
|#r10=1
|inventoryr10={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|-
|namer11=Agarthan Soldier
|classr11=Dark Mage
|lvr11=22
|#r11=1
|inventoryr11={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|-
|namer12=Agarthan Soldier
|classr12=Paladin
|lvr12=22
|#r12=1
|inventoryr12={{Item|16|Steel Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
|-
|namerl=Agarthan Soldier
|classrl=Sniper
|lvrl=22
|#rl=2
|inventoryrl={{Item|16|Steel Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Mysterious Infantry|image=battalion infantry}} Lv 1: {{Item|16|Disturbance|image=gambit}}
}}
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
*When the level 10 [[Thief]] fights Duke Gerth or is defeated by him, the Thief will transform into an [[Experimental Demonic Beast]]. Other "Thief" enemies will also transform into Experimental Demonic Beasts if they move adjacent to Duke Gerth; the Experimental Demonic Beasts do not act on the turn they transform.
*When the level&nbsp;10 [[Thief]] fights [[Duke Gerth]] or is defeated by him, the Thief will transform into an [[Experimental Demonic Beast]]. Other "Thief" enemies will also transform into Experimental Demonic Beasts if they move adjacent to Duke Gerth; the Experimental Demonic Beasts do not act on the turn they transform.
*After a player unit ends their turn within two spaces of Duke Gerth, or upon defeating [[Myson]]
*After a player unit ends their turn within two spaces of Duke Gerth, or upon defeating [[Myson]]
**3 [[Archer]]s; two from just north of the southwestern chest, one from just east of Myson
**3 [[Archer]]s; two from just north of the southwestern chest, one from just east of Myson
Line 844: Line 1,655:


===NPC data===
===NPC data===
{{ChapOthers
{{Tab
|platform=ns01
|width=100%
|nameb=[[Duke Gerth]]
|tab1=Normal
|classb=Mage
|tab2=Hard
|lvb={{hover|16|Normal}}/{{hover|17|Hard}}/{{hover|23|Maddening}}
|tab3=Maddening
|inventoryb={{Item|16|Fire|link=Fire (tome)|image=black magic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Fetters of Dromi|image=ring relic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 3}} • {{Item|16|HP +5}} • {{Item|16|Defense +2}}
|content1={{ChapUnitHdr|type=NPC|platform=ns01}}
|notesb=• Death results in a [[Game Over]].<br>• Prioritizes reaching [[Byleth]].
{{ChapUnitCellFE16
|name=[[Duke Gerth]]
|class=Mage
|type=other
|lv=16
|#=1
|hp=37{{hover|+5|Granted by HP +5}}
|str=6
|mag=16
|dex=9
|spd=16
|lck=10
|def=10{{hover|+2|Granted by Defense +2}}
|res=17
|cha=11
|mov=4
|inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Fetters of Dromi|image=ring relic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 3}} • {{Item|16|HP +5}} • {{Item|16|Defense +2}}
|notes=• Death results in a [[Game Over]].<br>• Prioritizes reaching [[Byleth]].
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Duke Gerth]]
|class=Mage
|type=other
|lv=17
|#=1
|hp=37{{hover|+5|Granted by HP +5}}
|str=6
|mag=16
|dex=9
|spd=16
|lck=10
|def=10{{hover|+2|Granted by Defense +2}}
|res=18
|cha=11
|mov=4
|inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Fetters of Dromi|image=ring relic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 3}} • {{Item|16|HP +5}} • {{Item|16|Defense +2}}
|notes=• Death results in a [[Game Over]].<br>• Prioritizes reaching [[Byleth]].
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=NPC|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Duke Gerth]]
|class=Mage
|type=other
|lv=23
|#=1
|hp=43{{hover|+5|Granted by HP +5}}
|str=10
|mag=22
|dex=14
|spd=22
|lck=15
|def=15{{hover|+2|Granted by Defense +2}}
|res=21
|cha=17
|mov=4
|inventory={{Item|16|Fire|image=black magic}} • {{Item|16|Accuracy Ring|image=ring}} • {{Item|16|Fetters of Dromi|image=ring relic}}<br>{{Item|16|Fire|link=Fire (ability)}} • {{Item|16|Reason Lv 3}} • {{Item|16|HP +5}} • {{Item|16|Defense +2}}
|notes=• Death results in a [[Game Over]].<br>• Prioritizes reaching [[Byleth]].
|last=y
}}
{{ChapUnitFtr}}
}}
}}


Line 922: Line 1,797:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
Your immediate objective is to make a mad rush to the northwest and reinforce Duke Gerth. Stride is very helpful in this situation. The enemies with the Thieves affiliation will transform into Demonic Beasts upon reaching Duke Gerth, which obviously falls under the heading of "do not want"; make sure to pick them off before they get the chance. Once you make it to Duke Gerth, bunker down and take out the enemy reinforcements. Once you do that, the map becomes a simple walk to Myson's location. Face him and erase him to end the chapter.


Maddening strategy (can be completed on a normal play through without needing New Game+):
Recommended abilities: Warp (Lysithea, Lindhardt, Manuela, Hapi), Stride and Impregnable Wall gambits, Silence (Yuri, Marianne, Manuela), Restore, Physic (having a secondary unit with this ability besides your healer can come in handy – Hapi, Dorothea)
Recommended equipment: Evasion Ring, Accuracy Ring
Recommended personnel: Byleth (default), Yuri (default), Constance (default), tank x1, Dancer x1, Flier x1, healer x1, high speed/avoid unit x1 (Assassin), long-range mage x1 (Valkyrie, Lysithea w/ Thyrsus staff), Canto unit x1
It’s not recommended to attempt this paralogue until late in Part One (February). Your units should all be above level&nbsp;20 and in Advanced or Special classes so they have the necessary strength, speed, and defense to handle the enemies.
Your starting position is the biggest issue with Duke Gerth very far away. He can handle a few enemies so don’t fret if he starts fighting. Immediately use the Stride gambit on your tank and high movement and avoid personnel. Use the Warp ability to warp your tank to fight the two axe and sword wielders in the middle part of the map (the section where there is a Thicket space every other middle spot). Kill or use gambits on the mage, archer, and axe wielder closest to your group. Move the rest of your team east around the edifice towards Gerth and the boss. Ignore the two archers and axe wielder to the north for now.
Be aware that once Myson is defeated a large amount of reinforcements will appear around the edges of the map. It’s important to make sure Gerth is safe before you defeat Myson to prevent Gerth from being killed. Keep your Restore unit near your group even using items like the March Ring or having your Dancer give them another turn to keep them within range of your personnel. A few of the enemies have gambits and rather than lose one because they’re immobilized, use your Restore ability and get them back in the fight.
At the end of round two, Gerth will kill an enemy thief with ease and the enemy will turn into a Demonic Beast. Myson and his group may also start approaching your team and Gerth at the end of the round also. If you want to delay the reinforcements, consider using gambits on Myson to immobilize him and hold off on defeating him.
During the enemy turn after Myson is defeated, the reinforcements will move in. This is where most players get tripped up due to the sheer amount of enemies you’re dealing with. Make sure Gerth is across the bridges (you can use Rescue or movement combat arts to bring him closer) then uses the three bridges as bottlenecks to whittle down the number of enemies you’re dealing with. This is where long-range mages and fliers with Canto can come in handy as you’ll be able to safely eliminate enemies from a distance. Also, the Demonic Beasts will be unable to cross the bridges due to their size, which means you can wait to deal with them until all the approaching enemies are eliminated. If some your personnel aren’t strong enough to bottleneck the bridges, use the Impregnable Wall gambit for a few turns until you have cleared out the enemies.  Abilities like Silence come in handy here as well and don’t be afraid to use a Dancer and double up on some these tactics during a single turn. Once you’ve eliminated the approaching enemies, you’re safe to clear out the map at your leisure.
<!--
==Trivia==
==Trivia==


-->
==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-name=A Cursed Relic
|eng-name=A Cursed Relic
|jap-name={{hover|呪われし遺産|Norowa reshi isan}}
|jpn-name={{h|呪われし遺産|Norowa reshi isan}}
|jap-mean=Cursed Heritage
|jpn-mean=Cursed Heritage
|span-name=La reliquia maldita
|span-name=La reliquia maldita
|span-mean=The cursed relic
|span-mean=The cursed relic
Line 940: Line 1,832:
|ital-name=La reliquia maledetta
|ital-name=La reliquia maledetta
|ital-mean=The cursed relic
|ital-mean=The cursed relic
|kor-name={{hover|저주받은 유산|Jeojubadeun yusan}}
|kor-name={{h|저주받은 유산|Jeojubadeun yusan}}
|kor-mean=Cursed heritage
|kor-mean=Cursed heritage
|ch-simp-name={{hover|被诅咒的遗产|Mandarin: Bèi zǔzhòu de yíchǎn; Cantonese: Bei6 zo3zau3 dik1 wai4caan2}}
|ch-simp-name={{h|被诅咒的遗产|Bèi zǔzhòu de yíchǎn}}
|ch-simp-mean=Cursed heritage
|ch-simp-mean=Cursed heritage
|ch-trad-name={{hover|被詛咒的遺產|Mandarin: Bèi zǔzhòu de yíchǎn; Cantonese: Bei6 zo3zau3 dik1 wai4caan2}}
|ch-trad-name={{h|被詛咒的遺產|Bèi zǔzhòu de yíchǎn}}
|ch-trad-mean=Cursed heritage
|ch-trad-mean=Cursed heritage
}}
}}
Line 952: Line 1,844:
{{refbar}}
{{refbar}}


{{ChapterNav
{{ChapterNav}}
|name=A Cursed Relic
}}


{{Nav16}}
{{Nav16}}
{{DEFAULTSORT:Cursed Relic, A}}
[[Category:Chapters of Fire Emblem: Three Houses]]
[[Category:Chapters of Fire Emblem: Three Houses]]
[[Category:Downloadable content chapters of Fire Emblem: Three Houses]]
[[Category:Downloadable content chapters of Fire Emblem: Three Houses]]

Latest revision as of 18:09, 28 March 2024

A Cursed Relic

Cm fe16 a cursed relic.png

Location

Empire Territory

Boss(es)

Myson

A Cursed Relic (Japanese: 呪われし遺産 Cursed Heritage) is a downloadable content paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 8 to Chapter 11. In order to attempt this paralogue, the player must have recruited Constance or Yuri and neither one must have fallen in battle previously. In this chapter, Constance travels to Empire territory to negotiate the transfer of the Fetters of Dromi to the Church of Seiros.

Plot

Main article: A Cursed Relic/Script

Byleth and Yuri find a completely elated Constance. She explains that she has been ordered to travel to House Gerth of the Adrestian Empire. Constance holds a grudge against House Gerth due to the fact that her family, House Nuvelle, was destroyed in the war against Dagda and Brigid while Gerth retained its prosperity; she hopes for the chance to give Duke Gerth a tongue-lashing. Her mission is to obtain a Hero's Relic in Gerth's possession and return it to the Church of Seiros, which feels that the Relic should belong to them. Yuri further reveals that most of the Relics were returned to the descendants of the 10 Elites ages ago and speculates on how the Relic ended up in Gerth's possession. The group sets out for Imperial territory.

When the party arrives in the Empire, they discover that Duke Gerth is under attack by a pack of brigands and members of "those who slither in the dark" led by Myson. The group drives off the enemies and rescues the Duke. Afterwards, Duke Gerth gives the group the Fetters of Dromi in order to repay them for saving him and repay a debt he owes to House Nuvelle. When the party returns to Garreg Mach Monastery, Yuri reveals that he bears the Crest of Aubin required to use the Fetters of Dromi and convinces Byleth to let him make use of the Relic.

Beginning log

The church has asked Constance to retrieve a mysterious Relic from Duke Gerth, the Empire's Minister of Foreign Affairs. You and Yuri accompany her to the negotiations.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Byleth or Edelgard Black Eagles/Dimitri Blue Lions/Claude Golden Deer dies*, or Constance, Yuri, or Duke Gerth dies 3–10 {{{partner}}} 1 18+12
Cm fe16 a cursed relic.png
Map dimensions:
25 columns by 25 rows

Character data

Black Eagles Black Eagles Blue Lions Blue Lions Golden Deer Golden Deer

Characters
New units

None

Required characters
Byleth f ​Yuri ​Constance 02 ​
Available characters
Edelgard ​Hubert ​Ferdinand ​Linhardt ​Caspar ​Bernadetta ​Dorothea ​Petra ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​Lorenz ​Raphael ​Ignatz ​Lysithea ​Marianne ​Leonie ​Balthus ​Hapi ​Anna ​Shamir ​Flayn ​
Other characters may be available if the paralogue is attempted later.

This paralogue only requires Constance or Yuri to be in Byleth's class. If one of them is not a member of their class, they will be temporarily controllable for this map with the following stats.

Constance, Normal Constance, Hard Constance, Maddening Yuri, Normal Yuri, Hard Yuri, Maddening

Small portrait constance 02 fe16.png
Ma ns01 mage constance playable.gif Mage
Level 17
Movement 4
Crest Is ns01 crest of noa.png
Stats
Max HP 28 Luck 8
Strength 7 Defense 4+3
Magic 23 Resistance 16+3
Dexterity 12 Charm 11+3
Speed 12
Inventory Abilities
Iron Sword
Vulnerary
Circadian Beat
Fire
Combat arts Spells Battalion
-- Fire Seiros Magic Corps Lv 1
Group Flames
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E C E D E E E FE16ClassMasteryEmpty.png

Item data

Items
Name Obtainment Method
Is ns01 shield.png Iron Shield Steal from enemy Thief before they transform
Is ns01 battalion infantry silver.png Mockingbird's Thieves Automatically at the end of the chapter if Yuri is a party member
Is ns01 battalion flying silver.png Nuvelle Fliers Corps Automatically at the end of the chapter if Constance is a party member
Is ns01 ring relic.png Fetters of Dromi Automatically at the end of the chapter

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 warlock enemy.gif Myson Warlock 17 1 34 8 20 13 15 10 12 19 11+1 - Dark Spikes Τ Swarm Ζ
Agarthan Technology Black Tomefaire Black Magic Uses x2 Reason Lv 3 Unsealable Magic
Mysterious Magic Users Lv 1: Resonant Flames
--
Ma ns01 thief enemy.gif Thief Thief 15 1 30 10 6 13 18 8 8 2 9 5 Steel Sword
Steal Locktouch
• Begins moving to reach Duke Gerth on turn 5.
• Transforms into an Experimental Demonic Beast if he reaches Duke Gerth.
Ma ns01 brigand enemy.gif Thief Brigand 15 2 34 14 6 7 14 8 8 2 9 5 Steel Axe
• Begins moving to reach Duke Gerth on turn 5.
• Transforms into an Experimental Demonic Beast if he reaches Duke Gerth.
Ma ns01 sniper enemy.gif Agarthan Soldier Sniper 15 2 32 18 8 17 14 13 12 8 9 5 Steel Bow
Bowfaire Bowrange +1
• The eastern one immediately begins moving unprovoked.
• The western one begins moving unprovoked one turn after the reinforcements appear, or if the nearby Brigand is provoked.
Ma ns01 warrior enemy.gif Agarthan Soldier Warrior 15 2 37 22 8 12 15 11 14 8 9 5 Steel Axe
Axefaire Axe Crit +10
• The eastern one immediately begins moving unprovoked.
• The western one begins moving unprovoked one turn after the reinforcements appear, or if Myson or the nearby Dark Bishop or Assassin is provoked.
Ma ns01 thief enemy.gif Thief Thief 10 1 29 9 6 13 15 8 7 2 8 5 Iron Sword Iron Shield
Steal Locktouch
• Immediately begins moving unprovoked.
• Transforms into an Experimental Demonic Beast if he fights or is defeated by Duke Gerth.
Ma ns01 thief female enemy.gif Thief Thief 15 2 30 10 6 13 18 8 8 2 9 5 Steel Sword
Steal Locktouch
• The northern one immediately begins moving to reach Duke Gerth.
• The southern one begins moving to reach Duke Gerth on turn 5.
• Transforms into an Experimental Demonic Beast if she reaches Duke Gerth.
Ma ns01 brawler enemy.gif Thief Brawler 15 2 33 10 6 9 18 8 8 1 9 5 Steel Gauntlets Unarmed
Unarmed Combat
• Begins moving to reach Duke Gerth on turn 5.
• Transforms into an Experimental Demonic Beast if he reaches Duke Gerth.
Ma ns01 brigand enemy.gif Agarthan Soldier Brigand 15 1 34 14 7 7 11 8 7 4 9+1 5 Steel Axe
Mysterious Infantry Lv 1: Disturbance
Begins moving unprovoked one turn after the reinforcements appear, or if the nearby Sniper is provoked.
Ma ns01 dark bishop enemy.gif Agarthan Soldier Dark Bishop 15 1 32 8 21 14 14 10 12 18 8 4 Banshee Θ Miasma Δ Death Γ
Miasma Δ Fiendish Blow Heartseeker
Begins moving unprovoked one turn after the reinforcements appear, or if Myson or the nearby Assassin or Warrior is provoked.
Ma ns01 assassin enemy.gif Agarthan Soldier Assassin 15 1 32 17 8 15 20 11 12 8 8+1 6 Steel Sword
Swordfaire Locktouch Stealth
Mysterious Infantry Lv 1: Disturbance
Begins moving unprovoked one turn after the reinforcements appear, or if Myson or the nearby Dark Bishop or Warrior is provoked.
Ma ns01 thief female enemy.gif Agarthan Soldier Thief 15 1 30 10 7 13 15 8 7 4 9 5 Steel Sword
Steal Locktouch
Begins moving unprovoked one turn after the reinforcements appear, or if the nearby Assassin is provoked.
Ma ns01 assassin enemy.gif Agarthan Soldier Assassin 15 1 32 17 8 15 20 11 12 8 8 6 Steel Sword
Swordfaire Locktouch Stealth
Begins moving unprovoked one turn after the reinforcements appear, or if the nearby Thief is provoked.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 experimental demonic beast enemy.gif Demonic Beast Experimental Demonic Beast 10 1 39
39
17 3 10 5 0 11 4 0 4 Crest Stone Shard
Seal Strength Barrier Renewal Strength +2 Latent; active starting from health bar 2
Flame Breath
Initially a Thief.
Ma ns01 experimental demonic beast enemy.gif Demonic Beast Experimental Demonic Beast 15 7 42
42
19 4 12 6 0 13 4 0 4 Crest Stone Shard
Seal Strength Barrier Renewal Strength +2 Latent; active starting from health bar 2
Flame Breath
Initially a Thief, Brigand, or Brawler.
Ma ns01 archer enemy.gif Agarthan Soldier Archer 15 2 29 10 7 11 11 10 5 4 9 5 Steel Bow
Bowrange +1
--
Ma ns01 archer female enemy.gif Agarthan Soldier Archer 15 1 29 10 7 11 11 10 5 4 9 5 Steel Bow
Bowrange +1
--
Ma ns01 dark mage enemy.gif Agarthan Soldier Dark Mage 15 3 29 7 12 8 11 8 5 10 8 4 Miasma Δ
Miasma Δ Heartseeker
--
Ma ns01 cavalier enemy.gif Agarthan Soldier Cavalier 15 1 31 12 7 9 10 8 9 4 9+1 7 Steel Lance
Canto
Mysterious Infantry Lv 1: Disturbance
--
Ma ns01 cavalier enemy.gif Agarthan Soldier Cavalier 15 2 31 12 7 9 10 8 9 4 9 7 Steel Lance
Canto
--
Ma ns01 brigand female enemy.gif Agarthan Soldier Brigand 15 1 34 14 7 7 11 8 7 4 9 5 Steel Axe
--
Ma ns01 brigand enemy.gif Agarthan Soldier Brigand 15 1 34 14 7 7 11 8 7 4 9 5 Steel Axe
--

Reinforcements

  • When the level 10 Thief fights Duke Gerth or is defeated by him, the Thief will transform into an Experimental Demonic Beast. Other "Thief" enemies will also transform into Experimental Demonic Beasts if they move adjacent to Duke Gerth; the Experimental Demonic Beasts do not act on the turn they transform.
  • After a player unit ends their turn within two spaces of Duke Gerth, or upon defeating Myson
    • 3 Archers; two from just north of the southwestern chest, one from just east of Myson
    • 3 Dark Mages; two from the western border of the map, one from the bridge north of the eastern river
    • 3 Cavaliers from north of the fountain
    • 2 Brigands; one from just east of Myson, one from the bridge north of the eastern river
    • 1 Dark Bishop from just north of the southwestern chest (Maddening only)
    • 1 Dark Mage with a Mysterious Infantry battalion from the western border of the map (Maddening only)
    • 1 Paladin from north of the fountain (Maddening only)
    • 2 Snipers from the bridge north of the eastern river (Maddening only)

NPC data

Normal Hard Maddening

NPC Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 mage other.gif Duke Gerth Mage 16 1 37+5 6 16 9 16 10 10+2 17 11 4 Fire Accuracy Ring Fetters of Dromi
Fire Reason Lv 3 HP +5 Defense +2
• Death results in a Game Over.
• Prioritizes reaching Byleth.

Boss data

Main article: Myson

Normal Hard Maddening

Generic small portrait warlock 02 fe16.png
Ma ns01 warlock enemy.gif Warlock
Level 17
Movement -
Crest --
Stats
Max HP 34 Luck 10
Strength 8 Defense 12
Magic 20 Resistance 19
Dexterity 13 Charm 11+1
Speed 15
Inventory Abilities
-- Agarthan Technology
Black Tomefaire
Black Magic Uses x2
Reason Lv 3
Unsealable Magic
Combat arts Spells Battalion
-- Dark Spikes Τ
Swarm Ζ
Mysterious Magic Users Lv 1
Resonant Flames
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E A E E E E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Maddening strategy (can be completed on a normal play through without needing New Game+):

Recommended abilities: Warp (Lysithea, Lindhardt, Manuela, Hapi), Stride and Impregnable Wall gambits, Silence (Yuri, Marianne, Manuela), Restore, Physic (having a secondary unit with this ability besides your healer can come in handy – Hapi, Dorothea)

Recommended equipment: Evasion Ring, Accuracy Ring

Recommended personnel: Byleth (default), Yuri (default), Constance (default), tank x1, Dancer x1, Flier x1, healer x1, high speed/avoid unit x1 (Assassin), long-range mage x1 (Valkyrie, Lysithea w/ Thyrsus staff), Canto unit x1

It’s not recommended to attempt this paralogue until late in Part One (February). Your units should all be above level 20 and in Advanced or Special classes so they have the necessary strength, speed, and defense to handle the enemies.

Your starting position is the biggest issue with Duke Gerth very far away. He can handle a few enemies so don’t fret if he starts fighting. Immediately use the Stride gambit on your tank and high movement and avoid personnel. Use the Warp ability to warp your tank to fight the two axe and sword wielders in the middle part of the map (the section where there is a Thicket space every other middle spot). Kill or use gambits on the mage, archer, and axe wielder closest to your group. Move the rest of your team east around the edifice towards Gerth and the boss. Ignore the two archers and axe wielder to the north for now.

Be aware that once Myson is defeated a large amount of reinforcements will appear around the edges of the map. It’s important to make sure Gerth is safe before you defeat Myson to prevent Gerth from being killed. Keep your Restore unit near your group even using items like the March Ring or having your Dancer give them another turn to keep them within range of your personnel. A few of the enemies have gambits and rather than lose one because they’re immobilized, use your Restore ability and get them back in the fight.

At the end of round two, Gerth will kill an enemy thief with ease and the enemy will turn into a Demonic Beast. Myson and his group may also start approaching your team and Gerth at the end of the round also. If you want to delay the reinforcements, consider using gambits on Myson to immobilize him and hold off on defeating him.

During the enemy turn after Myson is defeated, the reinforcements will move in. This is where most players get tripped up due to the sheer amount of enemies you’re dealing with. Make sure Gerth is across the bridges (you can use Rescue or movement combat arts to bring him closer) then uses the three bridges as bottlenecks to whittle down the number of enemies you’re dealing with. This is where long-range mages and fliers with Canto can come in handy as you’ll be able to safely eliminate enemies from a distance. Also, the Demonic Beasts will be unable to cross the bridges due to their size, which means you can wait to deal with them until all the approaching enemies are eliminated. If some your personnel aren’t strong enough to bottleneck the bridges, use the Impregnable Wall gambit for a few turns until you have cleared out the enemies. Abilities like Silence come in handy here as well and don’t be afraid to use a Dancer and double up on some these tactics during a single turn. Once you’ve eliminated the approaching enemies, you’re safe to clear out the map at your leisure.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

A Cursed Relic

--

Japanese

呪われし遺産

Cursed Heritage

Spanish

La reliquia maldita

The cursed relic

French

La relique maudite

The cursed relic

German

Ein verfluchtes Relikt

A cursed Relic

Italian

La reliquia maledetta

The cursed relic

Korean

저주받은 유산

Cursed heritage

Simplified Chinese

被诅咒的遗产

Cursed heritage

Traditional Chinese

被詛咒的遺產

Cursed heritage

Gallery

References

A Cursed Relic
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery