https://fireemblemwiki.org/w/api.php?action=feedcontributions&user=Delfino4&feedformat=atomFire Emblem Wiki - User contributions [en]2024-03-29T13:18:23ZUser contributionsMediaWiki 1.39.5https://fireemblemwiki.org/w/index.php?title=Attack%E2%81%84Defense_Far_Trace&diff=592202Attack⁄Defense Far Trace2024-03-29T13:17:42Z<p>Delfino4: /* Flavor text */</p>
<hr />
<div>{{DISPLAYTITLE:Attack/Defense Far Trace}}<br />
{{Skill Infobox<br />
|name=Attack/Defense Far Trace<br />
|image=[[File:Is feh a d far trace 1.png]]<br />
|caption=Icon of the A/D Far Trace 1 skill in {{title|Heroes}}.<br />
|type=Passive (Type B)<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Attack/Defense Far Trace''' (Japanese: {{hl|攻撃守備の遠影|Kōgeki-shubi no tō kage}} ''Attack/Defense Far Image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/D Far Trace 1''', '''A/D Far Trace 2''', and '''A/D Far Trace 3''' in order from lowest to highest. A/D Far Trace reduces the foe's [[attack (stat)|attack]] and [[defense]] and allows its user to move after certain actions based on their remaining movement; the size of the attack and defense drops increases with the skill's tier.<br />
<br />
==Data==<br />
{{PassiveDataHdr FEH|y}}<br />
{{PassiveDataCell FEH<br />
|skill=A/D Far Trace 1<br />
|type=B<br />
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped)&nbsp;spaces).<br>Inflicts −1 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br />
|sp=60<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=A/D Far Trace 2<br />
|type=B<br />
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped)&nbsp;spaces).<br>Inflicts −2 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br />
|sp=120<br />
|pre=[[Attack⁄Defense Far Trace|A/D Far Trace&nbsp;1]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=A/D Far Trace 3<br />
|type=B<br />
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped)&nbsp;spaces).<br>Inflicts −3 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br />
|sp=240<br />
|pre=[[Attack⁄Defense Far Trace|A/D Far Trace&nbsp;2]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability<br />
|skill=A/D Far Trace<br />
|tiers=3<br />
}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(A/D Far Trace 1)</small><br />
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/R Far Trace 2)</small><br />
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/R Far Trace 3)</small><br />
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Atk/Def-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の攻撃、守備-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Attack/Defense Far Trace<br />
|eng-mean=Abbreviated as ''A/D Far Trace''.<br />
|jpn-name={{h|攻撃守備の遠影|Kōgeki-shubi no tō kage}}<br />
|jpn-mean=Attack/Defense Far Image<br />
|span-name=Rastro lejano Ataque/Defensa<br />
|span-mean=Attack/Defense far trace; abbreviated as ''{{lang|es|Rastro lej. A/D}}''.<br />
|fren-name=Trace distant Attaque/Défense<br />
|fren-mean=Attack/Defense distant trace; abbreviated as ''{{lang|fr|Trace dist. A/D}}''.<br />
|ger-name=Angriff/Verteidigung Spur fern<br />
|ger-mean=Attack/Defense far Trace; abbreviated as ''{{lang|de|A/V Spur fern}}''.<br />
|ital-name=Scia distante Attacco/Difesa<br />
|ital-mean=Attack/Defense distant trail; abbreviated as ''{{lang|it|Scia dist. A/D}}''.<br />
|por-name=Rastro longe Ataque/Defesa<br />
|por-mean=Attack/Defense distant trace; abbreviated as ''{{lang|pt|Rastro l. A/D}}''.<br />
|ch-trad-name={{h|攻擊防守遠影|Gōngjí fángshǒu yuǎn yǐng}}<br />
|ch-trad-mean=Attack/Defense far trace<br />
}}<br />
<!--<br />
==Gallery==<br />
--><br />
==See also==<br />
*[[A/S Far Trace]]<br />
*[[A/R Far Trace]]<br />
*[[S/D Far Trace]]<br />
*[[S/R Far Trace]]<br />
<br />
{{NavPassiveBH}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Attack%E2%81%84Defense_Near_Trace&diff=592200Attack⁄Defense Near Trace2024-03-29T13:15:43Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered with Emblem Ike update</p>
<hr />
<div>{{DISPLAYTITLE:Attack/Defense Near Trace}}<br />
{{Skill Infobox<br />
|name=Attack/Defense Near Trace<br />
|image=[[File:Is feh a d near trace 1.png]]<br />
|caption=Icon of the A/D Near Trace 1 skill in {{title|Heroes}}.<br />
|type=Passive (Type B)<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Attack/Defense Near Trace''' (Japanese: {{hl|攻撃守備の近影|Kōgeki-shubi no kin'ei}} ''Attack/Defense Near Image'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''A/D Near Trace 1''', '''A/D Near Trace 2''', and '''A/D Near Trace 3''' in order from lowest to highest. A/D Near Trace reduces the foe's [[attack (stat)|attack]] and [[defense]] during combat and allows its user to make an additional movement after certain actions based on their remaining movement; the size of the attack and resistance drops increase with the skill's tier.<br />
<br />
==Data==<br />
{{PassiveDataHdr FEH|y}}<br />
{{PassiveDataCell FEH<br />
|skill=A/D Near Trace 1<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>Inflicts −1 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br />
|sp=60<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=A/D Near Trace 2<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>Inflicts −2 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br />
|sp=120<br />
|pre=[[Attack⁄Defense Near Trace|A/D Near Trace&nbsp;1]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=A/D Near Trace 3<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>Inflicts −3 each to [[attack (stat)|attack]] and [[defense]] on foe during combat.<br />
|sp=120<br />
|pre=[[Attack⁄Defense Near Trace|A/D Near Trace&nbsp;2]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability<br />
|skill=A/D Near Trace<br />
|tiers=3<br />
}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(A/D Near Trace 1)</small><br />
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Atk/Def-1 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の攻撃、守備-1<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(A/D Near Trace 2)</small><br />
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Atk/Def-2 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の攻撃、守備-2<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(A/D Near Trace 3)</small><br />
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Atk/Def-3 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の攻撃、守備-3<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Attack/Defense Near Trace<br />
|eng-mean=Abbreviated as ''A/D Near Trace''.<br />
|jpn-name={{h|攻撃守備の近影|Kōgeki-shubi no kin'ei}}<br />
|jpn-mean=Attack/Defense Near Image<br />
|span-name=Rastro cerco Ataque/Defensa<br />
|span-mean=Attack/Defense near trace; abbreviated as ''{{lang|es|Rastro cer. A/D}}''.<br />
|fren-name=Trace près Attaque/Défense<br />
|fren-mean=Attack/Defense near trace; abbreviated as ''{{lang|fr|Trace pr. A/D}}''.<br />
|ger-name=Angriff/Verteidigung Spur nah<br />
|ger-mean=Attack/Defense near Trace; abbreviated as ''{{lang|de|A/V Spur nah}}''.<br />
|ital-name=Scia vicina Attacco/Difesa<br />
|ital-mean=Attack/Defense near trail; abbreviated as ''{{lang|it|Scia vicina A/D}}''.<br />
|por-name=Rastro perto Ataque/Defesa<br />
|por-mean=Attack/Defense close trace; abbreviated as ''{{lang|pt|Rastro p. A/D}}''.<br />
|ch-trad-name={{h|攻擊防守近影|Gōngjí fángshǒu jìn yǐng}}<br />
|ch-trad-mean=Atttack/Defense near trace<br />
}}<br />
<!--<br />
==Gallery==<br />
--><br />
==See also==<br />
*[[A/S Near Trace]]<br />
*[[A/R Near Trace]]<br />
*[[S/D Near Trace]]<br />
*[[S/R Near Trace]]<!--<br />
*[[D/R Near Trace]]--><br />
<br />
{{NavPassiveBH}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Murderous_Lion&diff=592197Murderous Lion2024-03-29T13:14:05Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered with Emblem Ike update</p>
<hr />
<div>{{Skill Infobox<br />
|image=[[File:Is feh murderous lion.png]]<br />
|caption=Icon of the Murderous Lion skill in {{title|Heroes}}.<br />
|type=Passive (Type B)<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Murderous Lion''' (Japanese: {{hl|蒼き殺人鬼|Aoki satsujinki}} ''Azure murderer'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; it comes in only one tier. Murderous Lion decreases an opponent's [[speed]] and [[defense]] and prevents them from making counterattacks when its user is not next to any allies; additionally, Murderous Lion allows its user to use its remaining move after an action.<br />
<br />
==Data==<br />
{{PassiveDataHdr FEH}}<br />
{{PassiveDataCell FEH<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>If user is not adjacent to an ally, inflicts −3 each to [[speed]] and [[defense]] on foe and foe cannot counterattack during combat.<br />
|sp=300<br />
|inherit=n<br />
}}<br />
{{PassiveDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br />
|english=Enables【Canto (Rem. +1)】.<br><br>If unit is not adjacent to an ally, inflicts<br>Spd/Def-3 on foe during combat and foe<br>cannot counterattack.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>周囲1マス以内に味方がいない時、<br>戦闘中、敵の速さ、守備-3、敵は反撃不可<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Murderous Lion<br />
|jpn-name={{h|蒼き殺人鬼|Aoki satsujinki}}<br />
|jpn-mean=Azure murderer<br />
|span-name=León despiadado<br />
|span-mean=Merciless lion<br />
|fren-name=Lion meurtrier<br />
|fren-mean=Murderous lion<br />
|ger-name=Grausamer Löwe<br />
|ger-mean=Savage Lion<br />
|ital-name=Leone assassino<br />
|ital-mean=Murderous lion<br />
|por-name=Leão algoz<br />
|por-mean=Executioner lion<br />
|ch-trad-name={{h|青色殺人魔|Qīngsè shārén mó}}<br />
|ch-trad-mean=Blue murderer<br />
}}<br />
<!--<br />
==Gallery==<br />
<br />
==See also==<br />
--><br />
{{NavPassiveBH}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Speed%E2%81%84Resistance_Far_Trace&diff=592196Speed⁄Resistance Far Trace2024-03-29T13:12:35Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered within Emblem Ike update</p>
<hr />
<div>{{DISPLAYTITLE:Speed/Resistance Far Trace}}<br />
{{Skill Infobox<br />
|name=Speed/Resistance Far Trace<br />
|image=[[File:Is feh s r far trace 1.png]]<br />
|caption=Icon of the S/R Far Trace 1 skill in {{title|Heroes}}.<br />
|type=Passive (Type B)<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Speed/Resistance Far Trace''' (Japanese: {{hl|速さ魔防の遠影|Hayasa-mabō no tō kage}} ''Speed/Magic defense far image'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''S/R Far Trace 1''', '''S/R Far Trace 2''', '''S/R Far Trace 3''', and '''S/R Far Trace 4''' in order from lowest to highest. S/R Far Trace reduces the foe's [[speed]] and [[resistance]] and allows its user to move after certain actions based on their remaining movement.<br />
<br />
==Data==<br />
{{PassiveDataHdr FEH|y}}<br />
{{PassiveDataCell FEH<br />
|skill=S/R Far Trace 1<br />
|type=B<br />
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped)&nbsp;spaces).<br>Inflicts −1 each to [[speed]] and [[resistance]] on foe during combat.<br />
|sp=60<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=S/R Far Trace 2<br />
|type=B<br />
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped)&nbsp;spaces).<br>Inflicts −2 each to [[speed]] and [[resistance]] on foe during combat.<br />
|sp=120<br />
|pre=[[Speed⁄Resistance Far Trace|S/R Far Trace&nbsp;1]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=S/R Far Trace 3<br />
|type=B<br />
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped)&nbsp;spaces).<br>Inflicts −3 each to [[speed]] and [[resistance]] on foe during combat.<br />
|sp=240<br />
|pre=[[Speed⁄Resistance Far Trace|S/R Far Trace&nbsp;2]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=S/R Far Trace 4<br />
|type=B<br />
|effect=Enables Canto (Rem.; Min 1) (Unit can move (remaining movement; minimum:&nbsp;1; 1 if warped)&nbsp;spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; minimum:&nbsp;1; 1 if warped)&nbsp;spaces).<br>Inflicts −4 each to [[speed]] and [[resistance]] on foe during combat and user deals +7&nbsp;damage.<br />
|sp=300<br />
|pre=[[Speed⁄Resistance Far Trace|S/R Far Trace&nbsp;3]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}}<br />
}}<br />
{{PassiveDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability<br />
|skill=S/R Far Trace<br />
|tiers=4<br />
}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/R Far Trace 1)</small><br />
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/R Far Trace 2)</small><br />
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/R Far Trace 3)</small><br />
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/R Far Trace 4)</small><br />
|english=Enables【Canto (Rem.; Min 1)】.<br><br>Inflicts Spd/Res-4 on foe during combat<br>and unit deals +7 damage including when<br>dealing damage with a Special triggered<br>before combat.<br><br>【Canto (Rem.; Min 1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn + min.<br>1. (If unit used a movement skill that<br>warped them, unit can move<br>1 spaces.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り、最低1)】を発動可能<br><br>戦闘中、敵の速さ、魔防-4、<br>自分が与えるダメージ+7(戦闘前奥義も含む)<br><br>【再移動(残り、最低1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(最低1、ワープ移動時も1)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Speed/Resistance Far Trace<br />
|eng-mean=Abbreviated as ''S/R Far Trace''.<br />
|jpn-name={{h|速さ魔防の遠影|Hayasa-mabō no tō kage}}<br />
|jpn-mean=Speed/Magic defense far image<br />
|span-name=Rastro lejano Velocidad/Resistencia<br />
|span-mean=Speed/Resistance far trace; abbreviated as ''{{lang|es|Rastro lej. V/R}}''.<br />
|fren-name=Trace distant Vitesse/Résistance<br />
|fren-mean=Speed/Resistance distant trace; abbreviated as ''{{lang|fr|Trace dist. V/R}}''.<br />
|ger-name=Geschwindigkeit/Resistenz Spur fern<br />
|ger-mean=Speed/Resistance remote Trace; abbreviated as ''{{lang|de|G/R Spur fern}}''.<br />
|ital-name=Scia distante Velocità/Resistenza<br />
|ital-mean=Speed/Resistance distant trail; abbreviated as ''{{lang|it|Scia dist. V/R}}''.<br />
|por-name=Rastro longe Velocidade/Resistência<br />
|por-mean=Speed/Resistance distant trace; abbreviated as ''{{lang|pt|Rastro l. V/R}}''.<br />
|ch-trad-name={{h|速度魔防遠影|sùdù mó fáng yuǎn yǐng}}<br />
|ch-trad-mean=Speed/Magic defense far image<br />
}}<br />
<!--<br />
==Gallery==<br />
--><br />
==See also==<br />
*[[A/S Far Trace]]<br />
*[[A/D Far Trace]]<br />
*[[A/R Far Trace]]<br />
*[[S/D Far Trace]]<br />
<br />
{{NavPassiveBH}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Speed%E2%81%84Defense_Near_Trace&diff=592194Speed⁄Defense Near Trace2024-03-29T13:10:42Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered within Emblem Ike update</p>
<hr />
<div>{{DISPLAYTITLE:Speed/Defense Near Trace}}<br />
{{Skill Infobox<br />
|name=Speed/Defense Near Trace<br />
|image=[[File:Is feh s d near trace 1.png]]<br />
|caption=Icon of the S/D Near Trace 1 skill in {{title|Heroes}}.<br />
|type=Passive (Type B)<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Speed/Defense Near Trace''' (Japanese: {{hl|速さ守備の近影|Hayasa-shubi no kin kage}} ''Speed/Defense near image'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''S/D Near Trace 1''', '''S/D Near Trace 2''', '''S/D Near Trace 3''', and '''S/D Near Trace 4''' in order from lowest to highest. S/D Near Trace reduces the foe's [[speed]] and [[defense]] during combat and allows its user to make an additional movement after certain actions based on their remaining movement; the size of the attack and resistance drops increase with the skill's tier.<br />
<br />
==Data==<br />
{{PassiveDataHdr FEH|y}}<br />
{{PassiveDataCell FEH<br />
|skill=S/D Near Trace 1<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>Inflicts −1 each to [[speed]] and [[defense]] on foe during combat.<br />
|sp=60<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=S/D Near Trace 2<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>Inflicts −2 each to [[speed]] and [[defense]] on foe during combat.<br />
|sp=120<br />
|pre=[[Speed⁄Defense Near Trace|S/D Near Trace&nbsp;1]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=S/D Near Trace 3<br />
|type=B<br />
|effect=Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1)&nbsp;spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1)&nbsp;spaces).<br>Inflicts −3 each to [[speed]] and [[defense]] on foe during combat.<br />
|sp=240<br />
|pre=[[Speed⁄Defense Near Trace|S/D Near Trace&nbsp;2]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataCell FEH<br />
|skill=S/D Near Trace 4<br />
|type=B<br />
|effect=Enables Canto (Rem. +1; Min 2) (Unit can move (remaining movement (0 if warped) + 1; minimum:&nbsp;2)&nbsp;spaces after using an speed or assist skill or destroying an Aether Raids structure; cannot speed or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement (0 if warped) + 1; minimum:&nbsp;2)&nbsp;spaces).<br>Inflicts −4 each to [[speed]] and [[defense]] on foe during combat and user deals +7&nbsp;damage (including with specials triggered before combat).<br />
|sp=300<br />
|pre=[[Speed⁄Defense Near Trace|S/D Near Trace&nbsp;3]]<br />
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}<br />
}}<br />
{{PassiveDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability<br />
|skill=S/D Near Trace<br />
|tiers=4<br />
}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/D Near Trace 1)</small><br />
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Spd/Def-1 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の速さ、守備-1<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/D Near Trace 2)</small><br />
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Spd/Def-2 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の速さ、守備-2<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/D Near Trace 3)</small><br />
|english=Enables【Canto (Rem. +1)】.<br><br>Inflicts Spd/Def-3 on foe during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘中、敵の速さ、守備-3<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(S/D Near Trace 4)</small><br />
|english=Enables【Canto (Rem. +1; Min 2)】.<br><br>Inflicts Spd/Def-4 on foe during combat<br>and unit deals +7 damage including when<br>dealing damage with a Special triggered<br>before combat.<br><br>【Canto (Rem. +1; Min 2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn +1<br>(min 2; if unit used a movement<br>skill that warped them, unit can move<br>2 spaces).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(残り+1、最低2)】を発動可能<br><br>戦闘中、敵の速さ、守備-4、<br>自分が与えるダメージ+7(戦闘前奥義も含む)<br><br>【再移動(残り+1、最低2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(最低2、ワープ移動時も2)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Speed/Defense Near Trace<br />
|eng-mean=Abbreviated as ''S/D Near Trace''.<br />
|jpn-name={{h|速さ守備の近影|Hayasa-shubi no kin kage}}<br />
|jpn-mean=Speed/Defense near image<br />
|span-name=Rastro cerco Velocidad/Defensa<br />
|span-mean=Speed/Defense near trace; abbreviated as ''{{lang|es|Rastro cer. V/D}}''.<br />
|fren-name=Trace près Vitesse/Défense<br />
|fren-mean=Speed/Defense near trace; abbreviated as ''{{lang|fr|Trace pr. V/D}}''.<br />
|ger-name=Geschwindigkeit/Verteidigung Spur nah<br />
|ger-mean=Speed/Defense near Trace; abbreviated as ''{{lang|de|G/V Spur nah}}''.<br />
|ital-name=Scia vicina Velocità/Difesa<br />
|ital-mean=Speed/Defense near trail; abbreviated as ''{{lang|it|Scia vicina V/D}}''.<br />
|por-name=Rastro perto Velocidade/Defesa<br />
|por-mean=Speed/Defense close trace; abbreviated as ''{{lang|pt|Rastro p. V/D}}''.<br />
|ch-trad-name={{h|速度防守近影|sùdù fángshǒu jìn yǐng}}<br />
|ch-trad-mean=Speed/Defense near image<br />
}}<br />
<!--<br />
==Gallery==<br />
--><br />
==See also==<br />
*[[A/S Near Trace]]<br />
*[[A/D Near Trace]]<br />
*[[A/R Near Trace]]<br />
*[[S/R Near Trace]]<!--<br />
*[[D/R Near Trace]]--><br />
<br />
{{NavPassiveBH}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Flower_Lance&diff=592193Flower Lance2024-03-29T13:08:21Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered within Emblem Ike update</p>
<hr />
<div>{{Item Infobox<br />
|image=[[File:Is feh flower lance.png]]<br />
|caption=The Flower Lance as it appears in {{title|Heroes}}.<br />
|type=[[Lance]]<br />
|bearer=[[Sumia]]<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Flower Lance''' (Japanese: {{hl|スミアの花槍|Sumia no hana yari}} ''Smia's flower lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}; it is the [[personal weapon]] of [[Sumia]]. When the foe's [[HP]] is high, Flower Lance boosts its user's stats.<br />
<br />
==Stats==<br />
{{WeaponDataHdr FEH}}<br />
{{WeaponDataCell FEH<br />
|refine=Unrefined<br />
|type=Lance<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|inherit=n<br />
|notes=If foe's [[HP]] ≥ 75% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Effect<br />
|type=Lance<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=If foe's [[HP]] ≥ 75% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Enables Canto (2) (Unit can move 2&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 2&nbsp;spaces).<br>If an ally's HP ≤ 80%, user can warp to a space adjacent to that ally.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +5 each to attack and speed to user during combat.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Atk<br />
|type=Lance<br />
|mt=18<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=If foe's [[HP]] ≥ 75% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Spd<br />
|type=Lance<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=If foe's [[HP]] ≥ 75% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP and +3&nbsp;speed.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Def<br />
|type=Lance<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=If foe's [[HP]] ≥ 75% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP and +4&nbsp;defense.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Res<br />
|type=Lance<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=If foe's [[HP]] ≥ 75% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.<br />
}}<br />
{{WeaponDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br />
|english=At start of combat, if foe's HP ≥ 75%, grants<br>Atk/Spd/Def/Res+4 to unit during combat.<br />
|japanese=戦闘開始時、敵のHPが75%以上なら<br>戦闘中、自身の攻撃、速さ、守備、魔防+4<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(Refined: +effect)</small><br />
|english=Enables【Canto (2)】.<br><br>If an ally's HP ≤ 80%, unit can move to a space<br>adjacent to that ally. If unit initiates combat or<br>is within 2 spaces of an ally, grants Atk/Spd+5<br>to unit during combat.<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=【再移動(2)】を発動可能<br><br>HPが80%以下の味方の隣接マスへ移動可能<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、自身の攻撃、速さ+5<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Flower Lance<br />
|jpn-name={{h|スミアの花槍|Sumia no hana yari}}<br />
|jpn-mean=Smia's flower lance<br />
|span-name=Lanza margarita<br />
|span-mean=Daisy lance<br />
|fren-name=Lance florale<br />
|fren-mean=Floral lance<br />
|ger-name=Blumenlanze<br />
|ger-mean=Flower Lance<br />
|ital-name=Lancia floreale<br />
|ital-mean=Floral lance<br />
|por-name=Lança margarida<br />
|por-mean=Daisy lance<br />
|ch-trad-name={{h|絲米亞的花槍|Sīmǐyà de huā qiāng}}<br />
|ch-trad-mean=Smia's flower lance<br />
}}<br />
<br />
==Gallery==<br />
<gallery><br />
Is feh flower lance.png|The Flower Lance as it appears in {{title|Heroes}}.<br />
</gallery><br />
<!--<br />
==See also==<br />
--><br />
{{NavLanceH}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Hrei%C3%B0marr&diff=592192Hreiðmarr2024-03-29T13:01:49Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered within Emblem Ike update</p>
<hr />
<div>{{Item Infobox<br />
|image=[[File:Is feh hreiðmarr.png]]<br />
|caption=The Hreiðmarr as it appears in {{title|Heroes}}.<br />
|type=[[Lance]]<br />
|bearer=[[Fáfnir]]<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Hreiðmarr''' (Japanese: {{hl|フレイズマル|Fureizumaru}} ''Hreiðmarr'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Fáfnir]]. It is unavailable for usage by players, owing to Fáfnir's status as an enemy-exclusive unit.<br />
<br />
==Stats==<br />
{{WeaponDataHdr FEH}}<br />
{{WeaponDataCell FEH<br />
|type=Lance<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|pre=[[Silver Lance]]<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[defense]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) during turns&nbsp;1–4.<br>If unit is not adjacent to an ally, grants +5 each to [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] during combat, inflicts −1&nbsp;special cooldown charge on foe per attack during combat, and after combat, if user attacked, inflicts Guard (Inflicts −1&nbsp;special cooldown charge on unit per attack during combat through their next action) on foe and enemies within 2&nbsp;spaces of foe.<br />
}}<br />
{{WeaponDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{ItemLoc<br />
|methodlast=Unobtainable<br />
|datalast=Wielded only by [[Fáfnir|Fáfnir: King of Desolation]], encountered exclusively as an enemy.<br />
}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br />
|english=Grants Def+3. Enables【Canto (3)】during turns<br>1 through 4. If unit is not adjacent to an ally,<br>grants Atk/Spd/Def/Res+5 during combat,<br>inflicts Special cooldown charge -1 on foe<br>per attack during combat (only highest value<br>applied; does not stack), and after combat, if<br>unit attacked, inflicts【Guard】on target and<br>foes within 2 spaces of target.<br><br>【Canto (3)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 3 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=守備+3<br>1~4ターン目の間、【再移動(3)】を発動可能<br><br>周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、速さ、守備、魔防+5、かつ<br>敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用)<br>かつ、<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵に【キャンセル】を付与<br><br>【再移動(3)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に3マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Hreiðmarr<br />
|eng-mean=[[wikipedia:Hreiðmarr|Hreiðmarr]] was a dwarf sorcerer in Norse mythology who was the father of Regin, Fafnir, Ótr, Lyngheiðr, and Lofnheiðr.<br />
|jpn-name={{h|フレイズマル|Fureizumaru}}<br />
|jpn-mean=Hreiðmarr<br />
|span-name=Hreiðmarr<br />
|fren-name=Hreiðmarr<br />
|ger-name=Hreiðmarr<br />
|ital-name=Hreiðmarr<br />
|por-name=Hreiðmarr<br />
|ch-trad-name={{h|赫瑞德瑪|Hèruìdémǎ}}<br />
|ch-trad-mean=Hreiðmarr<br />
}}<br />
<br />
==Gallery==<br />
<gallery><br />
Is feh hreiðmarr.png|The Hreiðmarr as it appears in {{title|Heroes}}.<br />
</gallery><br />
<!--<br />
==See also==<br />
--><br />
{{NavLanceH}}<br />
{{DEFAULTSORT:Hreidmarr}}<br />
[[Category:Enemy-exclusive weapons]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Hreidmarr&diff=592191Hreidmarr2024-03-29T13:01:15Z<p>Delfino4: Redirected page to Hreiðmarr</p>
<hr />
<div>#REDIRECT [[Hreiðmarr]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Lofnhei%C3%B0r&diff=592190Lofnheiðr2024-03-29T13:00:19Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered within Emblem Ike update</p>
<hr />
<div>{{Item Infobox<br />
|image=[[File:Is feh lofnheiðr.png]]<br />
|caption=The Lofnheiðr as it appears in {{title|Heroes}}.<br />
|type=[[Axe]]<br />
|bearer=[[Ótr]]<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Lofnheiðr''' (Japanese: {{hl|ロヴンヘイズ|Rovunheizu}} ''Lofnheiðr'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Ótr]], and is only used by him as an enemy. As a playable unit, Ótr uses '''Auto-Lofnheiðr''' (Japanese: {{hl|機斧ロヴンヘイズ|Kifu rovunheizu}} ''Machine axe Lofnheiðr'').<br />
<br />
==Stats==<br />
{{WeaponDataHdr FEH}}<br />
{{WeaponDataCell FEH<br />
|skill=Lofnheiðr<br />
|type=Axe<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|pre=[[Silver Axe]]<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) during turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6&nbsp;attack to user during combat, inflicts −6&nbsp;attack on foe during combat, and foe cannot make [[follow-up attack]]s.<br />
}}<br />
{{WeaponDataCell FEH<br />
|skill=Auto-Lofnheiðr<br />
|type=Axe<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|pre=[[Silver Axe]]<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) during turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6&nbsp;attack to user during combat, inflicts −6&nbsp;attack on foe during combat, and user makes guaranteed [[follow-up attack]].<br />
}}<br />
{{WeaponDataFtr FEH}}<br />
<br />
==Availability==<br />
===Lofnheiðr===<br />
{{ItemLoc<br />
|methodlast=Unobtainable<br />
|datalast=Wielded only by [[Ótr|Ótr: Kingsbrother]], encountered exclusively as an enemy.<br />
}}<br />
<br />
===Auto-Lofnheiðr===<br />
{{FEH skill availability<br />
|skill=Auto-Lofnheiðr<br />
}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(Lofnheiðr)</small><br />
|english=Grants Atk+3. Enables【Canto (3)】during turns<br>1 through 4. If unit initiates combat or is within<br>2 spaces of an ally, grants Atk+6 to unit during<br>combat, inflicts Atk-6 on foe during combat,<br>and foe cannot make a follow-up attack.<br><br>【Canto (3)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 3 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=攻撃+3<br>1~4ターン目の間、【再移動(3)】を発動可能<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃+6、敵の攻撃-6、敵は追撃不可<br><br>【再移動(3)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に3マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(Auto-Lofnheiðr)</small><br />
|english=Grants Atk+3. Enables【Canto (3)】during turns<br>1 through 4. If unit initiates combat or is within<br>2 spaces of an ally, grants Atk+6 to unit during<br>combat, inflicts Atk-6 on foe during combat,<br>and unit makes a guaranteed follow-up attack.<br><br>【Canto (3)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 3 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=攻撃+3<br>1~4ターン目の間、【再移動(3)】を発動可能<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃+6、敵の攻撃-6、自分は絶対追撃<br><br>【再移動(3)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に3マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Lofnheiðr<br />
|eng-mean=In Norse mythology, Lofnheiðr is one of the sons of the dwarf king [[wikipedia:Hreiðmarr|Hreiðmarr]], and the brother of [[wikipedia:Fáfnir|Fáfnir]], [[wikipedia:Reginn|Reginn]], [[wikipedia:Ótr|Ótr]], and Lyngheiðr.<br />
|jpn-name={{h|ロヴンヘイズ|Rovunheizu}}<br />
|jpn-mean=Lofnheiðr<br />
|span-name=Lofnheiðr<br />
|fren-name=Lofnheiðr<br />
|ger-name=Lofnheiðr<br />
|ital-name=Lofnheiðr<br />
|por-name=Lofnheiðr<br />
|ch-trad-name={{h|洛芬赫茲|Luòfēnhèzī}}<br />
|ch-trad-mean=Lofnheiðr<br />
}}<br />
<br />
===Auto-Lofnheiðr===<br />
{{Names<br />
|eng-name=Auto-Lofnheiðr<br />
|eng-mean=In Norse mythology, Lofnheiðr is one of the sons of the dwarf king [[wikipedia:Hreiðmarr|Hreiðmarr]], and the brother of [[wikipedia:Fáfnir|Fáfnir]], [[wikipedia:Reginn|Reginn]], [[wikipedia:Ótr|Ótr]], and Lyngheiðr.<br />
|jpn-name={{h|機斧ロヴンヘイズ|Kifu rovunheizu}}<br />
|jpn-mean=Machine axe Lofnheiðr<br />
|span-name=Auto-Lofnheiðr<br />
|fren-name=Lofnheiðr automatique<br />
|fren-mean=Automatic Lofnheiðr; abbreviated as ''{{lang|fr|Lofnheiðr auto.}}''<br />
|ger-name=Mechanismus Lofnheiðr<br />
|ger-mean=Mechanism Lofnheiðr; abbreviated as ''{{lang|de|Mech. Lofnheiðr}}''.<br />
|ital-name=Auto-Lofnheiðr<br />
|por-name=Lofnheiðr automático<br />
|por-mean=Automatic Lofnheiðr; abbreviated as ''{{lang|pt|Lofnheiðr autom.}}''<br />
|ch-trad-name={{h|機斧洛芬赫茲|jī fǔ Luòfēnhèzī}}<br />
|ch-trad-mean=Machine axe Lofnheiðr<br />
}}<br />
<br />
==Gallery==<br />
<gallery><br />
Is feh lofnheiðr.png|The Lofnheiðr as it appears in {{title|Heroes}}.<br />
</gallery><br />
<!--<br />
==See also==<br />
--><br />
{{NavAxeH}}<br />
[[Category:Enemy-exclusive weapons]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Lynghei%C3%B0r&diff=592189Lyngheiðr2024-03-29T12:58:48Z<p>Delfino4: /* Flavor text */ Canto descriptions have been altered within Emblem Ike update</p>
<hr />
<div>{{Item Infobox<br />
|image=[[File:Is feh lyngheiðr.png]]<br />
|caption=The Lyngheiðr as it appears in {{title|Heroes}}.<br />
|type=[[Sword]]<br />
|bearer=[[Reginn]]<br />
|first={{title|Heroes}}<br />
}}<br />
<br />
'''Lyngheiðr''' (Japanese: {{hl|リュングヘイズ|Ryunguheizu}} ''Lyngheiðr'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Reginn]]. When its user initiates combat, Lyngheiðr boosts their [[attack (stat)|attack]] and [[speed]] and reduces the damage of the foe's first strike. Additionally, during the first four turns, Lyngheiðr allows its user to move up to three additional spaces after acting.<br />
<br />
==Stats==<br />
{{WeaponDataHdr FEH}}<br />
{{WeaponDataCell FEH<br />
|refine=Unrefined<br />
|type=Sword<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|pre=[[Silver Sword]]<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[speed]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) on turns&nbsp;1–4.<br>If user initiates combat, grants +6 each to [[attack (stat)|attack]] and speed during combat and foe's first attack deals −30%&nbsp;damage.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Effect<br />
|type=Sword<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[speed]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) on turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6 each to [[attack (stat)|attack]] and speed and +4 each to [[defense]] and [[resistance]] to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40%&nbsp;damage during combat.<br>Grants +3&nbsp;[[HP]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks, and user deals +&NoBreak;(user's speed × 20%) damage during combat.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Atk<br />
|type=Sword<br />
|mt=18<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[speed]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) on turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6 each to [[attack (stat)|attack]] and speed and +4 each to [[defense]] and [[resistance]] to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40%&nbsp;damage during combat.<br>Grants +5&nbsp;[[HP]].<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Spd<br />
|type=Sword<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[speed]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) on turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6 each to [[attack (stat)|attack]] and speed and +4 each to [[defense]] and [[resistance]] to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40%&nbsp;damage during combat.<br>Grants +5&nbsp;[[HP]] and +3&nbsp;speed.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Def<br />
|type=Sword<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[speed]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) on turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6 each to [[attack (stat)|attack]] and speed and +4 each to [[defense]] and [[resistance]] to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40%&nbsp;damage during combat.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;defense.<br />
}}<br />
{{WeaponDataCell FEH<br />
|refine=Res<br />
|type=Sword<br />
|mt=16<br />
|rng=1<br />
|sp=400<br />
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}<br />
|inherit=n<br />
|notes=Grants +3&nbsp;[[speed]].<br>Enables Canto (3) (Unit can move 3&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 3&nbsp;spaces) on turns&nbsp;1–4.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6 each to [[attack (stat)|attack]] and speed and +4 each to [[defense]] and [[resistance]] to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40%&nbsp;damage during combat.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;resistance.<br />
}}<br />
{{WeaponDataFtr FEH}}<br />
<br />
==Availability==<br />
===''Heroes''===<br />
{{FEH skill availability}}<br />
<br />
==Flavor text==<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(Unrefined)</small><br />
|english=Grants Spd+3. Enables【Canto (3)】during turns<br>1 through 4. If unit initiates combat, grants<br>Atk/Spd+6 during combat and reduces damage<br>from foe's first attack by 30%.<br><br>【Canto (3)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 3 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=速さ+3<br>1~4ターン目の間、【再移動(3)】を発動可能<br><br>自分から攻撃した時、<br>戦闘中、攻撃、速さ+6、かつ<br>最初に受けた攻撃のダメージを30%軽減<br><br>【再移動(3)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に3マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(Refined)</small><br />
|english=Grants Spd+3. Enables【Canto (3)】during turns<br>1 through 4. If unit initiates combat or is within<br>2 spaces of an ally, grants Atk/Spd+6 and<br>Def/Res+4 to unit, neutralizes unit's penalties<br>to Atk/Spd, and reduces damage from foe's<br>first attack by 40% during combat ("first attack"<br>normally means only the first strike; for effects<br>that grant "unit attacks twice," it means the first<br>and second strikes).<br><br>【Canto (3)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 3 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)<br />
|japanese=速さ+3<br>1~4ターン目の間、【再移動(3)】を発動可能<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、速さ+6、守備、魔防+4、<br>攻撃、速さの弱化を無効、かつ<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)<br><br>【再移動(3)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に3マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)<br />
}}<br />
{{DescriptionCell<br />
|game={{title|Heroes}}<br><small>(Refined: +effect)</small><br />
|english=At start of combat, if unit's HP ≥ 25%,<br>grants Atk/Spd/Def/Res+4 to unit and<br>neutralizes effects that grant "Special<br>cooldown charge +X" to foe or inflict<br>"Special cooldown charge -X" on unit<br>during combat, and also, if unit's attack<br>can trigger unit's Special and unit's<br>Spd+Res ≥ foe's Spd+Res-5 during combat<br>(excluding effects from【Phantom】), grants<br>Special cooldown count-2 to unit before<br>unit's first attack during combat. At start<br>of combat, if unit's HP ≥ 25%, restores 7 HP<br>to unit after combat.<br><br>【Phantom】<br>If a skill effect compares unit's stats to a foe's<br>stats, treats unit's stats as if granted +X.<br />
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>敵の奥義発動カウント変動量+を無効、かつ<br>自身の奥義発動カウント変動量-を無効<br><br>戦闘開始時、自身のHPが25%以上で、<br>攻撃時に発動する奥義を装備している時、<br>戦闘中、【虚勢】の効果無しで<br>自分の速さ+魔防が「敵の速さ+魔防-5」以上であれば、<br>自分の最初の攻撃前に奥義発動カウント-2<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘後、7回復<br><br>【虚勢】<br>能力値の差を比較する比較判定時、<br>自身の能力を+して判定する効果<br />
}}<br />
{{DescriptionFtr}}<br />
<!--<br />
==Trivia==<br />
--><br />
<br />
==Etymology and other languages==<br />
{{Names<br />
|eng-name=Lyngheiðr<br />
|eng-mean=In Norse mythology, Lyngheiðr is a daughter of the dwarf king [[wikipedia:Hreiðmarr|Hreiðmarr]] and sister of [[wikipedia:Reginn|Reginn]], [[wikipedia:Fáfnir|Fáfnir]], [[wikipedia:Ótr|Ótr]], and Lofnheiðr.<br />
|jpn-name={{h|リュングヘイズ|Ryunguheizu}}<br />
|jpn-mean=Lyngheiðr<br />
|span-name=Lyngheiðr<br />
|fren-name=Lyngheiðr<br />
|ger-name=Lyngheiðr<br />
|ital-name=Lyngheiðr<br />
|por-name=Lyngheiðr<br />
|ch-trad-name={{h|倫格赫茲|Lúngéhèzī}}<br />
|ch-trad-mean=Lyngheiðr<br />
}}<br />
<br />
==Gallery==<br />
<gallery><br />
Is feh lyngheiðr.png|The Lyngheiðr as it appears in {{title|Heroes}}.<br />
</gallery><br />
<!--<br />
==See also==<br />
--><br />
{{NavSwordH}}<br />
{{DEFAULTSORT:Lyngheidr}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=Grand_Hero_Battle&diff=585235Grand Hero Battle2024-03-24T08:18:30Z<p>Delfino4: /* List of Grand Hero Battles */ Vigarde revival</p>
<hr />
<div>{{stub}}<br />
'''Grand Hero Battle''' (Japanese: {{hl|大英雄戦|Dai eiyū-sen}} ''Great Hero Battle'') is a game mode in {{FEH}}, and one of a number of types of the game's [[Special Maps]]. A Grand Hero Battle allows players to challenge a difficult team on a special map available for a limited period of time with the potential to recruit the battle's headliner as a playable unit.<br />
<br />
The first two Grand Hero Battles, [[Narcian]] and [[Robin]], allowed players to win a [[Rarity|two-star]] version of the unit for completing the challenge on Normal difficulty and a three-star version of the unit for completing the challenge on Hard difficulty; starting with the third Grand Hero Battle, [[Ursula]], Normal difficulty awards the three-star unit while Hard difficulty awards a four-star unit. Later Grand Hero Battles, starting with [[Legion]] in first-run and later extending to revivals with [[Lloyd]]'s first revival, additionally feature an Infernal difficulty, an even tougher map that offers four-star units and [[Hero Feather]]s as rewards, with the unit being four-star even in the case of a revival of a map that doesn't offer four-star units on other difficulties. Starting on October 8, 2018, certain revivals added an Abyssal difficulty that offer a golden accessory for its first completion.<br />
<br />
In addition to the first-run Grand Hero Battles, past Grand Hero Battles are also occasionally revived in order to allow players who haven't yet obtained these characters a chance to do so; Grand Hero Battle Revivals also offer additional quests with tasks that allow players to win [[Orb]]s and additional copies of the headliner characters.<br />
<br />
Starting from February 9, 2018, seven of the first eight Grand Hero Battles became part of the Daily Grand Hero Battle Revival, one of three types of Persistent Special Maps; the Daily Grand Hero Battle Revival is a rotating set of Grand Hero Battles that change daily at 7:00 AM UTC each day in the same fashion as fellow Persistent Special Map type [[Hero Battle]]; this rotation had an Abyssal difficulty added to them starting from October 8, 2018. A second set of seven Grand Hero Battles became part of a second rotation on April 11, 2018, which runs alongside the first rotation and thus allowing two rotating Grand Hero Battles per day; the second rotation's characters means that the first 14 Grand Hero Battles have all been made part of a rotation.<br />
<br />
==List of Grand Hero Battles==<br />
:''Note: All date ranges begin at 7:00 AM UTC on the first listed date and end at 6:59 AM UTC on the second listed date unless otherwise noted.''<br />
{| class="basic" style="width: 100%; padding: 3px; border-spacing: 4px; border-width: 2px"<br />
! style="border-top-left-radius: 15px; width: 20%" colspan="2" |<br />
! style="width: 10%" | Headliner character<br />
! style="width: 15%" | First-run dates<br />
! style="width: 25%" | Revival dates<br />
! style="border-top-right-radius: 15px; width: 30%" | Notes<br />
|-<br />
| #1<br />
| [[File:Banner feh ghb narcian.png|250px]]<br>[[Narcian: Wyvern General]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Narcian|Wyvern General}}<br />
| February 10, 2017&nbsp;– February 14, 2017<br />
| <small>'''Pre-rotation:'''</small><br>May 26, 2017&nbsp;– June 2, 2017<br>August 29, 2017&nbsp;– September 7, 2017<br>{{#invoke:GhbRotation|main|2018|02|12}}<br />
| Abyssal reward: [[File:Is feh gold mysterious mask.png|x20px]] [[Gold Mysterious Mask]]<br>One of only two GHBs to offer two-star units for Normal and three-star units for Hard<br>Infernal difficulty added for second revival<br />
|-<br />
| #2<br />
| [[File:Banner feh ghb robin f.png|250px]]<br>[[Robin: Mystery Tactician]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Robin|Mystery Tactician}}<br />
| February 23, 2017&nbsp;– February 27, 2017<br />
| <small>'''Pre-rotation:'''</small><br>April 24, 2017&nbsp;– May 2, 2017<br>September 13, 2017&nbsp;– September 20, 2017<br>{{#invoke:GhbRotation|main|2018|02|14}}<br />
| Abyssal reward: [[File:Is feh gold hand towel.png|x20px]] [[Gold Hand Towel]]<br>One of only two GHBs to offer two-star units for Normal and three-star units for Hard<br>The [[List of summoning events in Fire Emblem Heroes/Q1 2017#Focus: Battling Robin|Battling Robin]] summoning event ran alongside the first-run of this GHB<br>One of two GHBs to be the first to get a revival<br>Infernal difficulty added for second revival<br />
|-<br />
| #3<br />
| [[File:Banner feh ghb ursula.png|250px]]<br>[[Ursula: Blue Crow]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Ursula|Blue Crow}}<br />
| March 10, 2017&nbsp;– March 14, 2017<br />
| <small>'''Pre-rotation:'''</small><br>May 10, 2017&nbsp;– May 17, 2017<br>October 26, 2017&nbsp;– November 3, 2017<br>{{#invoke:GhbRotation|main|2018|02|15}}<br />
| Abyssal reward: [[File:Is feh golden fortune pin.png|x20px]] [[Golden Fortune Pin]]<br>First GHB to offer three-star units for Normal and four-star units for Hard<br>The [[List of summoning events in Fire Emblem Heroes/Q1 2017#Focus: Battling Ursula|Battling Ursula]] summoning event ran alongside the first-run of this GHB<br>Infernal difficulty added for second revival<br />
|-<br />
| #4<br />
| [[File:Banner feh ghb michalis.png|250px]]<br>[[Michalis: Ambitious King]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Michalis|Ambitious King}}<br />
| <small>'''Preview run:'''</small><br>March 20, 2017 11:15 AM&nbsp;– 12:00 PM UTC<br><small>'''Normal run:'''</small><br>March 24, 2017&nbsp;– March 28, 2017<br />
| <small>'''Pre-rotation:'''</small><br>June 22, 2017&nbsp;– June 28, 2017<br>November 24, 2017&nbsp;– December 15, 2017<br>{{#invoke:GhbRotation|main|2018|02|10}}<br />
| Abyssal reward: [[File:Is feh gold dancer's mask.png|x20px]] [[Gold Dancer's Mask]]<br>Offered a 45-minute preview run prior to the official launch of the normal first-run of the GHB<br>The [[List of summoning events in Fire Emblem Heroes/Q1 2017#Focus: Battling Michalis|Battling Michalis]] summoning event ran alongside the first-run of this GHB<br>Infernal difficulty added for second proper revival<br />
|-<br />
| #5<br />
| [[File:Banner feh ghb navarre.png|250px]]<br>[[Navarre: Scarlet Sword]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Navarre|Scarlet Sword}}<br />
| April 4, 2017&nbsp;– April 9, 2017<br />
| <small>'''Pre-rotation:'''</small><br>April 24, 2017&nbsp;– May 2, 2017<br>December 23, 2017&nbsp;– December 29, 2017<br>{{#invoke:GhbRotation|main|2018|02|13}}<br />
| Abyssal reward: [[File:Is feh golden ducky.png|x20px]] [[Golden Ducky]]<br>The [[List of summoning events in Fire Emblem Heroes/Q2 2017#Focus: Battling Navarre|Battling Navarre]] summoning event ran alongside the first-run of this GHB<br>One of two GHBs to be the first to get a revival<br>Infernal difficulty added for second revival<br />
|-<br />
| #6<br />
| [[File:Banner feh ghb zephiel.png|250px]]<br>[[Zephiel: The Liberator]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Zephiel|The Liberator}}<br />
| April 20, 2017&nbsp;– April 24, 2017<br />
| <small>'''Pre-rotation:'''</small><br>June 9, 2017&nbsp;– June 16, 2017<br>March 10, 2018&nbsp;– March 18, 2018<br>{{#invoke:GhbRotation|main|2018|04|16}}<br />
| The [[List of summoning events in Fire Emblem Heroes/Q2 2017#Focus: Battling Zephiel|Battling Zephiel]] summoning event ran alongside the first-run of this GHB<br>Infernal difficulty added for second revival<br />
|-<br />
| #7<br />
| [[File:Banner feh ghb xander.png|250px]]<br>[[Xander: Paragon Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Xander|Paragon Knight}}<br />
| May 2, 2017&nbsp;– May 8, 2017<br />
| ''Never revived pre-rotation''<br>{{#invoke:GhbRotation|main|2018|02|11}}<br />
| Abyssal reward: [[File:Is feh gold priest's miter.png|x20px]] [[Gold Priest's Miter]]<br>The [[List of summoning events in Fire Emblem Heroes/Q2 2017#Focus: Battling Xander|Battling Xander]] summoning event ran alongside the first-run of this GHB<br>Infernal difficulty added for GHB rotation<br />
|-<br />
| #8<br />
| [[File:Banner feh ghb lloyd.png|250px]]<br>[[Lloyd: White Wolf]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Lloyd|White Wolf}}<br />
| May 19, 2017&nbsp;– May 26, 2017<br />
| <small>'''Pre-rotation:'''</small><br>July 25, 2017&nbsp;– July 31, 2017<br>{{#invoke:GhbRotation|main|2018|02|09}}<br />
| Abyssal reward: [[File:Is feh gold damsel's ribbon.png|x20px]] [[Gold Damsel's Ribbon]]<br>First GHB to feature a character whose data was not in the game at launch<br>The [[List of summoning events in Fire Emblem Heroes/Q2 2017#Focus: Battling Lloyd|Battling Lloyd]] summoning event ran alongside the first-run of this GHB<br>Infernal difficulty added for revivals; first GHB Revival to include Infernal difficulty<br />
|-<br />
| #9<br />
| [[File:Banner feh ghb camus.png|250px]]<br>[[Camus: Sable Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Camus|Sable Knight}}<br />
| June 2, 2017&nbsp;– June 9, 2017<br />
| ''Never revived pre-rotation''<br>{{#invoke:GhbRotation|main|2018|04|17}}<br />
| Most recent GHB to feature a character who was in the game at launch<br>The [[List of summoning events in Fire Emblem Heroes/Q2 2017#Focus: Battling Camus|Battling Camus]] summoning event ran alongside the first-run of this GHB<br>Most recent GHB to feature a summoning event alongside its first-run<br>Infernal difficulty added for GHB rotation; last pre-[[Legion]] GHB to have an Infernal difficulty added<br />
|-<br />
| #10<br />
| [[File:Banner feh ghb legion.png|250px]]<br>[[Legion: Masked Maniac]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Legion|Masked Maniac}}<br />
| June 16, 2017&nbsp;– June 22, 2017<br />
| <small>'''Pre-rotation:'''</small><br>August 14, 2017&nbsp;– August 21, 2017<br>{{#invoke:GhbRotation|main|2018|04|11}}<br />
| First GHB to include Infernal difficulty in first-run<br>First-run of map introduced Infernal difficulty to ''Heroes''<br>First-run used a bugged map; reruns corrected the map<br />
|-<br />
| #11<br />
| [[File:Banner feh ghb clarisse.png|250px]]<br>[[Clarisse: Sniper in the Dark]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Clarisse|Sniper in the Dark}}<br />
| June 28, 2017&nbsp;– July 5, 2017<br />
| <small>'''Pre-rotation:'''</small><br>September 27, 2017&nbsp;– October 4, 2017<br>{{#invoke:GhbRotation|main|2018|04|12}}<br />
| --<br />
|-<br />
| #12<br />
| [[File:Banner feh ghb berkut.png|250px]]<br>[[Berkut: Prideful Prince]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Berkut|Prideful Prince}}<br />
| July 18, 2017&nbsp;– July 25, 2017<br />
| <small>'''Pre-rotation:'''</small><br>December 8, 2017&nbsp;– December 14, 2017<br>{{#invoke:GhbRotation|main|2018|04|13}}<br />
| --<br />
|-<br />
| #13<br />
| [[File:Banner feh ghb valter.png|250px]]<br>[[Valter: Dark Moonstone]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Valter|Dark Moonstone}}<br />
| August 21, 2017&nbsp;– August 29, 2017<br />
| <small>'''Pre-rotation:'''</small><br>February 3, 2018&nbsp;– February 9, 2018<br>{{#invoke:GhbRotation|main|2018|04|14}}<br />
| --<br />
|-<br />
| #14<br />
| [[File:Banner feh ghb arvis.png|250px]]<br>[[Arvis: Emperor of Flame]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Arvis|Emperor of Flame}}<br />
| October 18, 2017&nbsp;– October 26, 2017<br />
| <small>'''Pre-rotation:'''</small><br>March 4, 2018&nbsp;– March 11, 2018<br>{{#invoke:GhbRotation|main|2018|04|15}}<br />
| --<br />
|-<br />
| #15<br />
| [[File:Banner feh ghb oliver.png|250px]]<br>[[Oliver: Admirer of Beauty]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Oliver|Admirer of Beauty}}<br />
| January 14, 2018&nbsp;– January 23, 2018<br />
| <small>'''Pre-rotation:'''</small><br>June 19, 2018&nbsp;– June 28, 2018<br>August 2, 2019&nbsp;– August 4, 2019<br>April 24, 2020&nbsp;– April 26, 2020<br>{{#invoke:GhbRotation|main|2022|02|02}}<br />
| --<br />
|-<br />
| #16<br />
| [[File:Banner feh ghb lyon.png|250px]]<br>[[Lyon: Shadow Prince]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Lyon|Shadow Prince}}<br />
| January 26, 2018&nbsp;– February 3, 2018<br />
| <small>'''Pre-rotation:'''</small><br>June 29, 2018&nbsp;– July 8, 2018<br>August 4, 2019&nbsp;– August 6, 2019<br>April 20, 2020&nbsp;– April 22, 2020<br>{{#invoke:GhbRotation|main|2022|02|03}}<br />
| --<br />
|-<br />
| #17<br />
| [[File:Banner feh ghb takumi empty vessel.png|250px]]<br>[[Takumi: Empty Vessel]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Takumi|Empty Vessel}}<br />
| February 24, 2018&nbsp;– March 8, 2018<br />
| <small>'''Pre-rotation:'''</small><br>August 6, 2018&nbsp;– August 13, 2018<br>August 6, 2019&nbsp;– August 8, 2019<br>{{#invoke:GhbRotation|main|2022|02|04}}<br />
| --<br />
|-<br />
| #18<br />
| [[File:Banner feh ghb saias.png|250px]]<br>[[Saias: Bishop of Flame]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Saias|Bishop of Flame}}<br />
| Aprll 17, 2018&nbsp;– April 24, 2018<br />
| <small>'''Pre-rotation:'''</small><br>September 27, 2018&nbsp;– October 4, 2018<br>August 8, 2019&nbsp;– August 10, 2019<br>{{#invoke:GhbRotation|main|2022|02|05}}<br />
| First-run uses different naming scheme from other GHB maps, as '''Vs. Saias: Reward Map''' due to a mistranslation<br>Name corrected for reruns<br />
|-<br />
| #19<br />
| [[File:Banner feh ghb kana m.png|250px]]<br>[[Kana: Dragon Spawn]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Kana|Dragon Spawn}}<br />
| May 3, 2018&nbsp;– May 11, 2018<br />
| <small>'''Pre-rotation:'''</small><br>October 13, 2018&nbsp;– October 18, 2018<br>August 10, 2019&nbsp;– August 12, 2019<br>{{#invoke:GhbRotation|main|2022|02|06}}<br />
| --<br />
|-<br />
| #20<br />
| [[File:Banner feh ghb julius.png|250px]]<br>[[Julius: Scion of Darkness]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Julius|Scion of Darkness}}<br />
| May 14, 2018&nbsp;– May 23, 2018<br />
| <small>'''Pre-rotation:'''</small><br>November 10, 2018&nbsp;– November 16, 2018<br>August 12, 2019&nbsp;– August 14, 2019<br>April 12, 2020&nbsp;– April 14, 2020<br>{{#invoke:GhbRotation|main|2022|02|07}}<br />
| --<br />
|-<br />
| #21<br />
| [[File:Banner feh ghb linus.png|250px]]<br>[[Linus: Mad Dog]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Linus|Mad Dog}}<br />
| June 12, 2018&nbsp;– June 19, 2018<br />
| <small>'''Pre-rotation:'''</small><br>December 20, 2018&nbsp;– December 27, 2018<br>August 14, 2019&nbsp;– August 16, 2019<br>April 18, 2020&nbsp;– April 20, 2020<br>{{#invoke:GhbRotation|main|2022|02|08}}<br />
| --<br />
|-<br />
| #22<br />
| [[File:Banner feh ghb walhart.png|250px]]<br>[[Walhart: The Conqueror]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Walhart|The Conqueror}}<br />
| July 29, 2018&nbsp;– August 6, 2018<br />
| <small>'''Pre-rotation:'''</small><br>February 4, 2019&nbsp;– February 12, 2019<br>August 16, 2019&nbsp;– August 18, 2019<br>{{#invoke:GhbRotation|main|2022|02|02}}<br />
| --<br />
|-<br />
| #23<br />
| [[File:Banner feh ghb jamke.png|250px]]<br>[[Jamke: Prince of Verdane]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Jamke|Prince of Verdane}}<br />
| September 4, 2018&nbsp;– September 12, 2018<br />
| <small>'''Pre-rotation:'''</small><br>February 18, 2019&nbsp;– February 24, 2019<br>August 18, 2019&nbsp;– August 20, 2019<br>{{#invoke:GhbRotation|main|2022|02|03}}<br />
| --<br />
|-<br />
| #24<br />
| [[File:Banner feh ghb garon.png|250px]]<br>[[Garon: King of Nohr]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Garon|King of Nohr}}<br />
| September 20, 2018&nbsp;– September 27, 2018<br />
| <small>'''Pre-rotation:'''</small><br>April 3, 2019&nbsp;– April 11, 2019<br>August 20, 2019&nbsp;– August 22, 2019<br>April 28, 2020&nbsp;– April 30, 2020<br>{{#invoke:GhbRotation|main|2022|02|04}}<br />
| --<br />
|-<br />
| #25<br />
| [[File:Banner feh ghb aversa.png|250px]]<br>[[Aversa: Dark One]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Aversa|Dark One}}<br />
| October 25, 2018&nbsp;– November 3, 2018<br />
| <small>'''Pre-rotation:'''</small><br>May 4, 2019&nbsp;– May 12, 2019<br>August 22, 2019&nbsp;– August 24, 2019<br>April 26, 2020&nbsp;– April 28, 2020<br>{{#invoke:GhbRotation|main|2022|02|05}}<br />
| --<br />
|-<br />
| #26<br />
| [[File:Banner feh ghb gharnef.png|250px]]<br>[[Gharnef: Dark Pontifex]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Gharnef|Dark Pontifex}}<br />
| November 23, 2018&nbsp;– December 3, 2018<br />
| <small>'''Pre-rotation:'''</small><br>June 5, 2019&nbsp;– June 13, 2019<br>August 24, 2019&nbsp;– August 26, 2019<br>April 8, 2020&nbsp;– April 10, 2020<br>{{#invoke:GhbRotation|main|2022|02|06}}<br />
| --<br />
|-<br />
| #27<br />
| [[File:Banner feh ghb naesala.png|250px]]<br>[[Naesala: Sky's Shadow]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Naesala|Sky's Shadow}}<br />
| January 12, 2019&nbsp;– January 20, 2019<br />
| <small>'''Pre-rotation:'''</small><br>June 29, 2019&nbsp;– July 6, 2019<br>April 22, 2020&nbsp;– April 24, 2020<br>{{#invoke:GhbRotation|main|2022|02|07}}<br />
| --<br />
|-<br />
| #28<br />
| [[File:Banner feh ghb panne.png|250px]]<br>[[Panne: Proud Taguel]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Panne|Proud Taguel}}<br />
| February 24, 2019&nbsp;– March 5, 2019<br />
| <small>'''Pre-rotation:'''</small><br>September 9, 2019&nbsp;– September 15, 2019<br>{{#invoke:GhbRotation|main|2022|02|08}}<br />
| --<br />
|-<br />
| #29<br />
| [[File:Banner feh ghb rutger.png|250px]]<br>[[Rutger: Lone Swordsman]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Rutger|Lone Swordsman}}<br />
| March 11, 2019&nbsp;– March 20, 2019<br />
| <small>'''Pre-rotation:'''</small><br>October 12, 2019&nbsp;– October 18, 2019<br>April 16, 2020&nbsp;– April 18, 2020<br>{{#invoke:GhbRotation|main|2023|02|02}}<br />
| --<br />
|-<br />
| #30<br />
| [[File:Banner feh ghb haar.png|250px]]<br>[[Haar: Black Tempest]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Haar|Black Tempest}}<br />
| April 11, 2019&nbsp;– April 18, 2019<br />
| <small>'''Pre-rotation:'''</small><br>November 27, 2019&nbsp;– December 4, 2019<br>{{#invoke:GhbRotation|main|2023|02|03}}<br />
| --<br />
|-<br />
| #31<br />
| [[File:Banner feh ghb delthea tatarrah's puppet.png|250px]]<br>[[Delthea: Tatarrah's Puppet]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Delthea|Tatarrah's Puppet}}<br />
| May 12, 2019&nbsp;– May 20, 2019<br />
| <small>'''Pre-rotation:'''</small><br>December 20, 2019&nbsp;– December 28, 2019<br>April 10, 2020&nbsp;– April 12, 2020<br>{{#invoke:GhbRotation|main|2023|02|04}}<br />
| --<br />
|-<br />
| #32<br />
| [[File:Banner feh ghb cynthia.png|250px]]<br>[[Cynthia: Hero Chaser]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Cynthia|Hero Chaser}}<br />
| June 13, 2019&nbsp;– June 22, 2019<br />
| <small>'''Pre-rotation:'''</small><br>January 28, 2020&nbsp;– February 3, 2020<br>{{#invoke:GhbRotation|main|2023|02|05}}<br />
| --<br />
|-<br />
| #33<br />
| [[File:Banner feh ghb kronya.png|250px]]<br>[[Kronya: Gleaming Blade]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Kronya|Gleaming Blade}}<br />
| August 3, 2019&nbsp;– August 12, 2019<br />
| <small>'''Pre-rotation:'''</small><br>March 2, 2020&nbsp;– March 9, 2020<br>{{#invoke:GhbRotation|main|2023|02|06}}<br />
| --<br />
|-<br />
| #34<br />
| [[File:Banner feh ghb death knight.png|250px]]<br>[[Death Knight: The Reaper]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Death Knight|The Reaper}}<br />
| August 12, 2019&nbsp;– August 21, 2019<br />
| <small>'''Pre-rotation:'''</small><br>March 30, 2020&nbsp;– April 6, 2020<br>April 30, 2020&nbsp;– May 2, 2020<br>{{#invoke:GhbRotation|main|2023|02|07}}<br />
| Second rerun notably announced during first rerun<br />
|-<br />
| #35<br />
| [[File:Banner feh ghb astram.png|250px]]<br>[[Astram: Midia's Hero]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Astram|Midia's Hero}}<br />
| September 23, 2019&nbsp;– October 3, 2019<br />
| <small>'''Pre-rotation:'''</small><br>May 23, 2020&nbsp;– May 30, 2020<br>{{#invoke:GhbRotation|main|2023|02|08}}<br />
| --<br />
|-<br />
| #36<br />
| [[File:Banner feh ghb conrad.png|250px]]<br>[[Conrad: Masked Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Conrad|Masked Knight}}<br />
| October 24, 2019&nbsp;– November 2, 2019<br />
| <small>'''Pre-rotation:'''</small><br>June 24, 2020&nbsp;– July 2, 2020<br>{{#invoke:GhbRotation|main|2023|02|09}}<br />
| --<br />
|-<br />
| #37<br />
| [[File:Banner feh ghb cormag.png|250px]]<br>[[Cormag: Aloof Lanceman]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Cormag|Aloof Lanceman}}<br />
| November 11, 2019&nbsp;– November 21, 2019<br />
| <small>'''Pre-rotation:'''</small><br>July 10, 2020&nbsp;– July 15, 2020<br>October 18, 2021&nbsp;– October 19, 2021<br>{{#invoke:GhbRotation|main|2023|02|10}}<br />
| --<br />
|-<br />
| #38<br />
| [[File:Banner feh ghb kempf.png|250px]]<br>[[Kempf: Conniving General]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Kempf|Conniving General}}<br />
| December 11, 2019&nbsp;– December 20, 2019<br />
| <small>'''Pre-rotation:'''</small><br>April 14, 2020&nbsp;– April 16, 2020<br>September 2, 2020&nbsp;– September 9, 2020<br>October 19, 2021&nbsp;– October 20, 2021<br>{{#invoke:GhbRotation|main|2023|02|11}}<br />
| --<br />
|-<br />
| #39<br />
| [[File:Banner feh ghb travant.png|250px]]<br>[[Travant: King of Thracia]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Travant|King of Thracia}}<br />
| January 12, 2020&nbsp;– January 19, 2020<br />
| <small>'''Pre-rotation:'''</small><br>September 15, 2020&nbsp;– September 17, 2020<br>November 3, 2020&nbsp;– November 10, 2020<br>October 20, 2021&nbsp;– October 21, 2021<br>{{#invoke:GhbRotation|main|2023|02|12}}<br />
| First GHB to make usage of the [[Weapon Refinery]] on a non-Abyssal difficulty<br />
|-<br />
| #40<br />
| [[File:Banner feh ghb heath.png|250px]]<br>[[Heath: Wandering Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Heath|Wandering Knight}}<br />
| February 18, 2020&nbsp;– Febraury 25, 2020<br />
| <small>'''Pre-rotation:'''</small><br>September 17, 2020&nbsp;– September 19, 2020<br>December 3, 2020&nbsp;– December 9, 2020<br>October 21, 2021&nbsp;– October 22, 2021<br>{{#invoke:GhbRotation|main|2023|02|13}}<br />
| --<br />
|-<br />
| #41<br />
| [[File:Banner feh ghb flame emperor.png|250px]]<br>[[Flame Emperor: Bringer of War]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Flame Emperor|Bringer of War}}<br />
| March 9, 2020&nbsp;– March 19, 2020<br />
| <small>'''Pre-rotation:'''</small><br>September 19, 2020&nbsp;– September 21, 2020<br>December 27, 2020&nbsp;– January 2, 2021<br>October 22, 2021&nbsp;– October 23, 2021<br>{{#invoke:GhbRotation|main|2023|02|14}}<br />
| --<br />
|-<br />
| #42<br />
| [[File:Banner feh ghb iago.png|250px]]<br>[[Iago: Nohr's Tactician]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Iago|Nohr's Tactician}}<br />
| April 12, 2020&nbsp;– April 22, 2020<br />
| <small>'''Pre-rotation:'''</small><br>September 21, 2020&nbsp;– September 23, 2020<br>January 24, 2021&nbsp;– February 1, 2021<br>October 23, 2021&nbsp;– October 24, 2021<br>{{#invoke:GhbRotation|main|2023|02|15}}<br />
| --<br />
|-<br />
| #43<br />
| [[File:Banner feh ghb ashnard mad king.png|250px]]<br>[[Ashnard: Mad King]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Ashnard|Mad King}}<br />
| May 9, 2020&nbsp;– May 16, 2020<br />
| <small>'''Pre-rotation:'''</small><br>September 23, 2020&nbsp;– September 25, 2020<br>March 20, 2021&nbsp;– March 28, 2021<br>October 24, 2021&nbsp;– October 25, 2021<br>{{#invoke:GhbRotation|main|2024|01|30}}<br />
| --<br />
|-<br />
| #44<br />
| [[File:Banner feh ghb gangrel.png|250px]]<br>[[Gangrel: Plegia's Mad King]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Gangrel|Plegia's Mad King}}<br />
| June 6, 2020&nbsp;– June 17, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 2, 2021&nbsp;– February 4, 2021<br>April 24, 2021&nbsp;– May 1, 2021<br>October 25, 2021&nbsp;– October 26, 2021<br>{{#invoke:GhbRotation|main|2024|01|31}}<br />
| --<br />
|-<br />
| #45<br />
| [[File:Banner feh ghb eremiya.png|250px]]<br>[[Eremiya: Bishop of Woe]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Eremiya|Bishop of Woe}}<br />
| July 21, 2020&nbsp;– August 3, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 4, 2021&nbsp;– February 6, 2021<br>May 24, 2021&nbsp;– June 2, 2021<br>October 26, 2021&nbsp;– October 27, 2021<br>{{#invoke:GhbRotation|main|2024|02|01}}<br />
| --<br />
|-<br />
| #46<br />
| [[File:Banner feh ghb jorge.png|250px]]<br>[[Jorge: Traveling Peddler]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Jorge|Traveling Peddler}}<br />
| August 19, 2020&nbsp;– August 27, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 6, 2021&nbsp;– February 8, 2021<br>June 25, 2021&nbsp;– July 2, 2021<br>October 27, 2021&nbsp;– October 28, 2021<br>{{#invoke:GhbRotation|main|2024|02|02}}<br />
| --<br />
|-<br />
| #47<br />
| [[File:Banner feh ghb petrine.png|250px]]<br>[[Petrine: Icy Flame-Lancer]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Petrine|Icy Flame-Lancer}}<br />
| September 19, 2020&nbsp;– September 29, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 8, 2021&nbsp;– February 10, 2021<br>July 9, 2021 - July 15, 2021<br>October 28, 2021&nbsp;– October 29, 2021<br>{{#invoke:GhbRotation|main|2024|02|03}}<br />
| --<br />
|-<br />
| #48<br />
| [[File:Banner feh ghb nemesis.png|250px]]<br>[[Nemesis: King of Liberation]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Nemesis|King of Liberation}}<br />
| October 20, 2020&nbsp;– October 27, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 10, 2021&nbsp;– February 12, 2021<br>September 2, 2021 - September 10, 2021<br>October 29, 2021&nbsp;– October 30, 2021<br>{{#invoke:GhbRotation|main|2024|02|04}}<br />
| --<br />
|-<br />
| #49<br />
| [[File:Banner feh ghb galle.png|250px]]<br>[[Galle: Azure Rider]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Galle|Azure Rider}}<br />
| November 18, 2020&nbsp;– November 26, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 12, 2021&nbsp;– February 14, 2021<br>October 2, 2021 - October 8, 2021<br>{{#invoke:GhbRotation|main|2024|02|05}}<br />
| --<br />
|-<br />
| #50<br />
| [[File:Banner feh ghb caellach.png|250px]]<br>[[Caellach: Tiger Eye]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Caellach|Tiger Eye}}<br />
| December 9, 2020&nbsp;– December 19, 2020<br />
| <small>'''Pre-rotation:'''</small><br>February 14, 2021&nbsp;– February 16, 2021<br>October 14, 2021&nbsp;– October 19, 2021<br>{{#invoke:GhbRotation|main|2024|02|06}}<br />
| --<br />
|-<br />
| #51<br />
| [[File:Banner feh ghb veld.png|250px]]<br>[[Veld: Manfroy's Rock]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Veld|Manfroy's Rock}}<br />
| January 9, 2021&nbsp;– January 16, 2021<br />
| <small>'''Pre-rotation:'''</small><br>August 2, 2021&nbsp;– August 4, 2021<br>November 6, 2021&nbsp;– November 12, 2021<br>{{#invoke:GhbRotation|main|2024|02|07}}<br />
| --<br />
|-<br />
| #52<br />
| [[File:Banner feh ghb díthorba.png|250px]]<br>[[Díthorba: Cutting Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Díthorba|Cutting Knight}}<br />
| February 17, 2021&nbsp;– February 25, 2021<br />
| <small>'''Pre-rotation:'''</small><br>August 4, 2021&nbsp;– August 6, 2021<br>December 23, 2021&nbsp;– December 30, 2021<br>{{#invoke:GhbRotation|main|2024|02|08}}<br />
| --<br />
|-<br />
| #53<br />
| [[File:Banner feh ghb solon.png|250px]]<br>[[Solon: Church Shadow]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Solon|Church Shadow}}<br />
| March 6, 2021&nbsp;– March 12, 2021<br />
| <small>'''Pre-rotation:'''</small><br>August 6, 2021&nbsp;– August 8, 2021<br>April 2, 2022&nbsp;– April 8, 2022<br>{{#invoke:GhbRotation|main|2024|02|09}}<br />
| First GHB to include fourth-tier passive skills on Infernal difficulty<br />
|-<br />
| #54<br />
| [[File:Banner feh ghb sonia.png|250px]]<br>[[Sonia: Inhuman Beauty]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Sonia|Inhuman Beauty}}<br />
| April 7, 2021&nbsp;– April 15, 2021<br />
| <small>'''Pre-rotation:'''</small><br>August 8, 2021&nbsp;– August 10, 2021<br>April 29, 2022&nbsp;– May 5, 2022<br>{{#invoke:GhbRotation|main|2024|02|10}}<br />
| --<br />
|-<br />
| #55<br />
| [[File:Banner feh ghb orson passion's folly.png|250px]]<br>[[Orson: Passion's Folly]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Orson|Passion's Folly}}<br />
| May 8, 2021&nbsp;– May 15, 2021<br />
| <small>'''Pre-rotation:'''</small><br>August 10, 2021&nbsp;– August 12, 2021<br>May 28, 2022&nbsp;– June 3, 2022<br>{{#invoke:GhbRotation|main|2024|02|11}}<br />
| --<br />
|-<br />
| #56<br />
| [[File:Banner feh ghb fernand.png|250px]]<br>[[Fernand: Traitorous Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Fernand|Traitorous Knight}}<br />
| June 9, 2021&nbsp;– June 17, 2021<br />
| <small>'''Pre-rotation:'''</small><br>August 12, 2021&nbsp;– August 14, 2021<br>June 23, 2022&nbsp;– July 2, 2022<br>{{#invoke:GhbRotation|main|2024|02|12}}<br />
| --<br />
|-<br />
| #57<br />
| [[File:Banner feh ghb arete.png|250px]]<br>[[Arete: Requiem's Beauty]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Arete|Requiem's Beauty}}<br />
| July 20, 2021&nbsp;– July 27, 2021<br />
| July 8, 2022&nbsp;– July 20, 2022<br />
| --<br />
|-<br />
| #58<br />
| [[File:Banner feh ghb pelleas.png|250px]]<br>[[Pelleas: Ashnard's Orphan]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Pelleas|Ashnard's Orphan}}<br />
| August 18, 2021&nbsp;– August 26, 2021<br />
| September 2, 2022&nbsp;– September 8, 2022<br />
| --<br />
|-<br />
| #59<br />
| [[File:Banner feh ghb aelfric.png|250px]]<br>[[Aelfric: Custodian Monk]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Aelfric|Custodian Monk}}<br />
| September 18, 2021&nbsp;– September 25, 2021<br />
| October 1, 2022&nbsp;– October 7, 2022<br />
| --<br />
|-<br />
| #60<br />
| [[File:Banner feh ghb sedgar.png|250px]]<br>[[Sedgar: Coyote's Dutiful]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Sedgar|Coyote's Dutiful}}<br />
| October 19, 2021&nbsp;– October 27, 2021<br />
| November 3, 2022&nbsp;– November 9, 2022<br />
| --<br />
|-<br />
| #61<br />
| [[File:Banner feh ghb bertram.png|250px]]<br>[[Bertram: Dread Cavalier]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Bertram|Dread Cavalier}}<br />
| November 18, 2021&nbsp;– November 26, 2021<br />
| December 2, 2022&nbsp;– December 8 2022<br />
| --<br />
|-<br />
| #62<br />
| [[File:Banner feh ghb yen'fay.png|250px]]<br>[[Yen'fay: Blade Legend]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Yen'fay|Blade Legend}}<br />
| December 8, 2021&nbsp;– December 17, 2021<br />
| August 2, 2022&nbsp;– August 4, 2022<br>December 31, 2022&nbsp;– January 7, 2023<br />
| --<br />
|-<br />
| #63<br />
| [[File:Banner feh ghb riev.png|250px]]<br>[[Riev: Blood Beryl]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Riev|Blood Beryl}}<br />
| January 8, 2022&nbsp;– January 19, 2022<br />
| August 4, 2022&nbsp;– August 6, 2022<br>January 25, 2023&nbsp;– January 30, 2023<br />
| --<br />
|-<br />
| #64<br />
| [[File:Banner feh ghb gonzalez.png|250px]]<br>[[Gonzalez: Kindly Bandit]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Gonzalez|Kindly Bandit}}<br />
| February 19, 2022&nbsp;– March 2, 2022<br />
| August 6, 2022&nbsp;– August 8, 2022<br>March 3, 2023&nbsp;– March 8, 2023<br />
| --<br />
|-<br />
| #65<br />
| [[File:Banner feh ghb salem.png|250px]]<br>[[Salem: Dark Sage]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Salem|Dark Sage}}<br />
| March 19, 2022&nbsp;– March 26, 2022<br />
| August 8, 2022&nbsp;– August 10, 2022<br>April 2, 2023&nbsp;– April 8, 2023<br />
| --<br />
|-<br />
| #66<br />
| [[File:Banner feh ghb hilda.png|250px]]<br>[[Hilda: Queen of Friege]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Hilda (Genealogy of the Holy War)|Queen of Friege|Hilda}}<br />
| April 19, 2022&nbsp;– April 29, 2022<br />
| August 10, 2022&nbsp;– August 12, 2022<br>May 5, 2023&nbsp;– May 10, 2023<br />
| --<br />
|-<br />
| #67<br />
| [[File:Banner feh ghb muarim raw instinct.png|250px]]<br>[[Muarim: Raw Instinct]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Muarim|Raw Instinct}}<br />
| May 11, 2022&nbsp;– May 18, 2022<br />
| August 12, 2022&nbsp;– August 14, 2022<br>May 27, 2023&nbsp;– June 3, 2023<br />
| --<br />
|-<br />
| #68<br />
| [[File:Banner feh ghb limstella.png|250px]]<br>[[Limstella: Living Construct]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Limstella|Living Construct}}<br />
| June 9, 2022&nbsp;– June 18, 2022<br />
| August 14, 2022&nbsp;– August 16, 2022<br>June 24, 2023&nbsp;– June 29, 2023<br />
| --<br />
|-<br />
| #69<br />
| [[File:Banner feh ghb brigand boss.png|250px]]<br>[[Brigand Boss: Known Criminal]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Brigand Boss|Known Criminal}}<br />
| July 20, 2022&nbsp;– July 28, 2022<br />
| July 8, 2023&nbsp;– July 19, 2023<br />
| --<br />
|-<br />
| #70<br />
| [[File:Banner feh ghb jeralt.png|250px]]<br>[[Jeralt: Blade Breaker]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Jeralt|Blade Breaker}}<br />
| August 18, 2022&nbsp;– August 25, 2022<br />
| August 25, 2023&nbsp;– September 2, 2023<br />
| --<br />
|-<br />
| #71<br />
| [[File:Banner feh ghb holst.png|250px]]<br>[[Holst: Hero of Leicester]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Holst|Hero of Leicester}}<br />
| September 17, 2022&nbsp;– September 24, 2022<br />
| September 30, 2023&nbsp;– October 6, 2023<br />
| First GHB with a headliner credited to a game outside the main {{FES}} (in this case {{title|Warriors: Three Hopes}})<br />
|-<br />
| #72<br />
| [[File:Banner feh ghb cervantes invincible general.png|250px]]<br>[[Cervantes: Invincible General]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Cervantes|Invincible General}}<br />
| October 18, 2022&nbsp;– October 26, 2022<br />
| October 12, 2023&nbsp;– October 17, 2023<br />
| --<br />
|-<br />
| #73<br />
| [[File:Banner feh ghb matthis.png|250px]]<br>[[Matthis: Brother to Lena]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Matthis|Brother to Lena}}<br />
| November 19, 2022&nbsp;– November 26, 2022<br />
| December 1, 2023&nbsp;– December 8, 2023<br />
| --<br />
|-<br />
| #74<br />
| [[File:Banner feh ghb hans ambitious brute.png|250px]]<br>[[Hans: Ambitious Brute]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Hans|Ambitious Brute}}<br />
| December 8, 2022&nbsp;– December 19, 2022<br />
| August 2, 2023&nbsp;– August 4, 2023<br>December 22, 2023&nbsp;– December 29, 2023<br />
| --<br />
|-<br />
| #75<br />
| [[File:Banner feh ghb lumera dragon monarch.png|250px]]<br>[[Lumera: Dragon Monarch]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Lumera|Dragon Monarch}}<br />
| January 18, 2023&nbsp;– January 25, 2023<br />
| August 4, 2023&nbsp;– August 6, 2023<br>January 20, 2024&nbsp;– January 26, 2024<br />
| --<br />
|-<br />
| #76<br />
| [[File:Banner feh ghb ludveck rebellious duke.png|250px]]<br>[[Ludveck: Rebellious Duke]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Ludveck|Rebellious Duke}}<br />
| February 18, 2023&nbsp;– February 25, 2023<br />
| August 6, 2023&nbsp;– August 8, 2023<br>February 14, 2024&nbsp;– February 20, 2024<br />
| --<br />
|-<br />
| #77<br />
| [[File:Banner feh ghb vigarde silent emperor.png|250px]]<br>[[Vigarde: Silent Emperor]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Vigarde|Silent Emperor}}<br />
| March 18, 2023&nbsp;– March 25, 2023<br />
| August 8, 2023&nbsp;– August 10, 2023<br>March 23, 2024&nbsp;– March 28, 2024<br />
| --<br />
|-<br />
| #78<br />
| [[File:Banner feh ghb cornelia saint consumed.png|250px]]<br>[[Cornelia: Saint Consumed]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Cornelia|Saint Consumed}}<br />
| April 18, 2023&nbsp;– April 27, 2023<br />
| August 10, 2023&nbsp;– August 12, 2023<br />
| --<br />
|-<br />
| #79<br />
| [[File:Banner feh ghb linus savage dog.png|250px]]<br>[[Linus: Savage Dog]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Linus|Savage Dog}}<br />
| May 10, 2023&nbsp;– May 20, 2023<br />
| August 12, 2023&nbsp;– August 14, 2023<br />
| First GHB with a headliner who was featured in a previous GHB<br />
|-<br />
| #80<br />
| [[File:Banner feh ghb murdock loyal general.png|250px]]<br>[[Murdock: Loyal General]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Murdock|Loyal General}}<br />
| June 9, 2023&nbsp;– June 16, 2023<br />
| August 14, 2023&nbsp;– August 16, 2023<br />
| --<br />
|-<br />
| #81<br />
| [[File:Banner feh ghb zephia scheming dragon.png|250px]]<br>[[Zephia: Scheming Dragon]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Zephia|Scheming Dragon}}<br />
| July 19, 2023&nbsp;– July 27, 2023<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #82<br />
| [[File:Banner feh ghb cyril rhea's attendant.png|250px]]<br>[[Cyril: Rhea's Attendant]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Cyril|Rhea's Attendant}}<br />
| August 17, 2023&nbsp;– August 25, 2023<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #83<br />
| [[File:Banner feh ghb arion gungnir's heir.png|250px]]<br>[[Arion: Gungnir's Heir]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Arion|Gungnir's Heir}}<br />
| September 16, 2023&nbsp;– September 23, 2023<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #84<br />
| [[File:Banner feh ghb marla duma's witch.png|250px]]<br>[[Marla: Duma's Witch]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Marla|Duma's Witch}}<br />
| October 17, 2023&nbsp;– October 30, 2023<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #85<br />
| [[File:Banner feh ghb fargus badon buccaneer.png|250px]]<br>[[Fargus: Badon Buccaneer]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Fargus|Badon Buccaneer}}<br />
| November 18, 2023&nbsp;– November 25, 2023<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #86<br />
| [[File:Banner feh ghb validar fell architect.png|250px]]<br>[[Validar: Fell Architect]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Validar|Fell Architect}}<br />
| December 8, 2023&nbsp;– December 15, 2023<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #87<br />
| [[File:Banner feh ghb perne dacian scoundrel.png|250px]]<br>[[Perne: Dacian Scoundrel]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Perne|Dacian Scoundrel}}<br />
| January 11, 2024&nbsp;– January 20, 2024<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #88<br />
| [[File:Banner feh ghb mauvier penitent knight.png|250px]]<br>[[Mauvier: Penitent Knight]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Mauvier|Penitent Knight}}<br />
| February 20, 2024&nbsp;– February 28, 2024<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| #89<br />
| [[File:Banner feh ghb castor loving son.png|250px]]<br>[[Castor: Loving Son]]<br />
| {{FEH unit|image=y|imagesize=75px|br=y|Castor|Loving Son}}<br />
| March 16, 2024&nbsp;– March 23, 2024<br />
| ''Has yet to be revived''<br />
| --<br />
|-<br />
| style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; padding: 3px" colspan="7" |<br />
|}<br />
<br />
{{NavH}}<br />
[[Category:Fire Emblem Heroes]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_1st_anniversary_Wada_Sachiko.png&diff=584977File:FEH 1st anniversary Wada Sachiko.png2024-03-22T13:37:17Z<p>Delfino4: /* Summary */ description from File:FEH Anniversary Illustration 01.png</p>
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<div>==Summary==<br />
{{File desc<br />
|summary= Celebratory artwork of [[Roy]] for FEH's first anniversary.<br />
|game= {{FEH}}<br />
|material=<br />
|artist= [[Wada Sachiko]]<br />
|other versions=<br />
|edits=<br />
|source= https://fire-emblem-heroes.com/en/sp/illustrations/<br />
}}<br />
[[Category:Heroes other artwork]]<br />
<br />
==Licensing==<br />
{{copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_1st_anniversary_Wada_Sachiko.png&diff=584974File:FEH 1st anniversary Wada Sachiko.png2024-03-22T13:35:35Z<p>Delfino4: Delfino4 uploaded a new version of File:FEH anniversary Wada Sachiko.png</p>
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<div>==Summary==<br />
Source: https://fire-emblem-heroes.com/en/topics/index.html?id=detail-20180201-01<br />
[[Category:Heroes other artwork]]<br />
{{copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=User:Delfino4/sandbox&diff=584759User:Delfino4/sandbox2024-03-20T09:54:30Z<p>Delfino4: /* Heroes resource identifiers */</p>
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<div>==Duo/Harmonized Skill descriptions==<br />
Unnamed, and it seems that there are no suitable places to put these descriptions for now.<br />
{| class="cellpadding-3 basic mw-collapsible" style="width: 90%; border-radius: 20px; border-width: 2px; padding: 4px"<br />
|+ descriptions<br />
|- style="color: #fff"<br />
! class="roundtl" style="width: 20%" | Hero<br />
! style="width: 40%" | Text<br><small>(English)</small><br />
! class="roundtr" style="width: 40%" | Text<br><small>(Japanese)</small><br />
{{DescriptionCell<br />
|game=Hector: Dressed-Up Duo<br />
|english=Deals 20 damage to foes within 3 columns<br>centered on unit.<br />
|japanese=自身を中心とした縦3列以内の敵に20ダメージ<br />
}}<br />
{{DescriptionCell<br />
|game=Ephraim: Dynastic Duo<br />
|english=Infantry and armored allies within 2 spaces of<br>unit (including unit) can move 1 extra space.<br>(That turn only. Does not stack.)<br />
|japanese=自分と周囲2マスの味方歩行、重装の移動+1<br>(1ターン、重複しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Marth: Royal Altean Duo<br />
|english=Grants Atk/Spd/Def/Res+3 and【Bonus Doubler】<br>to armored and flying allies within 3 rows<br>centered on unit. (That turn only. Does not<br>stack.)<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自身を中心とした横3列以内の味方重装、飛行の<br>攻撃、速さ、守備、魔防+3、かつ<br>【強化増幅】を付与(1ターン、重複しない)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Alfonse: Askran Duo<br />
|english=Grants Special cooldown count-2 to unit and<br>infantry allies within 3 rows and 3 columns<br>centered on unit.<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方歩行の<br>奥義発動カウント-2<br />
}}<br />
{{DescriptionCell<br />
|game=Alm: Lovebird Duo<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants Atk/Spd+6 to unit and allies within 5<br>rows and 5 columns centered on unit for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした縦5×横5マスにいる味方は、<br>【不利な状態異常】を解除、HP30回復、<br>攻撃、速さ+6(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Idunn: Dragonkin Duo<br />
|english=Grants Def/Res+6 and the following status to<br>unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn: "Neutralizes<br>'effective against dragons' bonuses and<br>'effective against armored' bonuses."<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は守備、魔防+6、<br>かつ、竜特効無効、重装特効無効を付与<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Palla: Sisterly Trio<br />
|english=Unit and adjacent flying allies can move 1 extra<br>space. (Unit can move 1 extra space even if<br>adjacent ally is not a flying ally. That turn only.<br>Does not stack.)<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と周囲1マスの味方飛行は移動+1<br>(1ターン、重複しない)<br>(周囲1マスに味方飛行がいなくても自分は移動+1)<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Micaiah: Dawn Wind's Duo<br />
|english=Grants【Dominance】to unit and allies<br>within 3 columns centered on unit. Inflicts<br>Def/Res-7 on foes within 3 columns centered<br>on unit through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と自分を中心とした縦3列以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自分を中心とした縦3列以内の敵は、<br>守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mia: Harmonic Blades<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Fell Star's Duo<br />
|english=Grants【Desperation】to unit and allies within<br>2 spaces.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と周囲2マス以内の味方に<br>【攻め立て】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Veronica: Harmonic Pirates<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Sigurd: Destined Duo<br />
|english=Moves allies adjacent to unit to opposite side<br>of unit. If an ally cannot move to the target<br>space (if another ally or foe is occupying the<br>space) ally will not move.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と隣接している味方を<br>自分の反対側の位置に移動させる<br>味方が移動先の地形に進入できない場合<br>(移動先に味方や敵がいる場合を含む)は、移動しない<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃再</code><br>Tiki: Harmonic Hope<br>Caeda: Sea-Blossom Pair<br>Azura: Hatari Duet<br>Tana: Soothing Warmth<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_比翼リン</code><br>Lyn: Ninja-Friend Duo<br>Corrin: Nightfall Ninja Act<br>Laegjarn: Flame and Frost<br>Sanaki: Dawnsworn Ninja<br />
|english=Grants unit another action. (May be used only<br>if unit has already entered combat during the<br>current turn.)<br />
|japanese=自分を行動可能にする<br>(現在のターン中に<br> 自分が戦闘を行っている時のみ発動可能)<br />
}}<br />
{{DescriptionCell<br />
|game=Altina: Cross-Time Duo<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants【Vantage】to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Vantage】<br>If foe initiates combat, unit can counterattack<br>before foe's first attack for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>自分自身に【待ち伏せ】を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【待ち伏せ】<br>敵から攻撃された時、先制攻撃<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Peony: Álfar Dream Duo<br />
|english=Grants another action, Atk/Spd/Def/Res+3,<br>and the "unit can move to a space adjacent to<br>any ally within 2 spaces" status to adjacent ally<br>with the highest HP for 1 turn. (Allies with Sing<br>or Dance can be granted this effect as well.<br>If multiple units meet the conditions, effect will<br>not trigger.)<br />
|japanese=周囲1マス以内の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にし、<br>攻撃、速さ、守備、魔防+3、かつ<br>「周囲2マス以内の味方の隣接マスに移動可能」を付与<br>(1ターン)<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Dorothea: Twilit Harmony<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Líf: Undying Ties Duo<br />
|english=Deals damage to foes within 3 spaces = 10 +<br>50% of total damage dealt to HP of allies<br>within 3 spaces (max damage: 40). Inflicts<br>Atk/Spd-7 on foes within 3 spaces of unit<br>through their next actions.<br />
|japanese=周囲3マス以内の敵に、10+<br>周囲3マス以内の味方のHP減少量合計の50%ダメージ<br>(ダメージの最大値は、10+30=40)<br><br>周囲3マス以内の敵の攻撃、速さ-7<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Myrrh: Spring Harmony<br />
|english=Grants【Resonance: Blades】and the following<br>effect to unit and allies from the same titles<br>as unit for 1 turn: "Foe cannot make a<br>follow-up attack."<br><br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against flying' bonuses."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>「敵は追撃不可」の状態を付与(1ターン)<br><br>自分自身に「飛行特効無効」の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Eirika: Twin Refulgence<br />
|english=Grants【Dodge】to unit and allies within 3 rows<br>and 3 columns centered on unit.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方に<br>【回避】を付与<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃カチュア</code><br>Catria: Azure Wing Pair<br>Leif: Destined Scions<br />
|english=Grants the following effects to unit and allies<br>from the same titles as unit for 1 turn:<br>【Resonance: Blades】,【Desperation】,<br>and "if unit initiates combat, unit makes<br>a guaranteed follow-up attack."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【攻め立て】、<br>「自分から攻撃した時、絶対追撃」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Hilda: Deer's Two-Piece<br />
|english=Inflicts Atk-7 on foes within 3 columns or<br>3 rows centered on unit through their next<br>actions and inflicts【Isolation】on them.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br />
|japanese=自身を中心とした縦3列と横3列の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【補助不可】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br />
}}<br />
{{DescriptionCell<br />
|game=Hinoka: Fair Pirate Pair<br />
|english=Grants Atk/Spd+6 to unit and flying allies<br>within 3 rows or 3 columns centered on unit,<br>and they can move 1 extra space. (That turn<br>only. Does not stack.)<br><br>Inflicts【Gravity】on bow, dagger, magic, and<br>staff foes within 3 rows or 3 columns centered<br>on unit if they are also infantry, armored, or<br>cavalry foes.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br />
|japanese=自身を中心とした縦3列と横3列の<br>飛行の味方と自分の<br>攻撃、速さ+6、移動+1(1ターン、重複しない)<br><br>自身を中心とした縦3列と横3列の<br>弓、暗器、魔法、杖、かつ歩行、重装、騎馬の敵に<br>【グラビティ】を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Sothis: Bound-Spirit Duo<br />
|english=Grants【Null Follow-Up】to unit and allies<br>within 2 spaces. If unit or any ally within 2<br>spaces has their Special cooldown count at<br>its maximum value, grants them Special<br>cooldown count-1.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns, if<br>Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Null Follow-Up】<br>If unit's Spd > foe's Spd during combat,<br>neutralizes effects that guarantee foe's<br>follow-up attacks and effects that prevent<br>unit's follow-up attacks for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【見切り・追撃効果】を付与、かつ<br>奥義発動カウントが最大値なら、奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【見切り・追撃効果】<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lysithea: Gifted Students<br />
|english=Grants Atk+6,【Resonance: Blades】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Dagr: New Year Jötnar<br />
|english=Grants Atk/Spd/Def/Res+6 and【Pathfinder】<br>to unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn.<br><br>【Pathfinder】<br>When an ally moves through unit's space, that<br>space is counted as 0 spaces moved instead of<br>1 space. (Unit's space can be freely added to<br>ally's normal movement. Applies only to allies<br>with movement types that allow movement<br>through unit's space.)<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>攻撃、速さ、守備、魔防+6、<br>かつ、【天駆の道】を付与<br>(1ターン)<br><br>【天駆の道】<br>味方が移動時、このスキル所持者がいるマスを通った時、<br>そのマスの移動は1マスではなく0マスと数える<br>(通常移動できるマス+スキル所持者がいるマスの分、<br> 通常より多く移動できる)<br>(そのマスに移動可能な移動タイプのみ)<br />
}}<br />
{{DescriptionCell<br />
|game=Chrom: Fate-Defying Duo<br />
|english=Inflicts Atk/Spd/Def/Res-5 on unit and allies<br>within 2 spaces of unit through their next<br>actions and grants【Grand Strategy】to those<br>units.<br><br>Grants the following effect to unit for 1 turn:<br>"Foe cannot make a follow-up attack."<br><br>【Grand Strategy】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current penalty on each of unit's<br>stats × 2 for 1 turn. (Example: if unit has -7<br>penalty to Atk, grants Atk+14, for a net bonus<br>of Atk+7.) Calculates each stat bonus<br>independently.<br><br>Unit's negative effects that last "through<br>unit's next action" will remain in effect until<br>this status (Grand Strategy) is neutralized.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防-5(次回行動終了時まで)、かつ、<br>【神軍師の策】を付与<br><br>自分に「敵は追撃不可」を付与(1ターン)<br><br>【神軍師の策】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>弱化の値の2倍だけ上昇(能力値ごとに計算)<br>(例えば、攻撃-7の弱化を受けていれば、<br> -7+14で、攻撃+7となる)(1ターン)<br><br>弱化を行動終了時に解除しない<br>この状態(神軍師の策)が解除される時、<br>弱化も解除する<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃ソニア</code><br>Sonya: Dazzling Rabbits<br>Karla: Spring Reveries<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>Atk+6 and【Resonance: Blades】to unit and<br>allies from the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Ike: Close-Knit Siblings<br />
|english=Inflicts Atk/Spd-7 and【Guard】on foes within<br>5 rows or 5 columns centered on unit through<br>their next actions, and inflicts Special cooldown<br>count+2 on those foes.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦5列と横5列の敵の<br>攻撃、速さ-7、【キャンセル】を付与<br>(敵の次回行動終了まで)、<br>奥義発動カウント+2<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Roy: Blazing Bachelors<br />
|english=Grants Def/Res+6,【Resonance: Shields】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>守備、魔防+6、<br>【双界効果・盾】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Edelgard: Sun Empresses<br />
|english=Grants Atk+6,【Resonance: Shields】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・盾】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Thórr: Sun-Kissed Gods<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit. Neutralizes any【Bonus】active<br>on foes within 5 rows or 5 columns centered<br>on unit. (Does not neutralize stat bonuses of<br>foes inflicted with Panic.)<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).<br />
|japanese=十字方向の敵に【グラビティ】を付与<br><br>自身を中心とした縦5列と横5列の<br>敵の【有利な状態】を解除<br>(強化とパニックが両方付与されている場合は、<br> 強化は解除されない)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)<br />
}}<br />
{{DescriptionCell<br />
|game=Nina: Shadowy Figures<br />
|english=Unit can move 1 extra space. (That turn only.<br>Does not stack.) If any foes are in cardinal<br>directions of unit or【Penalty】is active on any<br>foes, inflicts Atk/Spd/Def/Res-7 and【Panic】<br>on those foes.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br><br>【Panic】<br>Converts bonuses on target into penalties<br>through its next action.<br />
|japanese=自身の移動+1(1ターン、重複しない)<br><br>十字方向にいるか、<br>【不利な状態異常】を受けている敵の<br>攻撃、速さ、守備、魔防-7、かつ<br>【パニック】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br><br>【パニック】<br>強化を+ではなく-とする状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Duma: Strength and Love<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants "neutralizes foe's bonuses (from<br>skills like Fortify, Rally, etc.) during combat"<br>for 1 turn to unit and allies within 5 rows and<br>5 columns centered on unit.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>【不利な状態異常】を解除、<br>「敵の強化の+を無効」の状態を付与(1ターン)、<br>HP30回復<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Cordelia: Unyielding Snow<br />
|english=Grants Atk/Spd+6,【Resonance: Blades】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃、速さ+6、<br>【双界効果・刃】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Askr: Renewed Gods<br />
|english=Grants Atk/Spd/Def/Res+6 to unit and allies<br>within 2 spaces of unit for 1 turn, and grants<br>Special cooldown count-1 to unit and those<br>allies.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防+6(1ターン)、<br>奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Linde: Bound by Fate<br />
|english=Grants【Resonance: Blades】,【Dodge】, and<br>"Special cooldown charge +1 per attack during<br>combat (only highest value applied; does not<br>stack)" to unit and allies from the same titles<br>as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【回避】、<br>「戦闘中、奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Elise: Sweetheart Royals<br />
|english=Grants【Dominance】to unit and allies within<br>2 spaces of unit. Inflicts Def/Res-7 on foes<br>within 3 columns or 3 rows centered on unit<br>through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自身を中心とした縦3列と横3列の<br>敵は、守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mark: Winds of Hope<br />
|english=Inflicts【Isolation】,【Guard】, and Special<br>cooldown count+2 on foes within 3 rows<br>or 3 columns centered on unit.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦3列と横3列にいる敵に<br>【補助不可】、【キャンセル】の状態を付与、<br>奥義発動カウント+2<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Tiki: Bridal Reflections<br />
|english=Grants【Resonance: Shields】, "neutralizes<br>foe's bonuses during combat," and "neutralizes<br>unit's penalties during combat" to unit and<br>allies from the same titles as unit for 1 turn.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】、<br>「敵の強化の+を無効」、<br>「弱化を無効」の状態を付与(1ターン)<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Shamir: Heartbeats United<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit and【Feud】on foes within 5 rows<br>or 5 columns centered on unit.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Feud】<br>Disables all ally skills (excluding unit's) during<br>combat through unit's next action.<br />
|japanese=十字方向にいる敵に<br>【グラビティ】の状態を付与<br><br>自身を中心とした縦5列と横5列にいる敵に<br>【暗闘】の状態を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【暗闘】<br>戦闘中、自分以外の味方のスキルを無効化する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Ymir: Seasons of Life<br />
|english=Neutralizes any【Penalty】on unit and<br>allies within 2 spaces of unit and restores<br>20 HP to unit and those allies.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と周囲2マス以内の味方は、<br>【不利な状態異常】を解除、HP20回復<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Ayra: Together in Tea<br />
|english=Grants Atk/Spd+6,【Resonance: Blades】, and<br>"unit can move 1 extra space (that turn only;<br>does not stack)" to unit and allies from the<br>same titles as unit for 1 turn and neutralizes<br>any【Penalty】on unit and allies from the<br>same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃、速さ+6(1ターン)、<br>【双界効果・刃】、<br>「移動+1」(1ターン、重複しない)<br>の状態を付与、<br>【不利な状態異常】を解除<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Kagero: Bond Unwavering<br />
|english=Grants Special cooldown count-1 to unit.<br>Grants "unit can move 1 extra space (that<br>turn only; does not stack)" and "neutralizes<br>foe's bonuses during combat" to unit for 1 turn.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br />
|japanese=自身の奥義発動カウント-1<br><br>自分に「移動+1」(1ターン、重複しない)、<br>「敵の強化の+を無効」の状態を付与(1ターン)<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Anna: Twice the Anna<br />
|english=Grants【Resonance: Blades】and【Resonance: Shields】<br>and restores 99 HP to unit and allies from the<br>same titles as unit. Grants Special cooldown<br>count-5 to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【双界効果・盾】の状態を付与、HP99回復<br><br>自身の奥義発動カウント-5<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Anna: Twice the Anna<br />
|english=Grants【Resonance: Blades】and【Resonance: Shields】<br>and restores 99 HP to unit and allies from the<br>same titles as unit. Grants Special cooldown<br>count-5 to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【双界効果・盾】の状態を付与、HP99回復<br><br>自身の奥義発動カウント-5<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Frosty Professors<br />
|english=Grants Def/Res+6, "reduces damage from area-<br>of-effect Specials by 80% (excluding Røkkr<br>area-of-effect Specials)," and【Hexblade】to<br>unit and allies within 2 spaces of unit for 1 turn.<br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against armored' bonuses."<br><br>【Hexblade】<br>Calculates damage using the lower of foe's<br>Def or Res during combat for 1 turn (including<br>damage dealt by Specials before combat).<br />
|japanese=自分と周囲2マス以内の味方の<br>守備、魔防+6、<br>「受けた範囲奥義のダメージを80%軽減<br> (巨影の範囲奥義を除く)」、<br>【魔刃】の状態を付与<br>(1ターン)<br><br>自分に「重装特効無効」の状態を付与(1ターン)<br><br>【魔刃】<br>戦闘中、敵の守備か魔防の低い方でダメージ計算<br>(1ターン、この効果は戦闘前奥義にも有効)<br />
}}<br />
{{DescriptionCell<br />
|game=Seiðr: Time's Goddesses<br />
|english=Grants【Time's Gate】and "Special cooldown<br>charge +1 per attack during combat (only<br>highest value applied; does not stack)" to unit<br>and allies within 4 spaces of unit for 1 turn.<br><br>【Time's Gate】<br>Allies within 4 spaces of unit can move to<br>a space adjacent to unit (that turn only).<br />
|japanese=自分と周囲4マス以内の味方に<br>「戦闘中、奥義発動カウント変動量+1<br> (同系統効果複数時、最大値適用)」、<br>【時の門】の状態を付与(1ターン)<br><br>【時の門】<br>周囲4マス以内の味方は<br>自身の周囲1マス以内に移動可能(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Igrene: Sworn Protectors<br />
|english=Grants【Resonance: Blades】,【Treachery】,<br>and【Desperation】to unit and allies from the<br>same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【強化ダメージ+】、<br>【攻め立て】の状態を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lyon: Esteemed Royals<br />
|english=Inflicts the following status on foes in cardinal<br>directions of unit through their next actions:<br>"after start-of-turn skills trigger, action ends<br>immediately" (for foes who have not yet taken<br>an action in Summoner Duels, instead of<br>inflicting this effect, ends their action<br>immediately).<br />
|japanese=十字方向にいる敵に、<br>「ターン開始時スキル発動後、即座に行動終了」を付与<br>(敵の次回行動終了時まで)<br>(英雄決闘で敵が未行動の時は<br> 「ターン開始時スキル発動後、即座に行動終了」を<br> 付与するかわりに即座に行動終了にする)<br />
}}<br />
{{DescriptionCell<br />
|game=Chloé: Spring Wings<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>【Resonance: Blades】and【Incited】to unit<br>and allies from the same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Incited】<br>If unit initiates combat, grants bonus to unit's<br>Atk/Spd/Def/Res = number of spaces from<br>start position to end position of unit during<br>combat (max 3; that turn only).<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【奮激】の状態を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【奮激】<br>自分から攻撃した時、<br>戦闘中、攻撃、速さ、守備、魔防が、<br>自分の移動前と移動後のマスの距離(最大3)だけ増加<br>(1ターン)<br />
}}<br />
{{DescriptionFtr}}<br />
<br />
==''Heroes'' resource identifiers==<br />
...Because some have different romanization against their game of origin (Virac, Gilda etc.)<br />
<br />
<code><br />
/files/assets/Common/Face/<br />
<br />
/files/assets/[lang]/Message/Character/<br />
</code><br />
{| class="wikitable mw-collapse"<br />
|+ identifiers<br />
|-<br />
!Character!!Identifier!!Note<br />
|-<br />
!colspan=3|<br />
===''Heroes''===<br />
|-<br />
|[[Kiran]]||Eclat<br />
|-<br />
|[[Alfonse]]||Alfons<br />
|-<br />
|[[Sharena]]||Sharon<br />
|-<br />
|[[Anna/Heroes|Anna]]||Anna<br />
|-<br />
|[[Veronica]]||Veronica<br />
|-<br />
|[[Bruno]]||Bruno<br />
|-<br />
|[[Fjorm]]||Fjorm<br />
|-<br />
|[[Surtr]]||Surtr<br />
|-<br />
|[[Loki]]||Loki<br />
|-<br />
|[[Laevatein]]||Laevatain<br />
|-<br />
|[[Gunnthrá]]||Cerise<br />
|-<br />
|[[Laegjarn]]||Laegjarn<br />
|-<br />
|[[Helbindi]]||Helbindi<br />
|-<br />
|[[Gustav]]||Gustaf<br />
|-<br />
|[[Henriette]]||Henriette<br />
|-<br />
|[[Ylgr]]||Yurg<br />
|-<br />
|[[Hríd]]||Freeze<br />
|-<br />
|[[Líf]]||Lif<br />
|-<br />
|[[Thrasir]]||Srasir<br />
|-<br />
|[[Hel]]||Hell<br />
|-<br />
|[[Eir]]||Eir<br />
|-<br />
|[[Thórr]]||Tor<br />
|-<br />
|[[Peony]]||Peony<br />
|-<br />
|[[Triandra]]||Scabiosa<br />
|-<br />
|[[Plumeria]]||Plumeria<br />
|-<br />
|[[Freyr]]||Froda<br />
|-<br />
|[[Freyja]]||Freya<br />
|-<br />
|[[Mirabilis]]||Lupine<br />
|-<br />
|???<!--Literally-->||Hood<br />
|-<br />
|[[Reginn]]||Reghin<br />
|-<br />
|[[Ótr]]||Otr<br />
|-<br />
|[[Fáfnir]]||Fafnir<br />
|-<br />
|[[Nótt]]||Nott<br />
|-<br />
|[[Dagr]]||Dagr<br />
|-<br />
|[[Eitri]]||Eitri<br />
|-<br />
|???||MysteryHood<br />
|-<br />
|[[Nifl]]||Nifl<br />
|-<br />
|[[Múspell]]||Muspell<br />
|-<br />
|[[Ash]]||Ash<br />
|-<br />
|[[Elm]]||Elm<br />
|-<br />
|[[Letizia]]||Letizia<br />
|-<br />
|[[Askr]]||Ask<br />
|-<br />
|[[Embla]]||Embla<br />
|-<br />
|[[Ymir (Heroes)|Ymir]]||Ymir<br />
|-<br />
|[[Ganglöt]]||Ganglot<br />
|-<br />
|[[Seiðr]]||Seith<br />
|-<br />
|[[Gullveig]]||Gullveig<br />
|-<br />
|[[Kvasir]]||Kvasir<br />
|-<br />
|[[Heiðr]]||Heith<br />
|-<br />
|[[Nerþuz]]||Nerthus<br />
|-<br />
|[[Njörðr]]||Njord<br />
|-<br />
|[[Eitr]]||Eitr<br />
|-<br />
|[[Ginnungagap]]||Ginnungagap<br />
|-<br />
|[[Ratatoskr]]||Ratatosk||<br />
|-<br />
|[[Hræsvelgr]]||Hresvelg||<br />
|-<br />
|[[Níðhöggr]]||Nidhogg||<br />
|-<br />
!colspan=3|<br />
<br />
===''Mystery of the Emblem''===<br />
|-<br />
|[[Marth]]||Marth<br />
|-<br />
|[[Ogma]]||Oguma<br />
|-<br />
|[[Navarre]]||Nabarl<br />
|-<br />
|[[Barst]]||Barts<br />
|-<br />
|[[Gordin]]||Gohdon<br />
|-<br />
|[[Jeorge]]||Jorjue<br />
|-<br />
|[[Merric]]||Marich<br />
|-<br />
|[[Linde]]||Rinda<br />
|-<br />
|[[Maria]]||Maria<br />
|-<br />
|[[Wrys]]||Riff<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Draug]]||Dohga<br />
|-<br />
|[[Sheena]]||Sheema<br />
|-<br />
|[[Cain]]||Kain<br />
|-<br />
|[[Jagen]]||Jeigan<br />
|-<br />
|[[Camus]]||Camus<br />
|-<br />
|[[Abel]]||Abel<br />
|-<br />
|[[Caeda]]||Sheeda<br />
|-<br />
|[[Palla]]||Paora<br />
|-<br />
|[[Catria]]||Katua<br />
|-<br />
|[[Est]]||Est<br />
|-<br />
|[[Minerva]]||Minerba<br />
|-<br />
|[[Michalis]]||Misheil<br />
|-<br />
|[[Luke]]||Ruke<br />
|-<br />
|[[Roderick]]||Rody<br />
|-<br />
|[[Legion]]||Roro<br />
|-<br />
|[[Athena]]||Athena||''Athene'' in FE11<br />
|-<br />
|[[Katarina]]||Katarina<br />
|-<br />
|[[Clarisse]]||Kleine<br />
|-<br />
|[[Hardin]]||Hardin<br />
|-<br />
|[[Gharnef]]||Gharnef<br />
|-<br />
|[[Sirius]]||Sirius<br />
|-<br />
|[[Nagi]]||Nagi<br />
|-<br />
|[[Phina]]||Fina||''Feena'' previously, but ''FINA'' internally in FE12<br />
|-<br />
|[[Norne]]||Norn||''Norun'' previously, but ''NORN'' internally in DS games<br />
|-<br />
|[[Astram]]||Astria<br />
|-<br />
|[[Bantu]]||Banutu<br />
|-<br />
|[[Kris]]||Chris<br />
|-<br />
|[[Julian]]||Julian||''Jurian'' previously<br />
|-<br />
|[[Lena]]||Lena||''Rena'' previously<br />
|-<br />
|[[Eremiya]]||Jeremiah||''EREMIYA'' internally in FE12<br />
|-<br />
|[[Darros]]||Daros||''Daross'' previously<br />
|-<br />
|[[Xane]]||Cheney||''Cheine'' previously<br />
|-<br />
|[[Gotoh]]||Gato||<br />
|-<br />
|[[Wolf]]||Wolf<br />
|-<br />
|[[Roshea]]||Roche||''Roshe'' previously<br />
|-<br />
|[[Malice]]||Maris<br />
|-<br />
|[[Vyland]]||Virac||''Biraku'' previously<br />
|-<br />
|[[Sedgar]]||Zagallo||''Zagaro'' previously<br />
|-<br />
|[[Medeus]]||Medius||''Mediuth'' previously<br />
|-<br />
|[[Rickard]]||Ricard<br />
|-<br />
|[[Nyna]]||Nina||''Niena'' previously<br />
|-<br />
|[[Elice]]||Ellis||''Elice'' previously<br />
|-<br />
|[[Matthis]]||Matisse||''Matis'' previously<br />
|-<br />
|[[Yuliya]]||Yumina||<br />
|-<br />
|[[Castor]]||Kashim||<br />
|-<br />
|[[Arlen]]||Ellerean||<br />
|-<br />
!colspan=3|<br />
<br />
===''Echoes: Shadows of Valentia''===<br />
|-<br />
|[[Alm]]||Arum||<br />
|-<br />
|[[Gray]]||Gray||<br />
|-<br />
|[[Tobin]]||Robin||<br />
|-<br />
|[[Clair]]||Crea||*''Clea''<br />
|-<br />
|[[Delthea]]||Dyute||<br />
|-<br />
|[[Mathilda]]||Machilda||<br />
|-<br />
|[[Faye]]||Efi||<br />
|-<br />
|[[Clive]]||Clerbe||<br />
|-<br />
|[[Celica]]||Cellica||<br />
|-<br />
|[[Saber]]||Savor||<br />
|-<br />
|[[Sonya]]||Sonya||<br />
|-<br />
|[[Leon]]||Leo||<br />
|-<br />
|[[Boey]]||Boowy||<br />
|-<br />
|[[Genny]]||Jenny||<br />
|-<br />
|[[Berkut]]||Berkut||<br />
|-<br />
|[[Lukas]]||Luka||<br />
|-<br />
|[[Mae]]||May||<br />
|-<br />
|[[Kliff]]||Qulyf||<br />
|-<br />
|[[Duma]]||Duma||*''Doma''<br />
|-<br />
|[[Rinea]]||Linnea||<br />
|-<br />
|Catria||Katua||*''Kachua''<br />
|-<br />
|[[Forsyth]]||Forsyth||*''Fols''<br />
|-<br />
|[[Python]]||Python||*''Paison''<br />
|-<br />
|[[Silque]]||Silque||*''Silk''<br />
|-<br />
|[[Conrad]]||Conrad||<br />
|-<br />
|[[Valbar]]||Balbo||*''Valbo''<br />
|-<br />
|[[Rudolf]]||Rudlf||<br />
|-<br />
|[[Mila]]||Mira||<br />
|-<br />
|Palla||Paora||*''Paola''<br />
|-<br />
|[[Luthier]]||Lute||*''Ryuto''<br />
|-<br />
|[[Tatiana]]||Tita||*''Teeta''<br />
|-<br />
|[[Zeke]]||Zeke||*''Zeak''<br />
|-<br />
|[[Fernand]]||Fernand||<br />
|-<br />
|[[Deen (Gaiden)|Deen]]||Deen||<br />
|-<br />
|Est||Est||<br />
|-<br />
|[[Kamui]]||Kamui||<br />
|-<br />
|[[Atlas]]||Atlus||*''Atlas''<br />
|-<br />
|[[Brigand Boss]]||Thiefhead||<br />
|-<br />
|[[Marla]]||Mara||*''Marla''F<br />
|-<br />
|[[Hestia]]||Heste||<br />
|-<br />
|[[Mycen]]||Meissen||*''Maisen''<br />
|-<br />
!colspan=3|<br />
<br />
===''Genealogy of the Holy War''===<br />
|-<br />
|[[Seliph]]||Celice<br />
|-<br />
|[[Eldigan]]||Eltshan<br />
|-<br />
|[[Lachesis]]||Rackesis<br />
|-<br />
|[[Julia]]||Yuria<br />
|-<br />
|[[Sigurd]]||Siglud<br />
|-<br />
|[[Arden]]||Arden<br />
|-<br />
|[[Ayra]]||Ira<br />
|-<br />
|[[Deirdre]]||Diadora<br />
|-<br />
|[[Tailtiu]]||Tailto<br />
|-<br />
|[[Arvis]]||Alvis<br />
|-<br />
|[[Ares]]||Aless<br />
|-<br />
|[[Ishtar]]||Ishtar<br />
|-<br />
|[[Julius]]||Yurius<br />
|-<br />
|[[Lene]]||Lean<br />
|-<br />
|[[Quan]]||Cuan<br />
|-<br />
|[[Ethlyn]]||Ethlin<br />
|-<br />
|[[Lewyn]]||Levn<br />
|-<br />
|[[Silvia]]||Sylvia<br />
|-<br />
|[[Jamke]]||Jamka<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Larcei]]||Luchtaine<br />
|-<br />
|[[Shannan]]||Shanan<br />
|-<br />
|[[Ced]]||Seti<br />
|-<br />
|[[Altena]]||Altena<br />
|-<br />
|[[Travant]]||Trabant<br />
|-<br />
|[[Brigid]]||Brigid<br />
|-<br />
|[[Annand]]||Magna<br />
|-<br />
|[[Erinys]]||Fury<br />
|-<br />
|[[Azelle]]||Azel<br />
|-<br />
|[[Lex]]||Rex<br />
|-<br />
|[[Díthorba]]||Deatoba<br />
|-<br />
|[[Ullr]]||Ur<br />
|-<br />
|[[Tine]]||Tiny<br />
|-<br />
|[[Arthur (Genealogy of the Holy War)|Arthur]]||Arthur<br />
|-<br />
|[[Scáthach]]||Scathach<br />
|-<br />
|[[Hilda (Genealogy of the Holy War)|Hilda]]||Gilda<br />
|-<br />
|[[Fee]]||Fee||<br />
|-<br />
|[[Patty]]||Patty||<br />
|-<br />
|[[Febail]]||Fabal||<br />
|-<br />
|[[Arion]]||Arione||<br />
|-<br />
!colspan=3|<br />
<br />
===''Thracia 776''===<br />
|-<br />
|[[Olwen]]||Olwen<br />
|-<br />
|[[Reinhardt]]||Reinhardt<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Nanna]]||Nanna<br />
|-<br />
|[[Finn]]||Fin<br />
|-<br />
|[[Saias]]||Cyas<br />
|-<br />
|[[Mareeta]]||Mareeta<br />
|-<br />
|[[Osian]]||Othin<br />
|-<br />
|[[Tanya]]||Tania<br />
|-<br />
|[[Eyvel]]||Evel<br />
|-<br />
|[[Kempf]]||Kempf<br />
|-<br />
|[[Sara]]||Sara<br />
|-<br />
|[[Asbel]]||Asbel<br />
|-<br />
|[[Ronan]]||Ronan<br />
|-<br />
|[[Miranda]]||Miranda<br />
|-<br />
|[[Veld]]||Veld<br />
|-<br />
|[[Lifis]]||Rifis||*<br />
|-<br />
|[[August]]||August<br />
|-<br />
|[[Galzus]]||Garzas||*<br />
|-<br />
|[[Karin]]||Karin<br />
|-<br />
|[[Salem]]||Salem<br />
|-<br />
|[[Tina]]||Tina||<br />
|-<br />
|[[Safy]]||Safi||*<br />
|-<br />
|[[Lara]]||Lara||<br />
|-<br />
|[[Perne]]||Pan||*<br />
|-<br />
!colspan=3|<br />
<br />
===''The Binding Blade''===<br />
|-<br />
|[[Roy]]||Roy<br />
|-<br />
|[[Fir]]||Fir<br />
|-<br />
|[[Bartre]]||Bartr<br />
|-<br />
|[[Lilina]]||Lilina<br />
|-<br />
|[[Sophia]]||Sofiya<br />
|-<br />
|[[Raigh]]||Lleu<br />
|-<br />
|[[Fae]]||Fa<br />
|-<br />
|[[Gwendolyn]]||Wendy<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Cecilia]]||Secilia<br />
|-<br />
|[[Clarine]]||Clarine<br />
|-<br />
|[[Shanna]]||Thany<br />
|-<br />
|[[Narcian]]||Nacien<br />
|-<br />
|[[Klein]]||Klein<br />
|-<br />
|[[Idunn]]||Idenn<br />
|-<br />
|[[Lugh]]||Lugh<br />
|-<br />
|[[Sue]]||Sue<br />
|-<br />
|[[Thea]]||Thite<br />
|-<br />
|[[Rutger]]||Rutger<br />
|-<br />
|[[Wolt]]||Walt||*<br />
|-<br />
|[[Echidna]]||Echidna||*<br />
|-<br />
|[[Perceval]]||Perceval<br />
|-<br />
|[[Larum]]||Lalum<br />
|-<br />
|[[Igrene]]||Igrene<br />
|-<br />
|[[Brunnya]]||Brunnya<br />
|-<br />
|[[Chad]]||Chad<br />
|-<br />
|[[Geese]]||Geese<br />
|-<br />
|[[Guinivere]]||Guinevere<br />
|-<br />
|[[Melady]]||Milady<br />
|-<br />
|[[Dieck]]||Deak||*<br />
|-<br />
|[[Merlinus]]||Marinas||*<br />
|-<br />
|[[Galle]]||Gayle||*<br />
|-<br />
|[[Juno]]||Yuno||*<br />
|-<br />
|[[Saul]]||Saul<br />
|-<br />
|[[Zelot]]||Zearot||*<br />
|-<br />
|[[Hugh]]||Hugh<br />
|-<br />
|[[Niime]]||Nimue<br />
|-<br />
|[[Cath]]||Cath<br />
|-<br />
|[[Gonzalez]]||Gonzales||*<br />
|-<br />
|[[Elimine]]||Elimine<br />
|-<br />
|[[Dorothy]]||Dorothy<br />
|-<br />
|[[Noah]]||Noah<br />
|-<br />
|[[Murdock]]||Murdoch<br />
|-<br />
!colspan=3|<br />
<br />
===''The Blazing Blade''===<br />
|-<br />
|[[Lyn]]||Lin<br />
|-<br />
|[[Hawkeye]]||Hawkeye<br />
|-<br />
|[[Matthew]]||Matthew<br />
|-<br />
|[[Nino]]||Nino<br />
|-<br />
|[[Serra]]||Serra<br />
|-<br />
|[[Hector]]||Hector<br />
|-<br />
|[[Eliwood]]||Eliwod<br />
|-<br />
|[[Ursula]]||Ursula<br />
|-<br />
|[[Florina]]||Flolina<br />
|-<br />
|[[Raven]]||Leyvan<br />
|-<br />
|[[Lloyd]]||Lloyd<br />
|-<br />
|[[Lucius]]||Ruthea<br />
|-<br />
|[[Jaffar]]||Jaffar<br />
|-<br />
|[[Rebecca]]||Rebacca<br />
|-<br />
|[[Karel]]||Karel<br />
|-<br />
|[[Priscilla]]||Priscilla<br />
|-<br />
|[[Ninian]]||Ninian<br />
|-<br />
|[[Dorcas]]||Dorcas<br />
|-<br />
|[[Canas]]||Canas<br />
|-<br />
|[[Karla]]||Karla<br />
|-<br />
|[[Legault]]||Lagarto<br />
|-<br />
|[[Linus]]||Linus<br />
|-<br />
|[[Louise]]||Luise<br />
|-<br />
|[[Pent]]||Pant<br />
|-<br />
|[[Fiora]]||Fiora<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Rath]]||Ruth<br />
|-<br />
|[[Leila]]||Laila<br />
|-<br />
|[[Nils]]||Nils<br />
|-<br />
|[[Heath]]||Heath<br />
|-<br />
|[[Farina]]||Farina<br />
|-<br />
|[[Bramimond]]||Bramimond<br />
|-<br />
|[[Erk]]||Elk||*<br />
|-<br />
|[[Sonia]]||Sonja||*<br />
|-<br />
|[[Sain]]||Sein||*<br />
|-<br />
|[[Kent]]||Kent<br />
|-<br />
|[[Guy]]||Guy<br />
|-<br />
|[[Limstella]]||Limstella<br />
|-<br />
|[[Mark]]||Mark<br />
|-<br />
|[[Isadora]]||Isadora||<br />
|-<br />
|[[Harken]]||Harken||*<br />
|-<br />
|[[Wil]]||Will||<br />
|-<br />
|[[Fargus]]||Fergus||<br />
|-<br />
!colspan=3|<br />
<br />
===''The Sacred Stones''===<br />
|-<br />
|[[Ephraim]]||Ephraim||<br />
|-<br />
|[[Eirika]]||Eirik||<br />
|-<br />
|[[Seth]]||Seth||<br />
|-<br />
|[[Innes]]||Heanius||<br />
|-<br />
|[[Amelia]]||Amelia||<br />
|-<br />
|[[Tana]]||Turner||<br />
|-<br />
|[[Valter]]||Walter||<br />
|-<br />
|[[Joshua]]||Jhosua||<br />
|-<br />
|[[Lute]]||Lute||<br />
|-<br />
|[[Myrrh]]||Myrrh||<br />
|-<br />
|[[L'Arachel]]||Larchel||<br />
|-<br />
|[[Marisa]]||Marica||<br />
|-<br />
|[[Lyon]]||Lyon||<br />
|-<br />
|[[Dozla]]||Dozzla||<br />
|-<br />
|[[Gerik]]||Xyst||<br />
|-<br />
|[[Ewan]]||Ewan||<br />
|-<br />
|[[Tethys]]||Tethys||<br />
|-<br />
|[[Cormag]]||Cugar||<br />
|-<br />
|[[Ross]]||Ross||<br />
|-<br />
|[[Selena (The Sacred Stones)|Selena]]||Celina||<br />
|-<br />
|[[Knoll]]||Nord||<br />
|-<br />
|[[Duessel]]||Dussel||<br />
|-<br />
|[[Natasha]]||Natasha||<br />
|-<br />
|[[Caellach]]||Kethelda||<br />
|-<br />
|[[Saleh]]||Salef||<br />
|-<br />
|[[Orson]]||Olson||<br />
|-<br />
|[[Artur]]||Asley||<br />
|-<br />
|[[Rennac]]||Renac||<br />
|-<br />
|[[Colm]]||Coma||<br />
|-<br />
|[[Neimi]]||Namy||<br />
|-<br />
|[[Riev]]||Abh||<br />
|-<br />
|[[Fomortiis]]||Fodes||<br />
|-<br />
|[[Gilliam]]||Gilliam||<br />
|-<br />
|[[Vanessa]]||Vanessa||<br />
|-<br />
|[[Syrene]]||Sirene||<br />
|-<br />
|[[Vigarde]]||Vigard||<br />
|-<br />
!colspan=3|<br />
<br />
===''Path of Radiance''===<br />
|-<br />
|[[Ike]]||Ike||<br />
|-<br />
|[[Sanaki]]||Sanaki||<br />
|-<br />
|[[Soren]]||Senerio||<br />
|-<br />
|[[Mist]]||Mist||<br />
|-<br />
|[[Titania]]||Tiamat||<br />
|-<br />
|[[Oscar]]||Oscar||<br />
|-<br />
|[[Elincia]]||Erincia||<br />
|-<br />
|[[Nephenee]]||Nepenee||*''Nephenee''<br />
|-<br />
|[[Black Knight (character)|Black Knight]]||BlackNight||<br />
|-<br />
|[[Mia]]||Wayu||<br />
|-<br />
|[[Greil]]||Greil||<br />
|-<br />
|[[Sigrun]]||Sigurun||*''Sigrun''<br />
|-<br />
|[[Tanith]]||Tanis||<br />
|-<br />
|[[Rolf]]||Lofa||<br />
|-<br />
|[[Ilyana]]||Erase||*''Elaice''<br />
|-<br />
|[[Ashnard]]||Ashnard||<br />
|-<br />
|[[Rhys]]||Kilroy||<br />
|-<br />
|[[Jill]]||Jill||<br />
|-<br />
|[[Shinon]]||Chinon||<br />
|-<br />
|[[Petrine]]||Prague||<br />
|-<br />
|[[Gatrie]]||Gatrie||<br />
|-<br />
|[[Ena]]||Ina||*''Ena''<br />
|-<br />
|[[Zihark]]||Twihark||*''Zihark''<br />
|-<br />
|[[Sephiran]]||Sepheran||*''Cepheran''<br />
|-<br />
|[[Volke]]||Volka||*''Volke''<br />
|-<br />
|[[Marcia]]||Masha||*''Marcia''<br />
|-<br />
|[[Astrid]]||Stella||<br />
|-<br />
|[[Boyd]]||Bole||<br />
|-<br />
|[[Bertram]]||Beufores||<br />
|-<br />
!colspan=3|<br />
<br />
===''Radiant Dawn''===<br />
|-<br />
|Ike||Ike||<br />
|-<br />
|[[Micaiah]]||Micaiah||<br />
|-<br />
|[[Sothe]]||Sothe||<br />
|-<br />
|[[Zelgius]]||Zelgius||<br />
|-<br />
|[[Oliver]]||Oliver||<br />
|-<br />
|[[Tibarn]]||Tibarn||<br />
|-<br />
|[[Naesala]]||Naesala||*''Neasala''?<br />
|-<br />
|[[Reyson]]||Rieusion||<br />
|-<br />
|[[Leanne]]||Learne||<br />
|-<br />
|[[Nailah]]||Nike||<br />
|-<br />
|[[Ranulf]]||Lay||<br />
|-<br />
|[[Lethe]]||Rethe||<br />
|-<br />
|[[Mordecai]]||Mordy||<br />
|-<br />
|[[Caineghis]]||Caineghis||<br />
|-<br />
|[[Haar]]||Haar||<br />
|-<br />
|[[Yune]]||Une||*''Yune''<br />
|-<br />
|[[Altina]]||Ortina||*''Oltina''<br />
|-<br />
|[[Rafiel]]||Raphael||*''Rafiel''<br />
|-<br />
|[[Ashera]]||Astarte||<br />
|-<br />
|[[Dheginsea]]||Dheginsea||*''Dheginhansea''<br />
|-<br />
|[[Jorge]]||George||*''Jorge''<br />
|-<br />
|[[Vika]]||Wiese||*''Vize''<br />
|-<br />
|[[Pelleas]]||Pelleas<br />
|-<br />
|[[Kurthnaga]]||Kurt||*''Kurthnaga''<br />
|-<br />
|Shinon||Chinon||<br />
|-<br />
|[[Kyza]]||Kisa||<br />
|-<br />
|[[Lyre]]||Lyre||*''Lire''<br />
|-<br />
|[[Muarim]]||Mwarim||<br />
|-<br />
|Elincia||Erincia||<br />
|-<br />
|[[Geoffrey]]||Jofre||*''Geoffrey''<br />
|-<br />
|[[Lucia]]||Lucino||*''Luchino''<br />
|-<br />
|[[Bastian]]||Ulysses||<br />
|-<br />
|[[Ludveck]]||Rudbeck||<br />
|-<br />
|Sanaki||Sanaki||<br />
|-<br />
|Zelgius||Zelgius||Why did Ninja Zelgius take the new <code>ch11_34</code>, not the previous <code>ch11_03</code>?<br />
|-<br />
|[[Heather]]||Heather||<br />
|-<br />
!colspan=3|<br />
<br />
===''Awakening''===<br />
|-<br />
|[[Chrom]]||Chrom<br />
|-<br />
|[[Lucina]]||Lunica<br />
|-<br />
|[[Lon'qu]]||Ronkuu<br />
|-<br />
|[[Olivia]]||Olivie<br />
|-<br />
|[[Donnel]]||Denis<br />
|-<br />
|[[Virion]]||Viaur<br />
|-<br />
|[[Gaius]]||Guire<br />
|-<br />
|[[Robin]]||Reflet<br />
|-<br />
|[[Henry]]||Henri<br />
|-<br />
|[[Tharja]]||Sallya<br />
|-<br />
|[[Lissa]]||Liz<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Nowi]]||Nono<br />
|-<br />
|[[Stahl]]||Sort<br />
|-<br />
|[[Sully]]||Soiree<br />
|-<br />
|[[Frederick]]||Frederik<br />
|-<br />
|[[Cordelia]]||Tiamo<br />
|-<br />
|[[Cherche]]||Serge<br />
|-<br />
|[[Inigo]]||Azur<br />
|-<br />
|[[Owain]]||Eudes<br />
|-<br />
|[[Gerome]]||Jerome<br />
|-<br />
|[[Morgan]]||Marc<br />
|-<br />
|"Marth"||Marth<br />
|-<br />
|[[Severa]]||Serena<br />
|-<br />
|[[Noire]]||Noir<br />
|-<br />
|[[Sumia]]||Smia<br />
|-<br />
|[[Maribelle]]||Mariabell<br />
|-<br />
|[[Libra]]||Riviera<br />
|-<br />
|[[Walhart]]||Valhalt<br />
|-<br />
|[[Aversa]]||Inverse<br />
|-<br />
|[[Panne]]||Velvet<br />
|-<br />
|[[Naga]]||Naga<br />
|-<br />
|[[Cynthia]]||Cynthia<br />
|-<br />
|[[Nah]]||Nn<br />
|-<br />
|[[Brady]]||Bredy<br />
|-<br />
|[[Yarne]]||Chanbray<br />
|-<br />
|[[Kjelle]]||Degel<br />
|-<br />
|[[Anna/Awakening|Anna]]||Anna<br />
|-<br />
|[[Emmeryn]]||Emerina<br />
|-<br />
|[[Say'ri]]||Sairi<br />
|-<br />
|[[Gangrel]]||Gangrel<br />
|-<br />
|[[Mustafa]]||Mustafa<br />
|-<br />
|[[Miriel]]||Miriel<br />
|-<br />
|[[Priam]]||Paris<br />
|-<br />
|[[Flavia]]||Flavia<br />
|-<br />
|[[Basilio]]||Basiglio<br />
|-<br />
|[[Yen'fay]]||Renha<br />
|-<br />
|[[Ricken]]||Richt<br />
|-<br />
|[[Gregor]]||Grego<br />
|-<br />
|[[Phila]]||Philein<br />
|-<br />
|[[Cervantes]]||Cervantes<br />
|-<br />
|[[Kellam]]||Column||*Callum<br />
|-<br />
|[[Laurent]]||Laurent||<br />
|-<br />
|[[Validar]]||Fauder||<br />
|-<br />
!colspan=3|<br />
<br />
===''Fates''===<br />
|-<br />
|[[Corrin]]||Kamui<br />
|-<br />
|[[Ryoma]]||Ryouma<br />
|-<br />
|[[Hana]]||Kazahana<br />
|-<br />
|[[Hinata]]||Hinata<br />
|-<br />
|[[Laslow]]||Lazward<br />
|-<br />
|[[Selena (Fates)|Selena]]||Luna<br />
|-<br />
|[[Oboro]]||Oboro<br />
|-<br />
|[[Azura]]||Aqua<br />
|-<br />
|[[Arthur (Fates)|Arthur]]||Harold<br />
|-<br />
|[[Takumi]]||Takumi<br />
|-<br />
|[[Setsuna]]||Setsuna<br />
|-<br />
|[[Niles]]||Zero<br />
|-<br />
|[[Saizo]]||Saizou<br />
|-<br />
|[[Kagero]]||Kagerou<br />
|-<br />
|[[Jakob]]||Joker<br />
|-<br />
|[[Felicia]]||Felicia<br />
|-<br />
|[[Odin]]||Odin<br />
|-<br />
|[[Azama]]||Asama<br />
|-<br />
|[[Sakura]]||Sakura<br />
|-<br />
|[[Effie]]||Elfi<br />
|-<br />
|[[Xander]]||Marks<br />
|-<br />
|[[Peri]]||Pieri<br />
|-<br />
|[[Gunter]]||Gunther<br />
|-<br />
|[[Leo]]||Leon<br />
|-<br />
|[[Elise]]||Elise<br />
|-<br />
|[[Hinoka]]||Hinoka<br />
|-<br />
|[[Subaki]]||Tsubaki<br />
|-<br />
|[[Camilla]]||Camilla<br />
|-<br />
|[[Beruka]]||Berka||*<br />
|-<br />
|[[Siegbert]]||Siegbert<br />
|-<br />
|[[Shiro]]||Shinonome<br />
|-<br />
|[[Shigure]]||Shigure<br />
|-<br />
|[[Kana]]||Kannna||* ''KANNA'' in message archive and voices<br />
|-<br />
|[[Charlotte]]||Charlotte<br />
|-<br />
|[[Kaze]]||Suzukaze<br />
|-<br />
|[[Rhajat]]||Syalla<br />
|-<br />
|[[Soleil]]||Soleil<br />
|-<br />
|[[Flora]]||Flora<br />
|-<br />
|[[Silas]]||Silas<br />
|-<br />
|[[Nina]]||Eponine<br />
|-<br />
|[[Ophelia]]||Ophelia<br />
|-<br />
|[[Garon]]||Garon<br />
|-<br />
|[[Mikoto]]||Mikoto<br />
|-<br />
|[[Selkie]]||Kinu<br />
|-<br />
|[[Velouria]]||Velour<br />
|-<br />
|[[Kaden]]||Nishiki<br />
|-<br />
|[[Keaton]]||Flannel<br />
|-<br />
|[[Rinkah]]||Rinka<br />
|-<br />
|[[Forrest]]||Foleo<br />
|-<br />
|[[Lilith]]||Lilith<br />
|-<br />
|[[Midori]]||Midoriko<br />
|-<br />
|[[Iago]]||Macbeth||*<br />
|-<br />
|[[Benny]]||Benoit||<br />
|-<br />
|[[Nyx]]||Nyx<br />
|-<br />
|[[Orochi]]||Orochi<br />
|-<br />
|[[Arete]]||Shenmei<br />
|-<br />
|[[Dwyer]]||Deere<br />
|-<br />
|[[Caeldori]]||Matoi<br />
|-<br />
|[[Kiragi]]||Kisaragi<br />
|-<br />
|[[Hans]]||Guns||*<br />
|-<br />
|[[Fuga]]||Fuuga||<br />
|-<br />
|[[Reina]]||Yuugiri||<br />
|-<br />
!colspan=3|<br />
<br />
===''Three Houses'' and ''Warriors: Three Hopes''===<br />
* <code>ch17</code> from <code>Iron17</code><br />
|-<br />
|[[Byleth]] M||Byleth||<br />
|-<br />
|[[Byleth]] F||Beleth||<br />
|-<br />
|[[Edelgard]]||Edelgardr||<br />
|-<br />
|[[Dimitri]]||Dimitri||<br />
|-<br />
|[[Claude]]||Claude||<br />
|-<br />
|[[Sothis]]||Sothis||<br />
|-<br />
|[[Hubert]]||Hubert||<br />
|-<br />
|[[Ferdinand]]||Ferdinant||<br />
|-<br />
|[[Linhardt]]||Linhardt||<br />
|-<br />
|[[Caspar]]||Casper||<br />
|-<br />
|[[Bernadetta]]||Bernadeta||<br />
|-<br />
|[[Dorothea]]||Dorothea||<br />
|-<br />
|[[Petra]]||Petra||<br />
|-<br />
|[[Dedue]]||Dodue||<br />
|-<br />
|[[Felix]]||Felix||<br />
|-<br />
|[[Ashe]]||Ashe||<br />
|-<br />
|[[Sylvain]]||Sylvain||<br />
|-<br />
|[[Mercedes]]||Mercedes||<br />
|-<br />
|[[Annette]]||Annette||<br />
|-<br />
|[[Ingrid]]||Ingrid||<br />
|-<br />
|[[Lorenz (Three Houses)|Lorenz]]||Lorenz||<br />
|-<br />
|[[Raphael]]||Rafael||<br />
|-<br />
|[[Ignatz]]||Ignats||<br />
|-<br />
|[[Lysithea]]||Lysithea||<br />
|-<br />
|[[Marianne]]||Marianne||<br />
|-<br />
|[[Hilda]]||Hilda||<br />
|-<br />
|[[Leonie]]||Leonie||<br />
|-<br />
|[[Seteth]]||Seteth||<br />
|-<br />
|[[Flayn]]||Flayn||<br />
|-<br />
|[[Manuela]]||Manuela||<br />
|-<br />
|[[Catherine]]||Catherine||<br />
|-<br />
|[[Shamir]]||Shamir||<br />
|-<br />
|[[Cyril]]||Cyril||<br />
|-<br />
|[[Jeralt]]||Gerald||<br />
|-<br />
|[[Rhea]]||Rare||<br />
|-<br />
|[[Kronya]]||Clonier||<br />
|-<br />
|[[Solon]]||Solon||<br />
|-<br />
|[[Cornelia]]||Cornelia||<br />
|-<br />
|[[Death Knight]]||Deathknight||<br />
|-<br />
|[[Flame Emperor]]||Frameemperor||<br />
|-<br />
|[[Monica]]||Monica||<br />
|-<br />
|[[Nemesis]]||Nemesis||<br />
|-<br />
|[[Seiros]]||Seiros||<br />
|-<br />
|[[Yuri]]||Euris||<br />
|-<br />
|[[Balthus]]||Balthazar||<br />
|-<br />
|[[Constance]]||Constanze||<br />
|-<br />
|[[Hapi]]||Hapi||<br />
|-<br />
|[[Aelfric]]||Alphard||<br />
|-<br />
|[[Gatekeeper]]||Gatekeeper||<br />
|-<br />
|[[Shez]]||Sheds||<br />
|-<br />
|[[Holst]]||Holst||<br />
|-<br />
|[[Arval]]||Larva||<br />
|-<br />
!colspan=3|<br />
<br />
===''Engage''===<br />
* <code>ch19</code> from <code>Iron19</code><br />
|-<br />
|[[Alear]]||Lueue||*''Lueur''<br />
|-<br />
|[[Framme]]||Fram||<br />
|-<br />
|[[Alfred]]||Alfred||<br />
|-<br />
|[[Etie]]||Etie||<br />
|-<br />
|[[Céline]]||Celine||<br />
|-<br />
|[[Chloé]]||Chloe||<br />
|-<br />
|[[Diamant]]||Diamand||<br />
|-<br />
|[[Alcryst]]||Staluke||<br />
|-<br />
|[[Lapis]]||Lapis||<br />
|-<br />
|[[Citrinne]]||Citrinica||<br />
|-<br />
|[[Ivy]]||Ivy||<br />
|-<br />
|[[Kagetsu]]||Kagetsu||<br />
|-<br />
|[[Hortensia]]||Hortensia||<br />
|-<br />
|[[Rosado]]||Rosado||<br />
|-<br />
|[[Timerra]]||Misutira||<br />
|-<br />
|[[Anna/Engage|Anna]]||Annas||Likely because of being a Harmonic Hero. ''ANNA'' in message archive and voices<br />
|-<br />
|[[Yunaka]]||Yunaka||<br />
|-<br />
|[[Seadall]]||Seadas||<br />
|-<br />
|[[Veyle]]||Veyre||<br />
|-<br />
|[[Mauvier]]||Mauve||<br />
|-<br />
|[[Zephia]]||Sepia||<br />
|-<br />
|[[Lumera]]||Lumiere||<br />
|-<br />
!colspan=3|<br />
<br />
===''Tokyo Mirage Sessions ♯FE Encore''===<br />
|-<br />
|[[Itsuki]]||Itsuki||<br />
|-<br />
|[[Tsubasa]]||Tsubasa||<br />
|-<br />
|[[Eleonora]]||Eleonora||<br />
|-<br />
|[[Mamori]]||Mamori||<br />
|-<br />
|[[Kiria]]||Kiria||<br />
|}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=User:Delfino4/sandbox&diff=584758User:Delfino4/sandbox2024-03-20T09:34:45Z<p>Delfino4: /* Duo/Harmonized Skill descriptions */</p>
<hr />
<div>==Duo/Harmonized Skill descriptions==<br />
Unnamed, and it seems that there are no suitable places to put these descriptions for now.<br />
{| class="cellpadding-3 basic mw-collapsible" style="width: 90%; border-radius: 20px; border-width: 2px; padding: 4px"<br />
|+ descriptions<br />
|- style="color: #fff"<br />
! class="roundtl" style="width: 20%" | Hero<br />
! style="width: 40%" | Text<br><small>(English)</small><br />
! class="roundtr" style="width: 40%" | Text<br><small>(Japanese)</small><br />
{{DescriptionCell<br />
|game=Hector: Dressed-Up Duo<br />
|english=Deals 20 damage to foes within 3 columns<br>centered on unit.<br />
|japanese=自身を中心とした縦3列以内の敵に20ダメージ<br />
}}<br />
{{DescriptionCell<br />
|game=Ephraim: Dynastic Duo<br />
|english=Infantry and armored allies within 2 spaces of<br>unit (including unit) can move 1 extra space.<br>(That turn only. Does not stack.)<br />
|japanese=自分と周囲2マスの味方歩行、重装の移動+1<br>(1ターン、重複しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Marth: Royal Altean Duo<br />
|english=Grants Atk/Spd/Def/Res+3 and【Bonus Doubler】<br>to armored and flying allies within 3 rows<br>centered on unit. (That turn only. Does not<br>stack.)<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自身を中心とした横3列以内の味方重装、飛行の<br>攻撃、速さ、守備、魔防+3、かつ<br>【強化増幅】を付与(1ターン、重複しない)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Alfonse: Askran Duo<br />
|english=Grants Special cooldown count-2 to unit and<br>infantry allies within 3 rows and 3 columns<br>centered on unit.<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方歩行の<br>奥義発動カウント-2<br />
}}<br />
{{DescriptionCell<br />
|game=Alm: Lovebird Duo<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants Atk/Spd+6 to unit and allies within 5<br>rows and 5 columns centered on unit for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした縦5×横5マスにいる味方は、<br>【不利な状態異常】を解除、HP30回復、<br>攻撃、速さ+6(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Idunn: Dragonkin Duo<br />
|english=Grants Def/Res+6 and the following status to<br>unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn: "Neutralizes<br>'effective against dragons' bonuses and<br>'effective against armored' bonuses."<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は守備、魔防+6、<br>かつ、竜特効無効、重装特効無効を付与<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Palla: Sisterly Trio<br />
|english=Unit and adjacent flying allies can move 1 extra<br>space. (Unit can move 1 extra space even if<br>adjacent ally is not a flying ally. That turn only.<br>Does not stack.)<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と周囲1マスの味方飛行は移動+1<br>(1ターン、重複しない)<br>(周囲1マスに味方飛行がいなくても自分は移動+1)<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Micaiah: Dawn Wind's Duo<br />
|english=Grants【Dominance】to unit and allies<br>within 3 columns centered on unit. Inflicts<br>Def/Res-7 on foes within 3 columns centered<br>on unit through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と自分を中心とした縦3列以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自分を中心とした縦3列以内の敵は、<br>守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mia: Harmonic Blades<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Fell Star's Duo<br />
|english=Grants【Desperation】to unit and allies within<br>2 spaces.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と周囲2マス以内の味方に<br>【攻め立て】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Veronica: Harmonic Pirates<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Sigurd: Destined Duo<br />
|english=Moves allies adjacent to unit to opposite side<br>of unit. If an ally cannot move to the target<br>space (if another ally or foe is occupying the<br>space) ally will not move.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と隣接している味方を<br>自分の反対側の位置に移動させる<br>味方が移動先の地形に進入できない場合<br>(移動先に味方や敵がいる場合を含む)は、移動しない<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃再</code><br>Tiki: Harmonic Hope<br>Caeda: Sea-Blossom Pair<br>Azura: Hatari Duet<br>Tana: Soothing Warmth<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_比翼リン</code><br>Lyn: Ninja-Friend Duo<br>Corrin: Nightfall Ninja Act<br>Laegjarn: Flame and Frost<br>Sanaki: Dawnsworn Ninja<br />
|english=Grants unit another action. (May be used only<br>if unit has already entered combat during the<br>current turn.)<br />
|japanese=自分を行動可能にする<br>(現在のターン中に<br> 自分が戦闘を行っている時のみ発動可能)<br />
}}<br />
{{DescriptionCell<br />
|game=Altina: Cross-Time Duo<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants【Vantage】to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Vantage】<br>If foe initiates combat, unit can counterattack<br>before foe's first attack for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>自分自身に【待ち伏せ】を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【待ち伏せ】<br>敵から攻撃された時、先制攻撃<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Peony: Álfar Dream Duo<br />
|english=Grants another action, Atk/Spd/Def/Res+3,<br>and the "unit can move to a space adjacent to<br>any ally within 2 spaces" status to adjacent ally<br>with the highest HP for 1 turn. (Allies with Sing<br>or Dance can be granted this effect as well.<br>If multiple units meet the conditions, effect will<br>not trigger.)<br />
|japanese=周囲1マス以内の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にし、<br>攻撃、速さ、守備、魔防+3、かつ<br>「周囲2マス以内の味方の隣接マスに移動可能」を付与<br>(1ターン)<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Dorothea: Twilit Harmony<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Líf: Undying Ties Duo<br />
|english=Deals damage to foes within 3 spaces = 10 +<br>50% of total damage dealt to HP of allies<br>within 3 spaces (max damage: 40). Inflicts<br>Atk/Spd-7 on foes within 3 spaces of unit<br>through their next actions.<br />
|japanese=周囲3マス以内の敵に、10+<br>周囲3マス以内の味方のHP減少量合計の50%ダメージ<br>(ダメージの最大値は、10+30=40)<br><br>周囲3マス以内の敵の攻撃、速さ-7<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Myrrh: Spring Harmony<br />
|english=Grants【Resonance: Blades】and the following<br>effect to unit and allies from the same titles<br>as unit for 1 turn: "Foe cannot make a<br>follow-up attack."<br><br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against flying' bonuses."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>「敵は追撃不可」の状態を付与(1ターン)<br><br>自分自身に「飛行特効無効」の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Eirika: Twin Refulgence<br />
|english=Grants【Dodge】to unit and allies within 3 rows<br>and 3 columns centered on unit.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方に<br>【回避】を付与<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃カチュア</code><br>Catria: Azure Wing Pair<br>Leif: Destined Scions<br />
|english=Grants the following effects to unit and allies<br>from the same titles as unit for 1 turn:<br>【Resonance: Blades】,【Desperation】,<br>and "if unit initiates combat, unit makes<br>a guaranteed follow-up attack."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【攻め立て】、<br>「自分から攻撃した時、絶対追撃」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Hilda: Deer's Two-Piece<br />
|english=Inflicts Atk-7 on foes within 3 columns or<br>3 rows centered on unit through their next<br>actions and inflicts【Isolation】on them.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br />
|japanese=自身を中心とした縦3列と横3列の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【補助不可】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br />
}}<br />
{{DescriptionCell<br />
|game=Hinoka: Fair Pirate Pair<br />
|english=Grants Atk/Spd+6 to unit and flying allies<br>within 3 rows or 3 columns centered on unit,<br>and they can move 1 extra space. (That turn<br>only. Does not stack.)<br><br>Inflicts【Gravity】on bow, dagger, magic, and<br>staff foes within 3 rows or 3 columns centered<br>on unit if they are also infantry, armored, or<br>cavalry foes.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br />
|japanese=自身を中心とした縦3列と横3列の<br>飛行の味方と自分の<br>攻撃、速さ+6、移動+1(1ターン、重複しない)<br><br>自身を中心とした縦3列と横3列の<br>弓、暗器、魔法、杖、かつ歩行、重装、騎馬の敵に<br>【グラビティ】を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Sothis: Bound-Spirit Duo<br />
|english=Grants【Null Follow-Up】to unit and allies<br>within 2 spaces. If unit or any ally within 2<br>spaces has their Special cooldown count at<br>its maximum value, grants them Special<br>cooldown count-1.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns, if<br>Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Null Follow-Up】<br>If unit's Spd > foe's Spd during combat,<br>neutralizes effects that guarantee foe's<br>follow-up attacks and effects that prevent<br>unit's follow-up attacks for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【見切り・追撃効果】を付与、かつ<br>奥義発動カウントが最大値なら、奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【見切り・追撃効果】<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lysithea: Gifted Students<br />
|english=Grants Atk+6,【Resonance: Blades】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Dagr: New Year Jötnar<br />
|english=Grants Atk/Spd/Def/Res+6 and【Pathfinder】<br>to unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn.<br><br>【Pathfinder】<br>When an ally moves through unit's space, that<br>space is counted as 0 spaces moved instead of<br>1 space. (Unit's space can be freely added to<br>ally's normal movement. Applies only to allies<br>with movement types that allow movement<br>through unit's space.)<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>攻撃、速さ、守備、魔防+6、<br>かつ、【天駆の道】を付与<br>(1ターン)<br><br>【天駆の道】<br>味方が移動時、このスキル所持者がいるマスを通った時、<br>そのマスの移動は1マスではなく0マスと数える<br>(通常移動できるマス+スキル所持者がいるマスの分、<br> 通常より多く移動できる)<br>(そのマスに移動可能な移動タイプのみ)<br />
}}<br />
{{DescriptionCell<br />
|game=Chrom: Fate-Defying Duo<br />
|english=Inflicts Atk/Spd/Def/Res-5 on unit and allies<br>within 2 spaces of unit through their next<br>actions and grants【Grand Strategy】to those<br>units.<br><br>Grants the following effect to unit for 1 turn:<br>"Foe cannot make a follow-up attack."<br><br>【Grand Strategy】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current penalty on each of unit's<br>stats × 2 for 1 turn. (Example: if unit has -7<br>penalty to Atk, grants Atk+14, for a net bonus<br>of Atk+7.) Calculates each stat bonus<br>independently.<br><br>Unit's negative effects that last "through<br>unit's next action" will remain in effect until<br>this status (Grand Strategy) is neutralized.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防-5(次回行動終了時まで)、かつ、<br>【神軍師の策】を付与<br><br>自分に「敵は追撃不可」を付与(1ターン)<br><br>【神軍師の策】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>弱化の値の2倍だけ上昇(能力値ごとに計算)<br>(例えば、攻撃-7の弱化を受けていれば、<br> -7+14で、攻撃+7となる)(1ターン)<br><br>弱化を行動終了時に解除しない<br>この状態(神軍師の策)が解除される時、<br>弱化も解除する<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃ソニア</code><br>Sonya: Dazzling Rabbits<br>Karla: Spring Reveries<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>Atk+6 and【Resonance: Blades】to unit and<br>allies from the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Ike: Close-Knit Siblings<br />
|english=Inflicts Atk/Spd-7 and【Guard】on foes within<br>5 rows or 5 columns centered on unit through<br>their next actions, and inflicts Special cooldown<br>count+2 on those foes.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦5列と横5列の敵の<br>攻撃、速さ-7、【キャンセル】を付与<br>(敵の次回行動終了まで)、<br>奥義発動カウント+2<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Roy: Blazing Bachelors<br />
|english=Grants Def/Res+6,【Resonance: Shields】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>守備、魔防+6、<br>【双界効果・盾】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Edelgard: Sun Empresses<br />
|english=Grants Atk+6,【Resonance: Shields】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・盾】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Thórr: Sun-Kissed Gods<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit. Neutralizes any【Bonus】active<br>on foes within 5 rows or 5 columns centered<br>on unit. (Does not neutralize stat bonuses of<br>foes inflicted with Panic.)<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).<br />
|japanese=十字方向の敵に【グラビティ】を付与<br><br>自身を中心とした縦5列と横5列の<br>敵の【有利な状態】を解除<br>(強化とパニックが両方付与されている場合は、<br> 強化は解除されない)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)<br />
}}<br />
{{DescriptionCell<br />
|game=Nina: Shadowy Figures<br />
|english=Unit can move 1 extra space. (That turn only.<br>Does not stack.) If any foes are in cardinal<br>directions of unit or【Penalty】is active on any<br>foes, inflicts Atk/Spd/Def/Res-7 and【Panic】<br>on those foes.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br><br>【Panic】<br>Converts bonuses on target into penalties<br>through its next action.<br />
|japanese=自身の移動+1(1ターン、重複しない)<br><br>十字方向にいるか、<br>【不利な状態異常】を受けている敵の<br>攻撃、速さ、守備、魔防-7、かつ<br>【パニック】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br><br>【パニック】<br>強化を+ではなく-とする状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Duma: Strength and Love<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants "neutralizes foe's bonuses (from<br>skills like Fortify, Rally, etc.) during combat"<br>for 1 turn to unit and allies within 5 rows and<br>5 columns centered on unit.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>【不利な状態異常】を解除、<br>「敵の強化の+を無効」の状態を付与(1ターン)、<br>HP30回復<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Cordelia: Unyielding Snow<br />
|english=Grants Atk/Spd+6,【Resonance: Blades】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃、速さ+6、<br>【双界効果・刃】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Askr: Renewed Gods<br />
|english=Grants Atk/Spd/Def/Res+6 to unit and allies<br>within 2 spaces of unit for 1 turn, and grants<br>Special cooldown count-1 to unit and those<br>allies.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防+6(1ターン)、<br>奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Linde: Bound by Fate<br />
|english=Grants【Resonance: Blades】,【Dodge】, and<br>"Special cooldown charge +1 per attack during<br>combat (only highest value applied; does not<br>stack)" to unit and allies from the same titles<br>as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【回避】、<br>「戦闘中、奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Elise: Sweetheart Royals<br />
|english=Grants【Dominance】to unit and allies within<br>2 spaces of unit. Inflicts Def/Res-7 on foes<br>within 3 columns or 3 rows centered on unit<br>through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自身を中心とした縦3列と横3列の<br>敵は、守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mark: Winds of Hope<br />
|english=Inflicts【Isolation】,【Guard】, and Special<br>cooldown count+2 on foes within 3 rows<br>or 3 columns centered on unit.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦3列と横3列にいる敵に<br>【補助不可】、【キャンセル】の状態を付与、<br>奥義発動カウント+2<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Tiki: Bridal Reflections<br />
|english=Grants【Resonance: Shields】, "neutralizes<br>foe's bonuses during combat," and "neutralizes<br>unit's penalties during combat" to unit and<br>allies from the same titles as unit for 1 turn.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】、<br>「敵の強化の+を無効」、<br>「弱化を無効」の状態を付与(1ターン)<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Shamir: Heartbeats United<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit and【Feud】on foes within 5 rows<br>or 5 columns centered on unit.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Feud】<br>Disables all ally skills (excluding unit's) during<br>combat through unit's next action.<br />
|japanese=十字方向にいる敵に<br>【グラビティ】の状態を付与<br><br>自身を中心とした縦5列と横5列にいる敵に<br>【暗闘】の状態を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【暗闘】<br>戦闘中、自分以外の味方のスキルを無効化する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Ymir: Seasons of Life<br />
|english=Neutralizes any【Penalty】on unit and<br>allies within 2 spaces of unit and restores<br>20 HP to unit and those allies.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と周囲2マス以内の味方は、<br>【不利な状態異常】を解除、HP20回復<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Ayra: Together in Tea<br />
|english=Grants Atk/Spd+6,【Resonance: Blades】, and<br>"unit can move 1 extra space (that turn only;<br>does not stack)" to unit and allies from the<br>same titles as unit for 1 turn and neutralizes<br>any【Penalty】on unit and allies from the<br>same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃、速さ+6(1ターン)、<br>【双界効果・刃】、<br>「移動+1」(1ターン、重複しない)<br>の状態を付与、<br>【不利な状態異常】を解除<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Kagero: Bond Unwavering<br />
|english=Grants Special cooldown count-1 to unit.<br>Grants "unit can move 1 extra space (that<br>turn only; does not stack)" and "neutralizes<br>foe's bonuses during combat" to unit for 1 turn.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br />
|japanese=自身の奥義発動カウント-1<br><br>自分に「移動+1」(1ターン、重複しない)、<br>「敵の強化の+を無効」の状態を付与(1ターン)<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Anna: Twice the Anna<br />
|english=Grants【Resonance: Blades】and【Resonance: Shields】<br>and restores 99 HP to unit and allies from the<br>same titles as unit. Grants Special cooldown<br>count-5 to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【双界効果・盾】の状態を付与、HP99回復<br><br>自身の奥義発動カウント-5<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Anna: Twice the Anna<br />
|english=Grants【Resonance: Blades】and【Resonance: Shields】<br>and restores 99 HP to unit and allies from the<br>same titles as unit. Grants Special cooldown<br>count-5 to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【双界効果・盾】の状態を付与、HP99回復<br><br>自身の奥義発動カウント-5<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Frosty Professors<br />
|english=Grants Def/Res+6, "reduces damage from area-<br>of-effect Specials by 80% (excluding Røkkr<br>area-of-effect Specials)," and【Hexblade】to<br>unit and allies within 2 spaces of unit for 1 turn.<br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against armored' bonuses."<br><br>【Hexblade】<br>Calculates damage using the lower of foe's<br>Def or Res during combat for 1 turn (including<br>damage dealt by Specials before combat).<br />
|japanese=自分と周囲2マス以内の味方の<br>守備、魔防+6、<br>「受けた範囲奥義のダメージを80%軽減<br> (巨影の範囲奥義を除く)」、<br>【魔刃】の状態を付与<br>(1ターン)<br><br>自分に「重装特効無効」の状態を付与(1ターン)<br><br>【魔刃】<br>戦闘中、敵の守備か魔防の低い方でダメージ計算<br>(1ターン、この効果は戦闘前奥義にも有効)<br />
}}<br />
{{DescriptionCell<br />
|game=Seiðr: Time's Goddesses<br />
|english=Grants【Time's Gate】and "Special cooldown<br>charge +1 per attack during combat (only<br>highest value applied; does not stack)" to unit<br>and allies within 4 spaces of unit for 1 turn.<br><br>【Time's Gate】<br>Allies within 4 spaces of unit can move to<br>a space adjacent to unit (that turn only).<br />
|japanese=自分と周囲4マス以内の味方に<br>「戦闘中、奥義発動カウント変動量+1<br> (同系統効果複数時、最大値適用)」、<br>【時の門】の状態を付与(1ターン)<br><br>【時の門】<br>周囲4マス以内の味方は<br>自身の周囲1マス以内に移動可能(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Igrene: Sworn Protectors<br />
|english=Grants【Resonance: Blades】,【Treachery】,<br>and【Desperation】to unit and allies from the<br>same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【強化ダメージ+】、<br>【攻め立て】の状態を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lyon: Esteemed Royals<br />
|english=Inflicts the following status on foes in cardinal<br>directions of unit through their next actions:<br>"after start-of-turn skills trigger, action ends<br>immediately" (for foes who have not yet taken<br>an action in Summoner Duels, instead of<br>inflicting this effect, ends their action<br>immediately).<br />
|japanese=十字方向にいる敵に、<br>「ターン開始時スキル発動後、即座に行動終了」を付与<br>(敵の次回行動終了時まで)<br>(英雄決闘で敵が未行動の時は<br> 「ターン開始時スキル発動後、即座に行動終了」を<br> 付与するかわりに即座に行動終了にする)<br />
}}<br />
{{DescriptionCell<br />
|game=Chloé: Spring Wings<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>【Resonance: Blades】and【Incited】to unit<br>and allies from the same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Incited】<br>If unit initiates combat, grants bonus to unit's<br>Atk/Spd/Def/Res = number of spaces from<br>start position to end position of unit during<br>combat (max 3; that turn only).<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【奮激】の状態を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【奮激】<br>自分から攻撃した時、<br>戦闘中、攻撃、速さ、守備、魔防が、<br>自分の移動前と移動後のマスの距離(最大3)だけ増加<br>(1ターン)<br />
}}<br />
{{DescriptionFtr}}<br />
<br />
==''Heroes'' resource identifiers==<br />
...Because some have different romanization against their game of origin (Virac, Gilda etc.)<br />
<br />
<code><br />
/files/assets/Common/Face/<br />
<br />
/files/assets/[lang]/Message/Character/<br />
</code><br />
{| class="wikitable mw-collapse mw-collapsed"<br />
|+ <br />
|-<br />
!Character!!Identifier!!Note<br />
|-<br />
!colspan=3|<br />
===''Heroes''===<br />
|-<br />
|[[Kiran]]||Eclat<br />
|-<br />
|[[Alfonse]]||Alfons<br />
|-<br />
|[[Sharena]]||Sharon<br />
|-<br />
|[[Anna/Heroes|Anna]]||Anna<br />
|-<br />
|[[Veronica]]||Veronica<br />
|-<br />
|[[Bruno]]||Bruno<br />
|-<br />
|[[Fjorm]]||Fjorm<br />
|-<br />
|[[Surtr]]||Surtr<br />
|-<br />
|[[Loki]]||Loki<br />
|-<br />
|[[Laevatein]]||Laevatain<br />
|-<br />
|[[Gunnthrá]]||Cerise<br />
|-<br />
|[[Laegjarn]]||Laegjarn<br />
|-<br />
|[[Helbindi]]||Helbindi<br />
|-<br />
|[[Gustav]]||Gustaf<br />
|-<br />
|[[Henriette]]||Henriette<br />
|-<br />
|[[Ylgr]]||Yurg<br />
|-<br />
|[[Hríd]]||Freeze<br />
|-<br />
|[[Líf]]||Lif<br />
|-<br />
|[[Thrasir]]||Srasir<br />
|-<br />
|[[Hel]]||Hell<br />
|-<br />
|[[Eir]]||Eir<br />
|-<br />
|[[Thórr]]||Tor<br />
|-<br />
|[[Peony]]||Peony<br />
|-<br />
|[[Triandra]]||Scabiosa<br />
|-<br />
|[[Plumeria]]||Plumeria<br />
|-<br />
|[[Freyr]]||Froda<br />
|-<br />
|[[Freyja]]||Freya<br />
|-<br />
|[[Mirabilis]]||Lupine<br />
|-<br />
|???<!--Literally-->||Hood<br />
|-<br />
|[[Reginn]]||Reghin<br />
|-<br />
|[[Ótr]]||Otr<br />
|-<br />
|[[Fáfnir]]||Fafnir<br />
|-<br />
|[[Nótt]]||Nott<br />
|-<br />
|[[Dagr]]||Dagr<br />
|-<br />
|[[Eitri]]||Eitri<br />
|-<br />
|???||MysteryHood<br />
|-<br />
|[[Nifl]]||Nifl<br />
|-<br />
|[[Múspell]]||Muspell<br />
|-<br />
|[[Ash]]||Ash<br />
|-<br />
|[[Elm]]||Elm<br />
|-<br />
|[[Letizia]]||Letizia<br />
|-<br />
|[[Askr]]||Ask<br />
|-<br />
|[[Embla]]||Embla<br />
|-<br />
|[[Ymir (Heroes)|Ymir]]||Ymir<br />
|-<br />
|[[Ganglöt]]||Ganglot<br />
|-<br />
|[[Seiðr]]||Seith<br />
|-<br />
|[[Gullveig]]||Gullveig<br />
|-<br />
|[[Kvasir]]||Kvasir<br />
|-<br />
|[[Heiðr]]||Heith<br />
|-<br />
|[[Nerþuz]]||Nerthus<br />
|-<br />
|[[Njörðr]]||Njord<br />
|-<br />
|[[Eitr]]||Eitr<br />
|-<br />
|[[Ginnungagap]]||Ginnungagap<br />
|-<br />
|[[Ratatoskr]]||Ratatosk||<br />
|-<br />
|[[Hræsvelgr]]||Hresvelg||<br />
|-<br />
|[[Níðhöggr]]||Nidhogg||<br />
|-<br />
!colspan=3|<br />
<br />
===''Mystery of the Emblem''===<br />
|-<br />
|[[Marth]]||Marth<br />
|-<br />
|[[Ogma]]||Oguma<br />
|-<br />
|[[Navarre]]||Nabarl<br />
|-<br />
|[[Barst]]||Barts<br />
|-<br />
|[[Gordin]]||Gohdon<br />
|-<br />
|[[Jeorge]]||Jorjue<br />
|-<br />
|[[Merric]]||Marich<br />
|-<br />
|[[Linde]]||Rinda<br />
|-<br />
|[[Maria]]||Maria<br />
|-<br />
|[[Wrys]]||Riff<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Draug]]||Dohga<br />
|-<br />
|[[Sheena]]||Sheema<br />
|-<br />
|[[Cain]]||Kain<br />
|-<br />
|[[Jagen]]||Jeigan<br />
|-<br />
|[[Camus]]||Camus<br />
|-<br />
|[[Abel]]||Abel<br />
|-<br />
|[[Caeda]]||Sheeda<br />
|-<br />
|[[Palla]]||Paora<br />
|-<br />
|[[Catria]]||Katua<br />
|-<br />
|[[Est]]||Est<br />
|-<br />
|[[Minerva]]||Minerba<br />
|-<br />
|[[Michalis]]||Misheil<br />
|-<br />
|[[Luke]]||Ruke<br />
|-<br />
|[[Roderick]]||Rody<br />
|-<br />
|[[Legion]]||Roro<br />
|-<br />
|[[Athena]]||Athena||''Athene'' in FE11<br />
|-<br />
|[[Katarina]]||Katarina<br />
|-<br />
|[[Clarisse]]||Kleine<br />
|-<br />
|[[Hardin]]||Hardin<br />
|-<br />
|[[Gharnef]]||Gharnef<br />
|-<br />
|[[Sirius]]||Sirius<br />
|-<br />
|[[Nagi]]||Nagi<br />
|-<br />
|[[Phina]]||Fina||''Feena'' previously, but ''FINA'' internally in FE12<br />
|-<br />
|[[Norne]]||Norn||''Norun'' previously, but ''NORN'' internally in DS games<br />
|-<br />
|[[Astram]]||Astria<br />
|-<br />
|[[Bantu]]||Banutu<br />
|-<br />
|[[Kris]]||Chris<br />
|-<br />
|[[Julian]]||Julian||''Jurian'' previously<br />
|-<br />
|[[Lena]]||Lena||''Rena'' previously<br />
|-<br />
|[[Eremiya]]||Jeremiah||''EREMIYA'' internally in FE12<br />
|-<br />
|[[Darros]]||Daros||''Daross'' previously<br />
|-<br />
|[[Xane]]||Cheney||''Cheine'' previously<br />
|-<br />
|[[Gotoh]]||Gato||<br />
|-<br />
|[[Wolf]]||Wolf<br />
|-<br />
|[[Roshea]]||Roche||''Roshe'' previously<br />
|-<br />
|[[Malice]]||Maris<br />
|-<br />
|[[Vyland]]||Virac||''Biraku'' previously<br />
|-<br />
|[[Sedgar]]||Zagallo||''Zagaro'' previously<br />
|-<br />
|[[Medeus]]||Medius||''Mediuth'' previously<br />
|-<br />
|[[Rickard]]||Ricard<br />
|-<br />
|[[Nyna]]||Nina||''Niena'' previously<br />
|-<br />
|[[Elice]]||Ellis||''Elice'' previously<br />
|-<br />
|[[Matthis]]||Matisse||''Matis'' previously<br />
|-<br />
|[[Yuliya]]||Yumina||<br />
|-<br />
|[[Castor]]||Kashim||<br />
|-<br />
|[[Arlen]]||Ellerean||<br />
|-<br />
!colspan=3|<br />
<br />
===''Echoes: Shadows of Valentia''===<br />
|-<br />
|[[Alm]]||Arum||<br />
|-<br />
|[[Gray]]||Gray||<br />
|-<br />
|[[Tobin]]||Robin||<br />
|-<br />
|[[Clair]]||Crea||*''Clea''<br />
|-<br />
|[[Delthea]]||Dyute||<br />
|-<br />
|[[Mathilda]]||Machilda||<br />
|-<br />
|[[Faye]]||Efi||<br />
|-<br />
|[[Clive]]||Clerbe||<br />
|-<br />
|[[Celica]]||Cellica||<br />
|-<br />
|[[Saber]]||Savor||<br />
|-<br />
|[[Sonya]]||Sonya||<br />
|-<br />
|[[Leon]]||Leo||<br />
|-<br />
|[[Boey]]||Boowy||<br />
|-<br />
|[[Genny]]||Jenny||<br />
|-<br />
|[[Berkut]]||Berkut||<br />
|-<br />
|[[Lukas]]||Luka||<br />
|-<br />
|[[Mae]]||May||<br />
|-<br />
|[[Kliff]]||Qulyf||<br />
|-<br />
|[[Duma]]||Duma||*''Doma''<br />
|-<br />
|[[Rinea]]||Linnea||<br />
|-<br />
|Catria||Katua||*''Kachua''<br />
|-<br />
|[[Forsyth]]||Forsyth||*''Fols''<br />
|-<br />
|[[Python]]||Python||*''Paison''<br />
|-<br />
|[[Silque]]||Silque||*''Silk''<br />
|-<br />
|[[Conrad]]||Conrad||<br />
|-<br />
|[[Valbar]]||Balbo||*''Valbo''<br />
|-<br />
|[[Rudolf]]||Rudlf||<br />
|-<br />
|[[Mila]]||Mira||<br />
|-<br />
|Palla||Paora||*''Paola''<br />
|-<br />
|[[Luthier]]||Lute||*''Ryuto''<br />
|-<br />
|[[Tatiana]]||Tita||*''Teeta''<br />
|-<br />
|[[Zeke]]||Zeke||*''Zeak''<br />
|-<br />
|[[Fernand]]||Fernand||<br />
|-<br />
|[[Deen (Gaiden)|Deen]]||Deen||<br />
|-<br />
|Est||Est||<br />
|-<br />
|[[Kamui]]||Kamui||<br />
|-<br />
|[[Atlas]]||Atlus||*''Atlas''<br />
|-<br />
|[[Brigand Boss]]||Thiefhead||<br />
|-<br />
|[[Marla]]||Mara||*''Marla''F<br />
|-<br />
|[[Hestia]]||Heste||<br />
|-<br />
|[[Mycen]]||Meissen||*''Maisen''<br />
|-<br />
!colspan=3|<br />
<br />
===''Genealogy of the Holy War''===<br />
|-<br />
|[[Seliph]]||Celice<br />
|-<br />
|[[Eldigan]]||Eltshan<br />
|-<br />
|[[Lachesis]]||Rackesis<br />
|-<br />
|[[Julia]]||Yuria<br />
|-<br />
|[[Sigurd]]||Siglud<br />
|-<br />
|[[Arden]]||Arden<br />
|-<br />
|[[Ayra]]||Ira<br />
|-<br />
|[[Deirdre]]||Diadora<br />
|-<br />
|[[Tailtiu]]||Tailto<br />
|-<br />
|[[Arvis]]||Alvis<br />
|-<br />
|[[Ares]]||Aless<br />
|-<br />
|[[Ishtar]]||Ishtar<br />
|-<br />
|[[Julius]]||Yurius<br />
|-<br />
|[[Lene]]||Lean<br />
|-<br />
|[[Quan]]||Cuan<br />
|-<br />
|[[Ethlyn]]||Ethlin<br />
|-<br />
|[[Lewyn]]||Levn<br />
|-<br />
|[[Silvia]]||Sylvia<br />
|-<br />
|[[Jamke]]||Jamka<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Larcei]]||Luchtaine<br />
|-<br />
|[[Shannan]]||Shanan<br />
|-<br />
|[[Ced]]||Seti<br />
|-<br />
|[[Altena]]||Altena<br />
|-<br />
|[[Travant]]||Trabant<br />
|-<br />
|[[Brigid]]||Brigid<br />
|-<br />
|[[Annand]]||Magna<br />
|-<br />
|[[Erinys]]||Fury<br />
|-<br />
|[[Azelle]]||Azel<br />
|-<br />
|[[Lex]]||Rex<br />
|-<br />
|[[Díthorba]]||Deatoba<br />
|-<br />
|[[Ullr]]||Ur<br />
|-<br />
|[[Tine]]||Tiny<br />
|-<br />
|[[Arthur (Genealogy of the Holy War)|Arthur]]||Arthur<br />
|-<br />
|[[Scáthach]]||Scathach<br />
|-<br />
|[[Hilda (Genealogy of the Holy War)|Hilda]]||Gilda<br />
|-<br />
|[[Fee]]||Fee||<br />
|-<br />
|[[Patty]]||Patty||<br />
|-<br />
|[[Febail]]||Fabal||<br />
|-<br />
|[[Arion]]||Arione||<br />
|-<br />
!colspan=3|<br />
<br />
===''Thracia 776''===<br />
|-<br />
|[[Olwen]]||Olwen<br />
|-<br />
|[[Reinhardt]]||Reinhardt<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Nanna]]||Nanna<br />
|-<br />
|[[Finn]]||Fin<br />
|-<br />
|[[Saias]]||Cyas<br />
|-<br />
|[[Mareeta]]||Mareeta<br />
|-<br />
|[[Osian]]||Othin<br />
|-<br />
|[[Tanya]]||Tania<br />
|-<br />
|[[Eyvel]]||Evel<br />
|-<br />
|[[Kempf]]||Kempf<br />
|-<br />
|[[Sara]]||Sara<br />
|-<br />
|[[Asbel]]||Asbel<br />
|-<br />
|[[Ronan]]||Ronan<br />
|-<br />
|[[Miranda]]||Miranda<br />
|-<br />
|[[Veld]]||Veld<br />
|-<br />
|[[Lifis]]||Rifis||*<br />
|-<br />
|[[August]]||August<br />
|-<br />
|[[Galzus]]||Garzas||*<br />
|-<br />
|[[Karin]]||Karin<br />
|-<br />
|[[Salem]]||Salem<br />
|-<br />
|[[Tina]]||Tina||<br />
|-<br />
|[[Safy]]||Safi||*<br />
|-<br />
|[[Lara]]||Lara||<br />
|-<br />
|[[Perne]]||Pan||*<br />
|-<br />
!colspan=3|<br />
<br />
===''The Binding Blade''===<br />
|-<br />
|[[Roy]]||Roy<br />
|-<br />
|[[Fir]]||Fir<br />
|-<br />
|[[Bartre]]||Bartr<br />
|-<br />
|[[Lilina]]||Lilina<br />
|-<br />
|[[Sophia]]||Sofiya<br />
|-<br />
|[[Raigh]]||Lleu<br />
|-<br />
|[[Fae]]||Fa<br />
|-<br />
|[[Gwendolyn]]||Wendy<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Cecilia]]||Secilia<br />
|-<br />
|[[Clarine]]||Clarine<br />
|-<br />
|[[Shanna]]||Thany<br />
|-<br />
|[[Narcian]]||Nacien<br />
|-<br />
|[[Klein]]||Klein<br />
|-<br />
|[[Idunn]]||Idenn<br />
|-<br />
|[[Lugh]]||Lugh<br />
|-<br />
|[[Sue]]||Sue<br />
|-<br />
|[[Thea]]||Thite<br />
|-<br />
|[[Rutger]]||Rutger<br />
|-<br />
|[[Wolt]]||Walt||*<br />
|-<br />
|[[Echidna]]||Echidna||*<br />
|-<br />
|[[Perceval]]||Perceval<br />
|-<br />
|[[Larum]]||Lalum<br />
|-<br />
|[[Igrene]]||Igrene<br />
|-<br />
|[[Brunnya]]||Brunnya<br />
|-<br />
|[[Chad]]||Chad<br />
|-<br />
|[[Geese]]||Geese<br />
|-<br />
|[[Guinivere]]||Guinevere<br />
|-<br />
|[[Melady]]||Milady<br />
|-<br />
|[[Dieck]]||Deak||*<br />
|-<br />
|[[Merlinus]]||Marinas||*<br />
|-<br />
|[[Galle]]||Gayle||*<br />
|-<br />
|[[Juno]]||Yuno||*<br />
|-<br />
|[[Saul]]||Saul<br />
|-<br />
|[[Zelot]]||Zearot||*<br />
|-<br />
|[[Hugh]]||Hugh<br />
|-<br />
|[[Niime]]||Nimue<br />
|-<br />
|[[Cath]]||Cath<br />
|-<br />
|[[Gonzalez]]||Gonzales||*<br />
|-<br />
|[[Elimine]]||Elimine<br />
|-<br />
|[[Dorothy]]||Dorothy<br />
|-<br />
|[[Noah]]||Noah<br />
|-<br />
|[[Murdock]]||Murdoch<br />
|-<br />
!colspan=3|<br />
<br />
===''The Blazing Blade''===<br />
|-<br />
|[[Lyn]]||Lin<br />
|-<br />
|[[Hawkeye]]||Hawkeye<br />
|-<br />
|[[Matthew]]||Matthew<br />
|-<br />
|[[Nino]]||Nino<br />
|-<br />
|[[Serra]]||Serra<br />
|-<br />
|[[Hector]]||Hector<br />
|-<br />
|[[Eliwood]]||Eliwod<br />
|-<br />
|[[Ursula]]||Ursula<br />
|-<br />
|[[Florina]]||Flolina<br />
|-<br />
|[[Raven]]||Leyvan<br />
|-<br />
|[[Lloyd]]||Lloyd<br />
|-<br />
|[[Lucius]]||Ruthea<br />
|-<br />
|[[Jaffar]]||Jaffar<br />
|-<br />
|[[Rebecca]]||Rebacca<br />
|-<br />
|[[Karel]]||Karel<br />
|-<br />
|[[Priscilla]]||Priscilla<br />
|-<br />
|[[Ninian]]||Ninian<br />
|-<br />
|[[Dorcas]]||Dorcas<br />
|-<br />
|[[Canas]]||Canas<br />
|-<br />
|[[Karla]]||Karla<br />
|-<br />
|[[Legault]]||Lagarto<br />
|-<br />
|[[Linus]]||Linus<br />
|-<br />
|[[Louise]]||Luise<br />
|-<br />
|[[Pent]]||Pant<br />
|-<br />
|[[Fiora]]||Fiora<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Rath]]||Ruth<br />
|-<br />
|[[Leila]]||Laila<br />
|-<br />
|[[Nils]]||Nils<br />
|-<br />
|[[Heath]]||Heath<br />
|-<br />
|[[Farina]]||Farina<br />
|-<br />
|[[Bramimond]]||Bramimond<br />
|-<br />
|[[Erk]]||Elk||*<br />
|-<br />
|[[Sonia]]||Sonja||*<br />
|-<br />
|[[Sain]]||Sein||*<br />
|-<br />
|[[Kent]]||Kent<br />
|-<br />
|[[Guy]]||Guy<br />
|-<br />
|[[Limstella]]||Limstella<br />
|-<br />
|[[Mark]]||Mark<br />
|-<br />
|[[Isadora]]||Isadora||<br />
|-<br />
|[[Harken]]||Harken||*<br />
|-<br />
|[[Wil]]||Will||<br />
|-<br />
|[[Fargus]]||Fergus||<br />
|-<br />
!colspan=3|<br />
<br />
===''The Sacred Stones''===<br />
|-<br />
|[[Ephraim]]||Ephraim||<br />
|-<br />
|[[Eirika]]||Eirik||<br />
|-<br />
|[[Seth]]||Seth||<br />
|-<br />
|[[Innes]]||Heanius||<br />
|-<br />
|[[Amelia]]||Amelia||<br />
|-<br />
|[[Tana]]||Turner||<br />
|-<br />
|[[Valter]]||Walter||<br />
|-<br />
|[[Joshua]]||Jhosua||<br />
|-<br />
|[[Lute]]||Lute||<br />
|-<br />
|[[Myrrh]]||Myrrh||<br />
|-<br />
|[[L'Arachel]]||Larchel||<br />
|-<br />
|[[Marisa]]||Marica||<br />
|-<br />
|[[Lyon]]||Lyon||<br />
|-<br />
|[[Dozla]]||Dozzla||<br />
|-<br />
|[[Gerik]]||Xyst||<br />
|-<br />
|[[Ewan]]||Ewan||<br />
|-<br />
|[[Tethys]]||Tethys||<br />
|-<br />
|[[Cormag]]||Cugar||<br />
|-<br />
|[[Ross]]||Ross||<br />
|-<br />
|[[Selena (The Sacred Stones)|Selena]]||Celina||<br />
|-<br />
|[[Knoll]]||Nord||<br />
|-<br />
|[[Duessel]]||Dussel||<br />
|-<br />
|[[Natasha]]||Natasha||<br />
|-<br />
|[[Caellach]]||Kethelda||<br />
|-<br />
|[[Saleh]]||Salef||<br />
|-<br />
|[[Orson]]||Olson||<br />
|-<br />
|[[Artur]]||Asley||<br />
|-<br />
|[[Rennac]]||Renac||<br />
|-<br />
|[[Colm]]||Coma||<br />
|-<br />
|[[Neimi]]||Namy||<br />
|-<br />
|[[Riev]]||Abh||<br />
|-<br />
|[[Fomortiis]]||Fodes||<br />
|-<br />
|[[Gilliam]]||Gilliam||<br />
|-<br />
|[[Vanessa]]||Vanessa||<br />
|-<br />
|[[Syrene]]||Sirene||<br />
|-<br />
|[[Vigarde]]||Vigard||<br />
|-<br />
!colspan=3|<br />
<br />
===''Path of Radiance''===<br />
|-<br />
|[[Ike]]||Ike||<br />
|-<br />
|[[Sanaki]]||Sanaki||<br />
|-<br />
|[[Soren]]||Senerio||<br />
|-<br />
|[[Mist]]||Mist||<br />
|-<br />
|[[Titania]]||Tiamat||<br />
|-<br />
|[[Oscar]]||Oscar||<br />
|-<br />
|[[Elincia]]||Erincia||<br />
|-<br />
|[[Nephenee]]||Nepenee||*''Nephenee''<br />
|-<br />
|[[Black Knight (character)|Black Knight]]||BlackNight||<br />
|-<br />
|[[Mia]]||Wayu||<br />
|-<br />
|[[Greil]]||Greil||<br />
|-<br />
|[[Sigrun]]||Sigurun||*''Sigrun''<br />
|-<br />
|[[Tanith]]||Tanis||<br />
|-<br />
|[[Rolf]]||Lofa||<br />
|-<br />
|[[Ilyana]]||Erase||*''Elaice''<br />
|-<br />
|[[Ashnard]]||Ashnard||<br />
|-<br />
|[[Rhys]]||Kilroy||<br />
|-<br />
|[[Jill]]||Jill||<br />
|-<br />
|[[Shinon]]||Chinon||<br />
|-<br />
|[[Petrine]]||Prague||<br />
|-<br />
|[[Gatrie]]||Gatrie||<br />
|-<br />
|[[Ena]]||Ina||*''Ena''<br />
|-<br />
|[[Zihark]]||Twihark||*''Zihark''<br />
|-<br />
|[[Sephiran]]||Sepheran||*''Cepheran''<br />
|-<br />
|[[Volke]]||Volka||*''Volke''<br />
|-<br />
|[[Marcia]]||Masha||*''Marcia''<br />
|-<br />
|[[Astrid]]||Stella||<br />
|-<br />
|[[Boyd]]||Bole||<br />
|-<br />
|[[Bertram]]||Beufores||<br />
|-<br />
!colspan=3|<br />
<br />
===''Radiant Dawn''===<br />
|-<br />
|Ike||Ike||<br />
|-<br />
|[[Micaiah]]||Micaiah||<br />
|-<br />
|[[Sothe]]||Sothe||<br />
|-<br />
|[[Zelgius]]||Zelgius||<br />
|-<br />
|[[Oliver]]||Oliver||<br />
|-<br />
|[[Tibarn]]||Tibarn||<br />
|-<br />
|[[Naesala]]||Naesala||*''Neasala''?<br />
|-<br />
|[[Reyson]]||Rieusion||<br />
|-<br />
|[[Leanne]]||Learne||<br />
|-<br />
|[[Nailah]]||Nike||<br />
|-<br />
|[[Ranulf]]||Lay||<br />
|-<br />
|[[Lethe]]||Rethe||<br />
|-<br />
|[[Mordecai]]||Mordy||<br />
|-<br />
|[[Caineghis]]||Caineghis||<br />
|-<br />
|[[Haar]]||Haar||<br />
|-<br />
|[[Yune]]||Une||*''Yune''<br />
|-<br />
|[[Altina]]||Ortina||*''Oltina''<br />
|-<br />
|[[Rafiel]]||Raphael||*''Rafiel''<br />
|-<br />
|[[Ashera]]||Astarte||<br />
|-<br />
|[[Dheginsea]]||Dheginsea||*''Dheginhansea''<br />
|-<br />
|[[Jorge]]||George||*''Jorge''<br />
|-<br />
|[[Vika]]||Wiese||*''Vize''<br />
|-<br />
|[[Pelleas]]||Pelleas<br />
|-<br />
|[[Kurthnaga]]||Kurt||*''Kurthnaga''<br />
|-<br />
|Shinon||Chinon||<br />
|-<br />
|[[Kyza]]||Kisa||<br />
|-<br />
|[[Lyre]]||Lyre||*''Lire''<br />
|-<br />
|[[Muarim]]||Mwarim||<br />
|-<br />
|Elincia||Erincia||<br />
|-<br />
|[[Geoffrey]]||Jofre||*''Geoffrey''<br />
|-<br />
|[[Lucia]]||Lucino||*''Luchino''<br />
|-<br />
|[[Bastian]]||Ulysses||<br />
|-<br />
|[[Ludveck]]||Rudbeck||<br />
|-<br />
|Sanaki||Sanaki||<br />
|-<br />
|Zelgius||Zelgius||Why did Ninja Zelgius take the new <code>ch11_34</code>, not the previous <code>ch11_03</code>?<br />
|-<br />
|[[Heather]]||Heather||<br />
|-<br />
!colspan=3|<br />
<br />
===''Awakening''===<br />
|-<br />
|[[Chrom]]||Chrom<br />
|-<br />
|[[Lucina]]||Lunica<br />
|-<br />
|[[Lon'qu]]||Ronkuu<br />
|-<br />
|[[Olivia]]||Olivie<br />
|-<br />
|[[Donnel]]||Denis<br />
|-<br />
|[[Virion]]||Viaur<br />
|-<br />
|[[Gaius]]||Guire<br />
|-<br />
|[[Robin]]||Reflet<br />
|-<br />
|[[Henry]]||Henri<br />
|-<br />
|[[Tharja]]||Sallya<br />
|-<br />
|[[Lissa]]||Liz<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Nowi]]||Nono<br />
|-<br />
|[[Stahl]]||Sort<br />
|-<br />
|[[Sully]]||Soiree<br />
|-<br />
|[[Frederick]]||Frederik<br />
|-<br />
|[[Cordelia]]||Tiamo<br />
|-<br />
|[[Cherche]]||Serge<br />
|-<br />
|[[Inigo]]||Azur<br />
|-<br />
|[[Owain]]||Eudes<br />
|-<br />
|[[Gerome]]||Jerome<br />
|-<br />
|[[Morgan]]||Marc<br />
|-<br />
|"Marth"||Marth<br />
|-<br />
|[[Severa]]||Serena<br />
|-<br />
|[[Noire]]||Noir<br />
|-<br />
|[[Sumia]]||Smia<br />
|-<br />
|[[Maribelle]]||Mariabell<br />
|-<br />
|[[Libra]]||Riviera<br />
|-<br />
|[[Walhart]]||Valhalt<br />
|-<br />
|[[Aversa]]||Inverse<br />
|-<br />
|[[Panne]]||Velvet<br />
|-<br />
|[[Naga]]||Naga<br />
|-<br />
|[[Cynthia]]||Cynthia<br />
|-<br />
|[[Nah]]||Nn<br />
|-<br />
|[[Brady]]||Bredy<br />
|-<br />
|[[Yarne]]||Chanbray<br />
|-<br />
|[[Kjelle]]||Degel<br />
|-<br />
|[[Anna/Awakening|Anna]]||Anna<br />
|-<br />
|[[Emmeryn]]||Emerina<br />
|-<br />
|[[Say'ri]]||Sairi<br />
|-<br />
|[[Gangrel]]||Gangrel<br />
|-<br />
|[[Mustafa]]||Mustafa<br />
|-<br />
|[[Miriel]]||Miriel<br />
|-<br />
|[[Priam]]||Paris<br />
|-<br />
|[[Flavia]]||Flavia<br />
|-<br />
|[[Basilio]]||Basiglio<br />
|-<br />
|[[Yen'fay]]||Renha<br />
|-<br />
|[[Ricken]]||Richt<br />
|-<br />
|[[Gregor]]||Grego<br />
|-<br />
|[[Phila]]||Philein<br />
|-<br />
|[[Cervantes]]||Cervantes<br />
|-<br />
|[[Kellam]]||Column||*Callum<br />
|-<br />
|[[Laurent]]||Laurent||<br />
|-<br />
|[[Validar]]||Fauder||<br />
|-<br />
!colspan=3|<br />
<br />
===''Fates''===<br />
|-<br />
|[[Corrin]]||Kamui<br />
|-<br />
|[[Ryoma]]||Ryouma<br />
|-<br />
|[[Hana]]||Kazahana<br />
|-<br />
|[[Hinata]]||Hinata<br />
|-<br />
|[[Laslow]]||Lazward<br />
|-<br />
|[[Selena (Fates)|Selena]]||Luna<br />
|-<br />
|[[Oboro]]||Oboro<br />
|-<br />
|[[Azura]]||Aqua<br />
|-<br />
|[[Arthur (Fates)|Arthur]]||Harold<br />
|-<br />
|[[Takumi]]||Takumi<br />
|-<br />
|[[Setsuna]]||Setsuna<br />
|-<br />
|[[Niles]]||Zero<br />
|-<br />
|[[Saizo]]||Saizou<br />
|-<br />
|[[Kagero]]||Kagerou<br />
|-<br />
|[[Jakob]]||Joker<br />
|-<br />
|[[Felicia]]||Felicia<br />
|-<br />
|[[Odin]]||Odin<br />
|-<br />
|[[Azama]]||Asama<br />
|-<br />
|[[Sakura]]||Sakura<br />
|-<br />
|[[Effie]]||Elfi<br />
|-<br />
|[[Xander]]||Marks<br />
|-<br />
|[[Peri]]||Pieri<br />
|-<br />
|[[Gunter]]||Gunther<br />
|-<br />
|[[Leo]]||Leon<br />
|-<br />
|[[Elise]]||Elise<br />
|-<br />
|[[Hinoka]]||Hinoka<br />
|-<br />
|[[Subaki]]||Tsubaki<br />
|-<br />
|[[Camilla]]||Camilla<br />
|-<br />
|[[Beruka]]||Berka||*<br />
|-<br />
|[[Siegbert]]||Siegbert<br />
|-<br />
|[[Shiro]]||Shinonome<br />
|-<br />
|[[Shigure]]||Shigure<br />
|-<br />
|[[Kana]]||Kannna||* ''KANNA'' in message archive and voices<br />
|-<br />
|[[Charlotte]]||Charlotte<br />
|-<br />
|[[Kaze]]||Suzukaze<br />
|-<br />
|[[Rhajat]]||Syalla<br />
|-<br />
|[[Soleil]]||Soleil<br />
|-<br />
|[[Flora]]||Flora<br />
|-<br />
|[[Silas]]||Silas<br />
|-<br />
|[[Nina]]||Eponine<br />
|-<br />
|[[Ophelia]]||Ophelia<br />
|-<br />
|[[Garon]]||Garon<br />
|-<br />
|[[Mikoto]]||Mikoto<br />
|-<br />
|[[Selkie]]||Kinu<br />
|-<br />
|[[Velouria]]||Velour<br />
|-<br />
|[[Kaden]]||Nishiki<br />
|-<br />
|[[Keaton]]||Flannel<br />
|-<br />
|[[Rinkah]]||Rinka<br />
|-<br />
|[[Forrest]]||Foleo<br />
|-<br />
|[[Lilith]]||Lilith<br />
|-<br />
|[[Midori]]||Midoriko<br />
|-<br />
|[[Iago]]||Macbeth||*<br />
|-<br />
|[[Benny]]||Benoit||<br />
|-<br />
|[[Nyx]]||Nyx<br />
|-<br />
|[[Orochi]]||Orochi<br />
|-<br />
|[[Arete]]||Shenmei<br />
|-<br />
|[[Dwyer]]||Deere<br />
|-<br />
|[[Caeldori]]||Matoi<br />
|-<br />
|[[Kiragi]]||Kisaragi<br />
|-<br />
|[[Hans]]||Guns||*<br />
|-<br />
|[[Fuga]]||Fuuga||<br />
|-<br />
|[[Reina]]||Yuugiri||<br />
|-<br />
!colspan=3|<br />
<br />
===''Three Houses'' and ''Warriors: Three Hopes''===<br />
* <code>ch17</code> from <code>Iron17</code><br />
|-<br />
|[[Byleth]] M||Byleth||<br />
|-<br />
|[[Byleth]] F||Beleth||<br />
|-<br />
|[[Edelgard]]||Edelgardr||<br />
|-<br />
|[[Dimitri]]||Dimitri||<br />
|-<br />
|[[Claude]]||Claude||<br />
|-<br />
|[[Sothis]]||Sothis||<br />
|-<br />
|[[Hubert]]||Hubert||<br />
|-<br />
|[[Ferdinand]]||Ferdinant||<br />
|-<br />
|[[Linhardt]]||Linhardt||<br />
|-<br />
|[[Caspar]]||Casper||<br />
|-<br />
|[[Bernadetta]]||Bernadeta||<br />
|-<br />
|[[Dorothea]]||Dorothea||<br />
|-<br />
|[[Petra]]||Petra||<br />
|-<br />
|[[Dedue]]||Dodue||<br />
|-<br />
|[[Felix]]||Felix||<br />
|-<br />
|[[Ashe]]||Ashe||<br />
|-<br />
|[[Sylvain]]||Sylvain||<br />
|-<br />
|[[Mercedes]]||Mercedes||<br />
|-<br />
|[[Annette]]||Annette||<br />
|-<br />
|[[Ingrid]]||Ingrid||<br />
|-<br />
|[[Lorenz (Three Houses)|Lorenz]]||Lorenz||<br />
|-<br />
|[[Raphael]]||Rafael||<br />
|-<br />
|[[Ignatz]]||Ignats||<br />
|-<br />
|[[Lysithea]]||Lysithea||<br />
|-<br />
|[[Marianne]]||Marianne||<br />
|-<br />
|[[Hilda]]||Hilda||<br />
|-<br />
|[[Leonie]]||Leonie||<br />
|-<br />
|[[Seteth]]||Seteth||<br />
|-<br />
|[[Flayn]]||Flayn||<br />
|-<br />
|[[Manuela]]||Manuela||<br />
|-<br />
|[[Catherine]]||Catherine||<br />
|-<br />
|[[Shamir]]||Shamir||<br />
|-<br />
|[[Cyril]]||Cyril||<br />
|-<br />
|[[Jeralt]]||Gerald||<br />
|-<br />
|[[Rhea]]||Rare||<br />
|-<br />
|[[Kronya]]||Clonier||<br />
|-<br />
|[[Solon]]||Solon||<br />
|-<br />
|[[Cornelia]]||Cornelia||<br />
|-<br />
|[[Death Knight]]||Deathknight||<br />
|-<br />
|[[Flame Emperor]]||Frameemperor||<br />
|-<br />
|[[Monica]]||Monica||<br />
|-<br />
|[[Nemesis]]||Nemesis||<br />
|-<br />
|[[Seiros]]||Seiros||<br />
|-<br />
|[[Yuri]]||Euris||<br />
|-<br />
|[[Balthus]]||Balthazar||<br />
|-<br />
|[[Constance]]||Constanze||<br />
|-<br />
|[[Hapi]]||Hapi||<br />
|-<br />
|[[Aelfric]]||Alphard||<br />
|-<br />
|[[Gatekeeper]]||Gatekeeper||<br />
|-<br />
|[[Shez]]||Sheds||<br />
|-<br />
|[[Holst]]||Holst||<br />
|-<br />
|[[Arval]]||Larva||<br />
|-<br />
!colspan=3|<br />
<br />
===''Engage''===<br />
* <code>ch19</code> from <code>Iron19</code><br />
|-<br />
|[[Alear]]||Lueue||*''Lueur''<br />
|-<br />
|[[Framme]]||Fram||<br />
|-<br />
|[[Alfred]]||Alfred||<br />
|-<br />
|[[Etie]]||Etie||<br />
|-<br />
|[[Céline]]||Celine||<br />
|-<br />
|[[Chloé]]||Chloe||<br />
|-<br />
|[[Diamant]]||Diamand||<br />
|-<br />
|[[Alcryst]]||Staluke||<br />
|-<br />
|[[Lapis]]||Lapis||<br />
|-<br />
|[[Citrinne]]||Citrinica||<br />
|-<br />
|[[Ivy]]||Ivy||<br />
|-<br />
|[[Kagetsu]]||Kagetsu||<br />
|-<br />
|[[Hortensia]]||Hortensia||<br />
|-<br />
|[[Rosado]]||Rosado||<br />
|-<br />
|[[Timerra]]||Misutira||<br />
|-<br />
|[[Anna/Engage|Anna]]||Annas||Likely because of being a Harmonic Hero. ''ANNA'' in message archive and voices<br />
|-<br />
|[[Yunaka]]||Yunaka||<br />
|-<br />
|[[Seadall]]||Seadas||<br />
|-<br />
|[[Veyle]]||Veyre||<br />
|-<br />
|[[Mauvier]]||Mauve||<br />
|-<br />
|[[Zephia]]||Sepia||<br />
|-<br />
|[[Lumera]]||Lumiere||<br />
|-<br />
!colspan=3|<br />
<br />
===''Tokyo Mirage Sessions ♯FE Encore''===<br />
|-<br />
|[[Itsuki]]||Itsuki||<br />
|-<br />
|[[Tsubasa]]||Tsubasa||<br />
|-<br />
|[[Eleonora]]||Eleonora||<br />
|-<br />
|[[Mamori]]||Mamori||<br />
|-<br />
|[[Kiria]]||Kiria||<br />
|}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Hector_Brave_Warrior_R03.png&diff=584149File:FEH Hector Brave Warrior R03.png2024-03-19T00:19:09Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=motsutsu / Trys Inc.
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=motsutsu / Trys Inc.<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Hector_Brave_Warrior_R02a.png&diff=584148File:FEH Hector Brave Warrior R02a.png2024-03-19T00:18:42Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=motsutsu / Trys Inc.
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=motsutsu / Trys Inc.<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Hector_Brave_Warrior_R02.png&diff=584147File:FEH Hector Brave Warrior R02.png2024-03-19T00:18:20Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=motsutsu / Trys Inc.
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=motsutsu / Trys Inc.<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Hector_Brave_Warrior_R01.png&diff=584146File:FEH Hector Brave Warrior R01.png2024-03-19T00:17:59Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=motsutsu / Trys Inc.
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=motsutsu / Trys Inc.<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Arlen_Mage_of_Khadein_03.png&diff=584145File:FEH Arlen Mage of Khadein 03.png2024-03-19T00:17:06Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Shimomura Watari
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Shimomura Watari<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Arlen_Mage_of_Khadein_02a.png&diff=584144File:FEH Arlen Mage of Khadein 02a.png2024-03-19T00:16:45Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Shimomura Watari
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Shimomura Watari<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Arlen_Mage_of_Khadein_02.png&diff=584143File:FEH Arlen Mage of Khadein 02.png2024-03-19T00:16:14Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Shimomura Watari
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Shimomura Watari<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Arlen_Mage_of_Khadein_01.png&diff=584142File:FEH Arlen Mage of Khadein 01.png2024-03-19T00:15:52Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Shimomura Watari
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Shimomura Watari<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Castor_Loving_Son_03.png&diff=584141File:FEH Castor Loving Son 03.png2024-03-19T00:14:34Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yamada Kotaro
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yamada Kotaro<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Castor_Loving_Son_02a.png&diff=584140File:FEH Castor Loving Son 02a.png2024-03-19T00:14:13Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yamada Kotaro
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yamada Kotaro<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Castor_Loving_Son_02.png&diff=584139File:FEH Castor Loving Son 02.png2024-03-19T00:13:55Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yamada Kotaro
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yamada Kotaro<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Castor_Loving_Son_01.png&diff=584138File:FEH Castor Loving Son 01.png2024-03-19T00:13:23Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yamada Kotaro
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yamada Kotaro<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_03.png&diff=584137File:FEH Yuliya Princess of Grust 03.png2024-03-19T00:12:45Z<p>Delfino4: Removed redirect to File:FEH Yuliya Princess of Grust 02a.png</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kousei Horiguchi<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_03.png&diff=584136File:FEH Yuliya Princess of Grust 03.png2024-03-19T00:12:06Z<p>Delfino4: Delfino4 uploaded File:FEH Yuliya Princess of Grust 03.png</p>
<hr />
<div>#REDIRECT [[File:FEH Yuliya Princess of Grust 02a.png]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_03.png&diff=584135File:FEH Yuliya Princess of Grust 03.png2024-03-19T00:11:29Z<p>Delfino4: Delfino4 moved page File:FEH Yuliya Princess of Grust 03.png to File:FEH Yuliya Princess of Grust 02a.png</p>
<hr />
<div>#REDIRECT [[File:FEH Yuliya Princess of Grust 02a.png]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_02a.png&diff=584134File:FEH Yuliya Princess of Grust 02a.png2024-03-19T00:11:29Z<p>Delfino4: Delfino4 moved page File:FEH Yuliya Princess of Grust 03.png to File:FEH Yuliya Princess of Grust 02a.png</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kousei Horiguchi<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_02a.png&diff=584133File:FEH Yuliya Princess of Grust 02a.png2024-03-19T00:10:36Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Kousei Horiguchi
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kousei Horiguchi<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_02.png&diff=584132File:FEH Yuliya Princess of Grust 02.png2024-03-19T00:10:08Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Kousei Horiguchi
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kousei Horiguchi<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Yuliya_Princess_of_Grust_01.png&diff=584131File:FEH Yuliya Princess of Grust 01.png2024-03-19T00:09:34Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Kousei Horiguchi
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kousei Horiguchi<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Caeda_Marth%27s_Faithful_03.png&diff=584130File:FEH Caeda Marth's Faithful 03.png2024-03-19T00:08:42Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Mai Okuma
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Mai Okuma<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Caeda_Marth%27s_Faithful_02a.png&diff=584129File:FEH Caeda Marth's Faithful 02a.png2024-03-19T00:07:58Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Mai Okuma
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Mai Okuma<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Caeda_Marth%27s_Faithful_02.png&diff=584128File:FEH Caeda Marth's Faithful 02.png2024-03-19T00:07:26Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Mai Okuma
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Mai Okuma<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Caeda_Marth%27s_Faithful.png&diff=584127File:FEH Caeda Marth's Faithful.png2024-03-19T00:07:04Z<p>Delfino4: Delfino4 moved page File:FEH Caeda Marth's Faithful.png to File:FEH Caeda Marth's Faithful 01.png</p>
<hr />
<div>#REDIRECT [[File:FEH Caeda Marth's Faithful 01.png]]</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Caeda_Marth%27s_Faithful_01.png&diff=584126File:FEH Caeda Marth's Faithful 01.png2024-03-19T00:07:04Z<p>Delfino4: Delfino4 moved page File:FEH Caeda Marth's Faithful.png to File:FEH Caeda Marth's Faithful 01.png</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Mai Okuma<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Caeda_Marth%27s_Faithful_01.png&diff=584125File:FEH Caeda Marth's Faithful 01.png2024-03-19T00:06:32Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Mai Okuma
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Mai Okuma<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Merric_Wind_Pontifex_03.png&diff=584124File:FEH Merric Wind Pontifex 03.png2024-03-19T00:05:41Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yoshiro Ambe
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yoshiro Ambe<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Merric_Wind_Pontifex_02a.png&diff=584123File:FEH Merric Wind Pontifex 02a.png2024-03-19T00:04:54Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yoshiro Ambe
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yoshiro Ambe<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Merric_Wind_Pontifex_02.png&diff=584122File:FEH Merric Wind Pontifex 02.png2024-03-19T00:04:34Z<p>Delfino4: /* Summary */</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yoshiro Ambe<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Merric_Wind_Pontifex_02.png&diff=584121File:FEH Merric Wind Pontifex 02.png2024-03-19T00:04:15Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yoshiro Ambe
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yoshiro Ambe<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_Merric_Wind_Pontifex_01.png&diff=584120File:FEH Merric Wind Pontifex 01.png2024-03-19T00:03:38Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Yoshiro Ambe
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Yoshiro Ambe<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_N%C3%AD%C3%B0h%C3%B6ggr_Quieting_Dose_03.png&diff=584119File:FEH Níðhöggr Quieting Dose 03.png2024-03-19T00:02:21Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Kozaki Yusuke
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kozaki Yusuke<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_N%C3%AD%C3%B0h%C3%B6ggr_Quieting_Dose_02a.png&diff=584118File:FEH Níðhöggr Quieting Dose 02a.png2024-03-19T00:01:47Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Kozaki Yusuke
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kozaki Yusuke<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=File:FEH_N%C3%AD%C3%B0h%C3%B6ggr_Quieting_Dose_02.png&diff=584117File:FEH Níðhöggr Quieting Dose 02.png2024-03-19T00:01:22Z<p>Delfino4: {{File desc
|summary=Character artwork for {{FEH}}.
|game={{FEH}}
|artist=Kozaki Yusuke
|edits=Cropped
|source=Ripped from the game files
}}
Category:Heroes artwork</p>
<hr />
<div>== Summary ==<br />
{{File desc<br />
|summary=Character artwork for {{FEH}}.<br />
|game={{FEH}}<br />
|artist=Kozaki Yusuke<br />
|edits=Cropped<br />
|source=Ripped from the game files<br />
}}<br />
[[Category:Heroes artwork]]<br />
== Licensing ==<br />
{{Copyright}}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=User:Delfino4/sandbox&diff=584014User:Delfino4/sandbox2024-03-18T00:24:21Z<p>Delfino4: /* Duo/Harmonized Skill descriptions */</p>
<hr />
<div>==Duo/Harmonized Skill descriptions==<br />
Unnamed, and it seems that there are no suitable places to put these descriptions for now.<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game=Hector: Dressed-Up Duo<br />
|english=Deals 20 damage to foes within 3 columns<br>centered on unit.<br />
|japanese=自身を中心とした縦3列以内の敵に20ダメージ<br />
}}<br />
{{DescriptionCell<br />
|game=Ephraim: Dynastic Duo<br />
|english=Infantry and armored allies within 2 spaces of<br>unit (including unit) can move 1 extra space.<br>(That turn only. Does not stack.)<br />
|japanese=自分と周囲2マスの味方歩行、重装の移動+1<br>(1ターン、重複しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Marth: Royal Altean Duo<br />
|english=Grants Atk/Spd/Def/Res+3 and【Bonus Doubler】<br>to armored and flying allies within 3 rows<br>centered on unit. (That turn only. Does not<br>stack.)<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自身を中心とした横3列以内の味方重装、飛行の<br>攻撃、速さ、守備、魔防+3、かつ<br>【強化増幅】を付与(1ターン、重複しない)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Alfonse: Askran Duo<br />
|english=Grants Special cooldown count-2 to unit and<br>infantry allies within 3 rows and 3 columns<br>centered on unit.<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方歩行の<br>奥義発動カウント-2<br />
}}<br />
{{DescriptionCell<br />
|game=Alm: Lovebird Duo<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants Atk/Spd+6 to unit and allies within 5<br>rows and 5 columns centered on unit for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした縦5×横5マスにいる味方は、<br>【不利な状態異常】を解除、HP30回復、<br>攻撃、速さ+6(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Idunn: Dragonkin Duo<br />
|english=Grants Def/Res+6 and the following status to<br>unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn: "Neutralizes<br>'effective against dragons' bonuses and<br>'effective against armored' bonuses."<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は守備、魔防+6、<br>かつ、竜特効無効、重装特効無効を付与<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Palla: Sisterly Trio<br />
|english=Unit and adjacent flying allies can move 1 extra<br>space. (Unit can move 1 extra space even if<br>adjacent ally is not a flying ally. That turn only.<br>Does not stack.)<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と周囲1マスの味方飛行は移動+1<br>(1ターン、重複しない)<br>(周囲1マスに味方飛行がいなくても自分は移動+1)<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Micaiah: Dawn Wind's Duo<br />
|english=Grants【Dominance】to unit and allies<br>within 3 columns centered on unit. Inflicts<br>Def/Res-7 on foes within 3 columns centered<br>on unit through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と自分を中心とした縦3列以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自分を中心とした縦3列以内の敵は、<br>守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mia: Harmonic Blades<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Fell Star's Duo<br />
|english=Grants【Desperation】to unit and allies within<br>2 spaces.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と周囲2マス以内の味方に<br>【攻め立て】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Veronica: Harmonic Pirates<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Sigurd: Destined Duo<br />
|english=Moves allies adjacent to unit to opposite side<br>of unit. If an ally cannot move to the target<br>space (if another ally or foe is occupying the<br>space) ally will not move.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と隣接している味方を<br>自分の反対側の位置に移動させる<br>味方が移動先の地形に進入できない場合<br>(移動先に味方や敵がいる場合を含む)は、移動しない<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃再</code><br>Tiki: Harmonic Hope<br>Caeda: Sea-Blossom Pair<br>Azura: Hatari Duet<br>Tana: Soothing Warmth<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_比翼リン</code><br>Lyn: Ninja-Friend Duo<br>Corrin: Nightfall Ninja Act<br>Laegjarn: Flame and Frost<br>Sanaki: Dawnsworn Ninja<br />
|english=Grants unit another action. (May be used only<br>if unit has already entered combat during the<br>current turn.)<br />
|japanese=自分を行動可能にする<br>(現在のターン中に<br> 自分が戦闘を行っている時のみ発動可能)<br />
}}<br />
{{DescriptionCell<br />
|game=Altina: Cross-Time Duo<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants【Vantage】to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Vantage】<br>If foe initiates combat, unit can counterattack<br>before foe's first attack for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>自分自身に【待ち伏せ】を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【待ち伏せ】<br>敵から攻撃された時、先制攻撃<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Peony: Álfar Dream Duo<br />
|english=Grants another action, Atk/Spd/Def/Res+3,<br>and the "unit can move to a space adjacent to<br>any ally within 2 spaces" status to adjacent ally<br>with the highest HP for 1 turn. (Allies with Sing<br>or Dance can be granted this effect as well.<br>If multiple units meet the conditions, effect will<br>not trigger.)<br />
|japanese=周囲1マス以内の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にし、<br>攻撃、速さ、守備、魔防+3、かつ<br>「周囲2マス以内の味方の隣接マスに移動可能」を付与<br>(1ターン)<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Dorothea: Twilit Harmony<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Líf: Undying Ties Duo<br />
|english=Deals damage to foes within 3 spaces = 10 +<br>50% of total damage dealt to HP of allies<br>within 3 spaces (max damage: 40). Inflicts<br>Atk/Spd-7 on foes within 3 spaces of unit<br>through their next actions.<br />
|japanese=周囲3マス以内の敵に、10+<br>周囲3マス以内の味方のHP減少量合計の50%ダメージ<br>(ダメージの最大値は、10+30=40)<br><br>周囲3マス以内の敵の攻撃、速さ-7<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Myrrh: Spring Harmony<br />
|english=Grants【Resonance: Blades】and the following<br>effect to unit and allies from the same titles<br>as unit for 1 turn: "Foe cannot make a<br>follow-up attack."<br><br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against flying' bonuses."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>「敵は追撃不可」の状態を付与(1ターン)<br><br>自分自身に「飛行特効無効」の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Eirika: Twin Refulgence<br />
|english=Grants【Dodge】to unit and allies within 3 rows<br>and 3 columns centered on unit.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方に<br>【回避】を付与<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃カチュア</code><br>Catria: Azure Wing Pair<br>Leif: Destined Scions<br />
|english=Grants the following effects to unit and allies<br>from the same titles as unit for 1 turn:<br>【Resonance: Blades】,【Desperation】,<br>and "if unit initiates combat, unit makes<br>a guaranteed follow-up attack."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【攻め立て】、<br>「自分から攻撃した時、絶対追撃」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Hilda: Deer's Two-Piece<br />
|english=Inflicts Atk-7 on foes within 3 columns or<br>3 rows centered on unit through their next<br>actions and inflicts【Isolation】on them.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br />
|japanese=自身を中心とした縦3列と横3列の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【補助不可】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br />
}}<br />
{{DescriptionCell<br />
|game=Hinoka: Fair Pirate Pair<br />
|english=Grants Atk/Spd+6 to unit and flying allies<br>within 3 rows or 3 columns centered on unit,<br>and they can move 1 extra space. (That turn<br>only. Does not stack.)<br><br>Inflicts【Gravity】on bow, dagger, magic, and<br>staff foes within 3 rows or 3 columns centered<br>on unit if they are also infantry, armored, or<br>cavalry foes.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br />
|japanese=自身を中心とした縦3列と横3列の<br>飛行の味方と自分の<br>攻撃、速さ+6、移動+1(1ターン、重複しない)<br><br>自身を中心とした縦3列と横3列の<br>弓、暗器、魔法、杖、かつ歩行、重装、騎馬の敵に<br>【グラビティ】を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Sothis: Bound-Spirit Duo<br />
|english=Grants【Null Follow-Up】to unit and allies<br>within 2 spaces. If unit or any ally within 2<br>spaces has their Special cooldown count at<br>its maximum value, grants them Special<br>cooldown count-1.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns, if<br>Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Null Follow-Up】<br>If unit's Spd > foe's Spd during combat,<br>neutralizes effects that guarantee foe's<br>follow-up attacks and effects that prevent<br>unit's follow-up attacks for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【見切り・追撃効果】を付与、かつ<br>奥義発動カウントが最大値なら、奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【見切り・追撃効果】<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lysithea: Gifted Students<br />
|english=Grants Atk+6,【Resonance: Blades】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Dagr: New Year Jötnar<br />
|english=Grants Atk/Spd/Def/Res+6 and【Pathfinder】<br>to unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn.<br><br>【Pathfinder】<br>When an ally moves through unit's space, that<br>space is counted as 0 spaces moved instead of<br>1 space. (Unit's space can be freely added to<br>ally's normal movement. Applies only to allies<br>with movement types that allow movement<br>through unit's space.)<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>攻撃、速さ、守備、魔防+6、<br>かつ、【天駆の道】を付与<br>(1ターン)<br><br>【天駆の道】<br>味方が移動時、このスキル所持者がいるマスを通った時、<br>そのマスの移動は1マスではなく0マスと数える<br>(通常移動できるマス+スキル所持者がいるマスの分、<br> 通常より多く移動できる)<br>(そのマスに移動可能な移動タイプのみ)<br />
}}<br />
{{DescriptionCell<br />
|game=Chrom: Fate-Defying Duo<br />
|english=Inflicts Atk/Spd/Def/Res-5 on unit and allies<br>within 2 spaces of unit through their next<br>actions and grants【Grand Strategy】to those<br>units.<br><br>Grants the following effect to unit for 1 turn:<br>"Foe cannot make a follow-up attack."<br><br>【Grand Strategy】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current penalty on each of unit's<br>stats × 2 for 1 turn. (Example: if unit has -7<br>penalty to Atk, grants Atk+14, for a net bonus<br>of Atk+7.) Calculates each stat bonus<br>independently.<br><br>Unit's negative effects that last "through<br>unit's next action" will remain in effect until<br>this status (Grand Strategy) is neutralized.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防-5(次回行動終了時まで)、かつ、<br>【神軍師の策】を付与<br><br>自分に「敵は追撃不可」を付与(1ターン)<br><br>【神軍師の策】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>弱化の値の2倍だけ上昇(能力値ごとに計算)<br>(例えば、攻撃-7の弱化を受けていれば、<br> -7+14で、攻撃+7となる)(1ターン)<br><br>弱化を行動終了時に解除しない<br>この状態(神軍師の策)が解除される時、<br>弱化も解除する<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃ソニア</code><br>Sonya: Dazzling Rabbits<br>Karla: Spring Reveries<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>Atk+6 and【Resonance: Blades】to unit and<br>allies from the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Ike: Close-Knit Siblings<br />
|english=Inflicts Atk/Spd-7 and【Guard】on foes within<br>5 rows or 5 columns centered on unit through<br>their next actions, and inflicts Special cooldown<br>count+2 on those foes.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦5列と横5列の敵の<br>攻撃、速さ-7、【キャンセル】を付与<br>(敵の次回行動終了まで)、<br>奥義発動カウント+2<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Roy: Blazing Bachelors<br />
|english=Grants Def/Res+6,【Resonance: Shields】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>守備、魔防+6、<br>【双界効果・盾】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Edelgard: Sun Empresses<br />
|english=Grants Atk+6,【Resonance: Shields】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・盾】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Thórr: Sun-Kissed Gods<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit. Neutralizes any【Bonus】active<br>on foes within 5 rows or 5 columns centered<br>on unit. (Does not neutralize stat bonuses of<br>foes inflicted with Panic.)<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).<br />
|japanese=十字方向の敵に【グラビティ】を付与<br><br>自身を中心とした縦5列と横5列の<br>敵の【有利な状態】を解除<br>(強化とパニックが両方付与されている場合は、<br> 強化は解除されない)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)<br />
}}<br />
{{DescriptionCell<br />
|game=Nina: Shadowy Figures<br />
|english=Unit can move 1 extra space. (That turn only.<br>Does not stack.) If any foes are in cardinal<br>directions of unit or【Penalty】is active on any<br>foes, inflicts Atk/Spd/Def/Res-7 and【Panic】<br>on those foes.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br><br>【Panic】<br>Converts bonuses on target into penalties<br>through its next action.<br />
|japanese=自身の移動+1(1ターン、重複しない)<br><br>十字方向にいるか、<br>【不利な状態異常】を受けている敵の<br>攻撃、速さ、守備、魔防-7、かつ<br>【パニック】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br><br>【パニック】<br>強化を+ではなく-とする状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Duma: Strength and Love<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants "neutralizes foe's bonuses (from<br>skills like Fortify, Rally, etc.) during combat"<br>for 1 turn to unit and allies within 5 rows and<br>5 columns centered on unit.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>【不利な状態異常】を解除、<br>「敵の強化の+を無効」の状態を付与(1ターン)、<br>HP30回復<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Cordelia: Unyielding Snow<br />
|english=Grants Atk/Spd+6,【Resonance: Blades】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃、速さ+6、<br>【双界効果・刃】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Askr: Renewed Gods<br />
|english=Grants Atk/Spd/Def/Res+6 to unit and allies<br>within 2 spaces of unit for 1 turn, and grants<br>Special cooldown count-1 to unit and those<br>allies.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防+6(1ターン)、<br>奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Linde: Bound by Fate<br />
|english=Grants【Resonance: Blades】,【Dodge】, and<br>"Special cooldown charge +1 per attack during<br>combat (only highest value applied; does not<br>stack)" to unit and allies from the same titles<br>as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【回避】、<br>「戦闘中、奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Elise: Sweetheart Royals<br />
|english=Grants【Dominance】to unit and allies within<br>2 spaces of unit. Inflicts Def/Res-7 on foes<br>within 3 columns or 3 rows centered on unit<br>through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自身を中心とした縦3列と横3列の<br>敵は、守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mark: Winds of Hope<br />
|english=Inflicts【Isolation】,【Guard】, and Special<br>cooldown count+2 on foes within 3 rows<br>or 3 columns centered on unit.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦3列と横3列にいる敵に<br>【補助不可】、【キャンセル】の状態を付与、<br>奥義発動カウント+2<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Tiki: Bridal Reflections<br />
|english=Grants【Resonance: Shields】, "neutralizes<br>foe's bonuses during combat," and "neutralizes<br>unit's penalties during combat" to unit and<br>allies from the same titles as unit for 1 turn.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】、<br>「敵の強化の+を無効」、<br>「弱化を無効」の状態を付与(1ターン)<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Shamir: Heartbeats United<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit and【Feud】on foes within 5 rows<br>or 5 columns centered on unit.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Feud】<br>Disables all ally skills (excluding unit's) during<br>combat through unit's next action.<br />
|japanese=十字方向にいる敵に<br>【グラビティ】の状態を付与<br><br>自身を中心とした縦5列と横5列にいる敵に<br>【暗闘】の状態を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【暗闘】<br>戦闘中、自分以外の味方のスキルを無効化する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Ymir: Seasons of Life<br />
|english=Neutralizes any【Penalty】on unit and<br>allies within 2 spaces of unit and restores<br>20 HP to unit and those allies.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と周囲2マス以内の味方は、<br>【不利な状態異常】を解除、HP20回復<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Ayra: Together in Tea<br />
|english=Grants Atk/Spd+6,【Resonance: Blades】, and<br>"unit can move 1 extra space (that turn only;<br>does not stack)" to unit and allies from the<br>same titles as unit for 1 turn and neutralizes<br>any【Penalty】on unit and allies from the<br>same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃、速さ+6(1ターン)、<br>【双界効果・刃】、<br>「移動+1」(1ターン、重複しない)<br>の状態を付与、<br>【不利な状態異常】を解除<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Kagero: Bond Unwavering<br />
|english=Grants Special cooldown count-1 to unit.<br>Grants "unit can move 1 extra space (that<br>turn only; does not stack)" and "neutralizes<br>foe's bonuses during combat" to unit for 1 turn.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br />
|japanese=自身の奥義発動カウント-1<br><br>自分に「移動+1」(1ターン、重複しない)、<br>「敵の強化の+を無効」の状態を付与(1ターン)<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Anna: Twice the Anna<br />
|english=Grants【Resonance: Blades】and【Resonance: Shields】<br>and restores 99 HP to unit and allies from the<br>same titles as unit. Grants Special cooldown<br>count-5 to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【双界効果・盾】の状態を付与、HP99回復<br><br>自身の奥義発動カウント-5<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Anna: Twice the Anna<br />
|english=Grants【Resonance: Blades】and【Resonance: Shields】<br>and restores 99 HP to unit and allies from the<br>same titles as unit. Grants Special cooldown<br>count-5 to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【双界効果・盾】の状態を付与、HP99回復<br><br>自身の奥義発動カウント-5<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Frosty Professors<br />
|english=Grants Def/Res+6, "reduces damage from area-<br>of-effect Specials by 80% (excluding Røkkr<br>area-of-effect Specials)," and【Hexblade】to<br>unit and allies within 2 spaces of unit for 1 turn.<br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against armored' bonuses."<br><br>【Hexblade】<br>Calculates damage using the lower of foe's<br>Def or Res during combat for 1 turn (including<br>damage dealt by Specials before combat).<br />
|japanese=自分と周囲2マス以内の味方の<br>守備、魔防+6、<br>「受けた範囲奥義のダメージを80%軽減<br> (巨影の範囲奥義を除く)」、<br>【魔刃】の状態を付与<br>(1ターン)<br><br>自分に「重装特効無効」の状態を付与(1ターン)<br><br>【魔刃】<br>戦闘中、敵の守備か魔防の低い方でダメージ計算<br>(1ターン、この効果は戦闘前奥義にも有効)<br />
}}<br />
{{DescriptionCell<br />
|game=Seiðr: Time's Goddesses<br />
|english=Grants【Time's Gate】and "Special cooldown<br>charge +1 per attack during combat (only<br>highest value applied; does not stack)" to unit<br>and allies within 4 spaces of unit for 1 turn.<br><br>【Time's Gate】<br>Allies within 4 spaces of unit can move to<br>a space adjacent to unit (that turn only).<br />
|japanese=自分と周囲4マス以内の味方に<br>「戦闘中、奥義発動カウント変動量+1<br> (同系統効果複数時、最大値適用)」、<br>【時の門】の状態を付与(1ターン)<br><br>【時の門】<br>周囲4マス以内の味方は<br>自身の周囲1マス以内に移動可能(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Igrene: Sworn Protectors<br />
|english=Grants【Resonance: Blades】,【Treachery】,<br>and【Desperation】to unit and allies from the<br>same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【強化ダメージ+】、<br>【攻め立て】の状態を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lyon: Esteemed Royals<br />
|english=Inflicts the following status on foes in cardinal<br>directions of unit through their next actions:<br>"after start-of-turn skills trigger, action ends<br>immediately" (for foes who have not yet taken<br>an action in Summoner Duels, instead of<br>inflicting this effect, ends their action<br>immediately).<br />
|japanese=十字方向にいる敵に、<br>「ターン開始時スキル発動後、即座に行動終了」を付与<br>(敵の次回行動終了時まで)<br>(英雄決闘で敵が未行動の時は<br> 「ターン開始時スキル発動後、即座に行動終了」を<br> 付与するかわりに即座に行動終了にする)<br />
}}<br />
{{DescriptionCell<br />
|game=Chloé: Spring Wings<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>【Resonance: Blades】and【Incited】to unit<br>and allies from the same titles as unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Incited】<br>If unit initiates combat, grants bonus to unit's<br>Atk/Spd/Def/Res = number of spaces from<br>start position to end position of unit during<br>combat (max 3; that turn only).<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【奮激】の状態を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【奮激】<br>自分から攻撃した時、<br>戦闘中、攻撃、速さ、守備、魔防が、<br>自分の移動前と移動後のマスの距離(最大3)だけ増加<br>(1ターン)<br />
}}<br />
{{DescriptionFtr}}<br />
<br />
==''Heroes'' resource identifiers==<br />
...Because some have different romanization against their game of origin (Virac, Gilda etc.)<br />
<br />
<code><br />
/files/assets/Common/Face/<br />
<br />
/files/assets/[lang]/Message/Character/<br />
</code><br />
{| class="wikitable mw-collapse mw-collapsed"<br />
|+ <br />
|-<br />
!Character!!Identifier!!Note<br />
|-<br />
!colspan=3|<br />
===''Heroes''===<br />
|-<br />
|[[Kiran]]||Eclat<br />
|-<br />
|[[Alfonse]]||Alfons<br />
|-<br />
|[[Sharena]]||Sharon<br />
|-<br />
|[[Anna/Heroes|Anna]]||Anna<br />
|-<br />
|[[Veronica]]||Veronica<br />
|-<br />
|[[Bruno]]||Bruno<br />
|-<br />
|[[Fjorm]]||Fjorm<br />
|-<br />
|[[Surtr]]||Surtr<br />
|-<br />
|[[Loki]]||Loki<br />
|-<br />
|[[Laevatein]]||Laevatain<br />
|-<br />
|[[Gunnthrá]]||Cerise<br />
|-<br />
|[[Laegjarn]]||Laegjarn<br />
|-<br />
|[[Helbindi]]||Helbindi<br />
|-<br />
|[[Gustav]]||Gustaf<br />
|-<br />
|[[Henriette]]||Henriette<br />
|-<br />
|[[Ylgr]]||Yurg<br />
|-<br />
|[[Hríd]]||Freeze<br />
|-<br />
|[[Líf]]||Lif<br />
|-<br />
|[[Thrasir]]||Srasir<br />
|-<br />
|[[Hel]]||Hell<br />
|-<br />
|[[Eir]]||Eir<br />
|-<br />
|[[Thórr]]||Tor<br />
|-<br />
|[[Peony]]||Peony<br />
|-<br />
|[[Triandra]]||Scabiosa<br />
|-<br />
|[[Plumeria]]||Plumeria<br />
|-<br />
|[[Freyr]]||Froda<br />
|-<br />
|[[Freyja]]||Freya<br />
|-<br />
|[[Mirabilis]]||Lupine<br />
|-<br />
|???<!--Literally-->||Hood<br />
|-<br />
|[[Reginn]]||Reghin<br />
|-<br />
|[[Ótr]]||Otr<br />
|-<br />
|[[Fáfnir]]||Fafnir<br />
|-<br />
|[[Nótt]]||Nott<br />
|-<br />
|[[Dagr]]||Dagr<br />
|-<br />
|[[Eitri]]||Eitri<br />
|-<br />
|???||MysteryHood<br />
|-<br />
|[[Nifl]]||Nifl<br />
|-<br />
|[[Múspell]]||Muspell<br />
|-<br />
|[[Ash]]||Ash<br />
|-<br />
|[[Elm]]||Elm<br />
|-<br />
|[[Letizia]]||Letizia<br />
|-<br />
|[[Askr]]||Ask<br />
|-<br />
|[[Embla]]||Embla<br />
|-<br />
|[[Ymir (Heroes)|Ymir]]||Ymir<br />
|-<br />
|[[Ganglöt]]||Ganglot<br />
|-<br />
|[[Seiðr]]||Seith<br />
|-<br />
|[[Gullveig]]||Gullveig<br />
|-<br />
|[[Kvasir]]||Kvasir<br />
|-<br />
|[[Heiðr]]||Heith<br />
|-<br />
|[[Nerþuz]]||Nerthus<br />
|-<br />
|[[Njörðr]]||Njord<br />
|-<br />
|[[Eitr]]||Eitr<br />
|-<br />
|[[Ginnungagap]]||Ginnungagap<br />
|-<br />
|[[Ratatoskr]]||Ratatosk||<br />
|-<br />
|[[Hræsvelgr]]||Hresvelg||<br />
|-<br />
|[[Níðhöggr]]||Nidhogg||<br />
|-<br />
!colspan=3|<br />
<br />
===''Mystery of the Emblem''===<br />
|-<br />
|[[Marth]]||Marth<br />
|-<br />
|[[Ogma]]||Oguma<br />
|-<br />
|[[Navarre]]||Nabarl<br />
|-<br />
|[[Barst]]||Barts<br />
|-<br />
|[[Gordin]]||Gohdon<br />
|-<br />
|[[Jeorge]]||Jorjue<br />
|-<br />
|[[Merric]]||Marich<br />
|-<br />
|[[Linde]]||Rinda<br />
|-<br />
|[[Maria]]||Maria<br />
|-<br />
|[[Wrys]]||Riff<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Draug]]||Dohga<br />
|-<br />
|[[Sheena]]||Sheema<br />
|-<br />
|[[Cain]]||Kain<br />
|-<br />
|[[Jagen]]||Jeigan<br />
|-<br />
|[[Camus]]||Camus<br />
|-<br />
|[[Abel]]||Abel<br />
|-<br />
|[[Caeda]]||Sheeda<br />
|-<br />
|[[Palla]]||Paora<br />
|-<br />
|[[Catria]]||Katua<br />
|-<br />
|[[Est]]||Est<br />
|-<br />
|[[Minerva]]||Minerba<br />
|-<br />
|[[Michalis]]||Misheil<br />
|-<br />
|[[Luke]]||Ruke<br />
|-<br />
|[[Roderick]]||Rody<br />
|-<br />
|[[Legion]]||Roro<br />
|-<br />
|[[Athena]]||Athena||''Athene'' in FE11<br />
|-<br />
|[[Katarina]]||Katarina<br />
|-<br />
|[[Clarisse]]||Kleine<br />
|-<br />
|[[Hardin]]||Hardin<br />
|-<br />
|[[Gharnef]]||Gharnef<br />
|-<br />
|[[Sirius]]||Sirius<br />
|-<br />
|[[Nagi]]||Nagi<br />
|-<br />
|[[Phina]]||Fina||''Feena'' previously, but ''FINA'' internally in FE12<br />
|-<br />
|[[Norne]]||Norn||''Norun'' previously, but ''NORN'' internally in DS games<br />
|-<br />
|[[Astram]]||Astria<br />
|-<br />
|[[Bantu]]||Banutu<br />
|-<br />
|[[Kris]]||Chris<br />
|-<br />
|[[Julian]]||Julian||''Jurian'' previously<br />
|-<br />
|[[Lena]]||Lena||''Rena'' previously<br />
|-<br />
|[[Eremiya]]||Jeremiah||''EREMIYA'' internally in FE12<br />
|-<br />
|[[Darros]]||Daros||''Daross'' previously<br />
|-<br />
|[[Xane]]||Cheney||''Cheine'' previously<br />
|-<br />
|[[Gotoh]]||Gato||<br />
|-<br />
|[[Wolf]]||Wolf<br />
|-<br />
|[[Roshea]]||Roche||''Roshe'' previously<br />
|-<br />
|[[Malice]]||Maris<br />
|-<br />
|[[Vyland]]||Virac||''Biraku'' previously<br />
|-<br />
|[[Sedgar]]||Zagallo||''Zagaro'' previously<br />
|-<br />
|[[Medeus]]||Medius||''Mediuth'' previously<br />
|-<br />
|[[Rickard]]||Ricard<br />
|-<br />
|[[Nyna]]||Nina||''Niena'' previously<br />
|-<br />
|[[Elice]]||Ellis||''Elice'' previously<br />
|-<br />
|[[Matthis]]||Matisse||''Matis'' previously<br />
|-<br />
|[[Yuliya]]||Yumina||<br />
|-<br />
|[[Castor]]||Kashim||<br />
|-<br />
|[[Arlen]]||Ellerean||<br />
|-<br />
!colspan=3|<br />
<br />
===''Echoes: Shadows of Valentia''===<br />
|-<br />
|[[Alm]]||Arum||<br />
|-<br />
|[[Gray]]||Gray||<br />
|-<br />
|[[Tobin]]||Robin||<br />
|-<br />
|[[Clair]]||Crea||*''Clea''<br />
|-<br />
|[[Delthea]]||Dyute||<br />
|-<br />
|[[Mathilda]]||Machilda||<br />
|-<br />
|[[Faye]]||Efi||<br />
|-<br />
|[[Clive]]||Clerbe||<br />
|-<br />
|[[Celica]]||Cellica||<br />
|-<br />
|[[Saber]]||Savor||<br />
|-<br />
|[[Sonya]]||Sonya||<br />
|-<br />
|[[Leon]]||Leo||<br />
|-<br />
|[[Boey]]||Boowy||<br />
|-<br />
|[[Genny]]||Jenny||<br />
|-<br />
|[[Berkut]]||Berkut||<br />
|-<br />
|[[Lukas]]||Luka||<br />
|-<br />
|[[Mae]]||May||<br />
|-<br />
|[[Kliff]]||Qulyf||<br />
|-<br />
|[[Duma]]||Duma||*''Doma''<br />
|-<br />
|[[Rinea]]||Linnea||<br />
|-<br />
|Catria||Katua||*''Kachua''<br />
|-<br />
|[[Forsyth]]||Forsyth||*''Fols''<br />
|-<br />
|[[Python]]||Python||*''Paison''<br />
|-<br />
|[[Silque]]||Silque||*''Silk''<br />
|-<br />
|[[Conrad]]||Conrad||<br />
|-<br />
|[[Valbar]]||Balbo||*''Valbo''<br />
|-<br />
|[[Rudolf]]||Rudlf||<br />
|-<br />
|[[Mila]]||Mira||<br />
|-<br />
|Palla||Paora||*''Paola''<br />
|-<br />
|[[Luthier]]||Lute||*''Ryuto''<br />
|-<br />
|[[Tatiana]]||Tita||*''Teeta''<br />
|-<br />
|[[Zeke]]||Zeke||*''Zeak''<br />
|-<br />
|[[Fernand]]||Fernand||<br />
|-<br />
|[[Deen (Gaiden)|Deen]]||Deen||<br />
|-<br />
|Est||Est||<br />
|-<br />
|[[Kamui]]||Kamui||<br />
|-<br />
|[[Atlas]]||Atlus||*''Atlas''<br />
|-<br />
|[[Brigand Boss]]||Thiefhead||<br />
|-<br />
|[[Marla]]||Mara||*''Marla''F<br />
|-<br />
|[[Hestia]]||Heste||<br />
|-<br />
|[[Mycen]]||Meissen||*''Maisen''<br />
|-<br />
!colspan=3|<br />
<br />
===''Genealogy of the Holy War''===<br />
|-<br />
|[[Seliph]]||Celice<br />
|-<br />
|[[Eldigan]]||Eltshan<br />
|-<br />
|[[Lachesis]]||Rackesis<br />
|-<br />
|[[Julia]]||Yuria<br />
|-<br />
|[[Sigurd]]||Siglud<br />
|-<br />
|[[Arden]]||Arden<br />
|-<br />
|[[Ayra]]||Ira<br />
|-<br />
|[[Deirdre]]||Diadora<br />
|-<br />
|[[Tailtiu]]||Tailto<br />
|-<br />
|[[Arvis]]||Alvis<br />
|-<br />
|[[Ares]]||Aless<br />
|-<br />
|[[Ishtar]]||Ishtar<br />
|-<br />
|[[Julius]]||Yurius<br />
|-<br />
|[[Lene]]||Lean<br />
|-<br />
|[[Quan]]||Cuan<br />
|-<br />
|[[Ethlyn]]||Ethlin<br />
|-<br />
|[[Lewyn]]||Levn<br />
|-<br />
|[[Silvia]]||Sylvia<br />
|-<br />
|[[Jamke]]||Jamka<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Larcei]]||Luchtaine<br />
|-<br />
|[[Shannan]]||Shanan<br />
|-<br />
|[[Ced]]||Seti<br />
|-<br />
|[[Altena]]||Altena<br />
|-<br />
|[[Travant]]||Trabant<br />
|-<br />
|[[Brigid]]||Brigid<br />
|-<br />
|[[Annand]]||Magna<br />
|-<br />
|[[Erinys]]||Fury<br />
|-<br />
|[[Azelle]]||Azel<br />
|-<br />
|[[Lex]]||Rex<br />
|-<br />
|[[Díthorba]]||Deatoba<br />
|-<br />
|[[Ullr]]||Ur<br />
|-<br />
|[[Tine]]||Tiny<br />
|-<br />
|[[Arthur (Genealogy of the Holy War)|Arthur]]||Arthur<br />
|-<br />
|[[Scáthach]]||Scathach<br />
|-<br />
|[[Hilda (Genealogy of the Holy War)|Hilda]]||Gilda<br />
|-<br />
|[[Fee]]||Fee||<br />
|-<br />
|[[Patty]]||Patty||<br />
|-<br />
|[[Febail]]||Fabal||<br />
|-<br />
|[[Arion]]||Arione||<br />
|-<br />
!colspan=3|<br />
<br />
===''Thracia 776''===<br />
|-<br />
|[[Olwen]]||Olwen<br />
|-<br />
|[[Reinhardt]]||Reinhardt<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Nanna]]||Nanna<br />
|-<br />
|[[Finn]]||Fin<br />
|-<br />
|[[Saias]]||Cyas<br />
|-<br />
|[[Mareeta]]||Mareeta<br />
|-<br />
|[[Osian]]||Othin<br />
|-<br />
|[[Tanya]]||Tania<br />
|-<br />
|[[Eyvel]]||Evel<br />
|-<br />
|[[Kempf]]||Kempf<br />
|-<br />
|[[Sara]]||Sara<br />
|-<br />
|[[Asbel]]||Asbel<br />
|-<br />
|[[Ronan]]||Ronan<br />
|-<br />
|[[Miranda]]||Miranda<br />
|-<br />
|[[Veld]]||Veld<br />
|-<br />
|[[Lifis]]||Rifis||*<br />
|-<br />
|[[August]]||August<br />
|-<br />
|[[Galzus]]||Garzas||*<br />
|-<br />
|[[Karin]]||Karin<br />
|-<br />
|[[Salem]]||Salem<br />
|-<br />
|[[Tina]]||Tina||<br />
|-<br />
|[[Safy]]||Safi||*<br />
|-<br />
|[[Lara]]||Lara||<br />
|-<br />
|[[Perne]]||Pan||*<br />
|-<br />
!colspan=3|<br />
<br />
===''The Binding Blade''===<br />
|-<br />
|[[Roy]]||Roy<br />
|-<br />
|[[Fir]]||Fir<br />
|-<br />
|[[Bartre]]||Bartr<br />
|-<br />
|[[Lilina]]||Lilina<br />
|-<br />
|[[Sophia]]||Sofiya<br />
|-<br />
|[[Raigh]]||Lleu<br />
|-<br />
|[[Fae]]||Fa<br />
|-<br />
|[[Gwendolyn]]||Wendy<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Cecilia]]||Secilia<br />
|-<br />
|[[Clarine]]||Clarine<br />
|-<br />
|[[Shanna]]||Thany<br />
|-<br />
|[[Narcian]]||Nacien<br />
|-<br />
|[[Klein]]||Klein<br />
|-<br />
|[[Idunn]]||Idenn<br />
|-<br />
|[[Lugh]]||Lugh<br />
|-<br />
|[[Sue]]||Sue<br />
|-<br />
|[[Thea]]||Thite<br />
|-<br />
|[[Rutger]]||Rutger<br />
|-<br />
|[[Wolt]]||Walt||*<br />
|-<br />
|[[Echidna]]||Echidna||*<br />
|-<br />
|[[Perceval]]||Perceval<br />
|-<br />
|[[Larum]]||Lalum<br />
|-<br />
|[[Igrene]]||Igrene<br />
|-<br />
|[[Brunnya]]||Brunnya<br />
|-<br />
|[[Chad]]||Chad<br />
|-<br />
|[[Geese]]||Geese<br />
|-<br />
|[[Guinivere]]||Guinevere<br />
|-<br />
|[[Melady]]||Milady<br />
|-<br />
|[[Dieck]]||Deak||*<br />
|-<br />
|[[Merlinus]]||Marinas||*<br />
|-<br />
|[[Galle]]||Gayle||*<br />
|-<br />
|[[Juno]]||Yuno||*<br />
|-<br />
|[[Saul]]||Saul<br />
|-<br />
|[[Zelot]]||Zearot||*<br />
|-<br />
|[[Hugh]]||Hugh<br />
|-<br />
|[[Niime]]||Nimue<br />
|-<br />
|[[Cath]]||Cath<br />
|-<br />
|[[Gonzalez]]||Gonzales||*<br />
|-<br />
|[[Elimine]]||Elimine<br />
|-<br />
|[[Dorothy]]||Dorothy<br />
|-<br />
|[[Noah]]||Noah<br />
|-<br />
|[[Murdock]]||Murdoch<br />
|-<br />
!colspan=3|<br />
<br />
===''The Blazing Blade''===<br />
|-<br />
|[[Lyn]]||Lin<br />
|-<br />
|[[Hawkeye]]||Hawkeye<br />
|-<br />
|[[Matthew]]||Matthew<br />
|-<br />
|[[Nino]]||Nino<br />
|-<br />
|[[Serra]]||Serra<br />
|-<br />
|[[Hector]]||Hector<br />
|-<br />
|[[Eliwood]]||Eliwod<br />
|-<br />
|[[Ursula]]||Ursula<br />
|-<br />
|[[Florina]]||Flolina<br />
|-<br />
|[[Raven]]||Leyvan<br />
|-<br />
|[[Lloyd]]||Lloyd<br />
|-<br />
|[[Lucius]]||Ruthea<br />
|-<br />
|[[Jaffar]]||Jaffar<br />
|-<br />
|[[Rebecca]]||Rebacca<br />
|-<br />
|[[Karel]]||Karel<br />
|-<br />
|[[Priscilla]]||Priscilla<br />
|-<br />
|[[Ninian]]||Ninian<br />
|-<br />
|[[Dorcas]]||Dorcas<br />
|-<br />
|[[Canas]]||Canas<br />
|-<br />
|[[Karla]]||Karla<br />
|-<br />
|[[Legault]]||Lagarto<br />
|-<br />
|[[Linus]]||Linus<br />
|-<br />
|[[Louise]]||Luise<br />
|-<br />
|[[Pent]]||Pant<br />
|-<br />
|[[Fiora]]||Fiora<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Rath]]||Ruth<br />
|-<br />
|[[Leila]]||Laila<br />
|-<br />
|[[Nils]]||Nils<br />
|-<br />
|[[Heath]]||Heath<br />
|-<br />
|[[Farina]]||Farina<br />
|-<br />
|[[Bramimond]]||Bramimond<br />
|-<br />
|[[Erk]]||Elk||*<br />
|-<br />
|[[Sonia]]||Sonja||*<br />
|-<br />
|[[Sain]]||Sein||*<br />
|-<br />
|[[Kent]]||Kent<br />
|-<br />
|[[Guy]]||Guy<br />
|-<br />
|[[Limstella]]||Limstella<br />
|-<br />
|[[Mark]]||Mark<br />
|-<br />
|[[Isadora]]||Isadora||<br />
|-<br />
|[[Harken]]||Harken||*<br />
|-<br />
|[[Wil]]||Will||<br />
|-<br />
|[[Fargus]]||Fergus||<br />
|-<br />
!colspan=3|<br />
<br />
===''The Sacred Stones''===<br />
|-<br />
|[[Ephraim]]||Ephraim||<br />
|-<br />
|[[Eirika]]||Eirik||<br />
|-<br />
|[[Seth]]||Seth||<br />
|-<br />
|[[Innes]]||Heanius||<br />
|-<br />
|[[Amelia]]||Amelia||<br />
|-<br />
|[[Tana]]||Turner||<br />
|-<br />
|[[Valter]]||Walter||<br />
|-<br />
|[[Joshua]]||Jhosua||<br />
|-<br />
|[[Lute]]||Lute||<br />
|-<br />
|[[Myrrh]]||Myrrh||<br />
|-<br />
|[[L'Arachel]]||Larchel||<br />
|-<br />
|[[Marisa]]||Marica||<br />
|-<br />
|[[Lyon]]||Lyon||<br />
|-<br />
|[[Dozla]]||Dozzla||<br />
|-<br />
|[[Gerik]]||Xyst||<br />
|-<br />
|[[Ewan]]||Ewan||<br />
|-<br />
|[[Tethys]]||Tethys||<br />
|-<br />
|[[Cormag]]||Cugar||<br />
|-<br />
|[[Ross]]||Ross||<br />
|-<br />
|[[Selena (The Sacred Stones)|Selena]]||Celina||<br />
|-<br />
|[[Knoll]]||Nord||<br />
|-<br />
|[[Duessel]]||Dussel||<br />
|-<br />
|[[Natasha]]||Natasha||<br />
|-<br />
|[[Caellach]]||Kethelda||<br />
|-<br />
|[[Saleh]]||Salef||<br />
|-<br />
|[[Orson]]||Olson||<br />
|-<br />
|[[Artur]]||Asley||<br />
|-<br />
|[[Rennac]]||Renac||<br />
|-<br />
|[[Colm]]||Coma||<br />
|-<br />
|[[Neimi]]||Namy||<br />
|-<br />
|[[Riev]]||Abh||<br />
|-<br />
|[[Fomortiis]]||Fodes||<br />
|-<br />
|[[Gilliam]]||Gilliam||<br />
|-<br />
|[[Vanessa]]||Vanessa||<br />
|-<br />
|[[Syrene]]||Sirene||<br />
|-<br />
|[[Vigarde]]||Vigard||<br />
|-<br />
!colspan=3|<br />
<br />
===''Path of Radiance''===<br />
|-<br />
|[[Ike]]||Ike||<br />
|-<br />
|[[Sanaki]]||Sanaki||<br />
|-<br />
|[[Soren]]||Senerio||<br />
|-<br />
|[[Mist]]||Mist||<br />
|-<br />
|[[Titania]]||Tiamat||<br />
|-<br />
|[[Oscar]]||Oscar||<br />
|-<br />
|[[Elincia]]||Erincia||<br />
|-<br />
|[[Nephenee]]||Nepenee||*''Nephenee''<br />
|-<br />
|[[Black Knight (character)|Black Knight]]||BlackNight||<br />
|-<br />
|[[Mia]]||Wayu||<br />
|-<br />
|[[Greil]]||Greil||<br />
|-<br />
|[[Sigrun]]||Sigurun||*''Sigrun''<br />
|-<br />
|[[Tanith]]||Tanis||<br />
|-<br />
|[[Rolf]]||Lofa||<br />
|-<br />
|[[Ilyana]]||Erase||*''Elaice''<br />
|-<br />
|[[Ashnard]]||Ashnard||<br />
|-<br />
|[[Rhys]]||Kilroy||<br />
|-<br />
|[[Jill]]||Jill||<br />
|-<br />
|[[Shinon]]||Chinon||<br />
|-<br />
|[[Petrine]]||Prague||<br />
|-<br />
|[[Gatrie]]||Gatrie||<br />
|-<br />
|[[Ena]]||Ina||*''Ena''<br />
|-<br />
|[[Zihark]]||Twihark||*''Zihark''<br />
|-<br />
|[[Sephiran]]||Sepheran||*''Cepheran''<br />
|-<br />
|[[Volke]]||Volka||*''Volke''<br />
|-<br />
|[[Marcia]]||Masha||*''Marcia''<br />
|-<br />
|[[Astrid]]||Stella||<br />
|-<br />
|[[Boyd]]||Bole||<br />
|-<br />
|[[Bertram]]||Beufores||<br />
|-<br />
!colspan=3|<br />
<br />
===''Radiant Dawn''===<br />
|-<br />
|Ike||Ike||<br />
|-<br />
|[[Micaiah]]||Micaiah||<br />
|-<br />
|[[Sothe]]||Sothe||<br />
|-<br />
|[[Zelgius]]||Zelgius||<br />
|-<br />
|[[Oliver]]||Oliver||<br />
|-<br />
|[[Tibarn]]||Tibarn||<br />
|-<br />
|[[Naesala]]||Naesala||*''Neasala''?<br />
|-<br />
|[[Reyson]]||Rieusion||<br />
|-<br />
|[[Leanne]]||Learne||<br />
|-<br />
|[[Nailah]]||Nike||<br />
|-<br />
|[[Ranulf]]||Lay||<br />
|-<br />
|[[Lethe]]||Rethe||<br />
|-<br />
|[[Mordecai]]||Mordy||<br />
|-<br />
|[[Caineghis]]||Caineghis||<br />
|-<br />
|[[Haar]]||Haar||<br />
|-<br />
|[[Yune]]||Une||*''Yune''<br />
|-<br />
|[[Altina]]||Ortina||*''Oltina''<br />
|-<br />
|[[Rafiel]]||Raphael||*''Rafiel''<br />
|-<br />
|[[Ashera]]||Astarte||<br />
|-<br />
|[[Dheginsea]]||Dheginsea||*''Dheginhansea''<br />
|-<br />
|[[Jorge]]||George||*''Jorge''<br />
|-<br />
|[[Vika]]||Wiese||*''Vize''<br />
|-<br />
|[[Pelleas]]||Pelleas<br />
|-<br />
|[[Kurthnaga]]||Kurt||*''Kurthnaga''<br />
|-<br />
|Shinon||Chinon||<br />
|-<br />
|[[Kyza]]||Kisa||<br />
|-<br />
|[[Lyre]]||Lyre||*''Lire''<br />
|-<br />
|[[Muarim]]||Mwarim||<br />
|-<br />
|Elincia||Erincia||<br />
|-<br />
|[[Geoffrey]]||Jofre||*''Geoffrey''<br />
|-<br />
|[[Lucia]]||Lucino||*''Luchino''<br />
|-<br />
|[[Bastian]]||Ulysses||<br />
|-<br />
|[[Ludveck]]||Rudbeck||<br />
|-<br />
|Sanaki||Sanaki||<br />
|-<br />
|Zelgius||Zelgius||Why did Ninja Zelgius take the new <code>ch11_34</code>, not the previous <code>ch11_03</code>?<br />
|-<br />
|[[Heather]]||Heather||<br />
|-<br />
!colspan=3|<br />
<br />
===''Awakening''===<br />
|-<br />
|[[Chrom]]||Chrom<br />
|-<br />
|[[Lucina]]||Lunica<br />
|-<br />
|[[Lon'qu]]||Ronkuu<br />
|-<br />
|[[Olivia]]||Olivie<br />
|-<br />
|[[Donnel]]||Denis<br />
|-<br />
|[[Virion]]||Viaur<br />
|-<br />
|[[Gaius]]||Guire<br />
|-<br />
|[[Robin]]||Reflet<br />
|-<br />
|[[Henry]]||Henri<br />
|-<br />
|[[Tharja]]||Sallya<br />
|-<br />
|[[Lissa]]||Liz<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Nowi]]||Nono<br />
|-<br />
|[[Stahl]]||Sort<br />
|-<br />
|[[Sully]]||Soiree<br />
|-<br />
|[[Frederick]]||Frederik<br />
|-<br />
|[[Cordelia]]||Tiamo<br />
|-<br />
|[[Cherche]]||Serge<br />
|-<br />
|[[Inigo]]||Azur<br />
|-<br />
|[[Owain]]||Eudes<br />
|-<br />
|[[Gerome]]||Jerome<br />
|-<br />
|[[Morgan]]||Marc<br />
|-<br />
|"Marth"||Marth<br />
|-<br />
|[[Severa]]||Serena<br />
|-<br />
|[[Noire]]||Noir<br />
|-<br />
|[[Sumia]]||Smia<br />
|-<br />
|[[Maribelle]]||Mariabell<br />
|-<br />
|[[Libra]]||Riviera<br />
|-<br />
|[[Walhart]]||Valhalt<br />
|-<br />
|[[Aversa]]||Inverse<br />
|-<br />
|[[Panne]]||Velvet<br />
|-<br />
|[[Naga]]||Naga<br />
|-<br />
|[[Cynthia]]||Cynthia<br />
|-<br />
|[[Nah]]||Nn<br />
|-<br />
|[[Brady]]||Bredy<br />
|-<br />
|[[Yarne]]||Chanbray<br />
|-<br />
|[[Kjelle]]||Degel<br />
|-<br />
|[[Anna/Awakening|Anna]]||Anna<br />
|-<br />
|[[Emmeryn]]||Emerina<br />
|-<br />
|[[Say'ri]]||Sairi<br />
|-<br />
|[[Gangrel]]||Gangrel<br />
|-<br />
|[[Mustafa]]||Mustafa<br />
|-<br />
|[[Miriel]]||Miriel<br />
|-<br />
|[[Priam]]||Paris<br />
|-<br />
|[[Flavia]]||Flavia<br />
|-<br />
|[[Basilio]]||Basiglio<br />
|-<br />
|[[Yen'fay]]||Renha<br />
|-<br />
|[[Ricken]]||Richt<br />
|-<br />
|[[Gregor]]||Grego<br />
|-<br />
|[[Phila]]||Philein<br />
|-<br />
|[[Cervantes]]||Cervantes<br />
|-<br />
|[[Kellam]]||Column||*Callum<br />
|-<br />
|[[Laurent]]||Laurent||<br />
|-<br />
|[[Validar]]||Fauder||<br />
|-<br />
!colspan=3|<br />
<br />
===''Fates''===<br />
|-<br />
|[[Corrin]]||Kamui<br />
|-<br />
|[[Ryoma]]||Ryouma<br />
|-<br />
|[[Hana]]||Kazahana<br />
|-<br />
|[[Hinata]]||Hinata<br />
|-<br />
|[[Laslow]]||Lazward<br />
|-<br />
|[[Selena (Fates)|Selena]]||Luna<br />
|-<br />
|[[Oboro]]||Oboro<br />
|-<br />
|[[Azura]]||Aqua<br />
|-<br />
|[[Arthur (Fates)|Arthur]]||Harold<br />
|-<br />
|[[Takumi]]||Takumi<br />
|-<br />
|[[Setsuna]]||Setsuna<br />
|-<br />
|[[Niles]]||Zero<br />
|-<br />
|[[Saizo]]||Saizou<br />
|-<br />
|[[Kagero]]||Kagerou<br />
|-<br />
|[[Jakob]]||Joker<br />
|-<br />
|[[Felicia]]||Felicia<br />
|-<br />
|[[Odin]]||Odin<br />
|-<br />
|[[Azama]]||Asama<br />
|-<br />
|[[Sakura]]||Sakura<br />
|-<br />
|[[Effie]]||Elfi<br />
|-<br />
|[[Xander]]||Marks<br />
|-<br />
|[[Peri]]||Pieri<br />
|-<br />
|[[Gunter]]||Gunther<br />
|-<br />
|[[Leo]]||Leon<br />
|-<br />
|[[Elise]]||Elise<br />
|-<br />
|[[Hinoka]]||Hinoka<br />
|-<br />
|[[Subaki]]||Tsubaki<br />
|-<br />
|[[Camilla]]||Camilla<br />
|-<br />
|[[Beruka]]||Berka||*<br />
|-<br />
|[[Siegbert]]||Siegbert<br />
|-<br />
|[[Shiro]]||Shinonome<br />
|-<br />
|[[Shigure]]||Shigure<br />
|-<br />
|[[Kana]]||Kannna||* ''KANNA'' in message archive and voices<br />
|-<br />
|[[Charlotte]]||Charlotte<br />
|-<br />
|[[Kaze]]||Suzukaze<br />
|-<br />
|[[Rhajat]]||Syalla<br />
|-<br />
|[[Soleil]]||Soleil<br />
|-<br />
|[[Flora]]||Flora<br />
|-<br />
|[[Silas]]||Silas<br />
|-<br />
|[[Nina]]||Eponine<br />
|-<br />
|[[Ophelia]]||Ophelia<br />
|-<br />
|[[Garon]]||Garon<br />
|-<br />
|[[Mikoto]]||Mikoto<br />
|-<br />
|[[Selkie]]||Kinu<br />
|-<br />
|[[Velouria]]||Velour<br />
|-<br />
|[[Kaden]]||Nishiki<br />
|-<br />
|[[Keaton]]||Flannel<br />
|-<br />
|[[Rinkah]]||Rinka<br />
|-<br />
|[[Forrest]]||Foleo<br />
|-<br />
|[[Lilith]]||Lilith<br />
|-<br />
|[[Midori]]||Midoriko<br />
|-<br />
|[[Iago]]||Macbeth||*<br />
|-<br />
|[[Benny]]||Benoit||<br />
|-<br />
|[[Nyx]]||Nyx<br />
|-<br />
|[[Orochi]]||Orochi<br />
|-<br />
|[[Arete]]||Shenmei<br />
|-<br />
|[[Dwyer]]||Deere<br />
|-<br />
|[[Caeldori]]||Matoi<br />
|-<br />
|[[Kiragi]]||Kisaragi<br />
|-<br />
|[[Hans]]||Guns||*<br />
|-<br />
|[[Fuga]]||Fuuga||<br />
|-<br />
|[[Reina]]||Yuugiri||<br />
|-<br />
!colspan=3|<br />
<br />
===''Three Houses'' and ''Warriors: Three Hopes''===<br />
* <code>ch17</code> from <code>Iron17</code><br />
|-<br />
|[[Byleth]] M||Byleth||<br />
|-<br />
|[[Byleth]] F||Beleth||<br />
|-<br />
|[[Edelgard]]||Edelgardr||<br />
|-<br />
|[[Dimitri]]||Dimitri||<br />
|-<br />
|[[Claude]]||Claude||<br />
|-<br />
|[[Sothis]]||Sothis||<br />
|-<br />
|[[Hubert]]||Hubert||<br />
|-<br />
|[[Ferdinand]]||Ferdinant||<br />
|-<br />
|[[Linhardt]]||Linhardt||<br />
|-<br />
|[[Caspar]]||Casper||<br />
|-<br />
|[[Bernadetta]]||Bernadeta||<br />
|-<br />
|[[Dorothea]]||Dorothea||<br />
|-<br />
|[[Petra]]||Petra||<br />
|-<br />
|[[Dedue]]||Dodue||<br />
|-<br />
|[[Felix]]||Felix||<br />
|-<br />
|[[Ashe]]||Ashe||<br />
|-<br />
|[[Sylvain]]||Sylvain||<br />
|-<br />
|[[Mercedes]]||Mercedes||<br />
|-<br />
|[[Annette]]||Annette||<br />
|-<br />
|[[Ingrid]]||Ingrid||<br />
|-<br />
|[[Lorenz (Three Houses)|Lorenz]]||Lorenz||<br />
|-<br />
|[[Raphael]]||Rafael||<br />
|-<br />
|[[Ignatz]]||Ignats||<br />
|-<br />
|[[Lysithea]]||Lysithea||<br />
|-<br />
|[[Marianne]]||Marianne||<br />
|-<br />
|[[Hilda]]||Hilda||<br />
|-<br />
|[[Leonie]]||Leonie||<br />
|-<br />
|[[Seteth]]||Seteth||<br />
|-<br />
|[[Flayn]]||Flayn||<br />
|-<br />
|[[Manuela]]||Manuela||<br />
|-<br />
|[[Catherine]]||Catherine||<br />
|-<br />
|[[Shamir]]||Shamir||<br />
|-<br />
|[[Cyril]]||Cyril||<br />
|-<br />
|[[Jeralt]]||Gerald||<br />
|-<br />
|[[Rhea]]||Rare||<br />
|-<br />
|[[Kronya]]||Clonier||<br />
|-<br />
|[[Solon]]||Solon||<br />
|-<br />
|[[Cornelia]]||Cornelia||<br />
|-<br />
|[[Death Knight]]||Deathknight||<br />
|-<br />
|[[Flame Emperor]]||Frameemperor||<br />
|-<br />
|[[Monica]]||Monica||<br />
|-<br />
|[[Nemesis]]||Nemesis||<br />
|-<br />
|[[Seiros]]||Seiros||<br />
|-<br />
|[[Yuri]]||Euris||<br />
|-<br />
|[[Balthus]]||Balthazar||<br />
|-<br />
|[[Constance]]||Constanze||<br />
|-<br />
|[[Hapi]]||Hapi||<br />
|-<br />
|[[Aelfric]]||Alphard||<br />
|-<br />
|[[Gatekeeper]]||Gatekeeper||<br />
|-<br />
|[[Shez]]||Sheds||<br />
|-<br />
|[[Holst]]||Holst||<br />
|-<br />
|[[Arval]]||Larva||<br />
|-<br />
!colspan=3|<br />
<br />
===''Engage''===<br />
* <code>ch19</code> from <code>Iron19</code><br />
|-<br />
|[[Alear]]||Lueue||*''Lueur''<br />
|-<br />
|[[Framme]]||Fram||<br />
|-<br />
|[[Alfred]]||Alfred||<br />
|-<br />
|[[Etie]]||Etie||<br />
|-<br />
|[[Céline]]||Celine||<br />
|-<br />
|[[Chloé]]||Chloe||<br />
|-<br />
|[[Diamant]]||Diamand||<br />
|-<br />
|[[Alcryst]]||Staluke||<br />
|-<br />
|[[Lapis]]||Lapis||<br />
|-<br />
|[[Citrinne]]||Citrinica||<br />
|-<br />
|[[Ivy]]||Ivy||<br />
|-<br />
|[[Kagetsu]]||Kagetsu||<br />
|-<br />
|[[Hortensia]]||Hortensia||<br />
|-<br />
|[[Rosado]]||Rosado||<br />
|-<br />
|[[Timerra]]||Misutira||<br />
|-<br />
|[[Anna/Engage|Anna]]||Annas||Likely because of being a Harmonic Hero. ''ANNA'' in message archive and voices<br />
|-<br />
|[[Yunaka]]||Yunaka||<br />
|-<br />
|[[Seadall]]||Seadas||<br />
|-<br />
|[[Veyle]]||Veyre||<br />
|-<br />
|[[Mauvier]]||Mauve||<br />
|-<br />
|[[Zephia]]||Sepia||<br />
|-<br />
|[[Lumera]]||Lumiere||<br />
|-<br />
!colspan=3|<br />
<br />
===''Tokyo Mirage Sessions ♯FE Encore''===<br />
|-<br />
|[[Itsuki]]||Itsuki||<br />
|-<br />
|[[Tsubasa]]||Tsubasa||<br />
|-<br />
|[[Eleonora]]||Eleonora||<br />
|-<br />
|[[Mamori]]||Mamori||<br />
|-<br />
|[[Kiria]]||Kiria||<br />
|}</div>Delfino4https://fireemblemwiki.org/w/index.php?title=User:Delfino4/sandbox&diff=583705User:Delfino4/sandbox2024-03-17T01:00:33Z<p>Delfino4: /* Duo/Harmonized Skill descriptions */</p>
<hr />
<div>==Duo/Harmonized Skill descriptions==<br />
Unnamed, and it seems that there are no suitable places to put these descriptions for now.<br />
{{DescriptionHdr}}<br />
{{DescriptionCell<br />
|game=Hector: Dressed-Up Duo<br />
|english=Deals 20 damage to foes within 3 columns<br>centered on unit.<br />
|japanese=自身を中心とした縦3列以内の敵に20ダメージ<br />
}}<br />
{{DescriptionCell<br />
|game=Ephraim: Dynastic Duo<br />
|english=Infantry and armored allies within 2 spaces of<br>unit (including unit) can move 1 extra space.<br>(That turn only. Does not stack.)<br />
|japanese=自分と周囲2マスの味方歩行、重装の移動+1<br>(1ターン、重複しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Marth: Royal Altean Duo<br />
|english=Grants Atk/Spd/Def/Res+3 and【Bonus Doubler】<br>to armored and flying allies within 3 rows<br>centered on unit. (That turn only. Does not<br>stack.)<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自身を中心とした横3列以内の味方重装、飛行の<br>攻撃、速さ、守備、魔防+3、かつ<br>【強化増幅】を付与(1ターン、重複しない)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Alfonse: Askran Duo<br />
|english=Grants Special cooldown count-2 to unit and<br>infantry allies within 3 rows and 3 columns<br>centered on unit.<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方歩行の<br>奥義発動カウント-2<br />
}}<br />
{{DescriptionCell<br />
|game=Alm: Lovebird Duo<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants Atk/Spd+6 to unit and allies within 5<br>rows and 5 columns centered on unit for 1 turn.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした縦5×横5マスにいる味方は、<br>【不利な状態異常】を解除、HP30回復、<br>攻撃、速さ+6(1ターン)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionCell<br />
|game=Idunn: Dragonkin Duo<br />
|english=Grants Def/Res+6 and the following status to<br>unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn: "Neutralizes<br>'effective against dragons' bonuses and<br>'effective against armored' bonuses."<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は守備、魔防+6、<br>かつ、竜特効無効、重装特効無効を付与<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Palla: Sisterly Trio<br />
|english=Unit and adjacent flying allies can move 1 extra<br>space. (Unit can move 1 extra space even if<br>adjacent ally is not a flying ally. That turn only.<br>Does not stack.)<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と周囲1マスの味方飛行は移動+1<br>(1ターン、重複しない)<br>(周囲1マスに味方飛行がいなくても自分は移動+1)<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=Micaiah: Dawn Wind's Duo<br />
|english=Grants【Dominance】to unit and allies<br>within 3 columns centered on unit. Inflicts<br>Def/Res-7 on foes within 3 columns centered<br>on unit through their next actions.<br><br>【Dominance】<br>Unit deals additional damage = total penalties<br>on foe for 1 turn.<br />
|japanese=自分と自分を中心とした縦3列以内の味方に<br>【敵弱化ダメージ+】を付与<br><br>自分を中心とした縦3列以内の敵は、<br>守備、魔防-7(敵の次回行動終了まで)<br><br>【敵弱化ダメージ+】<br>ダメージ+敵が受けている弱化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Mia: Harmonic Blades<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Byleth: Fell Star's Duo<br />
|english=Grants【Desperation】to unit and allies within<br>2 spaces.<br><br>At start of every third turn, if Duo Skill has<br>already been used, unit can use Duo Skill again.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と周囲2マス以内の味方に<br>【攻め立て】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Veronica: Harmonic Pirates<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Once used, Harmonized Skill cannot be<br>activated again right away. At start of every<br>third turn, if Harmonized Skill has already been<br>used, unit can use Harmonized Skill again.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が双界スキルを使用済みなら、再使用可能にする<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Sigurd: Destined Duo<br />
|english=Moves allies adjacent to unit to opposite side<br>of unit. If an ally cannot move to the target<br>space (if another ally or foe is occupying the<br>space) ally will not move.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br />
|japanese=自分と隣接している味方を<br>自分の反対側の位置に移動させる<br>味方が移動先の地形に進入できない場合<br>(移動先に味方や敵がいる場合を含む)は、移動しない<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃再</code><br>Tiki: Harmonic Hope<br>Caeda: Sea-Blossom Pair<br>Azura: Hatari Duet<br>Tana: Soothing Warmth<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_比翼リン</code><br>Lyn: Ninja-Friend Duo<br>Corrin: Nightfall Ninja Act<br>Laegjarn: Flame and Frost<br />
|english=Grants unit another action. (May be used only<br>if unit has already entered combat during the<br>current turn.)<br />
|japanese=自分を行動可能にする<br>(現在のターン中に<br> 自分が戦闘を行っている時のみ発動可能)<br />
}}<br />
{{DescriptionCell<br />
|game=Altina: Cross-Time Duo<br />
|english=Grants【Resonance: Blades】to unit and allies<br>from the same titles as unit.<br><br>Grants【Vantage】to unit.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Vantage】<br>If foe initiates combat, unit can counterattack<br>before foe's first attack for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】を付与<br><br>自分自身に【待ち伏せ】を付与<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【待ち伏せ】<br>敵から攻撃された時、先制攻撃<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Peony: Álfar Dream Duo<br />
|english=Grants another action, Atk/Spd/Def/Res+3,<br>and the "unit can move to a space adjacent to<br>any ally within 2 spaces" status to adjacent ally<br>with the highest HP for 1 turn. (Allies with Sing<br>or Dance can be granted this effect as well.<br>If multiple units meet the conditions, effect will<br>not trigger.)<br />
|japanese=周囲1マス以内の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にし、<br>攻撃、速さ、守備、魔防+3、かつ<br>「周囲2マス以内の味方の隣接マスに移動可能」を付与<br>(1ターン)<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br />
}}<br />
{{DescriptionCell<br />
|game=Dorothea: Twilit Harmony<br />
|english=Grants【Resonance: Shields】to unit and allies<br>from the same titles as unit.<br><br>Grants another action to ally with the highest<br>HP that is within 2 spaces, has already acted,<br>and is from the same titles as unit (excluding<br>unit). (Allies with Sing or Dance can be granted<br>this effect as well. If multiple units meet the<br>conditions, effect will not trigger.)<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・盾】を付与<br><br>周囲2マス以内の<br>自分と同じ出典の味方(自分を除く)のうち、<br>最もHPが高い行動済みの味方を<br>行動可能な状態にする<br>(「歌う」「踊る」を持つ対象にも使用できる)<br>(ただし、条件に該当する味方が複数いる場合、<br> この効果は発動しない)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Líf: Undying Ties Duo<br />
|english=Deals damage to foes within 3 spaces = 10 +<br>50% of total damage dealt to HP of allies<br>within 3 spaces (max damage: 40). Inflicts<br>Atk/Spd-7 on foes within 3 spaces of unit<br>through their next actions.<br />
|japanese=周囲3マス以内の敵に、10+<br>周囲3マス以内の味方のHP減少量合計の50%ダメージ<br>(ダメージの最大値は、10+30=40)<br><br>周囲3マス以内の敵の攻撃、速さ-7<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Myrrh: Spring Harmony<br />
|english=Grants【Resonance: Blades】and the following<br>effect to unit and allies from the same titles<br>as unit for 1 turn: "Foe cannot make a<br>follow-up attack."<br><br>Grants the following effect to unit for 1 turn:<br>"Neutralizes 'effective against flying' bonuses."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>「敵は追撃不可」の状態を付与(1ターン)<br><br>自分自身に「飛行特効無効」の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Eirika: Twin Refulgence<br />
|english=Grants【Dodge】to unit and allies within 3 rows<br>and 3 columns centered on unit.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns,<br>if Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Dodge】<br>If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%).<br />
|japanese=自分と自分を中心とした<br>縦3×横3マスにいる味方に<br>【回避】を付与<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【回避】<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=<code>SID_双界・刃カチュア</code><br>Catria: Azure Wing Pair<br>Leif: Destined Scions<br />
|english=Grants the following effects to unit and allies<br>from the same titles as unit for 1 turn:<br>【Resonance: Blades】,【Desperation】,<br>and "if unit initiates combat, unit makes<br>a guaranteed follow-up attack."<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>【双界効果・刃】、<br>【攻め立て】、<br>「自分から攻撃した時、絶対追撃」<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Hilda: Deer's Two-Piece<br />
|english=Inflicts Atk-7 on foes within 3 columns or<br>3 rows centered on unit through their next<br>actions and inflicts【Isolation】on them.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Isolation】<br>Target cannot use or be the target of Assist<br>skills through its next action. (Target can<br>neither use nor be the target of skills like<br>Dance and Sing, skills that neutralize penalties,<br>like Restore and Harsh Command+, etc.)<br />
|japanese=自身を中心とした縦3列と横3列の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【補助不可】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【補助不可】<br>自分は補助スキルを使用できず、<br>仲間から補助スキルを受けることもできない状態異常<br>(敵の次回行動終了まで)<br>(不利な状態異常を解除する「レスト」「一喝+」等の<br> 補助スキルを受けることもできない)<br>(補助スキル「踊る」「歌う」も使用できなくなる)<br />
}}<br />
{{DescriptionCell<br />
|game=Hinoka: Fair Pirate Pair<br />
|english=Grants Atk/Spd+6 to unit and flying allies<br>within 3 rows or 3 columns centered on unit,<br>and they can move 1 extra space. (That turn<br>only. Does not stack.)<br><br>Inflicts【Gravity】on bow, dagger, magic, and<br>staff foes within 3 rows or 3 columns centered<br>on unit if they are also infantry, armored, or<br>cavalry foes.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br />
|japanese=自身を中心とした縦3列と横3列の<br>飛行の味方と自分の<br>攻撃、速さ+6、移動+1(1ターン、重複しない)<br><br>自身を中心とした縦3列と横3列の<br>弓、暗器、魔法、杖、かつ歩行、重装、騎馬の敵に<br>【グラビティ】を付与<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Sothis: Bound-Spirit Duo<br />
|english=Grants【Null Follow-Up】to unit and allies<br>within 2 spaces. If unit or any ally within 2<br>spaces has their Special cooldown count at<br>its maximum value, grants them Special<br>cooldown count-1.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of odd-numbered turns, if<br>Duo Skill has already been used, unit can use<br>Duo Skill again.<br><br>【Null Follow-Up】<br>If unit's Spd > foe's Spd during combat,<br>neutralizes effects that guarantee foe's<br>follow-up attacks and effects that prevent<br>unit's follow-up attacks for 1 turn.<br />
|japanese=自分と周囲2マス以内の味方に<br>【見切り・追撃効果】を付与、かつ<br>奥義発動カウントが最大値なら、奥義発動カウント-1<br><br>1マップに1回使用可能、ただし、<br>奇数ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【見切り・追撃効果】<br>戦闘中、速さが敵より1以上高い時、<br>敵の絶対追撃を無効、かつ、<br>自分の追撃不可を無効<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Lysithea: Gifted Students<br />
|english=Grants Atk+6,【Resonance: Blades】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Dagr: New Year Jötnar<br />
|english=Grants Atk/Spd/Def/Res+6 and【Pathfinder】<br>to unit and allies within 5 rows and 5 columns<br>centered on unit for 1 turn.<br><br>【Pathfinder】<br>When an ally moves through unit's space, that<br>space is counted as 0 spaces moved instead of<br>1 space. (Unit's space can be freely added to<br>ally's normal movement. Applies only to allies<br>with movement types that allow movement<br>through unit's space.)<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>攻撃、速さ、守備、魔防+6、<br>かつ、【天駆の道】を付与<br>(1ターン)<br><br>【天駆の道】<br>味方が移動時、このスキル所持者がいるマスを通った時、<br>そのマスの移動は1マスではなく0マスと数える<br>(通常移動できるマス+スキル所持者がいるマスの分、<br> 通常より多く移動できる)<br>(そのマスに移動可能な移動タイプのみ)<br />
}}<br />
{{DescriptionCell<br />
|game=Chrom: Fate-Defying Duo<br />
|english=Inflicts Atk/Spd/Def/Res-5 on unit and allies<br>within 2 spaces of unit through their next<br>actions and grants【Grand Strategy】to those<br>units.<br><br>Grants the following effect to unit for 1 turn:<br>"Foe cannot make a follow-up attack."<br><br>【Grand Strategy】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current penalty on each of unit's<br>stats × 2 for 1 turn. (Example: if unit has -7<br>penalty to Atk, grants Atk+14, for a net bonus<br>of Atk+7.) Calculates each stat bonus<br>independently.<br><br>Unit's negative effects that last "through<br>unit's next action" will remain in effect until<br>this status (Grand Strategy) is neutralized.<br />
|japanese=自分と周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防-5(次回行動終了時まで)、かつ、<br>【神軍師の策】を付与<br><br>自分に「敵は追撃不可」を付与(1ターン)<br><br>【神軍師の策】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>弱化の値の2倍だけ上昇(能力値ごとに計算)<br>(例えば、攻撃-7の弱化を受けていれば、<br> -7+14で、攻撃+7となる)(1ターン)<br><br>弱化を行動終了時に解除しない<br>この状態(神軍師の策)が解除される時、<br>弱化も解除する<br />
}}<br />
{{DescriptionCell<br />
|game=Sonya: Dazzling Rabbits<br />
|english=Grants Special cooldown count-2 to unit and<br>allies from the same titles as unit. Grants<br>Atk+6 and【Resonance: Blades】to unit and<br>allies from the same titles as unit for 1 turn.<br><br>【Resonance: Blades】<br>Grants Atk/Spd+4 during combat for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身の<br>奥義発動カウント-2<br><br>自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・刃】の状態を付与(1ターン)<br><br>【双界効果・刃】<br>戦闘中、攻撃、速さ+4(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Ike: Close-Knit Siblings<br />
|english=Inflicts Atk/Spd-7 and【Guard】on foes within<br>5 rows or 5 columns centered on unit through<br>their next actions, and inflicts Special cooldown<br>count+2 on those foes.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br />
|japanese=自身を中心とした縦5列と横5列の敵の<br>攻撃、速さ-7、【キャンセル】を付与<br>(敵の次回行動終了まで)、<br>奥義発動カウント+2<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Roy: Blazing Bachelors<br />
|english=Grants Def/Res+6,【Resonance: Shields】,<br>and【Treachery】to unit and allies from<br>the same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Treachery】<br>Unit deals additional damage = total bonuses<br>on unit for 1 turn.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>守備、魔防+6、<br>【双界効果・盾】、<br>【強化ダメージ+】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化ダメージ+】<br>ダメージ+自分が受けている強化の合計値<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Edelgard: Sun Empresses<br />
|english=Grants Atk+6,【Resonance: Shields】, and<br>【Bonus Doubler】to unit and allies from the<br>same titles as unit for 1 turn.<br><br>【Resonance: Shields】<br>Grants Def/Res+4 during combat and the<br>following effect for 1 turn: "During unit's first<br>combat in player phase or enemy phase, foe<br>cannot make a follow-up attack."<br><br>【Bonus Doubler】<br>Grants bonus to Atk/Spd/Def/Res during<br>combat = current bonus on each of unit's stats<br>for 1 turn. Calculates each stat bonus<br>independently.<br />
|japanese=自分と同じ出典の味方と、自分自身に<br>攻撃+6、<br>【双界効果・盾】、<br>【強化増幅】<br>の状態を付与(1ターン)<br><br>【双界効果・盾】<br>戦闘中、守備、魔防+4<br>各自軍ターン、各敵軍ターンそれぞれについて、<br>自身の最初の戦闘のみ、敵は追撃不可<br>(1ターン)<br><br>【強化増幅】<br>戦闘中、攻撃、速さ、守備、魔防が<br>自分が受けている攻撃、速さ、守備、魔防の<br>強化の値だけ上昇(能力値ごとに計算)<br>(1ターン)<br />
}}<br />
{{DescriptionCell<br />
|game=Thórr: Sun-Kissed Gods<br />
|english=Inflicts【Gravity】on foes in cardinal directions<br>of unit. Neutralizes any【Bonus】active<br>on foes within 5 rows or 5 columns centered<br>on unit. (Does not neutralize stat bonuses of<br>foes inflicted with Panic.)<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).<br />
|japanese=十字方向の敵に【グラビティ】を付与<br><br>自身を中心とした縦5列と横5列の<br>敵の【有利な状態】を解除<br>(強化とパニックが両方付与されている場合は、<br> 強化は解除されない)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)<br />
}}<br />
{{DescriptionCell<br />
|game=Nina: Shadowy Figures<br />
|english=Unit can move 1 extra space. (That turn only.<br>Does not stack.) If any foes are in cardinal<br>directions of unit or【Penalty】is active on any<br>foes, inflicts Atk/Spd/Def/Res-7 and【Panic】<br>on those foes.<br><br>Once used, Duo Skill cannot be activated again<br>right away. At start of every third turn, if Duo<br>Skill has already been used, unit can use Duo<br>Skill again.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br><br>【Panic】<br>Converts bonuses on target into penalties<br>through its next action.<br />
|japanese=自身の移動+1(1ターン、重複しない)<br><br>十字方向にいるか、<br>【不利な状態異常】を受けている敵の<br>攻撃、速さ、守備、魔防-7、かつ<br>【パニック】を付与<br><br>1マップに1回使用可能、ただし、<br>3ターンに1回(1、4、7…)、ターン開始時、<br>自分が比翼スキルを使用済みなら、再使用可能にする<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br><br>【パニック】<br>強化を+ではなく-とする状態異常<br>(敵の次回行動終了まで)<br />
}}<br />
{{DescriptionCell<br />
|game=Duma: Strength and Love<br />
|english=Neutralizes any【Penalty】, restores 30 HP,<br>and grants "neutralizes foe's bonuses (from<br>skills like Fortify, Rally, etc.) during combat"<br>for 1 turn to unit and allies within 5 rows and<br>5 columns centered on unit.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).<br />
|japanese=自分と自分を中心とした<br>縦5×横5マスにいる味方は<br>【不利な状態異常】を解除、<br>「敵の強化の+を無効」の状態を付与(1ターン)、<br>HP30回復<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)<br />
}}<br />
{{DescriptionFtr}}<br />
<br />
==''Heroes'' resource identifiers==<br />
...Because some have different romanization against their game of origin (Virac, Gilda etc.)<br />
<br />
<code><br />
/files/assets/Common/Face/<br />
<br />
/files/assets/[lang]/Message/Character/<br />
</code><br />
{| class="wikitable mw-collapse mw-collapsed"<br />
|+ <br />
|-<br />
!Character!!Identifier!!Note<br />
|-<br />
!colspan=3|<br />
===''Heroes''===<br />
|-<br />
|[[Kiran]]||Eclat<br />
|-<br />
|[[Alfonse]]||Alfons<br />
|-<br />
|[[Sharena]]||Sharon<br />
|-<br />
|[[Anna/Heroes|Anna]]||Anna<br />
|-<br />
|[[Veronica]]||Veronica<br />
|-<br />
|[[Bruno]]||Bruno<br />
|-<br />
|[[Fjorm]]||Fjorm<br />
|-<br />
|[[Surtr]]||Surtr<br />
|-<br />
|[[Loki]]||Loki<br />
|-<br />
|[[Laevatein]]||Laevatain<br />
|-<br />
|[[Gunnthrá]]||Cerise<br />
|-<br />
|[[Laegjarn]]||Laegjarn<br />
|-<br />
|[[Helbindi]]||Helbindi<br />
|-<br />
|[[Gustav]]||Gustaf<br />
|-<br />
|[[Henriette]]||Henriette<br />
|-<br />
|[[Ylgr]]||Yurg<br />
|-<br />
|[[Hríd]]||Freeze<br />
|-<br />
|[[Líf]]||Lif<br />
|-<br />
|[[Thrasir]]||Srasir<br />
|-<br />
|[[Hel]]||Hell<br />
|-<br />
|[[Eir]]||Eir<br />
|-<br />
|[[Thórr]]||Tor<br />
|-<br />
|[[Peony]]||Peony<br />
|-<br />
|[[Triandra]]||Scabiosa<br />
|-<br />
|[[Plumeria]]||Plumeria<br />
|-<br />
|[[Freyr]]||Froda<br />
|-<br />
|[[Freyja]]||Freya<br />
|-<br />
|[[Mirabilis]]||Lupine<br />
|-<br />
|???<!--Literally-->||Hood<br />
|-<br />
|[[Reginn]]||Reghin<br />
|-<br />
|[[Ótr]]||Otr<br />
|-<br />
|[[Fáfnir]]||Fafnir<br />
|-<br />
|[[Nótt]]||Nott<br />
|-<br />
|[[Dagr]]||Dagr<br />
|-<br />
|[[Eitri]]||Eitri<br />
|-<br />
|???||MysteryHood<br />
|-<br />
|[[Nifl]]||Nifl<br />
|-<br />
|[[Múspell]]||Muspell<br />
|-<br />
|[[Ash]]||Ash<br />
|-<br />
|[[Elm]]||Elm<br />
|-<br />
|[[Letizia]]||Letizia<br />
|-<br />
|[[Askr]]||Ask<br />
|-<br />
|[[Embla]]||Embla<br />
|-<br />
|[[Ymir (Heroes)|Ymir]]||Ymir<br />
|-<br />
|[[Ganglöt]]||Ganglot<br />
|-<br />
|[[Seiðr]]||Seith<br />
|-<br />
|[[Gullveig]]||Gullveig<br />
|-<br />
|[[Kvasir]]||Kvasir<br />
|-<br />
|[[Heiðr]]||Heith<br />
|-<br />
|[[Nerþuz]]||Nerthus<br />
|-<br />
|[[Njörðr]]||Njord<br />
|-<br />
|[[Eitr]]||Eitr<br />
|-<br />
|[[Ginnungagap]]||Ginnungagap<br />
|-<br />
|[[Ratatoskr]]||Ratatosk||<br />
|-<br />
|[[Hræsvelgr]]||Hresvelg||<br />
|-<br />
|[[Níðhöggr]]||Nidhogg||<br />
|-<br />
!colspan=3|<br />
<br />
===''Mystery of the Emblem''===<br />
|-<br />
|[[Marth]]||Marth<br />
|-<br />
|[[Ogma]]||Oguma<br />
|-<br />
|[[Navarre]]||Nabarl<br />
|-<br />
|[[Barst]]||Barts<br />
|-<br />
|[[Gordin]]||Gohdon<br />
|-<br />
|[[Jeorge]]||Jorjue<br />
|-<br />
|[[Merric]]||Marich<br />
|-<br />
|[[Linde]]||Rinda<br />
|-<br />
|[[Maria]]||Maria<br />
|-<br />
|[[Wrys]]||Riff<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Draug]]||Dohga<br />
|-<br />
|[[Sheena]]||Sheema<br />
|-<br />
|[[Cain]]||Kain<br />
|-<br />
|[[Jagen]]||Jeigan<br />
|-<br />
|[[Camus]]||Camus<br />
|-<br />
|[[Abel]]||Abel<br />
|-<br />
|[[Caeda]]||Sheeda<br />
|-<br />
|[[Palla]]||Paora<br />
|-<br />
|[[Catria]]||Katua<br />
|-<br />
|[[Est]]||Est<br />
|-<br />
|[[Minerva]]||Minerba<br />
|-<br />
|[[Michalis]]||Misheil<br />
|-<br />
|[[Luke]]||Ruke<br />
|-<br />
|[[Roderick]]||Rody<br />
|-<br />
|[[Legion]]||Roro<br />
|-<br />
|[[Athena]]||Athena||''Athene'' in FE11<br />
|-<br />
|[[Katarina]]||Katarina<br />
|-<br />
|[[Clarisse]]||Kleine<br />
|-<br />
|[[Hardin]]||Hardin<br />
|-<br />
|[[Gharnef]]||Gharnef<br />
|-<br />
|[[Sirius]]||Sirius<br />
|-<br />
|[[Nagi]]||Nagi<br />
|-<br />
|[[Phina]]||Fina||''Feena'' previously, but ''FINA'' internally in FE12<br />
|-<br />
|[[Norne]]||Norn||''Norun'' previously, but ''NORN'' internally in DS games<br />
|-<br />
|[[Astram]]||Astria<br />
|-<br />
|[[Bantu]]||Banutu<br />
|-<br />
|[[Kris]]||Chris<br />
|-<br />
|[[Julian]]||Julian||''Jurian'' previously<br />
|-<br />
|[[Lena]]||Lena||''Rena'' previously<br />
|-<br />
|[[Eremiya]]||Jeremiah||''EREMIYA'' internally in FE12<br />
|-<br />
|[[Darros]]||Daros||''Daross'' previously<br />
|-<br />
|[[Xane]]||Cheney||''Cheine'' previously<br />
|-<br />
|[[Gotoh]]||Gato||<br />
|-<br />
|[[Wolf]]||Wolf<br />
|-<br />
|[[Roshea]]||Roche||''Roshe'' previously<br />
|-<br />
|[[Malice]]||Maris<br />
|-<br />
|[[Vyland]]||Virac||''Biraku'' previously<br />
|-<br />
|[[Sedgar]]||Zagallo||''Zagaro'' previously<br />
|-<br />
|[[Medeus]]||Medius||''Mediuth'' previously<br />
|-<br />
|[[Rickard]]||Ricard<br />
|-<br />
|[[Nyna]]||Nina||''Niena'' previously<br />
|-<br />
|[[Elice]]||Ellis||''Elice'' previously<br />
|-<br />
|[[Matthis]]||Matisse||''Matis'' previously<br />
|-<br />
|[[Yuliya]]||Yumina||<br />
|-<br />
|[[Castor]]||Kashim||<br />
|-<br />
|[[Arlen]]||Ellerean||<br />
|-<br />
!colspan=3|<br />
<br />
===''Echoes: Shadows of Valentia''===<br />
|-<br />
|[[Alm]]||Arum||<br />
|-<br />
|[[Gray]]||Gray||<br />
|-<br />
|[[Tobin]]||Robin||<br />
|-<br />
|[[Clair]]||Crea||*''Clea''<br />
|-<br />
|[[Delthea]]||Dyute||<br />
|-<br />
|[[Mathilda]]||Machilda||<br />
|-<br />
|[[Faye]]||Efi||<br />
|-<br />
|[[Clive]]||Clerbe||<br />
|-<br />
|[[Celica]]||Cellica||<br />
|-<br />
|[[Saber]]||Savor||<br />
|-<br />
|[[Sonya]]||Sonya||<br />
|-<br />
|[[Leon]]||Leo||<br />
|-<br />
|[[Boey]]||Boowy||<br />
|-<br />
|[[Genny]]||Jenny||<br />
|-<br />
|[[Berkut]]||Berkut||<br />
|-<br />
|[[Lukas]]||Luka||<br />
|-<br />
|[[Mae]]||May||<br />
|-<br />
|[[Kliff]]||Qulyf||<br />
|-<br />
|[[Duma]]||Duma||*''Doma''<br />
|-<br />
|[[Rinea]]||Linnea||<br />
|-<br />
|Catria||Katua||*''Kachua''<br />
|-<br />
|[[Forsyth]]||Forsyth||*''Fols''<br />
|-<br />
|[[Python]]||Python||*''Paison''<br />
|-<br />
|[[Silque]]||Silque||*''Silk''<br />
|-<br />
|[[Conrad]]||Conrad||<br />
|-<br />
|[[Valbar]]||Balbo||*''Valbo''<br />
|-<br />
|[[Rudolf]]||Rudlf||<br />
|-<br />
|[[Mila]]||Mira||<br />
|-<br />
|Palla||Paora||*''Paola''<br />
|-<br />
|[[Luthier]]||Lute||*''Ryuto''<br />
|-<br />
|[[Tatiana]]||Tita||*''Teeta''<br />
|-<br />
|[[Zeke]]||Zeke||*''Zeak''<br />
|-<br />
|[[Fernand]]||Fernand||<br />
|-<br />
|[[Deen (Gaiden)|Deen]]||Deen||<br />
|-<br />
|Est||Est||<br />
|-<br />
|[[Kamui]]||Kamui||<br />
|-<br />
|[[Atlas]]||Atlus||*''Atlas''<br />
|-<br />
|[[Brigand Boss]]||Thiefhead||<br />
|-<br />
|[[Marla]]||Mara||*''Marla''F<br />
|-<br />
|[[Hestia]]||Heste||<br />
|-<br />
|[[Mycen]]||Meissen||*''Maisen''<br />
|-<br />
!colspan=3|<br />
<br />
===''Genealogy of the Holy War''===<br />
|-<br />
|[[Seliph]]||Celice<br />
|-<br />
|[[Eldigan]]||Eltshan<br />
|-<br />
|[[Lachesis]]||Rackesis<br />
|-<br />
|[[Julia]]||Yuria<br />
|-<br />
|[[Sigurd]]||Siglud<br />
|-<br />
|[[Arden]]||Arden<br />
|-<br />
|[[Ayra]]||Ira<br />
|-<br />
|[[Deirdre]]||Diadora<br />
|-<br />
|[[Tailtiu]]||Tailto<br />
|-<br />
|[[Arvis]]||Alvis<br />
|-<br />
|[[Ares]]||Aless<br />
|-<br />
|[[Ishtar]]||Ishtar<br />
|-<br />
|[[Julius]]||Yurius<br />
|-<br />
|[[Lene]]||Lean<br />
|-<br />
|[[Quan]]||Cuan<br />
|-<br />
|[[Ethlyn]]||Ethlin<br />
|-<br />
|[[Lewyn]]||Levn<br />
|-<br />
|[[Silvia]]||Sylvia<br />
|-<br />
|[[Jamke]]||Jamka<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Larcei]]||Luchtaine<br />
|-<br />
|[[Shannan]]||Shanan<br />
|-<br />
|[[Ced]]||Seti<br />
|-<br />
|[[Altena]]||Altena<br />
|-<br />
|[[Travant]]||Trabant<br />
|-<br />
|[[Brigid]]||Brigid<br />
|-<br />
|[[Annand]]||Magna<br />
|-<br />
|[[Erinys]]||Fury<br />
|-<br />
|[[Azelle]]||Azel<br />
|-<br />
|[[Lex]]||Rex<br />
|-<br />
|[[Díthorba]]||Deatoba<br />
|-<br />
|[[Ullr]]||Ur<br />
|-<br />
|[[Tine]]||Tiny<br />
|-<br />
|[[Arthur (Genealogy of the Holy War)|Arthur]]||Arthur<br />
|-<br />
|[[Scáthach]]||Scathach<br />
|-<br />
|[[Hilda (Genealogy of the Holy War)|Hilda]]||Gilda<br />
|-<br />
|[[Fee]]||Fee||<br />
|-<br />
|[[Patty]]||Patty||<br />
|-<br />
|[[Febail]]||Fabal||<br />
|-<br />
|[[Arion]]||Arione||<br />
|-<br />
!colspan=3|<br />
<br />
===''Thracia 776''===<br />
|-<br />
|[[Olwen]]||Olwen<br />
|-<br />
|[[Reinhardt]]||Reinhardt<br />
|-<br />
|[[Leif]]||Leaf<br />
|-<br />
|[[Nanna]]||Nanna<br />
|-<br />
|[[Finn]]||Fin<br />
|-<br />
|[[Saias]]||Cyas<br />
|-<br />
|[[Mareeta]]||Mareeta<br />
|-<br />
|[[Osian]]||Othin<br />
|-<br />
|[[Tanya]]||Tania<br />
|-<br />
|[[Eyvel]]||Evel<br />
|-<br />
|[[Kempf]]||Kempf<br />
|-<br />
|[[Sara]]||Sara<br />
|-<br />
|[[Asbel]]||Asbel<br />
|-<br />
|[[Ronan]]||Ronan<br />
|-<br />
|[[Miranda]]||Miranda<br />
|-<br />
|[[Veld]]||Veld<br />
|-<br />
|[[Lifis]]||Rifis||*<br />
|-<br />
|[[August]]||August<br />
|-<br />
|[[Galzus]]||Garzas||*<br />
|-<br />
|[[Karin]]||Karin<br />
|-<br />
|[[Salem]]||Salem<br />
|-<br />
|[[Tina]]||Tina||<br />
|-<br />
|[[Safy]]||Safi||*<br />
|-<br />
|[[Lara]]||Lara||<br />
|-<br />
|[[Perne]]||Pan||*<br />
|-<br />
!colspan=3|<br />
<br />
===''The Binding Blade''===<br />
|-<br />
|[[Roy]]||Roy<br />
|-<br />
|[[Fir]]||Fir<br />
|-<br />
|[[Bartre]]||Bartr<br />
|-<br />
|[[Lilina]]||Lilina<br />
|-<br />
|[[Sophia]]||Sofiya<br />
|-<br />
|[[Raigh]]||Lleu<br />
|-<br />
|[[Fae]]||Fa<br />
|-<br />
|[[Gwendolyn]]||Wendy<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Cecilia]]||Secilia<br />
|-<br />
|[[Clarine]]||Clarine<br />
|-<br />
|[[Shanna]]||Thany<br />
|-<br />
|[[Narcian]]||Nacien<br />
|-<br />
|[[Klein]]||Klein<br />
|-<br />
|[[Idunn]]||Idenn<br />
|-<br />
|[[Lugh]]||Lugh<br />
|-<br />
|[[Sue]]||Sue<br />
|-<br />
|[[Thea]]||Thite<br />
|-<br />
|[[Rutger]]||Rutger<br />
|-<br />
|[[Wolt]]||Walt||*<br />
|-<br />
|[[Echidna]]||Echidna||*<br />
|-<br />
|[[Perceval]]||Perceval<br />
|-<br />
|[[Larum]]||Lalum<br />
|-<br />
|[[Igrene]]||Igrene<br />
|-<br />
|[[Brunnya]]||Brunnya<br />
|-<br />
|[[Chad]]||Chad<br />
|-<br />
|[[Geese]]||Geese<br />
|-<br />
|[[Guinivere]]||Guinevere<br />
|-<br />
|[[Melady]]||Milady<br />
|-<br />
|[[Dieck]]||Deak||*<br />
|-<br />
|[[Merlinus]]||Marinas||*<br />
|-<br />
|[[Galle]]||Gayle||*<br />
|-<br />
|[[Juno]]||Yuno||*<br />
|-<br />
|[[Saul]]||Saul<br />
|-<br />
|[[Zelot]]||Zearot||*<br />
|-<br />
|[[Hugh]]||Hugh<br />
|-<br />
|[[Niime]]||Nimue<br />
|-<br />
|[[Cath]]||Cath<br />
|-<br />
|[[Gonzalez]]||Gonzales||*<br />
|-<br />
|[[Elimine]]||Elimine<br />
|-<br />
|[[Dorothy]]||Dorothy<br />
|-<br />
|[[Noah]]||Noah<br />
|-<br />
|[[Murdock]]||Murdoch<br />
|-<br />
!colspan=3|<br />
<br />
===''The Blazing Blade''===<br />
|-<br />
|[[Lyn]]||Lin<br />
|-<br />
|[[Hawkeye]]||Hawkeye<br />
|-<br />
|[[Matthew]]||Matthew<br />
|-<br />
|[[Nino]]||Nino<br />
|-<br />
|[[Serra]]||Serra<br />
|-<br />
|[[Hector]]||Hector<br />
|-<br />
|[[Eliwood]]||Eliwod<br />
|-<br />
|[[Ursula]]||Ursula<br />
|-<br />
|[[Florina]]||Flolina<br />
|-<br />
|[[Raven]]||Leyvan<br />
|-<br />
|[[Lloyd]]||Lloyd<br />
|-<br />
|[[Lucius]]||Ruthea<br />
|-<br />
|[[Jaffar]]||Jaffar<br />
|-<br />
|[[Rebecca]]||Rebacca<br />
|-<br />
|[[Karel]]||Karel<br />
|-<br />
|[[Priscilla]]||Priscilla<br />
|-<br />
|[[Ninian]]||Ninian<br />
|-<br />
|[[Dorcas]]||Dorcas<br />
|-<br />
|[[Canas]]||Canas<br />
|-<br />
|[[Karla]]||Karla<br />
|-<br />
|[[Legault]]||Lagarto<br />
|-<br />
|[[Linus]]||Linus<br />
|-<br />
|[[Louise]]||Luise<br />
|-<br />
|[[Pent]]||Pant<br />
|-<br />
|[[Fiora]]||Fiora<br />
|-<br />
|[[Zephiel]]||Zefhyr<br />
|-<br />
|[[Rath]]||Ruth<br />
|-<br />
|[[Leila]]||Laila<br />
|-<br />
|[[Nils]]||Nils<br />
|-<br />
|[[Heath]]||Heath<br />
|-<br />
|[[Farina]]||Farina<br />
|-<br />
|[[Bramimond]]||Bramimond<br />
|-<br />
|[[Erk]]||Elk||*<br />
|-<br />
|[[Sonia]]||Sonja||*<br />
|-<br />
|[[Sain]]||Sein||*<br />
|-<br />
|[[Kent]]||Kent<br />
|-<br />
|[[Guy]]||Guy<br />
|-<br />
|[[Limstella]]||Limstella<br />
|-<br />
|[[Mark]]||Mark<br />
|-<br />
|[[Isadora]]||Isadora||<br />
|-<br />
|[[Harken]]||Harken||*<br />
|-<br />
|[[Wil]]||Will||<br />
|-<br />
|[[Fargus]]||Fergus||<br />
|-<br />
!colspan=3|<br />
<br />
===''The Sacred Stones''===<br />
|-<br />
|[[Ephraim]]||Ephraim||<br />
|-<br />
|[[Eirika]]||Eirik||<br />
|-<br />
|[[Seth]]||Seth||<br />
|-<br />
|[[Innes]]||Heanius||<br />
|-<br />
|[[Amelia]]||Amelia||<br />
|-<br />
|[[Tana]]||Turner||<br />
|-<br />
|[[Valter]]||Walter||<br />
|-<br />
|[[Joshua]]||Jhosua||<br />
|-<br />
|[[Lute]]||Lute||<br />
|-<br />
|[[Myrrh]]||Myrrh||<br />
|-<br />
|[[L'Arachel]]||Larchel||<br />
|-<br />
|[[Marisa]]||Marica||<br />
|-<br />
|[[Lyon]]||Lyon||<br />
|-<br />
|[[Dozla]]||Dozzla||<br />
|-<br />
|[[Gerik]]||Xyst||<br />
|-<br />
|[[Ewan]]||Ewan||<br />
|-<br />
|[[Tethys]]||Tethys||<br />
|-<br />
|[[Cormag]]||Cugar||<br />
|-<br />
|[[Ross]]||Ross||<br />
|-<br />
|[[Selena (The Sacred Stones)|Selena]]||Celina||<br />
|-<br />
|[[Knoll]]||Nord||<br />
|-<br />
|[[Duessel]]||Dussel||<br />
|-<br />
|[[Natasha]]||Natasha||<br />
|-<br />
|[[Caellach]]||Kethelda||<br />
|-<br />
|[[Saleh]]||Salef||<br />
|-<br />
|[[Orson]]||Olson||<br />
|-<br />
|[[Artur]]||Asley||<br />
|-<br />
|[[Rennac]]||Renac||<br />
|-<br />
|[[Colm]]||Coma||<br />
|-<br />
|[[Neimi]]||Namy||<br />
|-<br />
|[[Riev]]||Abh||<br />
|-<br />
|[[Fomortiis]]||Fodes||<br />
|-<br />
|[[Gilliam]]||Gilliam||<br />
|-<br />
|[[Vanessa]]||Vanessa||<br />
|-<br />
|[[Syrene]]||Sirene||<br />
|-<br />
|[[Vigarde]]||Vigard||<br />
|-<br />
!colspan=3|<br />
<br />
===''Path of Radiance''===<br />
|-<br />
|[[Ike]]||Ike||<br />
|-<br />
|[[Sanaki]]||Sanaki||<br />
|-<br />
|[[Soren]]||Senerio||<br />
|-<br />
|[[Mist]]||Mist||<br />
|-<br />
|[[Titania]]||Tiamat||<br />
|-<br />
|[[Oscar]]||Oscar||<br />
|-<br />
|[[Elincia]]||Erincia||<br />
|-<br />
|[[Nephenee]]||Nepenee||*''Nephenee''<br />
|-<br />
|[[Black Knight (character)|Black Knight]]||BlackNight||<br />
|-<br />
|[[Mia]]||Wayu||<br />
|-<br />
|[[Greil]]||Greil||<br />
|-<br />
|[[Sigrun]]||Sigurun||*''Sigrun''<br />
|-<br />
|[[Tanith]]||Tanis||<br />
|-<br />
|[[Rolf]]||Lofa||<br />
|-<br />
|[[Ilyana]]||Erase||*''Elaice''<br />
|-<br />
|[[Ashnard]]||Ashnard||<br />
|-<br />
|[[Rhys]]||Kilroy||<br />
|-<br />
|[[Jill]]||Jill||<br />
|-<br />
|[[Shinon]]||Chinon||<br />
|-<br />
|[[Petrine]]||Prague||<br />
|-<br />
|[[Gatrie]]||Gatrie||<br />
|-<br />
|[[Ena]]||Ina||*''Ena''<br />
|-<br />
|[[Zihark]]||Twihark||*''Zihark''<br />
|-<br />
|[[Sephiran]]||Sepheran||*''Cepheran''<br />
|-<br />
|[[Volke]]||Volka||*''Volke''<br />
|-<br />
|[[Marcia]]||Masha||*''Marcia''<br />
|-<br />
|[[Astrid]]||Stella||<br />
|-<br />
|[[Boyd]]||Bole||<br />
|-<br />
|[[Bertram]]||Beufores||<br />
|-<br />
!colspan=3|<br />
<br />
===''Radiant Dawn''===<br />
|-<br />
|Ike||Ike||<br />
|-<br />
|[[Micaiah]]||Micaiah||<br />
|-<br />
|[[Sothe]]||Sothe||<br />
|-<br />
|[[Zelgius]]||Zelgius||<br />
|-<br />
|[[Oliver]]||Oliver||<br />
|-<br />
|[[Tibarn]]||Tibarn||<br />
|-<br />
|[[Naesala]]||Naesala||*''Neasala''?<br />
|-<br />
|[[Reyson]]||Rieusion||<br />
|-<br />
|[[Leanne]]||Learne||<br />
|-<br />
|[[Nailah]]||Nike||<br />
|-<br />
|[[Ranulf]]||Lay||<br />
|-<br />
|[[Lethe]]||Rethe||<br />
|-<br />
|[[Mordecai]]||Mordy||<br />
|-<br />
|[[Caineghis]]||Caineghis||<br />
|-<br />
|[[Haar]]||Haar||<br />
|-<br />
|[[Yune]]||Une||*''Yune''<br />
|-<br />
|[[Altina]]||Ortina||*''Oltina''<br />
|-<br />
|[[Rafiel]]||Raphael||*''Rafiel''<br />
|-<br />
|[[Ashera]]||Astarte||<br />
|-<br />
|[[Dheginsea]]||Dheginsea||*''Dheginhansea''<br />
|-<br />
|[[Jorge]]||George||*''Jorge''<br />
|-<br />
|[[Vika]]||Wiese||*''Vize''<br />
|-<br />
|[[Pelleas]]||Pelleas<br />
|-<br />
|[[Kurthnaga]]||Kurt||*''Kurthnaga''<br />
|-<br />
|Shinon||Chinon||<br />
|-<br />
|[[Kyza]]||Kisa||<br />
|-<br />
|[[Lyre]]||Lyre||*''Lire''<br />
|-<br />
|[[Muarim]]||Mwarim||<br />
|-<br />
|Elincia||Erincia||<br />
|-<br />
|[[Geoffrey]]||Jofre||*''Geoffrey''<br />
|-<br />
|[[Lucia]]||Lucino||*''Luchino''<br />
|-<br />
|[[Bastian]]||Ulysses||<br />
|-<br />
|[[Ludveck]]||Rudbeck||<br />
|-<br />
|Sanaki||Sanaki||<br />
|-<br />
|Zelgius||Zelgius||Why did Ninja Zelgius take the new <code>ch11_34</code>, not the previous <code>ch11_03</code>?<br />
|-<br />
|[[Heather]]||Heather||<br />
|-<br />
!colspan=3|<br />
<br />
===''Awakening''===<br />
|-<br />
|[[Chrom]]||Chrom<br />
|-<br />
|[[Lucina]]||Lunica<br />
|-<br />
|[[Lon'qu]]||Ronkuu<br />
|-<br />
|[[Olivia]]||Olivie<br />
|-<br />
|[[Donnel]]||Denis<br />
|-<br />
|[[Virion]]||Viaur<br />
|-<br />
|[[Gaius]]||Guire<br />
|-<br />
|[[Robin]]||Reflet<br />
|-<br />
|[[Henry]]||Henri<br />
|-<br />
|[[Tharja]]||Sallya<br />
|-<br />
|[[Lissa]]||Liz<br />
|-<br />
|[[Tiki]]||Tiki<br />
|-<br />
|[[Nowi]]||Nono<br />
|-<br />
|[[Stahl]]||Sort<br />
|-<br />
|[[Sully]]||Soiree<br />
|-<br />
|[[Frederick]]||Frederik<br />
|-<br />
|[[Cordelia]]||Tiamo<br />
|-<br />
|[[Cherche]]||Serge<br />
|-<br />
|[[Inigo]]||Azur<br />
|-<br />
|[[Owain]]||Eudes<br />
|-<br />
|[[Gerome]]||Jerome<br />
|-<br />
|[[Morgan]]||Marc<br />
|-<br />
|"Marth"||Marth<br />
|-<br />
|[[Severa]]||Serena<br />
|-<br />
|[[Noire]]||Noir<br />
|-<br />
|[[Sumia]]||Smia<br />
|-<br />
|[[Maribelle]]||Mariabell<br />
|-<br />
|[[Libra]]||Riviera<br />
|-<br />
|[[Walhart]]||Valhalt<br />
|-<br />
|[[Aversa]]||Inverse<br />
|-<br />
|[[Panne]]||Velvet<br />
|-<br />
|[[Naga]]||Naga<br />
|-<br />
|[[Cynthia]]||Cynthia<br />
|-<br />
|[[Nah]]||Nn<br />
|-<br />
|[[Brady]]||Bredy<br />
|-<br />
|[[Yarne]]||Chanbray<br />
|-<br />
|[[Kjelle]]||Degel<br />
|-<br />
|[[Anna/Awakening|Anna]]||Anna<br />
|-<br />
|[[Emmeryn]]||Emerina<br />
|-<br />
|[[Say'ri]]||Sairi<br />
|-<br />
|[[Gangrel]]||Gangrel<br />
|-<br />
|[[Mustafa]]||Mustafa<br />
|-<br />
|[[Miriel]]||Miriel<br />
|-<br />
|[[Priam]]||Paris<br />
|-<br />
|[[Flavia]]||Flavia<br />
|-<br />
|[[Basilio]]||Basiglio<br />
|-<br />
|[[Yen'fay]]||Renha<br />
|-<br />
|[[Ricken]]||Richt<br />
|-<br />
|[[Gregor]]||Grego<br />
|-<br />
|[[Phila]]||Philein<br />
|-<br />
|[[Cervantes]]||Cervantes<br />
|-<br />
|[[Kellam]]||Column||*Callum<br />
|-<br />
|[[Laurent]]||Laurent||<br />
|-<br />
|[[Validar]]||Fauder||<br />
|-<br />
!colspan=3|<br />
<br />
===''Fates''===<br />
|-<br />
|[[Corrin]]||Kamui<br />
|-<br />
|[[Ryoma]]||Ryouma<br />
|-<br />
|[[Hana]]||Kazahana<br />
|-<br />
|[[Hinata]]||Hinata<br />
|-<br />
|[[Laslow]]||Lazward<br />
|-<br />
|[[Selena (Fates)|Selena]]||Luna<br />
|-<br />
|[[Oboro]]||Oboro<br />
|-<br />
|[[Azura]]||Aqua<br />
|-<br />
|[[Arthur (Fates)|Arthur]]||Harold<br />
|-<br />
|[[Takumi]]||Takumi<br />
|-<br />
|[[Setsuna]]||Setsuna<br />
|-<br />
|[[Niles]]||Zero<br />
|-<br />
|[[Saizo]]||Saizou<br />
|-<br />
|[[Kagero]]||Kagerou<br />
|-<br />
|[[Jakob]]||Joker<br />
|-<br />
|[[Felicia]]||Felicia<br />
|-<br />
|[[Odin]]||Odin<br />
|-<br />
|[[Azama]]||Asama<br />
|-<br />
|[[Sakura]]||Sakura<br />
|-<br />
|[[Effie]]||Elfi<br />
|-<br />
|[[Xander]]||Marks<br />
|-<br />
|[[Peri]]||Pieri<br />
|-<br />
|[[Gunter]]||Gunther<br />
|-<br />
|[[Leo]]||Leon<br />
|-<br />
|[[Elise]]||Elise<br />
|-<br />
|[[Hinoka]]||Hinoka<br />
|-<br />
|[[Subaki]]||Tsubaki<br />
|-<br />
|[[Camilla]]||Camilla<br />
|-<br />
|[[Beruka]]||Berka||*<br />
|-<br />
|[[Siegbert]]||Siegbert<br />
|-<br />
|[[Shiro]]||Shinonome<br />
|-<br />
|[[Shigure]]||Shigure<br />
|-<br />
|[[Kana]]||Kannna||* ''KANNA'' in message archive and voices<br />
|-<br />
|[[Charlotte]]||Charlotte<br />
|-<br />
|[[Kaze]]||Suzukaze<br />
|-<br />
|[[Rhajat]]||Syalla<br />
|-<br />
|[[Soleil]]||Soleil<br />
|-<br />
|[[Flora]]||Flora<br />
|-<br />
|[[Silas]]||Silas<br />
|-<br />
|[[Nina]]||Eponine<br />
|-<br />
|[[Ophelia]]||Ophelia<br />
|-<br />
|[[Garon]]||Garon<br />
|-<br />
|[[Mikoto]]||Mikoto<br />
|-<br />
|[[Selkie]]||Kinu<br />
|-<br />
|[[Velouria]]||Velour<br />
|-<br />
|[[Kaden]]||Nishiki<br />
|-<br />
|[[Keaton]]||Flannel<br />
|-<br />
|[[Rinkah]]||Rinka<br />
|-<br />
|[[Forrest]]||Foleo<br />
|-<br />
|[[Lilith]]||Lilith<br />
|-<br />
|[[Midori]]||Midoriko<br />
|-<br />
|[[Iago]]||Macbeth||*<br />
|-<br />
|[[Benny]]||Benoit||<br />
|-<br />
|[[Nyx]]||Nyx<br />
|-<br />
|[[Orochi]]||Orochi<br />
|-<br />
|[[Arete]]||Shenmei<br />
|-<br />
|[[Dwyer]]||Deere<br />
|-<br />
|[[Caeldori]]||Matoi<br />
|-<br />
|[[Kiragi]]||Kisaragi<br />
|-<br />
|[[Hans]]||Guns||*<br />
|-<br />
|[[Fuga]]||Fuuga||<br />
|-<br />
|[[Reina]]||Yuugiri||<br />
|-<br />
!colspan=3|<br />
<br />
===''Three Houses'' and ''Warriors: Three Hopes''===<br />
* <code>ch17</code> from <code>Iron17</code><br />
|-<br />
|[[Byleth]] M||Byleth||<br />
|-<br />
|[[Byleth]] F||Beleth||<br />
|-<br />
|[[Edelgard]]||Edelgardr||<br />
|-<br />
|[[Dimitri]]||Dimitri||<br />
|-<br />
|[[Claude]]||Claude||<br />
|-<br />
|[[Sothis]]||Sothis||<br />
|-<br />
|[[Hubert]]||Hubert||<br />
|-<br />
|[[Ferdinand]]||Ferdinant||<br />
|-<br />
|[[Linhardt]]||Linhardt||<br />
|-<br />
|[[Caspar]]||Casper||<br />
|-<br />
|[[Bernadetta]]||Bernadeta||<br />
|-<br />
|[[Dorothea]]||Dorothea||<br />
|-<br />
|[[Petra]]||Petra||<br />
|-<br />
|[[Dedue]]||Dodue||<br />
|-<br />
|[[Felix]]||Felix||<br />
|-<br />
|[[Ashe]]||Ashe||<br />
|-<br />
|[[Sylvain]]||Sylvain||<br />
|-<br />
|[[Mercedes]]||Mercedes||<br />
|-<br />
|[[Annette]]||Annette||<br />
|-<br />
|[[Ingrid]]||Ingrid||<br />
|-<br />
|[[Lorenz (Three Houses)|Lorenz]]||Lorenz||<br />
|-<br />
|[[Raphael]]||Rafael||<br />
|-<br />
|[[Ignatz]]||Ignats||<br />
|-<br />
|[[Lysithea]]||Lysithea||<br />
|-<br />
|[[Marianne]]||Marianne||<br />
|-<br />
|[[Hilda]]||Hilda||<br />
|-<br />
|[[Leonie]]||Leonie||<br />
|-<br />
|[[Seteth]]||Seteth||<br />
|-<br />
|[[Flayn]]||Flayn||<br />
|-<br />
|[[Manuela]]||Manuela||<br />
|-<br />
|[[Catherine]]||Catherine||<br />
|-<br />
|[[Shamir]]||Shamir||<br />
|-<br />
|[[Cyril]]||Cyril||<br />
|-<br />
|[[Jeralt]]||Gerald||<br />
|-<br />
|[[Rhea]]||Rare||<br />
|-<br />
|[[Kronya]]||Clonier||<br />
|-<br />
|[[Solon]]||Solon||<br />
|-<br />
|[[Cornelia]]||Cornelia||<br />
|-<br />
|[[Death Knight]]||Deathknight||<br />
|-<br />
|[[Flame Emperor]]||Frameemperor||<br />
|-<br />
|[[Monica]]||Monica||<br />
|-<br />
|[[Nemesis]]||Nemesis||<br />
|-<br />
|[[Seiros]]||Seiros||<br />
|-<br />
|[[Yuri]]||Euris||<br />
|-<br />
|[[Balthus]]||Balthazar||<br />
|-<br />
|[[Constance]]||Constanze||<br />
|-<br />
|[[Hapi]]||Hapi||<br />
|-<br />
|[[Aelfric]]||Alphard||<br />
|-<br />
|[[Gatekeeper]]||Gatekeeper||<br />
|-<br />
|[[Shez]]||Sheds||<br />
|-<br />
|[[Holst]]||Holst||<br />
|-<br />
|[[Arval]]||Larva||<br />
|-<br />
!colspan=3|<br />
<br />
===''Engage''===<br />
* <code>ch19</code> from <code>Iron19</code><br />
|-<br />
|[[Alear]]||Lueue||*''Lueur''<br />
|-<br />
|[[Framme]]||Fram||<br />
|-<br />
|[[Alfred]]||Alfred||<br />
|-<br />
|[[Etie]]||Etie||<br />
|-<br />
|[[Céline]]||Celine||<br />
|-<br />
|[[Chloé]]||Chloe||<br />
|-<br />
|[[Diamant]]||Diamand||<br />
|-<br />
|[[Alcryst]]||Staluke||<br />
|-<br />
|[[Lapis]]||Lapis||<br />
|-<br />
|[[Citrinne]]||Citrinica||<br />
|-<br />
|[[Ivy]]||Ivy||<br />
|-<br />
|[[Kagetsu]]||Kagetsu||<br />
|-<br />
|[[Hortensia]]||Hortensia||<br />
|-<br />
|[[Rosado]]||Rosado||<br />
|-<br />
|[[Timerra]]||Misutira||<br />
|-<br />
|[[Anna/Engage|Anna]]||Annas||Likely because of being a Harmonic Hero. ''ANNA'' in message archive and voices<br />
|-<br />
|[[Yunaka]]||Yunaka||<br />
|-<br />
|[[Seadall]]||Seadas||<br />
|-<br />
|[[Veyle]]||Veyre||<br />
|-<br />
|[[Mauvier]]||Mauve||<br />
|-<br />
|[[Zephia]]||Sepia||<br />
|-<br />
|[[Lumera]]||Lumiere||<br />
|-<br />
!colspan=3|<br />
<br />
===''Tokyo Mirage Sessions ♯FE Encore''===<br />
|-<br />
|[[Itsuki]]||Itsuki||<br />
|-<br />
|[[Tsubasa]]||Tsubasa||<br />
|-<br />
|[[Eleonora]]||Eleonora||<br />
|-<br />
|[[Mamori]]||Mamori||<br />
|-<br />
|[[Kiria]]||Kiria||<br />
|}</div>Delfino4