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| For the purposes of terrain effect, ''Path of Radiance'' divides classes into these categories: | | For the purposes of terrain effect, ''Path of Radiance'' divides classes into these categories: |
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| {| width="70%" cellpadding="3" cellspacing="4" style="{{round}}; border: 2px solid {{Color2}}; background: {{Color1}}" | | {| class="basic" style="width: 70%; padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Infantry'''
| | ! style="border-top-left-radius: 10px; width: 10%" | Infantry |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Ranger]] • [[Myrmidon]] • [[Soldier]] • [[Fighter]] • [[Archer]] • [[Lord]] • [[Hero]] • [[Swordmaster]] • [[Halberdier]] • [[Warrior]] • [[Sniper]] • [[Beast tribe]] <small>(untransformed)</small> • [[Dragon tribe]] <small>(untransformed)</small> • [[Civilian]] | | | style="border-top-right-radius: 10px" | [[Ranger (Path of Radiance)|Ranger]] • [[Myrmidon]] • [[Soldier]] • [[Fighter]] • [[Archer]] • [[Lord]] • [[Hero]] • [[Swordmaster]] • [[Halberdier]] • [[Warrior]] • [[Sniper]] • [[Beast tribe]] (untransformed) • [[Dragon tribe]] (untransformed) • [[Citizen]] |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Armor A'''
| | ! Armor A |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Knight]]
| | | [[Knight]] |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Armor B'''
| | ! Armor B |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[General]]
| | | [[General]] |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Cavalry A'''
| | ! Cavalry A |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]]
| | | [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Cavalry B'''
| | ! Cavalry B |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Valkyrie]] • [[Paladin]]
| | | [[Valkyrie]] • [[Paladin]] |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Lightweight'''
| | ! Lightweight |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Cleric]] • [[Mage]] • [[Priest]] • [[Thief]] • [[Sage]] • [[Bishop]] • [[Assassin]] • [[Red Dragon]] <small>(transformed)</small> • [[White Dragon (Laguz)|White Dragon]] <small>(transformed)</small>
| | | [[Cleric]] • [[Mage]] • [[Priest]] • [[Thief]] • [[Sage]] • [[Bishop]] • [[Assassin]] • [[Red Dragon]] (transformed) • [[White Dragon (laguz)|White Dragon]] (transformed) |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Brigands'''
| | ! Brigands |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Bandit]] • [[Berserker]]
| | | [[Bandit]] • [[Berserker]] |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Fliers'''
| | ! Fliers |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Pegasus Knight]] • [[Wyvern Rider]] • [[Princess Crimea]] • [[Falcon Knight]] • [[Wyvern Lord]] • [[King Daein]] • [[Bird tribe]] <small>(untransformed)</small> • [[Hawk (class)|Hawk]] <small>(transformed)</small> • [[Raven (class)|Raven]] <small>(transformed)</small> • [[Heron]] <small>(transformed)</small>
| | | [[Pegasus Knight]] • [[Wyvern Rider]] • [[Princess Crimea]] • [[Falcon Knight]] • [[Wyvern Lord]] • [[King Daein]] • [[Bird tribe]] (untransformed) • [[Hawk (class)|Hawk]] (transformed) • [[Raven (class)|Raven]] (transformed) • [[Heron]] (transformed) |
| |- | | |- |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Beast'''
| | ! style="border-bottom-left-radius: 10px" | Beast |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Lion]] • [[Tiger]] • [[Cat]] <small>(all transformed)</small> | | | style="border-bottom-right-radius: 10px" | [[Lion]] • [[Tiger]] • [[Cat]] (all transformed) |
| |} | | |} |
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| ===Terrain stats=== | | ===Terrain stats=== |
| {|width="100%" class="collapsible collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" |
| !style="{{roundtl}}; border:none" width="100%" colspan="13"|Terrain types and effects in {{title|Path of Radiance}} | | ! style="background: none" colspan="13" | Terrain types and effects in {{title|Path of Radiance}} |
| |- | | |- |
| !style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="10%" rowspan="2"| Terrain type | | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type |
| !style="border:none; background-color:{{Color3}}" colspan="3"| Stat boosts | | ! colspan="3" | Stat boosts |
| !style="{{Roundtr}}; border:none; background-color:{{Color3}}" colspan="9"| Movement penalties | | ! style="border-top-right-radius: 15px" colspan="9" | Movement penalties |
| | |- style="font-size: smaller" |
| | ! style="width: 4%" | [[Def]] |
| | ! style="width: 4%" | [[Avo]] |
| | ! style="width: 4%" | HP rec. |
| | ! style="width: 4%" | Infantry |
| | ! style="width: 4%" | Armor A |
| | ! style="width: 4%" | Armor B |
| | ! style="width: 4%" | Cavalry A |
| | ! style="width: 4%" | Cavalry B |
| | ! style="width: 4%" | Lightweight |
| | ! style="width: 4%" | Brigands |
| | ! style="width: 4%" | Fliers |
| | ! style="width: 4%" | Beasts |
| |- | | |- |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>[[Defense|Def]]</small>
| | | Plain/Floor |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>[[Avoid|Avo]]</small>
| | | 0 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>HP rec.</small>
| | | 0 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Infantry</small>
| | | - |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Armor A</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Armor B</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Cavalry A</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Cavalry B</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Lightweight</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Brigands</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Fliers</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Beasts</small>
| | | 1 |
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Plain/Floor
| | | Thicket |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 10 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Bush
| | | Mountain Path/Shore |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 10
| | | 10 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 2
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 2
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 3
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 3
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Mountain Path/Shore
| | | Desert |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 10
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 2
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 1
| | | 2 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Desert
| | | Swamp |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 3
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 3
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 3
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 4
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 2
| | | 2 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Swamp
| | | River/Sea/Waterway |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 4 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 2
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 2 | | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> River/Sea/Waterway
| | | Healhedge/Recovery |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 10 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | 10HP |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> {{N}}
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> {{N}}
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 2
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> {{N}}
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Healing Bush/Recovery
| | | Objectives<br>(Throne, Gate, Fort, arrive/escape/defend point) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 10
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 10HP
| | | 10HP |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 3
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 3
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Objectives<br><small>(Throne, Gate, Fort, arrive/escape/defend point)</small>
| | | [[Hazards#Pitfalls|Hole]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 10HP
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> 1 | | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Low obstacle<br><small>(Roof, Building, Rock)</small>
| | | Low obstacle<br>(Roof, Building, Rock) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1 | | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> High obstacle<br><small>(Gate, Wall, Fountain)</small>
| | | High obstacle<br>(Gate, Wall, Fountain) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Lightweight--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Brigands--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beasts--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}colspan="13" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small>Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.</small>
| | | colspan="13" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.<br>Sections listed in {{color|#00ff00|green}} mean that units of the class type can cross the terrain on their way to another tile, but are not allowed to end their turn, perform an action, or otherwise stop moving on it. |
| |} | | |} |
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| For the purposes of terrain effect, ''Radiant Dawn'' divides classes into these categories: | | For the purposes of terrain effect, ''Radiant Dawn'' divides classes into these categories: |
|
| |
|
| {| cellpadding="3" cellspacing="4" style="{{round}}; border: 2px solid {{Color2}}; background: {{Color1}}" | | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" |
| | style="{{roundtl|10px}}; border:none; background: {{Color3}}" width="10%" | '''Infantry'''
| | ! style="border-top-left-radius: 10px; width: 10%" | Infantry |
| | style="{{roundtr|10px}}; border:none; background: {{Color3}}" | [[Myrmidon]] • [[Soldier]] • [[Fighter]] • [[Archer]] • [[Hero]] • [[Swordmaster]] • [[Halberdier]] • [[Warrior]] • [[Sniper]] • [[Vanguard]] • [[Trueblade]] • [[Sentinel]] • [[Reaver]] • [[Marksman]] | | | style="border-top-right-radius: 10px" | [[Myrmidon]] • [[Soldier]] • [[Fighter]] • [[Archer]] • [[Hero]] • [[Swordmaster]] • [[Halberdier]] • [[Warrior]] • [[Sniper]] • [[Vanguard]] • [[Trueblade]] • [[Sentinel (Radiant Dawn)|Sentinel]] • [[Reaver]] • [[Marksman]] |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Armor'''
| | ! Armor |
| | style="border:none; background: {{Color3}}" | [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Sword General]] • [[Lance General]] • [[Axe General]] • [[Marshall]] • [[Black Knight (class)|Black Knight]]
| | | [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Sword General]] • [[Lance General]] • [[Axe General]] • [[Marshall]] • [[Black Knight (class)|Black Knight]] |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Cavalry'''
| | ! Cavalry |
| | style="border:none; background: {{Color3}}" | [[Horse]] • [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] • [[Sword Paladin]] • [[Lance Paladin]] • [[Great Knight|Axe Paladin]] • [[Bow Paladin]] • [[Gold Knight]] • [[Silver Knight]] • [[Valkyrie]]
| | | [[Horse]] • [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] • [[Sword Paladin]] • [[Lance Paladin]] • [[Great Knight|Axe Paladin]] • [[Bow Paladin]] • [[Gold Knight]] • [[Silver Knight]] • [[Valkyrie]] |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Magic'''
| | ! Magic |
| | style="border:none; background: {{Color3}}" | [[Light Mage]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Priest]] • [[Light Sage]] • [[Cleric]] • [[Fire Sage]] • [[Thunder Sage]] • [[Wind Sage]] • [[Bishop]] • [[Druid]] • [[Empress]] • [[Chancellor]] • [[Arch Sage]] • [[Saint]] • [[Summoner]] • [[Heron]] <small>([[Rafiel]])</small>
| | | [[Light Mage]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Priest]] • [[Light Sage]] • [[Cleric]] • [[Fire Sage]] • [[Thunder Sage]] • [[Wind Sage]] • [[Dark Sage]] • [[Bishop]] • [[Druid]] • [[Empress]] • [[Chancellor]] • [[Arch Sage]] • [[Saint]] • [[Summoner]] • [[Heron]] ([[Rafiel]]) |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Fliers'''
| | ! Fliers |
| | style="border:none; background: {{Color3}}" | [[Pegasus Knight]] • [[Wyvern Rider|Dracoknight]] • [[Falcon Knight]] • [[Wyvern Lord|Dragonmaster]] • [[Queen]] • [[Seraph Knight]] • [[Dragonlord]] • [[Hawk (class)|Hawk]] • [[Hawk King]] • [[Raven (class)|Raven]] • [[Raven King]] • [[Heron]] <small>([[Reyson]] and [[Leanne]])</small> • [[Black Dragon]] <small>(transformed)</small> • [[Fire Spirit]] • [[Thunder Spirit]] • [[Wind Spirit]] • [[Order Incarnate]]
| | | [[Pegasus Knight]] • [[Wyvern Rider|Dracoknight]] • [[Falcon Knight]] • [[Wyvern Lord|Dragonmaster]] • [[Queen]] • [[Seraph Knight]] • [[Dragonlord]] • [[Hawk (class)|Hawk]] • [[Hawk King]] • [[Raven (class)|Raven]] • [[Raven King]] • [[Heron]] ([[Reyson]] and [[Leanne]]) • [[Black Dragon]] (transformed) • [[Fire Spirit]] • [[Thunder Spirit]] • [[Wind Spirit]] • [[Order Incarnate]] |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Thieves'''
| | ! Thieves |
| | style="border:none; background: {{Color3}}" | [[Thief]] • [[Bandit]] • [[Rogue]] • [[Whisper]] • [[Assassin]]
| | | [[Thief]] • [[Bandit]] • [[Rogue]] • [[Whisper]] • [[Assassin]] |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Beast A'''
| | ! Beast A |
| | style="border:none; background: {{Color3}}" | [[Lion]] • [[Tiger]] • [[Cat]] • [[Wolf (class)|Wolf]] • [[Lion King]] • [[Wolf Queen]] <small>(all untransformed)</small>
| | | [[Lion]] • [[Tiger]] • [[Cat]] • [[Wolf (laguz)|Wolf]] • [[Lion King]] • [[Wolf Queen]] (all untransformed) |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Beast B'''
| | ! Beast B |
| | style="border:none; background: {{Color3}}" | [[Lion]] • [[Tiger]] • [[Cat]] • [[Wolf (class)|Wolf]] • [[Lion King]] • [[Wolf Queen]] <small>(all transformed)</small>
| | | [[Lion]] • [[Tiger]] • [[Cat]] • [[Wolf (laguz)|Wolf]] • [[Lion King]] • [[Wolf Queen]] (all transformed) |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Dragon A'''
| | ! Dragon A |
| | style="border:none; background: {{Color3}}" | [[Red Dragon]] • [[White Dragon (Laguz)|White Dragon]] • [[Dragon Prince]] • [[Dragon King]] <small>(all untransformed)</small> • [[Pilgrim]]
| | | [[Red Dragon]] • [[White Dragon (laguz)|White Dragon]] • [[Dragon Prince]] • [[Dragon King]] (all untransformed) • [[Pilgrim]] |
| |- | | |- |
| | style="border:none; background: {{Color3}}" | '''Dragon B'''
| | ! Dragon B |
| | style="border:none; background: {{Color3}}" | [[Red Dragon]] • [[White Dragon (Laguz)|White Dragon]] <small>(all transformed)</small>
| | | [[Red Dragon]] • [[White Dragon (laguz)|White Dragon]] (all transformed) |
| |- | | |- |
| | style="{{roundbl|10px}}; border:none; background: {{Color3}}" | '''Civilian'''
| | ! style="border-bottom-left-radius: 10px; width: 10%" | Civilian |
| | style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Civilian]] • [[Vendor (class)|Vendor]] | | | style="border-bottom-right-radius: 10px" | [[Citizen]] • [[Vendor (class)|Vendor]] |
| |} | | |} |
|
| |
|
| ===Terrain stats=== | | ===Terrain stats=== |
| {|width="100%" class="collapsible collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" |
| !style="{{roundtl}}; border:none" width="100%" colspan="17"|Terrain types and effects in {{title|Radiant Dawn}} | | ! style="background: none" colspan="16" | Terrain types and effects in {{title|Radiant Dawn}} |
| |- | | |- |
| !style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="10%" rowspan="2"| Terrain type | | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type |
| !style="border:none; background-color:{{Color3}}" colspan="4"| Stat boosts | | ! colspan="4" | Stat boosts |
| !style="{{Roundtr}}; border:none; background-color:{{Color3}}" colspan="11"| Movement penalties | | ! style="{{border-top-right-radius: 15px" colspan="11" | Movement penalties |
| | |- style="font-size: smaller" |
| | ! style="width: 4%" | [[Def]] |
| | ! style="width: 4%" | [[Res]] |
| | ! style="width: 4%" | [[Avo]] |
| | ! style="width: 4%" | HP rec. |
| | ! style="width: 4%" | Infantry |
| | ! style="width: 4%" | Armor |
| | ! style="width: 4%" | Cavalry |
| | ! style="width: 4%" | Magic |
| | ! style="width: 4%" | Fliers |
| | ! style="width: 4%" | Thieves |
| | ! style="width: 4%" | Beast A |
| | ! style="width: 4%" | Beast B |
| | ! style="width: 4%" | Dragon A |
| | ! style="width: 4%" | Dragon B |
| | ! style="width: 4%" | Civilian |
| |- | | |- |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>[[Defense|Def]]</small>
| | | Plain/Floor |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>[[Resistance|Res]]</small>
| | | 0 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>[[Avoid|Avo]]</small>
| | | 0 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>HP rec.</small>
| | | 0 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Infantry</small>
| | | - |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Armor</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Cavalry</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Magic</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Fliers</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Thieves</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Beast A</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Beast B</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Dragon A</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Dragon B</small>
| | | 1 |
| !style="border:none; background-color:{{Color3}}" width="4%"| <small>Civilian</small>
| | | 1 |
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Plain/Floor
| | | Thicket/Reeds |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 10 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 2 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Thicket/Reeds
| | | Sand/Desert |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 10
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 3 | | | {{h|4*|3 cost for Black Knight instead}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 3
| | | 5 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 2
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 2
| | | 3 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Sand/Desert
| | | Coast/Trail/Wasteland |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 10 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 3
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{hover|4*|3 cost for Black Knight instead}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 5
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 2
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 3
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 3
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 3
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Coast/Trail/Wasteland
| | | Shoal/River |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 10
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 2 | | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 2
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 5 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 5 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 4 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Shoal/River
| | | Sea/Lake/Channel |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 2 | | | {{h|2*|Bandits only; uncrossable for all others}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 5 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 5 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 4 | | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Sea/Lake/Channel
| | | Bog |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{hover|2*|Bandits only; uncrossable for all others}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | 2 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Bog
| | | Swamp |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 3
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 3
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 3
| | | 5 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 2
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 2
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 4 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 2 | | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Swamp
| | | Healhedge |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 10 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | 10% |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 4
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 4
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 5
| | | 3 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 4
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 3
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 3
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 4
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 3
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 4
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | 2 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Healhedge
| | | Healing Jar |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 10
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 10% | | | {{h|20%*|Heals units who stand next to it rather than on it}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1 | | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 2 | | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Healing Jar
| | | Healstone (A) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 15[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> {{hover|20%*|Heals units who stand next to it rather than on it}}
| | | 10% |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Healstone (A)
| | | Healstone (B) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 20[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 15[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 10%
| | | 20% |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Healstone (B)
| | | Objective |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 20[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 20%
| | | 10% |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Objective
| | | Cover (A) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 10[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 10%
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Cover (A)
| | | Cover (B) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 10[[File:Is ds pegasus.png]]
| | | 15[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 5[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Cover (B)
| | | Cover (C) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 15[[File:Is ds pegasus.png]]
| | | 10[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 5[[File:Is ds pegasus.png]]
| | | 15[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Cover (C)
| | | Wardwood (A) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 10[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 10[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 15[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Wardwood (A)
| | | Wardwood (B) |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 10[[File:Is ds pegasus.png]]
| | | 15[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 5[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 1 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Wardwood (B)
| | | Defense |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 3[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 15[[File:Is ds pegasus.png]]
| | | 3[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 5[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 1 | | | {{h|3*|Advanced (tier 2 and 3) armors only; base armors cannot cross}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> 1 | | | {{h|3*|Advanced (tier 2 and 3) cavalry only; base cavalry cannot cross}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 1
| | | 2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 1
| | | 2 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Defense
| | | Gap |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 3[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 3[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 2 | | | {{color|#00ff00|3}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{hover|3*|Advanced (tier 2 and 3) armors only; base armors cannot cross}} | | | {{color|#00ff00|4}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{hover|3*|Advanced (tier 2 and 3) cavalry only; base cavalry cannot cross}} | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> 2 | | | {{h|3*|Rafiel cannot pass when transformed|#00ff00}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 2 | | | {{color|#00ff00|2}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 1
| | | {{color|#00ff00|2}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 1 | | | {{color|#00ff00|2}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 2 | | | {{color|#00ff00|3}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 2 | | | {{color|#00ff00|3}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Gap
| | | Sky |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> 4 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{hover|3*|Rafiel cannot pass when transformed}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> 2 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> 3 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> -- | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> 3 | | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Sky
| | | Cloud |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 1[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 15[[File:Is wii flying.png|18px]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1
| | | 1 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Cloud
| | | Cliff/Lava |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 1[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 15[[File:Is ds pegasus.png]]
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1 | | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Cliff/Lava
| | | Castle/Fort/Hall |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | 10% |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1 | | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Castle/Fort/Hall
| | | [[Hazards#Pitfalls|Hole]] |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> 10%
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> {{N}} | | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> Low obstacle
| | | Low obstacle |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> 1 | | | {{color|#00ff00|1}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Terrain--> High obstacle
| | | High obstacle |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Def--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Res--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Avo--> 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--HP--> Nil
| | | - |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Infantry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Armor--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Cavalry--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Magic--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Fliers--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Thieves--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Beast B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon A--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Dragon B--> {{N}}
| | | {{N}} |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} <!--Civilian--> {{N}}
| | | {{N}} |
| |- | | |- |
| {{!}}colspan="17" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%"|<small>Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances. Fliers only receive stat boosts from terrain if they are marked with a [[File:Is ds pegasus.png]]; however, they receive HP recovery from all HP recovering terrain without this caveat.</small>
| | | colspan="16" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | Sections marked with a {{N}} mean that units of the class type cannot cross this terrain under any circumstances.<br>Sections listed in {{color|#00ff00|green}} mean that units of the class type can cross the terrain on their way to another tile, but are not allowed to end their turn, perform an action, or otherwise stop moving on it.<br>Fliers only receive stat boosts from terrain if they are marked with a [[File:Is wii flying.png|18px]]; however, they receive HP recovery from all HP recovering terrain without this caveat. |
| |} | | |} |
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Line 709: |
Line 740: |
| In addition to the effects and boosts awarded by terrain as listed above, ''Radiant Dawn'' uniquely takes a unit's altitude compared to other units into account when calculating battle stats. | | In addition to the effects and boosts awarded by terrain as listed above, ''Radiant Dawn'' uniquely takes a unit's altitude compared to other units into account when calculating battle stats. |
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| {|width="40%" class="collapsible collapsed" align=center cellpadding=3 cellspacing="4" style="{{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 40%" |
| !style="{{roundtl}}; border:none" width="100%" colspan="17"|Altitude effects in {{title|Radiant Dawn}} | | ! style="background: none" colspan="3" | Altitude effects in {{title|Radiant Dawn}} |
| |- | | |- |
| !style="{{Roundtl}}; border:none; background-color:{{Color3}};"| Elevation | | ! style="border-top-left-radius: 15px" | Elevation |
| !style="border:none; background-color:{{Color3}}" | Damage | | ! Damage |
| !style="{{Roundtr}}; border:none; background-color:{{Color3}}" | [[Hit rate]] | | ! style="border-top-right-radius: 15px" | [[Hit rate]] |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} Unit is above their target
| | | Unit is above their target |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| | | +2 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} +50
| | | +50 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} Unit is on the same plane as their target
| | | Unit is on the same plane as their target |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} 0
| | | 0 |
| |- | | |- |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} Unit is below their target
| | | Unit is below their target |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} 0
| | | 0 |
| {{!}}style="border:none; background-color:{{Color3}}"{{!}} -50
| | | -50 |
| |- | | |- |
| {{!}}colspan="3" style="{{Roundb}}; border:none; background-color:{{Color3}}"|<small></small>
| | | colspan="3" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; padding: 3px" | |
| |} | | |} |
|
| |
|
| In maps with multiple levels of altitude, units can climb up to the next level by crossing any '''gap''' terrain connecting the two levels. However, [[Terrain/GameCube and Wii games#Terrain stats 2|gaps have a very high movement cost]] for infantry units, and cavalry units are not able to climb up gaps at all. Fliers, of course, are not slowed down at all by gaps. Units are not allowed to end their move on a gap, but must pass through it to at least the next available tile of normal terrain. | | In maps with multiple levels of altitude, units can climb up to the next level by crossing any gap terrain connecting the two levels. However, gaps have a very high movement cost for infantry units, and cavalry units are not able to climb up gaps at all. Fliers are not slowed down at all by gaps. Units are not allowed to end their move on a gap, but must pass through it to at least the next available tile of normal terrain. |
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| ===Other terrain stats=== | | ===Other terrain stats=== |
| In all indoor chapters aside from [[Rebirth|the Part 4 Endgame]], all mounted units (including [[pegasus]] and [[wyvern]] fliers) will take a -2 penalty to their [[movement]]. This penalty remains until the end of the chapter. | | In all indoor chapters aside from [[Rebirth (1)|the Part IV, Endgame]], all mounted units (including [[pegasus]] and [[wyvern]] fliers) will take a -2 penalty to their [[movement]]. This penalty remains until the end of the chapter. |
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| {{refbar}} | | {{refbar}} |
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| ==See also== | | ==See also== |
| * [[Terrain/Nintendo Entertainment System games]] | | {{div col}} |
| * [[Terrain/Super Nintendo Entertainment System games]] | | *[[Terrain/Family Computer games]] |
| * [[Terrain/Game Boy Advance games]] | | *[[Terrain/Super Famicom games]] |
| * [[Terrain/Nintendo DS games]] | | *[[Terrain/Game Boy Advance games]] |
| * [[Terrain/Nintendo 3DS games]] | | *[[Terrain/Nintendo DS games]] |
| | *[[Terrain/Nintendo 3DS games]] |
| | *[[Terrain/Nintendo Switch games]] |
| | {{div col end}} |
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| {{Nav9}} | | {{Nav9}} |
| {{Nav10}} | | {{Nav10}} |
| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |