Weapon level: Difference between revisions
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'''Weapon level''' (Japanese: {{hover|武器レベル|Bukireberu}} ''weapon level''), abbreviated ''WLV'', is a stat present only in {{FE1}}, {{title|Mystery of the Emblem}} and {{FEBS}}. Similar to the [[weapon rank]] system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own [[growth rate]]. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them. | '''Weapon level''' (Japanese: {{hover|武器レベル|Bukireberu}} ''weapon level''), abbreviated '''WLV''', is a stat present only in {{FE1}}, {{title|Mystery of the Emblem}} and {{FEBS}}. Similar to the [[weapon rank]] system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own [[growth rate]]. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them. | ||
Weapon level was absent from {{FE2}}, which had no similar system and instead allowed a unit to use every weapon, [[personal weapon]]s aside, automatically, provided their class allowed it. From {{FE4}} onward, the weapon system was overhauled and this stat was removed, replaced with the more refined [[weapon rank]] system. | Weapon level was absent from {{FE2}}, which had no similar system and instead allowed a unit to use every weapon, [[personal weapon]]s aside, automatically, provided their class allowed it. From {{FE4}} onward, the weapon system was overhauled and this stat was removed, replaced with the more refined [[weapon rank]] system. |
Revision as of 22:00, 28 July 2016
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Weapon level (Japanese: 武器レベル weapon level), abbreviated WLV, is a stat present only in Fire Emblem: Shadow Dragon & the Blade of Light, Mystery of the Emblem and Fire Emblem: Archanea Saga. Similar to the weapon rank system of later games, the range of weapons a unit has is dependent on their weapon level stat; like the rank system all weapons are assigned a minimum weapon level required to use them. Weapon level is increased through level-ups, and it has its own growth rate. The stat applies equally to all weapon types available to the unit's class, allowing for a unit with access to multiple types equal proficiency in all of them.
Weapon level was absent from Fire Emblem Gaiden, which had no similar system and instead allowed a unit to use every weapon, personal weapons aside, automatically, provided their class allowed it. From Fire Emblem: Genealogy of the Holy War onward, the weapon system was overhauled and this stat was removed, replaced with the more refined weapon rank system.
Items affecting weapon level
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Trivia
- The game TearRingSaga: Yutona Hero War Chronicles, a game directed by Shouzou Kaga, features the weapon level stat as it functioned in the early Fire Emblem series games.
Etymology and other languages
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Weapon Level |
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