Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Tragic Start

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Tragic Start


Location

Small Village

New units

Mozu

Boss(es)

Nohrian Faceless

Run, Mozu! Please, dear! Run and don't look back!
— Mozu's mother telling her to get to safety

Tragic Start (Japanese: 悲劇にさす光明 Hope Shining in Tragedy) is the first paralogue chapter in Fire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Corrin and their army arrive at a village decimated by Faceless and must protect the sole survivor of the disaster.

Plot

Main article: Tragic Start/Script

A Faceless (presumably the stage's boss) growls in front of a mother and daughter. The mother asks her daughter, Mozu, to run away from the area and not look back; Mozu asks her mother to take her hand and asks that they run together. The Faceless growls again as it attacks, killing Mozu's mother; Mozu cries out to her fallen mother one last time.

We cut to Corrin hearing Mozu's cries and deducing something bad is happening; Felicia/Jakob also notes the trouble brewing and notes that the village is under attack by Faceless--and it has been ravaged, they are too late. Corrin refuses to give up hope and states there must be survivors; they deduce that with any luck, some people escaped, and asks their army to start searching the area. Preparations take place at this point.

Once preparations are finished, we find Mozu moping over the destruction of her village and the deaths of her mother and the village's other inhabitants; she deduces that she's alone with nowhere to go and sees the Faceless are coming back for her. The battle begins at this point.

If Corrin speaks to Mozu, they ask her if she's OK, to which Mozu says she's not, making mention of her mother and friends; Corrin states they are here to help, and asks Mozu where her mother and friends are, to which Mozu states her mother wouldn't take her hand. Corrin apologizes and tells Mozu that there's no time to grieve now, asking her to stay behind them, vowing to keep her safe; Mozu vows that she has to fight for her mother, friends, and everything the Faceless took from her. The player may now control Mozu at this point.

Once the battle ends, Corrin states that they've finished off the last of the Faceless; Mozu asks Corrin what she does now, as the Faceless took everything from her; Corrin believes that Mozu must have some surviving family nearby and offers to take Mozu to them, but Mozu states that there is no surviving family and she can't even start over in this area--all of the homes and fields in this area are destroyed, yet she says she wouldn't stay in the area if it wasn't, as everyone she called family is dead and every house is a grave. Corrin states that thier army will be glad to take her in, saying they can't replace all that Mozu lost but that the army can take care of her; Mozu asks if she can really join Corrin's group, to which Corrin confirms, at least until they can find a safe place for her to call home. Corrin states that their group is a dangerous cause, going from one battle to the next, ever in peril, which they believe is no life for Mozu; Mozu states she's not afraid, that she can help and possibly even save Corrin or one of their friends, then asks Corrin to let her join their cause, vowing to keep them safe. Corrin accepts Mozu's offer, then admits that Mozu sounds like one of the group already; Mozu states she'll do her best, and that she'll stay safe--her mother's watching over her now.

Summary

Corrin receives a report that a nearby village is under attack by Faceless. The group rush to the village with the hope that they will be able to save the victims.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 1–8+1 {{{partner}}} 1−1 19
Cm fe14 1x.png
Map dimensions:
25 columns by 20 rows

Character data

Birthright Conquest Revelation

Characters
New units
Mozu
Small portrait mozu fe14.png
Villager
HP
16
Inventory
Brass Naginata
Vulnerary
Level
1
NPC, talk to with Corrin
Required characters
Corrin m ​
Available characters
Kaze ​Rinkah ​Sakura ​Azura ​Felicia ​Hana ​Subaki ​Saizo ​Orochi ​Silas ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Item data

There are no items in this chapter.

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes in Birthright and Revelation, the following event tiles appear:

  • Column 6, row 12: Plains tile to the right of five wall tiles
  • Column 22, row 20: Three squares west of the bottom-right square of the map

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 faceless enemy.gif Nohrian Faceless 10 1 31 9 4 11 13 0 14 10 - Shackled Fist
--
Ma 3ds02 faceless enemy.gif Nohrian Faceless 6 18 21 5 2 7 9 0 9 8 5 Shackled Fist
• The lower center-northern one, the upper left northwestern one, the center-eastern one, and the upper southeastern one immediately begin moving unprovoked.
• The furthest left southwestern two begin moving unprovoked on turn 5.

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 villager mozu other.gif Mozu Villager 1 1 16 6 0 5 7 3 4+1 1+1 5 Brass Naginata Vulnerary
Forager Aptitude
Immobile until recruited.

Boss data

Normal Hard Lunatic

Generic small portrait faceless fe14.png
Ma 3ds02 faceless enemy.gif Faceless
Level 10
Movement -
Stats
Max HP 31 Speed 13
Strength 9 Luck 0
Magic 4 Defense 14
Skill 11 Resistance 10
Inventory Skills
Shackled Fist --
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Fists C

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This paralogue is fairly simple no matter what route you are playing since the Faceless mostly attack you one or two at a time, allowing you to fight them in small bites. The best strategy is to proceed clockwise around the map, fighting the Faceless as you go. Mozu will be attacked around turn 7 or so, so make sure to get Corrin over to her and recruit her before she is killed. Once Mozu is safe, the battle is won. If you're planning on using Mozu long-term, make sure to reclass her to Archer with a Heart Seal and feed her lots of kills on this map.

Mozu's usefulness varies depending on which route you are playing. On Birthright, she serves as a slightly higher-investment version of Setsuna once reclassed into an Archer. Due to the lower difficulty and the hordes of flying enemies in Chapter 11, she can be safely brought up to par and pull her weight for the rest of the route, and she makes a fine wielder of the Pursuer. On Conquest, Mozu takes immediate investment during this chapter and intelligent play to contribute, but can be a powerful player phase unit. Note that using Mozu is the only way to gain access to the Archer class in Conquest, unless the player chose Archer as a secondary class when creating their avatar. In addition to becoming an Archer herself, Mozu can give her support partners access to the class via Friendship and Partner Seals. On Revelation, Mozu is extremely valuable since Corrin, Felicia/Jakob, and Azura will be somewhat over-leveled thanks to Chapter 7, and Mozu can replace Gunter and spend all of Chapter 8 catching up. Due to Setsuna's horrible join time and bases, Mozu is far and away the best candidate for the Pursuer on the Revelation route.

Trivia

  • This chapter is the only paralogue in Fates to not be a child paralogue.
    • It is also the only Fates paralogue that does not scale to the player's progress; all units in this chapter keep the same setups regardless of whether the paralogue is done at the chapter 8 or chapter 27 positions.
  • This chapter is set in southwestern Hoshido. While this raises no oddities on the Birthright and Revelation routes, the player unlocks this chapter on the Conquest route when Corrin is currently on the other side of the continent and is a direct enemy of Hoshido, making the idea of gallivanting into the country to rescue one village from Faceless utterly absurd.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tragic Start

--

Japanese

悲劇にさす光明

Hope Shining in Tragedy

Spanish

Inicio trágico

Tragic start

French

Prémices tragiques

Tragic beginning

German

Ein tragischer Beginn

One tragic Start

Italian

Un tragico inizio

A tragic start

Korean

비극에 비치는 광명

Tragedy shining in light

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

Tragic Start • Dragon Blood →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack