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Super Smash Bros. Brawl

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SSB.png
This article or section is a short summary of Super Smash Bros. Brawl.
SmashWiki features a more in-depth article.
Super Smash Bros. Brawl

Ba america ssbb.jpg
North American (NTSC) box art.
Developer(s)

Sora
HAL Laboratory
Game Arts
Monolith Soft
Paon
Intelligent Systems

Publisher(s)

Nintendo

Designer(s)

Masahiro Sakurai

Release date(s)

JP January 31, 2008
US March 9, 2008
AUS June 26, 2008[1]
EU June 27, 2008[2]

Rating(s)

ACB: PG
CERO: A
ESRB: T
PEGI: 12

Platform(s)

Wii

Predecessor

Super Smash Bros. Melee

Successor

Super Smash Bros. for Nintendo 3DS and Wii U

Super Smash Bros. Brawl (大乱闘スマッシュブラザーズX Great Melee Smash Brothers X) is a fighting video game released in 2008 for the Wii console. It is the third game in the Super Smash Bros. series, a series of crossover fighting games uniting characters and elements from Nintendo's myriad video game series. As with its predecessor, Super Smash Bros. Melee, characters and other content from the Fire Emblem series are featured.

Characters

Two Fire Emblem series characters are playable in Brawl: Marth makes his second appearance in the series, while Ike makes his debut. Roy is no longer playable.

Playable cast

Characters making their Super Smash Bros. debut in Brawl are listed in bold. Characters who need to be unlocked are marked with a ‡.

Stages

Castle Siege

The Castle Siege stage in Super Smash Bros. Brawl.
SSB.png
This article or section is a short summary of Super Smash Bros. Brawl.
SmashWiki features a more in-depth article.

Castle Siege (攻城戦 Siege) is the only Fire Emblem-themed stage in Brawl and was the first Fire Emblem stage in the entire Super Smash Bros. series. It is not based on any particular location or scene from the series, and is instead a generic castle setting drawing inspiration from the series as a whole. The stage is divided into three different segments, which automatically switch from one to the next after a set period of time:

  • The first part is set atop the battlements of the castle, while ballistae fling fireballs at its walls in the background. This segment is relatively narrow, and is topped by two smaller platforms.
  • The second part is set in the castle's interior halls, fighting atop a series of platforms held up by a pair of statues. Although they are not obstacles themselves, these statues can be destroyed by the players' fighting, which removes the platforms until the next time the stage shifts to this part.
  • The third part is set in a lava cavern beneath the castle, atop a stone slab balancing on a thin pillar. The slab tips back and forth as the players battle across it. After this part, the stage will switch back to the first part.

Items

Assist Trophies

Assist Trophies are non-playable characters who can be summoned temporarily into a battle using the Assist Trophy item, in order to aid their summoner. One Fire Emblem character is available as an Assist Trophy.

Collectibles

Trophies

Nine collectible trophies depicting Fire Emblem content are available in Brawl, four of which do not depict a playable character or Assist Trophy. The majority of Fire Emblem trophies are based on characters from Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. Trophies are merely aesthetic rewards, giving short biographies of the characters or items they depict.

Stickers

Twenty-four collectible stickers depicting Fire Emblem characters are available in Brawl. Stickers can be permanently applied to characters in the Subspace Emissary adventure mode to boost their attributes.

  • Ninian ([Arm, Leg] - Attack +6, Usable by Marth and Ike only)
  • Lyn (Food Effect +7)
  • Hector ([Slash] - Attack +27)
  • Guy ([Slash] - Attack +11)
  • Eliwood ([Flame] - Resistance +33, Usable by Marth and Ike only)
  • Shiida ([Specials: Direct] - Attack +7, Usable by Marth and Ike only)
  • Nabaaru (Trophy Stand Drops +22)
  • Marth ([Weapon] - Attack +19, Usable by Marth and Ike only)
  • The Black Knight (Launch Power +40)
  • Mist ([Slash] - Attack +8, Usable by Marth and Ike only)
  • Ike (Path of Radiance) ([Weapon] - Attack +23, Usable by Marth and Ike only)
  • Greil ([Throwing] - Attack +14, Usable by Marth and Ike only)
  • Ashnard ([Slash] - Resistance +34, Usable by Marth and Ike only)
  • Sothe (Flinch Resistance +105)
  • Micaiah ([Weapon] - Attack +21, Usable by Marth and Ike only)
  • Ike (Radiant Dawn) ([Slash] - Attack +27, Usable by Marth and Ike only)
  • Rutoga ([Slash] - Resistance +12, Usable by Marth and Ike only)
  • Roy ([Slash] - Attack +24)
  • Lilina ([Leg] - Attack +5, Usable by Marth and Ike only)
  • Deke ([Slash] - Attack +9, Usable by Marth and Ike only)
  • Myrrh ([Magic] - Attack +15, Usable by Peach and Zelda only)
  • Joshua ([Slash] - Attack +9)
  • Ephraim ([Slash] - Attack +23)
  • Eirika ([Slash] - Attack +16, Usable by Marth and Ike only)

Masterpieces

The Japanese version of Brawl has Fire Emblem: Mystery of the Emblem playable as a Masterpiece, a free time-limited trial of the game, available from the beginning. The demo allows three minutes (180 seconds) of gameplay in Book 1 Chapter 1 of the game, giving players a small taste of Marth's origins.

As Mystery of the Emblem was never released outside of Japan, it was not included in international releases of Brawl; it and EarthBound are the only Masterpieces cut from non-Japanese versions of the game.

Trivia

  • Fire Emblem: Genealogy of the Holy War and Thracia 776 are the only Fire Emblem games which existed at the time to not be referenced at all in Brawl. Every other then-available game in the series has at least some recognition in Brawl, no matter how minor.

Gallery

References

External links