On Friday, April 19, 2024 at 10:00 PM New York time, all OpenWiki Project sites will be undergoing scheduled maintenance for about 2 hours. Expect read-only access and brief periods of downtime.

Template:NavMech: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
mNo edit summary
(it's on the level page already)
Line 20: Line 20:
|-
|-
! style="background: #8a8723;" width=20% align="center;" colspan="2" | '''Unit mechanics<br>and commands'''
! style="background: #8a8723;" width=20% align="center;" colspan="2" | '''Unit mechanics<br>and commands'''
| style="text-align:left" | [[Attack]] • [[Auto-Battle]] • [[Canto]] • [[Class change]] ([[Reclass]]) • [[Death]] ([[Decoy]]) • [[Dismount]] • [[Dragon Vein]] • [[Fatigue]] • [[Inventory]] • [[Laguz transformation]] • [[Level Up]] • [[Love]] ([[Jealousy]] • [[Inheritance]]) • [[Pair Up]] • [[Recruitment]] • [[Rescue (command)|Rescue]] ([[Capture]]) • [[Skills]] • [[Status conditions]] • [[Support]] • [[Talk]] • [[Trade]] • [[Unit]] ([[Avatar (mechanic)|Avatar]] • [[Bonus unit]] • [[Loan unit]] • [[Prisoner]] • [[Replacement unit]] • [[Substitute character]]) • [[Visit]]
| style="text-align:left" | [[Attack]] • [[Auto-Battle]] • [[Canto]] • [[Class change]] ([[Reclass]]) • [[Death]] ([[Decoy]]) • [[Dismount]] • [[Dragon Vein]] • [[Fatigue]] • [[Inventory]] • [[Laguz transformation]] • [[Love]] ([[Jealousy]] • [[Inheritance]]) • [[Pair Up]] • [[Recruitment]] • [[Rescue (command)|Rescue]] ([[Capture]]) • [[Skills]] • [[Status conditions]] • [[Support]] • [[Talk]] • [[Trade]] • [[Unit]] ([[Avatar (mechanic)|Avatar]] • [[Bonus unit]] • [[Loan unit]] • [[Prisoner]] • [[Replacement unit]] • [[Substitute character]]) • [[Visit]]
|-
|-
! style="background: #8a8723;" width=20%  align="center" colspan="2" | '''Calculations'''
! style="background: #8a8723;" width=20%  align="center" colspan="2" | '''Calculations'''

Revision as of 03:21, 20 July 2016

style="background: #8a8723; Template:Round" align="center;" | Game Mechanics
style="background: #8a8723; Template:Roundt" width=20% align="center;" colspan="2" | Out-of-battle management Base (Base conversation) • Battle preparationsBonus experienceGameplay modesGoldRenownShopping (ArmoryBargainsForgeMerchantOnline shopSecret shopVendor) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeSidequest) • Event tilesObjectivesReinforcementSkirmishTerrain (Hazards) • TurnWeather (Fog of war)
Stats Units ActionAffinityAuthorityBiorhythmClassConstitution (Aid) • DefenseExperienceGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementPursuit critical coefficientResistanceSkillSpeedStrengthWeapon levelWeight
Weapons CritDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon rankWeightWorth
Unit mechanics
and commands
AttackAuto-BattleCantoClass change (Reclass) • Death (Decoy) • DismountDragon VeinFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRecruitmentRescue (Capture) • SkillsStatus conditionsSupportTalkTradeUnit (AvatarBonus unitLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations Attack speedAvoidCritical hit (Combination bonusDodgeTriangle Attack) • Effective damageHit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline ShopSpotPassStreetPass
style="background: #8a8723;Template:Roundb" width=20% align="center" colspan="2" | Other RankingsSound Room