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Witches' Trial

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Witches' Trial

Cm fe14 witches' trial.png

Location

Outrealms (Rigel: Fear Mountain)

Boss(es)

Witch

The trial this time is called "When Hill Witches Attack!!" Gosh, sounds scary, doesn't it? Thankfully, I know you've got it all under control!
— Anna

Witches' Trial (Japanese: 魔女の試練場 The Witch's Trial Grounds) is a downloadable content xenologue chapter in Fire Emblem Fates. Witch's Trial is part of the second series of Japanese DLC releases and the first series of international DLC releases.

This chapter was first made available on October 8, 2015 in Japan; April 21, 2016 in North America; July 14 in Europe; and July 15 in Australia.

In this chapter, Anna tasks the player with taking on a challenge in a land quite obviously not on Corrin's army's home continent as part of a trial hoping to earn a special item. The map is based off of the map "Fear Mountain" from Fire Emblem Gaiden, although the map layout is shared with a few other locations in Gaiden.

Plot

Main article: Witches' Trial/Script
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This article has been flagged since should be more concise.

As we arrive in an area that appears to resemble Fear Mountain in the Valentian nation of Rigel, Anna welcomes Corrin and his/her army to the Outrealm Trial Grounds. Anna asks someone (presumably Corrin himself/herself) if they are a magical maestro that hurts people with their brain and loves brooms, then tells them that this is the trial for them; all they need to do is beat the challenge and they'll get a magical gift. Anna introduces the trial as being called "When Hill Witches Attack", noting that it sounds scary but states she knows Corrin has it under control; Anna then states that Witches can show up out of nowhere and to watch out for that. Anna asks Corrin if s/he has what it takes to dispel the curse, to which some witches take some time to show up; Anna states she'll be off and tells Corrin and his/her army to have fun. Preparations take place at this point; the battle begins once preparations are finished. Right as the battle begins, the game states that witches can warp to any space adjacent to one of their allies and to beware of it.

Once the battle ends, Anna notes that Corrin's army has won, and asks them if they are professional witchbusters, and states that she needs to remind herself never to put any curses on them; at this point, Anna states it's reward time and she states that she gives to the army a Witch's Mark, and with it, it will allow someone to copy the techniques of the foes seen that day; she then bids farewell.

Website summary

A trial ground using the stage Fear Mountain from Fire Emblem Gaiden.[1][2][3]

North American eShop summary

An arena based on "Fear Mountain" from Fire Emblem Gaiden.
Rewards: Witch's Mark

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize the fort Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed 1–13 {{{partner}}} {{{other}}} 16+11
Cm fe14 witches' trial.png
Difficulty rating: ★★
Map dimensions:
30 columns by 25 rows
Block sizes:
Japan: ??
North America: 119
PAL region: ??
Map based from: Fear Mountain from Act 4 of Gaiden
Map phase music: Contest of Pride
Battle phase music: Contest of Pride (Roar)
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play.
Pricing:
Japan: ¥250
United States: $1.99
Europe: €1.99
United Kingdom: £1.79
Australia: $2.60
New Zealand: $3.40
Also available in: Series 2 (Japan)
Map Pack 1 (international) Pack
Japan: ¥900
United States: $17.99
Europe: €17.99
United Kingdom: £16.19
Australia: $23.40
New Zealand: $30.60

Character data

Birthright Conquest Revelation

Characters
New units

None

Available characters
Corrin m ​Kaze ​Rinkah ​Sakura ​Azura ​Felicia ​

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Dragon's Gate. Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. If more chapters along the chosen main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

Items
Name Obtainment Method
Is 3ds02 accessory face.png Rimmed Glasses Dropped by enemy Witch (reinforcement)
(Not shown in the Witch's inventory.)
Is 3ds02 skill book.png Warp Dropped by enemy Witch (reinforcement)
Is 3ds02 class change.png Witch's Mark Clear the chapter

Event tile and Dragon Vein data

There are no event tiles or Dragon Veins in this chapter.

Level scaling data

This chapter's enemy units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20).

Chapter 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Levels from previous chapter 0 0 0 0 0 +1 +1 +2 +1 +2 +1 +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
Total levels gained 0 0 0 0 0 +1 +2 +4 +5 +7 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Additional notes: The initial level 12 Knights become promoted upon reaching the chapter 18 position; all other initial enemies apart from the Witches become promoted upon reaching the chapter 19 position.

When enemies become promoted, they become the following classes:

Enemy data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 witch enemy.gif Illusion Witch 12~40 1 35~55 0 16~36 6~17 12~29 9~15 10~20 17~29 - Nosferatu
Shadowgift
Stands on a fort, the chapter's seize point.
Ma 3ds02 knight enemy.gif Illusion Knight 12~20 1 30~57 14~34 0 9~25 5~12 5~14 15~36 5~18 - Iron Javelin*/ Steel Javelin*
--
Ma 3ds02 knight enemy.gif Illusion Knight 12~20 2 30~57 14~34 0 9~25 5~12 5~14 15~36 5~18 4~5 Steel Lance*/ Silver Lance*
The southeastern one begins moving unprovoked on turn 5.
Ma 3ds02 knight enemy.gif Illusion Knight 10~18 3 28~55 13~33 0 8~24 4~11 5~14 14~35 5~18 4~5 Javelin
• The southeastern one begins moving unprovoked on turn 5.
• The northwestern two begin moving unprovoked on turn 6.
Ma 3ds02 mercenary enemy.gif Illusion Mercenary 10~18 1 25~50 10~27+2 0 11~31+(2/3) 10~26+(2/3) 4~13 10~24 7~18 5~6 Steel Sword*/ Silver Sword* Armorslayer
• Lead unit of pair up with an Archer.
• Begins moving unprovoked on turn 6.
Ma 3ds02 archer enemy.gif Illusion Archer 10~18 1 25~48 9~24 0 11~30+(2/3) 8~26+3 3~11 9~24+(1/2) 4~14 5~6 Steel Bow*/ Silver Bow*
Supporting unit of pair up with a Mercenary.
Ma 3ds02 archer enemy.gif Illusion Archer 10~18 2 25~48 9~24 0 11~30 8~26 3~11 9~24 4~14 5~6 Steel Bow*/ Silver Bow*
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 4.
Ma 3ds02 cavalier enemy.gif Illusion Cavalier 10~18 1 25~48 11~27 0~1 8~22 8~22 5~14 11~27 8~24 7~8 Steel Lance*/ Silver Lance*
Immediately begins moving unprovoked.
Ma 3ds02 knight enemy.gif Illusion Knight 10~18 1 28~55 13~33 0 8~24 4~11 5~14 14~35 5~18 4~5 Beast Killer
Begins moving unprovoked on turn 3.
Ma 3ds02 cavalier enemy.gif Illusion Cavalier 10~18 1 25~48 11~27 0~1 8~22 8~22 5~14 11~27 8~24 7~8 Wyrmslayer Javelin
Begins moving unprovoked on turn 3.
Ma 3ds02 archer enemy.gif Illusion Archer 10~18 1 25~48 9~24 0 11~30 8~26 3~11 9~24 4~14 5~6 Hunter's Bow
Begins moving unprovoked on turn 4.
Ma 3ds02 knight enemy.gif Illusion Knight 10~18 1 28~55 13~33 0 8~24 4~11 5~14 14~35 5~18 4~5 Steel Lance*/ Silver Lance*
Begins moving unprovoked on turn 4.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 witch enemy.gif Illusion Witch 8~36 8 22~42 0 11~31 5~16 7~24 3~9 5~15 11~29 6 Fire*/ Thunder*
Can move to be adjacent to any other enemy unit.
Ma 3ds02 witch enemy.gif Illusion Witch 8~36 1 22~42 0 11~31 5~16 7~24 3~9 5~15 11~29 6 Fire*/ Thunder*
Voice of Peace
• Drops Rimmed GlassesThis item is dropped upon this unit's defeat. upon defeat.
• Can move to be adjacent to any other enemy unit.
Ma 3ds02 witch enemy.gif Illusion Witch 8~36 1 22~42 0 11~31+5 5~16 7~24+3 3~9 5~15 11~29 6 Thunder*/ Fimbulvetr* WarpThis item is dropped upon this unit's defeat.
• Lead unit of pair up with another Witch.
• Can move to be adjacent to any other enemy unit.
Ma 3ds02 witch enemy.gif Illusion Witch 8~36 1 22~42 0 11~31+5 5~16 7~24+3 3~9 5~15 11~29 6 Thunder*/ Fimbulvetr*
• Supporting unit of pair up with another Witch.
• Can move to be adjacent to any other enemy unit.

Reinforcements

  • At the start of turn 1
  • Turn 2
  • Turn 4
    • 2 Witches with Fire to the left and right of the boss
    • 1 Witch with Fire from just south of the boss (Lunatic only)
  • Turn 6
    • 2 Witches with Fire to the left and right of the boss (Hard/Lunatic only)
    • 1 Witch with Fire from just south of the boss (Normal/Lunatic only)
  • Turn 8
  • Turn 10

Boss data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.

Normal Hard Lunatic

Generic small portrait witch fe14.png
Ma 3ds02 witch enemy.gif Witch
Level 12~40
Movement -
Stats
Max HP 35~55 Speed 12~29
Strength 0 Luck 9~15
Magic 16~36 Defense 10~20
Skill 6~17 Resistance 17~29
Inventory Skills
Nosferatu Shadowgift
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls D Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


As the tip mentions before gaining control of units, Witches have the ability to warp themselves to an adjacent ally. In turn, this means they can attack a unit who is three tiles away from a hostile force. It is recommended to take out the regular enemies as soon as possible to avoid the Witches warping to your allies, while the ones with slayer weapons should also be dealt with since they can Dual Strike with the witch. Tomebreaker is a good skill to have here so as to avoid damage, meaning Felicia and Jakob really shine in this xenologue.

On turns 9 and 11, two reinforcement Witches have special items. The one to the right of the boss has Rimmed Glasses, and the Witch in Pair Up carries a Warp manual, respectively. If the boss is defeated these will not appear.

Trivia

  • This chapter is the only one from the Japanese second series of DLC whose official website description is identical between both the American and PAL regions' official websites.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Witches' Trial

Notably the only one of the three class-change item chapters in the Japanese second series of DLC to retain the word "trial" in its official localized name. This is possibly a double entendre, referring to witch (legal) trials.

Japanese

魔女の試練場

The Witch's Trial Grounds

Spanish

Caza de brujas

Witch hunt

German

Hexenprüfung

Witches' Trial

Korean

마녀의 시련장

Witch's trial

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps, fireemblem.nintendo.com (archived by the Wayback Machine), Retrieved: November 9, 2016
  2. Fire Emblem Fates, nintendo.co.uk, Retrieved: November 9, 2016
  3. Fire Emblem Fates, gamesites.nintendo.com.au (archived by the Wayback Machine), Retrieved: November 9, 2016
Witches' Trial
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack