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Tokyo Mirage Sessions ♯FE: Difference between revisions

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{{Game Infobox
{{Game Infobox
|title=Tokyo Mirage Sessions ♯FE
|image=[[File:TMSFE logo.png|150px]]<br>[[File:Ba america tmsfe.png|200px]]
|image=[[File:Ba america tmsfe.png|250px]]
|caption=North American logo and box art.
|developer=[[wikipedia:Atlus|Atlus]]
|developer=[[wikipedia:Atlus|Atlus]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{JP}}26 December, 2015<br>{{US}}24 June, 2016<br>{{EU}}24 June, 2016<br>{{AUS}}25 June, 2016
|released=;Wii U
|platforms=[[Wii U]]
{{JP}}26 December 2015<br>{{US}}24 June 2016<br>{{EU}}24 June 2016<br>{{AUS}}25 June 2016
|rating={{Rating|ESRB=T|CERO=B}}
;Nintendo Switch
|predecessor={{FE14}}
{{WW}}17 January 2020
|successor=None
|platforms=*[[Wii U]]
*[[Nintendo Switch]] (''Encore'' version)
|rating={{Rating|ESRB=T|CERO=B|PEGI=12|USK=12|GRAC=12}}
|strategywiki=Tokyo Mirage Sessions ♯FE
|megatenwiki=Tokyo Mirage Sessions ♯FE
}}
}}
'''''Tokyo Mirage Sessions {{hover|♯|Sharp}}FE''''' (Japanese: {{hover|幻影異聞録シャープエフイー|Gen'ei Ibunroku Shāpu Efuī}} ''Illusory Revelations ♯FE'') is a role-playing game for [[Wii U]], developed by [[wikipedia:Atlus|Atlus]]. It is a spin-off game of the {{FES}} which combines characters and elements from ''Fire Emblem'' with the gameplay style of Atlus's flagship RPG series ''[[wikipedia:Megami Tensei|Megami Tensei]]'' and ''[[wikipedia:Persona (series)|Persona]]''.


== Plot ==
'''''Tokyo Mirage Sessions {{h|♯|Sharp}}FE''''' (Japanese: {{hl|幻影異聞録♯FE|Gen'ei Ibunroku Shāpu Efu ī}} ''Illusion Strange Account ♯FE'') is a role-playing game for [[Wii U]], developed by [[wikipedia:Atlus|Atlus]]. It is a spin-off game of the {{FES}} which combines characters and elements from ''Fire Emblem'' with the gameplay style of Atlus's flagship RPG series ''[[megatenwiki:Megami Tensei (Franchise)|Megami Tensei]]''.
 
An enhanced port called '''''Tokyo Mirage Sessions ♯FE Encore''''' (Japanese: {{hl|幻影異聞録♯FE Encore|Gen'ei Ibunroku Shāpu Efu ī Ankōru}} ''Illusion Strange Account ♯FE Encore'') was released for [[Nintendo Switch]] in January 2020.
 
==Plot==
{{sectstub}}
{{sectstub}}


== Gameplay ==
==Gameplay==
{{sectstub}}
{{sectstub}}


== Characters ==
==Chapters==
{{sectstub}}
{{main|List of chapters in Tokyo Mirage Sessions ♯FE}}
 
''Tokyo Mirage Sessions'' consists of a prologue, six numbered chapters, and a playable epilogue.
 
==Characters==
{{main|List of characters in Tokyo Mirage Sessions ♯FE}}
 
There are seven playable [[Mirage Master]]s along with their seven corresponding [[Mirage (Tokyo Mirage Sessions)|Mirage]] partners. There are also three major supporting cast characters that are not controlled by the player, but can give benefit through [[Backup Skill]]s. In ''Encore'', they can also use Jump-in Session skills, allowing them to participate in sessions.


==Development==
==Development==
This title was announced in the January 23, 2013 Nintendo Direct broadcast in North America, Europe, and Japan, in the form of a brief teaser, under the title of ''Shin Megami Tensei X Fire Emblem''.<ref>{{Cite web|url=http://www.youtube.com/watch?v=OK5-EIzDtKo|title=Wii U - Shin-Megami Tensei X Fire Emblem Trailer|site=YouTube|published=2013-01-23|retrieved=2015-04-05}}</ref>  Nothing else was revealed about it at the time beyond the fact that it is currently in development.  In the broadcast, Nintendo president [[wikipedia:Satoru Iwata|Satoru Iwata]] claimed that the crossover is an example of Nintendo taking a new approach to game production, as necessitated by the scale of games for Wii U.<ref>{{cite web|url=http://www.destructoid.com/shin-megami-tensei-vs-fire-emblem-holy-shshhshshshsh-242979.phtml |title=Shin Megami Tensei vs Fire Emblem HOLY SHSHHSHSHSHSH|author=North, D.|site=Destructoid|published=2013-01-23|retrieved=2015-04-05}}</ref> To illustrate the crossover, the trailer featured stock art of a number of characters from both series, with the ''Fire Emblem'' side showing every [[Lord]] from {{title|The Binding Blade}} onward.
This title was announced in the January 23, 2013 Nintendo Direct broadcast in North America, Europe, and Japan, in the form of a brief teaser, under the title of ''Shin Megami Tensei X Fire Emblem''.<ref>{{Cite web|url=http://www.youtube.com/watch?v=OK5-EIzDtKo|title=Wii U - Shin-Megami Tensei X Fire Emblem Trailer|site=YouTube|published=January 23, 2013|retrieved=April 5, 2015}}</ref>  Nothing else was revealed about it at the time beyond the fact that it is currently in development.  In the broadcast, Nintendo president [[wikipedia:Satoru Iwata|Satoru Iwata]] claimed that the crossover is an example of Nintendo taking a new approach to game production, as necessitated by the scale of games for Wii U.<ref>{{cite web|url=http://www.destructoid.com/shin-megami-tensei-vs-fire-emblem-holy-shshhshshshsh-242979.phtml |title=Shin Megami Tensei vs Fire Emblem HOLY SHSHHSHSHSHSH|author=North, D.|site=Destructoid|published=January 23, 2013|retrieved=April 5, 2015}}</ref> To illustrate the crossover, the trailer featured stock art of a number of characters from both series, with the ''Fire Emblem'' side showing every [[Lord]] from {{title|The Binding Blade}} onward.


After an absence of over two years from the public eye, the game made its formal debut with a trailer in the April 10, 2015 Nintendo Direct broadcast.<ref>{{Cite web|url=https://www.youtube.com/watch?v=0fS24IxelBA|title=Wii U - Shin Megami Tensei & Fire Emblem Crossover Project Gameplay Trailer|site=YouTube|published=2015-04-01|retrieved=2015-04-05}}</ref> The trailer revealed the game was inspired more by ''[[wikipedia:Shin Megami Tensei: Persona|Persona]]'', a prominent sub-series of ''Megami Tensei'', and shares many of its concepts. It showed the game to be set in an alternate-universe version of Tokyo, which crosses over with another realm where ''Fire Emblem''-esque entities appear to dwell; in this trailer, the only actual ''Fire Emblem'' characters definitively shown were [[Tiki]], here depicted as a young pop idol, [[Gangrel]] and [[Aversa]], reinterpreted as enemy monsters, and [[Chrom]], [[Tharja]], [[Virion]], [[Cain]], [[Caeda]], and [[Draug]] as Mirage partners.
After an absence of over two years from the public eye, the game made its formal debut with a trailer in the April 10, 2015 Nintendo Direct broadcast.<ref>{{Cite web|url=https://www.youtube.com/watch?v=0fS24IxelBA|title=Wii U - Shin Megami Tensei & Fire Emblem Crossover Project Gameplay Trailer|site=YouTube|published=April 1, 2015|retrieved=April 5, 2015}}</ref> The trailer revealed the game was inspired more by ''[[megatenwiki:Persona (Series)|Persona]]'',{{citation needed}} a prominent sub-series of ''Megami Tensei'', and shares many of its concepts. It showed the game to be set in an alternate-universe version of Tokyo, which crosses over with another realm where ''Fire Emblem''-esque entities appear to dwell; in this trailer, the only actual ''Fire Emblem'' characters definitively shown were [[Tiki]], here depicted as a young pop idol, [[Gangrel]] and [[Aversa]], reinterpreted as enemy monsters, and [[Chrom]], [[Tharja]], [[Virion]], [[Cain]], [[Caeda]], and [[Draug]] as Mirage partners.


The game was released in Japan on December 26, 2015, with international releases to follow in 2016.
The game was released in Japan on December 26, 2015, with international releases following in June 2016.


== Reception ==
==Reception==
{{sectstub}}
{{sectstub}}
In [[wikipedia:Famitsu|Famitsu]], ''Tokyo Mirage Sessions'' was awarded 34/40, with its reviewers praising the game's premise, artstyle, and quality gameplay typical of an Atlus title; one reviewer, however, lamented the game's limited ''Fire Emblem'' references.<ref name="famitsu-rev-ne">{{Cite web|author=Ashcraft, B.|published=January 9th, 2016|retrieved=March 5th, 2016| url=http://nintendoeverything.com/genei-ibun-roku-fe-gets-first-review-in-famitsu/|site=Nintendo Everything|title=Genei Ibun Roku #FE gets first review in Famitsu}}</ref>  ''Tokyo Mirage Sessions'' had a very poor opening week of sales in Japan according to Famitsu. It sold only 23,806 copies in its first week on the market, a figure well below other recent ''Fire Emblem'', ''Megami Tensei'', and ''Persona'' titles.<ref name="jp-firstweek">{{Cite web|author=Reggy|published=December 30th, 2015|retrieved=March 5th, 2016| url=http://personacentral.com/genei-ibun-roku-fe-debuts-with-poor-sales-in-japan/|site=Persona Central|title=Genei Ibun Roku #FE Debuts with Poor Sales in Japan with 23k Copies Sold}}</ref>
In [[wikipedia:Famitsu|Famitsu]], ''Tokyo Mirage Sessions'' was awarded 34/40, with its reviewers praising the game's premise, artstyle, and quality gameplay typical of an Atlus title; one reviewer, however, lamented the game's limited ''Fire Emblem'' references.<ref name="famitsu-rev-ne">{{Cite web|author=Ashcraft, B.|published=January 9th, 2016|retrieved=March 5th, 2016| url=http://nintendoeverything.com/genei-ibun-roku-fe-gets-first-review-in-famitsu/|site=Nintendo Everything|title=Genei Ibun Roku #FE gets first review in Famitsu}}</ref>   
 
''Tokyo Mirage Sessions'' had a very poor opening week of sales in Japan according to Famitsu. It sold only 23,806 copies in its first week on the market, a figure well below other recent ''Fire Emblem'', ''Megami Tensei'', and ''Persona'' titles.<ref name="jp-firstweek">{{Cite web|author=Reggy|published=December 30th, 2015|retrieved=March 5th, 2016| url=http://personacentral.com/genei-ibun-roku-fe-debuts-with-poor-sales-in-japan/|site=Persona Central|title=Genei Ibun Roku #FE Debuts with Poor Sales in Japan with 23k Copies Sold}}</ref> It was later reported to have sold 37,000 copies as of April 2016.<ref name="NA Sales">{{Cite web|author=Reggy|published=July 19th, 2016|retrieved=January 22nd, 2020| url=https://personacentral.com/tokyo-mirage-sessions-fe-us-sales/|site=Persona Central|title=Tokyo Mirage Sessions #FE Sold Around 50k Copies in the U.S. in June, More than Japan’s Total}}</ref> The game sold approximately 50,000 copies in its opening week in the United States of America.<ref name="NA Sales"></ref>
 
''Encore''{{'}}s physical sales on opening week debuted at numbers similar to, albeit less than, the original release, selling 18,797 copies in Japan.<ref>{{Cite web|author=Reggy|published=January 22nd, 2020|retrieved=January 22nd, 2020| url=https://personacentral.com/tokyo-mirage-sessions-fe-encore-debut-sales-japan-worse-wii-u-version/|site=Persona Central|title=Tokyo Mirage Sessions #FE Encore Debuts with 18,797 Copies Sold in Japan, Worse Than Wii U Version Opening}}</ref>


==Trivia==
==Trivia==
== Gallery ==
* ''Tokyo Mirage Sessions ♯FE'' is the only {{FES}} related game released on the [[Wii U]], excluding [[Virtual Console]] releases and ''[[Super Smash Bros. for Wii U]]''.
<gallery>
* In {{FEH}}, characters from ''Tokyo Mirage Sessions ♯FE'' are the only ones not to use music from their own game as battle music in [[Heroic Ordeals]]. Since there is no default overworld theme, such characters use the normal ''Tokyo Mirage Sessions'' battle theme as their map theme and the ''Heroes'' Veronica/Legendary/Mythic battle theme for battle.
TMSFE Japanese logo.png|The Japanese logo of the game.
* A crossover between the [[bulbapedia:Pokémon games|Pokémon]] and the {{FES}} was very briefly considered before ''Tokyo Mirage Sessions ♯FE'' began development as an Atlus project.<ref>{{Cite web|author=XKAN|published=July 28th, 2016|retrieved=August 20nd, 2023| url=https://kantopia.wordpress.com/2016/07/28/tokyo-mirage-sessions-fe-from-fe-x-pokemon-to-fe-x-smt-interview-snippet/|site=kantopia.wordpress.com|title=Tokyo Mirage Sessions #FE – From FE x Pokemon to FE x SMT (Interview snippet)|quote='''Yamagami (Nintendo Producer)''': 5 years ago, Ms. Andou proposed a plan [for a crossover], saying “You know, I think FE and Pokémon's rules are pretty compatible!” Though I agreed with her, by chance the Pokémon group had already proposed what eventually became Pokémon Conquest at the same time [so we were unable to follow through].<br>'''Andou (Nintendo Director)''': Yes, which I was in charge of too.<br>'''Yamagami (Nintendo Producer)''': As the plan was a secret, she was put in charge of that first. (Laughs). And then, it took her less than a week to say, “Here’s the next plan.” The new plan was a collaboration with Atlus. At that time, new games like Xenoblade and Pandora’s Tower were coming out, and, because I myself was quite interested in Atlus’s games, I figured “This could work!” At first, we made informal plans within our own small group, but…}}</ref>
TMSFE logo.png|The English logo of the game.
Ba america tmsfe.png|North American game box.
TMSFE cover art.png|The game's cover art.
</gallery>
=== Pre-release ===
<gallery>
Ss smtfe teaser nintendo direct.png|Teaser image from the January 23, 2013 Nintendo Direct.
TMSFE Main characters artwork.jpg|Artwork of the four main characters. Left to right: [[Kiria Kurono]], [[Tsubasa Oribe]], [[Itsuki Aoi]], and [[Toma Akagi]].
Ss smtfe Tiki prerelease.jpg|Tiki.
Ss smtfe Gangrel prerelease.jpg|Gangrel.
Ss smtfe Aversa prerelease.jpg|Aversa.
</gallery>


== Etymology and other languages ==
==Etymology and other languages==
{{Names
{{Names
|eng-name=''Tokyo Mirage Sessions ♯FE''
|eng-name=''Tokyo Mirage Sessions ♯FE''
|eng-mean=♯ is the [[wikipedia:Sharp (music)|sharp]] symbol used in musical notation to denote that the note is half a note higher. ''Tokyo Mirage Sessions''{{'}} initials are "TMS", which is the reverse of "SMT", or ''Shin Megami Tensei''. The title refers to [[Tokyo]], the game's setting, and [[Mirage (Tokyo Mirage Sessions)|Mirages]], beings from another world prominent in the game.
|eng-mean=♯ is the [[wikipedia:Sharp (music)|sharp]] symbol used in musical notation to denote that the note is half a note higher. ''Tokyo Mirage Sessions''{{'}}s initials are "TMS", which is the reverse of "SMT", or ''Shin Megami Tensei''. The title refers to [[Tokyo]], the game's setting, [[Mirage (Tokyo Mirage Sessions)|Mirages]], beings from another world prominent in the game, and [[Session]]s, a gameplay mechanic which causes multiple characters to attack in succession.
|jap-name={{hover|幻影異聞録シャープエフイー|Gen'ei Ibunroku Shāpu Efu ī}}
 
|jap-mean=''Illusory Revelations ♯FE''
The sharp symbol is often written as a number sign (#).
|eng-fan-name=''Shin Megami Tensei X Fire Emblem''
|jpn-name={{h|幻影異聞録♯FE|Gen'ei Ibunroku Shāpu Efu ī}}
|eng-fan-mean=The title under which the project was originally announced.
|jpn-mean=''Illusion Strange Account ♯FE''. In the logo, {{hl|シャープエフイー|Shāpu Efu ī}} is applied as furigana.
 
{{lang|ja|幻影}} ''{{lang|ja-Latn|gen'ei}}'' "illusion" refers to the [[Mirage (Tokyo Mirage Sessions)|Mirage]]s. The word {{lang|ja|異聞録}} ''{{lang|ja-Latn|ibunroku}}'' "strange account" is taken from the Japanese names of the first games in the ''[[megatenwiki:Revelations: Persona|Persona]]'' and ''[[megatenwiki:Shin Megami Tensei: Devil Survivor|Devil Survivor]]'' series, which went by the moniker {{lang|ja|女神異聞録}} ''Megami Ibunroku'' "Goddess Strange Account" in Japan.
 
The sharp symbol is often written as a number sign (#). Sometimes, "FE" is written in fullwidth text (as "FE").
|fren-name=
|fren-name=
|fren-mean=
|fren-mean=
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|ital-mean=
|ital-mean=
}}
}}
===''Encore''===
{{Names
|eng-name=''Tokyo Mirage Sessions ♯FE Encore''
|eng-mean=The sharp symbol is often written as a number sign (#).
|jpn-name={{h|幻影異聞録♯FE Encore|Gen'ei Ibunroku Shāpu Efu ī Ankōru}}
|jpn-mean=''Illusion Strange Account ♯FE Encore''. In the logo, {{hl|シャープエフイー アンコール|Shāpu Efu ī Ankōru}} is applied as furigana.
The sharp symbol is often written as a number sign (#). Sometimes, "FE" and "Encore" are written in fullwidth text (as "F&NoBreak;E" and "E&NoBreak;n&NoBreak;c&NoBreak;o&NoBreak;r&NoBreak;e", respectively).
|fren-name=''Tokyo Mirage Sessions ♯FE Encore''
|kor-name={{h|도쿄 미라주 세션 #FE 앙코르|dokyo milaju sesyeon #FE angkoleu}}
|kor-mean=''Tokyo Mirage Sessions #FE Encore''. Despite the game not being translated into Korean, the title is written in Korean on Nintendo eShop and Online Store.
|ch-simp-name=
|ch-simp-mean=
|ch-trad-name={{h|幻影異聞錄♯FE Encore|Huànyǐng yìwén lù ♯FE Encore}}
|ch-trad-mean=''Illusion Strange Account ♯FE Encore''
}}
==Gallery==
<gallery>
TMSFE Japanese logo.png|The Japanese logo of the game.
TMSFE logo.png|The English logo of the game.
Ba japan tmsfe.png|Japanese game box.
Ba america tmsfe.png|North American game box.
Ba australia tmsfe.jpg|Australian game box.
Ba america tmsfe special edition.png|North American Special Edition game box.
TMSFE cover art.png|The game's cover art.
TMSFE key artwork.jpg|Key artwork.
TMSFE Character Collage.png|Character collage artwork.
TMSFE Concert.jpg|A concert.
TMSFE Fortuna Office.jpg|Characters at the Fortuna Entertainment office.
TMSFE characters in Bloom Palace.png|Characters in the Bloom Palace.
TMSFEE Japanese logo.png|The Japanese logo of ''Encore''.
TMSFEE logo.png|The English logo of ''Encore''.
Ba america tmsfee.png|North American ''Encore'' game box.
Ba australia tmsfee.png|Australian ''Encore'' game box.
TMSFE Encore key art.jpg|Key artwork (''Encore'' version).
TMSFEE Switch Home Menu icon.jpg|Home Menu icon.
Ss tmsfe title screen.jpg|The title screen.
</gallery>
===Pre-release===
<gallery>
Ss tmsfe teaser nintendo direct.png|Teaser image from the January 23, 2013 Nintendo Direct.
TMSFE Main characters artwork.jpg|Artwork of the four main characters. Left to right: [[Kiria Kurono]], [[Tsubasa Oribe]], [[Itsuki Aoi]], and [[Touma Akagi]].
Ss tmsfe Tiki prerelease.jpg|Tiki.
Ss tmsfe Gangrel prerelease.jpg|Gangrel.
Ss tmsfe Aversa prerelease.jpg|Aversa.
</gallery>


{{refbar}}
{{refbar}}
Line 72: Line 131:
* ''[http://www.youtube.com/watch?v=OK5-EIzDtKo Shin Megami Tensei X Fire Emblem]'' teaser trailer, via Nintendo on YouTube
* ''[http://www.youtube.com/watch?v=OK5-EIzDtKo Shin Megami Tensei X Fire Emblem]'' teaser trailer, via Nintendo on YouTube
* ''[http://www.nintendo.co.jp/wiiu/asej/index.html Illusory Revelations ♯FE]'' official Japanese website
* ''[http://www.nintendo.co.jp/wiiu/asej/index.html Illusory Revelations ♯FE]'' official Japanese website
* [http://www.nintendo.com/games/detail/tokyo-mirage-sessions-fe-wii-u Tokyo Mirage Sessions #FE for Wii U - Nintendo Game Details]; official North American website
* [http://tokyo-mirage-sessions.nintendo.com/ Tokyo Mirage Sessions #FE for Wii U - Official Site]; official North American website
 
{{NavTMS}}
{{NavSeries}}
{{NavSeries}}
[[Category:Tokyo Mirage Sessions ♯FE| ]]

Latest revision as of 10:06, 11 December 2023

Tokyo Mirage Sessions ♯FE

TMSFE logo.png
Ba america tmsfe.png
North American logo and box art.

Developer(s)

Atlus

Publisher(s)

Nintendo

Release date(s)
Wii U

JP26 December 2015
US24 June 2016
EU24 June 2016
AUS25 June 2016

Nintendo Switch

WW17 January 2020

Rating(s)

CERO: B
ESRB: T
PEGI: 12
USK: 12
GRAC: 12

Platform(s)
Successor

None

On partnered sites
StrategyWiki Walkthrough
Megami Tensei Wiki Tokyo Mirage Sessions ♯FE

Tokyo Mirage Sessions FE (Japanese: 幻影異聞録♯FE Illusion Strange Account ♯FE) is a role-playing game for Wii U, developed by Atlus. It is a spin-off game of the Fire Emblem series which combines characters and elements from Fire Emblem with the gameplay style of Atlus's flagship RPG series Megami Tensei.

An enhanced port called Tokyo Mirage Sessions ♯FE Encore (Japanese: 幻影異聞録♯FE Encore Illusion Strange Account ♯FE Encore) was released for Nintendo Switch in January 2020.

Plot


This section has been marked as a stub. Please help improve the page by adding information.


Gameplay


This section has been marked as a stub. Please help improve the page by adding information.


Chapters

Main article: List of chapters in Tokyo Mirage Sessions ♯FE

Tokyo Mirage Sessions consists of a prologue, six numbered chapters, and a playable epilogue.

Characters

Main article: List of characters in Tokyo Mirage Sessions ♯FE

There are seven playable Mirage Masters along with their seven corresponding Mirage partners. There are also three major supporting cast characters that are not controlled by the player, but can give benefit through Backup Skills. In Encore, they can also use Jump-in Session skills, allowing them to participate in sessions.

Development

This title was announced in the January 23, 2013 Nintendo Direct broadcast in North America, Europe, and Japan, in the form of a brief teaser, under the title of Shin Megami Tensei X Fire Emblem.[1] Nothing else was revealed about it at the time beyond the fact that it is currently in development. In the broadcast, Nintendo president Satoru Iwata claimed that the crossover is an example of Nintendo taking a new approach to game production, as necessitated by the scale of games for Wii U.[2] To illustrate the crossover, the trailer featured stock art of a number of characters from both series, with the Fire Emblem side showing every Lord from The Binding Blade onward.

After an absence of over two years from the public eye, the game made its formal debut with a trailer in the April 10, 2015 Nintendo Direct broadcast.[3] The trailer revealed the game was inspired more by Persona,[citation needed] a prominent sub-series of Megami Tensei, and shares many of its concepts. It showed the game to be set in an alternate-universe version of Tokyo, which crosses over with another realm where Fire Emblem-esque entities appear to dwell; in this trailer, the only actual Fire Emblem characters definitively shown were Tiki, here depicted as a young pop idol, Gangrel and Aversa, reinterpreted as enemy monsters, and Chrom, Tharja, Virion, Cain, Caeda, and Draug as Mirage partners.

The game was released in Japan on December 26, 2015, with international releases following in June 2016.

Reception


This section has been marked as a stub. Please help improve the page by adding information.


In Famitsu, Tokyo Mirage Sessions was awarded 34/40, with its reviewers praising the game's premise, artstyle, and quality gameplay typical of an Atlus title; one reviewer, however, lamented the game's limited Fire Emblem references.[4]

Tokyo Mirage Sessions had a very poor opening week of sales in Japan according to Famitsu. It sold only 23,806 copies in its first week on the market, a figure well below other recent Fire Emblem, Megami Tensei, and Persona titles.[5] It was later reported to have sold 37,000 copies as of April 2016.[6] The game sold approximately 50,000 copies in its opening week in the United States of America.[6]

Encore's physical sales on opening week debuted at numbers similar to, albeit less than, the original release, selling 18,797 copies in Japan.[7]

Trivia

  • Tokyo Mirage Sessions ♯FE is the only Fire Emblem series related game released on the Wii U, excluding Virtual Console releases and Super Smash Bros. for Wii U.
  • In Fire Emblem Heroes, characters from Tokyo Mirage Sessions ♯FE are the only ones not to use music from their own game as battle music in Heroic Ordeals. Since there is no default overworld theme, such characters use the normal Tokyo Mirage Sessions battle theme as their map theme and the Heroes Veronica/Legendary/Mythic battle theme for battle.
  • A crossover between the Pokémon and the Fire Emblem series was very briefly considered before Tokyo Mirage Sessions ♯FE began development as an Atlus project.[8]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tokyo Mirage Sessions ♯FE

♯ is the sharp symbol used in musical notation to denote that the note is half a note higher. Tokyo Mirage Sessions's initials are "TMS", which is the reverse of "SMT", or Shin Megami Tensei. The title refers to Tokyo, the game's setting, Mirages, beings from another world prominent in the game, and Sessions, a gameplay mechanic which causes multiple characters to attack in succession.

The sharp symbol is often written as a number sign (#).

Japanese

幻影異聞録♯FE

Illusion Strange Account ♯FE. In the logo, シャープエフイー is applied as furigana.

幻影 gen'ei "illusion" refers to the Mirages. The word 異聞録 ibunroku "strange account" is taken from the Japanese names of the first games in the Persona and Devil Survivor series, which went by the moniker 女神異聞録 Megami Ibunroku "Goddess Strange Account" in Japan.

The sharp symbol is often written as a number sign (#). Sometimes, "FE" is written in fullwidth text (as "FE").

Encore

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tokyo Mirage Sessions ♯FE Encore

The sharp symbol is often written as a number sign (#).

Japanese

幻影異聞録♯FE Encore

Illusion Strange Account ♯FE Encore. In the logo, シャープエフイー アンコール is applied as furigana.

The sharp symbol is often written as a number sign (#). Sometimes, "FE" and "Encore" are written in fullwidth text (as "F⁠E" and "E⁠n⁠c⁠o⁠r⁠e", respectively).

French

Tokyo Mirage Sessions ♯FE Encore

--

Korean

도쿄 미라주 세션 #FE 앙코르

Tokyo Mirage Sessions #FE Encore. Despite the game not being translated into Korean, the title is written in Korean on Nintendo eShop and Online Store.

Traditional Chinese

幻影異聞錄♯FE Encore

Illusion Strange Account ♯FE Encore

Gallery

Pre-release

References

  1. Wii U - Shin-Megami Tensei X Fire Emblem Trailer, YouTube, Published: January 23, 2013, Retrieved: April 5, 2015
  2. North, D., Shin Megami Tensei vs Fire Emblem HOLY SHSHHSHSHSHSH, Destructoid, Published: January 23, 2013, Retrieved: April 5, 2015
  3. Wii U - Shin Megami Tensei & Fire Emblem Crossover Project Gameplay Trailer, YouTube, Published: April 1, 2015, Retrieved: April 5, 2015
  4. Ashcraft, B., Genei Ibun Roku #FE gets first review in Famitsu, Nintendo Everything, Published: January 9th, 2016, Retrieved: March 5th, 2016
  5. Reggy, Genei Ibun Roku #FE Debuts with Poor Sales in Japan with 23k Copies Sold, Persona Central, Published: December 30th, 2015, Retrieved: March 5th, 2016
  6. 6.0 6.1 Reggy, Tokyo Mirage Sessions #FE Sold Around 50k Copies in the U.S. in June, More than Japan’s Total, Persona Central, Published: July 19th, 2016, Retrieved: January 22nd, 2020
  7. Reggy, Tokyo Mirage Sessions #FE Encore Debuts with 18,797 Copies Sold in Japan, Worse Than Wii U Version Opening, Persona Central, Published: January 22nd, 2020, Retrieved: January 22nd, 2020
  8. "Yamagami (Nintendo Producer): 5 years ago, Ms. Andou proposed a plan [for a crossover], saying “You know, I think FE and Pokémon's rules are pretty compatible!” Though I agreed with her, by chance the Pokémon group had already proposed what eventually became Pokémon Conquest at the same time [so we were unable to follow through].
    Andou (Nintendo Director): Yes, which I was in charge of too.
    Yamagami (Nintendo Producer): As the plan was a secret, she was put in charge of that first. (Laughs). And then, it took her less than a week to say, “Here’s the next plan.” The new plan was a collaboration with Atlus. At that time, new games like Xenoblade and Pandora’s Tower were coming out, and, because I myself was quite interested in Atlus’s games, I figured “This could work!” At first, we made informal plans within our own small group, but…"
    — XKAN, Tokyo Mirage Sessions #FE – From FE x Pokemon to FE x SMT (Interview snippet), kantopia.wordpress.com, Published: July 28th, 2016, Retrieved: August 20nd, 2023

External links

Tokyo Mirage Sessions ♯FE
Playable characters Eleonora YumizuruItsuki AoiKiria KuronoMamori MinamotoTouma AkagiTsubasa OribeYashiro Tsurugi
Mirages CaedaCainChromDraugNavarreTharjaVirion
Non-playable characters AnnaAyaha OribeAzusa MaekawaBarry GoodmanChikaomi TsurugiChouten SawafujiKuen TarachinoMarthMaiko ShimazakiNiegNobu HorinozawaRiku SuzumotoTikiTikiIsMyWaifuYatsufusa Hatanaka
Bosses AbelAversaBordCervantesCordDolphDraugExcellusGangrelGarrickGharnefGojuinGordinJagenLindeLon'quLorenzM-DEUSMacellanMedeusOgmaPallaPheros
Chapters P: Reincarnation • 1: A Star is Born • 2: Head over Heels for Her • 3: The Next Generation • 4: The Audition • 5: True Colors • 6: Fire EmblemE: The Long Goodbye
Side Stories Tsubasa Meet-and-Greet PressureOpening Your HeartA Wind Colored Tsubasa
Touma Thrust to the FutureTouma in Leopard PrintThe Hero Awakens
Kiria Poker FaceNot a GirlKiria in Wonderland
Eleonora Read, Chat, Fall in LovePrincess of HorrorBlast Away Hollywood
Mamori Steel HeartFortuna Family's SistersGolden Child/Monster
Yashiro The Hungry ManDangerous RelationsFinal Act
Maiko Booze and the BossLost MemoriesGodmother
Barry Only YouTroublesome DuoBarry Forever
Tiki I'll Tiki-Tiki You (For Reals)Coffee and DonutsSleepless in Shibuya
Downloadable Side Stories EXPeditious HunterMasterful HunterSavage Hunter
EX Stories
(Encore only)
Rolling StarWhat About LoveStay Gold
Locations TokyoDaitama ObservatoryIdolasphereFortuna Office (Bloom Palace) • ShibuyaToubo Rooftop
Groups, objects and concepts Fortuna EntertainmentIntermissionMirage MasterMirage (Carnage Form) • PerformaTopic
Gameplay & Mechanics EnemiesEPEquipment (CarnagesAccessoriesCostumes) • ItemsRequestSessionSkills
Related topics Ancient LettersDownloadable contentName chart • Other games (Shadow Dragon & the Blade of LightAwakening) • Unused content
Fire Emblem series
Main series Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesEchoes: Shadows of ValentiaThree HousesEngage
Spin-offs Archanea SagaTokyo Mirage Sessions ♯FEHeroesWarriorsWarriors: Three Hopes
Crossover games Super Smash Bros. (MeleeBrawlfor Nintendo 3DS and Wii UUltimate) • Club Nintendo Picross+Code Name: S.T.E.A.M.Project X Zone 2WarioWareDragalia Lost
Unreleased games and prototypes Fire Emblem 64The Blazing Blade pre-release build 0206The Blazing Blade pre-release build 0219The Sacred Stones prototypeFire Emblem Wii
TearRing Saga series Yutona Heroes War ChroniclesBerwick Saga
Vestaria Saga series War of the ScionsThe Sacred Sword of SilvanisterLucca GaidenChronicles of the Norden Civil War
Related titles Mario Kart: Double Dash!! bonus discLINENintendo Badge Arcade
Versions and releases List of version differencesLocalization of the Fire Emblem seriesVirtual Console
Other References in other mediaReferences to other media