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Super Smash Bros. for Nintendo 3DS and Wii U: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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<br>{{US}}{{EU}}October 3rd, 2014<ref>"[http://www.smashbros.com/us/ Official Site – Super Smash Bros. for Nintendo 3DS and Wii U]". Smashbros.com (US English version). Retrieved August 17th, 2014</ref><ref>"[http://www.smashbros.com/en-uk/ Official Site – Super Smash Bros. for Nintendo 3DS and Wii U]". Smashbros.com (UK English version). Retrieved August 17th, 2014</ref>
<br>{{US}}{{EU}}October 3rd, 2014<ref>"[http://www.smashbros.com/us/ Official Site – Super Smash Bros. for Nintendo 3DS and Wii U]". Smashbros.com (US English version). Retrieved August 17th, 2014</ref><ref>"[http://www.smashbros.com/en-uk/ Official Site – Super Smash Bros. for Nintendo 3DS and Wii U]". Smashbros.com (UK English version). Retrieved August 17th, 2014</ref>
<br>{{AUS}}October 4th, 2014<ref> "[http://www.smashbros.com/en-au/ Official Site – Super Smash Bros. for Nintendo 3DS and Wii U]". Smashbros.com (Australian English version). Retrieved August 17th, 2014</ref>
<br>{{AUS}}October 4th, 2014<ref> "[http://www.smashbros.com/en-au/ Official Site – Super Smash Bros. for Nintendo 3DS and Wii U]". Smashbros.com (Australian English version). Retrieved August 17th, 2014</ref>
<br>'''For Wii U'''<br>"Holiday 2014"
<br>'''For Wii U'''<br>{{US}}November 21st, 2014<br>{{EU}}December 5th, 2014<br>{{JP}}{{AUS}}December 6th, 2014
|platforms=[[Nintendo 3DS]]<br>[[Wii U]]
|platforms=[[Nintendo 3DS]]<br>[[Wii U]]
|predecessor={{SSBB}}
|predecessor={{SSBB}}
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}}
}}


'''''Super Smash Bros. for Nintendo 3DS''''' (Japanese: {{hover|大乱闘スマッシュブラザーズ for Nintendo 3DS|Dairantō sumasshu burazāzu fō nintendō surīdīesu}} ''Great Melee Smash Brothers for Nintendo 3DS'') and '''''Super Smash Bros. for Wii U''''' (Japanese: {{hover|大乱闘スマッシュブラザーズ for Wii U|Dairantō sumasshu burazāzu fō wīyū}} ''Great Melee Smash Brothers for Wii U'') are a pair of fighting video games for Nintendo's eighth-generation video game consoles, the [[Wii U]] and [[Nintendo 3DS]], which together comprise the fourth entry in Nintendo's ''[[smashwiki:Super Smash Bros.|Super Smash Bros.]]'' series of crossover fighting games pitting characters from Nintendo's various franchises against each other.  The Nintendo 3DS version was released in Japan in early September 2014, and its international releases - as well as all releases of the Wii U version - are due for release later in 2014.
'''''Super Smash Bros. for Nintendo 3DS''''' (Japanese: {{hover|大乱闘スマッシュブラザーズ for Nintendo 3DS|Dairantō sumasshu burazāzu fō nintendō surīdīesu}} ''Great Melee Smash Brothers for Nintendo 3DS'') and '''''Super Smash Bros. for Wii U''''' (Japanese: {{hover|大乱闘スマッシュブラザーズ for Wii U|Dairantō sumasshu burazāzu fō wīyū}} ''Great Melee Smash Brothers for Wii U'') are a pair of fighting video games for Nintendo's eighth-generation video game consoles, the [[Wii U]] and [[Nintendo 3DS]], which together comprise the fourth entry in Nintendo's ''[[smashwiki:Super Smash Bros.|Super Smash Bros.]]'' series of crossover fighting games pitting characters from Nintendo's various franchises against each other.  The Nintendo 3DS version was released internationally between September 2014 and October 2014, while the Wii U version is due for release later in 2014.


As with its predecessors, {{SSBM}} and {{SSBB}}, the two games feature characters and settings from the {{FES}} alongside those of other Nintendo franchises.
As with its predecessors, {{SSBM}} and {{SSBB}}, the two games feature characters from the {{FES}} participating in the game alongside those of other Nintendo franchises.


==Characters==
==Characters==
The two versions contain a total of forty-nine playable characters. Four playable characters originate from the {{FES}}, a number matched or surpassed only by Nintendo heavyweight series ''Mario'', ''The Legend of Zelda'' and ''Pokémon''.  
The two versions contain a total of forty-nine playable characters within the core game, although with the announcement of optionally available downloadable content this figure will be brought to at least fifty characters from spring 2015 onward. Four playable characters originate from the {{FES}}, a number matched or surpassed only by Nintendo heavyweight series ''Mario'', ''The Legend of Zelda'' and ''Pokémon''.  


===Playable cast===
===Playable cast===
[[File:Ss ssb4 marth ike lucina.jpg|thumb|right|250px|[[Lucina]], [[Marth]] and [[Ike]] in ''Super Smash Bros. for Wii U''.]]
[[File:Ss ssb4 marth ike lucina.jpg|thumb|right|250px|[[Lucina]], [[Marth]] and [[Ike]] in ''Super Smash Bros. for Wii U''.]]
Characters making their ''Super Smash Bros.'' debut in these two games are listed in '''bold'''.  Characters who need to be [[smashwiki:Unlockable character|unlocked]] are marked with a ‡.
Characters making their ''Super Smash Bros.'' debut in these two games are listed in '''bold'''.  Characters who need to be [[smashwiki:Unlockable character|unlocked]] in the Nintendo 3DS version are marked with a ‡.  Characters who will be available for separate purchase through downloadable content are marked with a §, and downloadable characters who are not presently available in the games are also listed in ''italics''.
{|
{|
|
|
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|
|
* [[wikibound:Ness|Ness]]‡
* [[wikibound:Ness|Ness]]‡
* [[fzerowiki:Captain Falcon|Captain Falcon]]
* [[mariowiki:Wario|Wario]]‡
* [[mariowiki:Wario|Wario]]‡
* [[lylatwiki:Fox McCloud|Fox]]
* [[lylatwiki:Fox McCloud|Fox]]
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* [[bulbapedia:Pikachu (Pokémon)|Pikachu]]
* [[bulbapedia:Pikachu (Pokémon)|Pikachu]]
* [[bulbapedia:Jigglypuff (Pokémon)|Jigglypuff]]‡
* [[bulbapedia:Jigglypuff (Pokémon)|Jigglypuff]]‡
* ''[[bulbapedia:Mewtwo (Pokémon)|Mewtwo]]''§<ref name="50fact">Nintendo (2014). ''[http://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza ]'' [online] YouTube. [Accessed October 24 2014]</ref>
* [[bulbapedia:Lucario (Pokémon)|Lucario]]
* [[bulbapedia:Lucario (Pokémon)|Lucario]]
* '''[[bulbapedia:Greninja (Pokémon)|Greninja]]'''
* '''[[bulbapedia:Greninja (Pokémon)|Greninja]]'''
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* [[smashwiki:R.O.B.|R.O.B.]]‡
* [[smashwiki:R.O.B.|R.O.B.]]‡
|
|
* [[fzerowiki:Captain Falcon|Captain Falcon]]
* '''[[nookipedia:Villager (SSB)|Villager]]'''
* '''[[nookipedia:Villager (SSB)|Villager]]'''
* '''[[smashwiki:Wii Fit Trainer|Wii Fit Trainer]]'''
* '''[[smashwiki:Wii Fit Trainer|Wii Fit Trainer]]'''
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* '''[[Lucina]]''': [[Chrom]]'s daughter and the tritagonist of ''Awakening'' is the first of the two newcomers, who must be unlocked in order to become playable. She is a simple [[smashwiki:Clone|clone]] of Marth, sharing all of his attacks; her difference is that unlike Marth, whose [[Falchion|blade]] is most effective [[smashwiki:tipper|at its tip]], Lucina's [[Parallel Falchion|blade]] has no such mechanic and every part of it will deal equal damage.
* '''[[Lucina]]''': [[Chrom]]'s daughter and the tritagonist of ''Awakening'' is the first of the two newcomers, who must be unlocked in order to become playable. She is a simple [[smashwiki:Clone|clone]] of Marth, sharing all of his attacks; her difference is that unlike Marth, whose [[Falchion|blade]] is most effective [[smashwiki:tipper|at its tip]], Lucina's [[Parallel Falchion|blade]] has no such mechanic and every part of it will deal equal damage.
* '''[[Avatar (Awakening)|Robin]]''': ''Awakening''<nowiki>'s</nowiki> [[avatar]] character is the second ''Fire Emblem'' newcomer. Both male and female versions are playable, although the trailer and most promotional material focus primarily on the male version. Robin fights using a wide variety of [[Tome (magic)|tomes]] which have limited uses and break after a time, requiring they be switched out. They also fight using swords, namely the [[Levin Sword]] and the basic [[Bronze Sword]].
* '''[[Avatar (Awakening)|Robin]]''': ''Awakening''<nowiki>'s</nowiki> [[avatar]] character is the second ''Fire Emblem'' newcomer. Both male and female versions are playable, although the trailer and most promotional material focus primarily on the male version. Robin uses a wide variety of [[Tome (magic)|tomes]] for their [[smashwiki:Special move|special moves]], which have a unique [[durability]] mechanic which causes them to break after being used a certain number of times, after which they must be left to recharge before they can be used again. Robin also wields a [[Levin Sword]] and a [[Bronze Sword]] for their physical moves, with the Levin Sword also affected by durability.


[[Chrom]] also appears as part of Robin's unnamed [[smashwiki:Final Smash|Final Smash]] and in Robin's victory screen.
[[Chrom]] also appears as part of Robin's unnamed [[smashwiki:Final Smash|Final Smash]] and in Robin's victory screen.
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The Nintendo 3DS ''Fire Emblem'' stage is the Arena Ferox, from {{FE13}}. Unlike its ''Awakening'' appearance, the arena consists of a large stone platform in the middle of a deep pit, better facilitating the gameplay of ''Super Smash Bros''. The stage periodically transforms between four configurations which have different arrays of platforms above the main stage body.
The Nintendo 3DS ''Fire Emblem'' stage is the Arena Ferox, from {{FE13}}. Unlike its ''Awakening'' appearance, the arena consists of a large stone platform in the middle of a deep pit, better facilitating the gameplay of ''Super Smash Bros''. The stage periodically transforms between four configurations which have different arrays of platforms above the main stage body.


As with all stages in the Nintendo 3DS version, two musical tracks are played when in the Arena Ferox stage: "[[Sound Test of Fire Emblem: Awakening|Id (Purpose)]]" from ''Awakening'' is the stage's primary track which will play most of the time,<ref>Nintendo (2014). ''[http://www.youtube.com/watch?v=sHYakDYtI98#t=957 Nintendo Treehouse: Live @ E3 - Day 3: Super Smash Bros. for Nintendo 3DS Part 2]'' [online] YouTube. [Accessed July 24 2014]</ref> with the song "Fire Emblem" from {{SSBM}} (a fast-paced medley of the "[[Sound Room of Fire Emblem: Shadow Dragon|Come, Join Us]]" and the [[Fire Emblem Theme]]) also present as a less frequently-played alternate track.
{{clear}}
{{clear}}
[[File:SSB4 Coliseum.jpg|thumb|right|The Coliseum stage in ''Super Smash Bros. for Wii U''.]]
[[File:SSB4 Coliseum.jpg|thumb|right|The Coliseum stage in ''Super Smash Bros. for Wii U''.]]
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{{SmashWiki|Coliseum}}
{{SmashWiki|Coliseum}}
The '''Coliseum''' (Japanese: {{hover|闘技場|Tōgijō}} ''Arena'') is the Wii U version's ''Fire Emblem'' stage. It is a desert combat stadium based on the series' recurring combat [[arena]]s. It follows in the footsteps of the Castle Siege stage from ''Brawl'' by presenting itself as a generic amalgam of arena motifs from across the series, and is not based on any one location in particular, nor could it be given the generic status of arenas in the source material. A set of gear-driven mechanisms underneath the stage regularly raise and lower portions of the floor to create platforms and adjust the surface level of the stage.
The '''Coliseum''' (Japanese: {{hover|闘技場|Tōgijō}} ''Arena'') is the Wii U version's ''Fire Emblem'' stage. It is a desert combat stadium based on the series' recurring combat [[arena]]s. It follows in the footsteps of the Castle Siege stage from ''Brawl'' by presenting itself as a generic amalgam of arena motifs from across the series, and is not based on any one location in particular, nor could it be given the generic status of arenas in the source material. A set of gear-driven mechanisms underneath the stage regularly raise and lower portions of the floor to create platforms and adjust the surface level of the stage.
One musical track is currently known to be played when in the Coliseum stage: "[[Sound Room of Fire Emblem: Radiant Dawn|The Devoted]]" from {{FE10}}.<ref>Nintendo (2014). ''[http://www.youtube.com/watch?v=edCQDRuL8Dk#t=455 Nintendo Treehouse: Live @ E3 - Day 2: Super Smash Bros. for Wii U ]'' [online] YouTube. [Accessed July 24 2014]</ref>


[[File:Ss ssb4 castle siege.jpg|thumb|right|The Castle Siege stage in ''Super Smash Bros. for Wii U''.]]
[[File:Ss ssb4 castle siege.jpg|thumb|right|The Castle Siege stage in ''Super Smash Bros. for Wii U''.]]
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* [[Validar]]
* [[Validar]]


A [[Tharja]] trophy was also seen in [[smashwiki:Leak#ESRB leaks|the ESRB footage leaks]], but it hasn't been found in the game's files.
A [[Tharja]] trophy was also seen in [[smashwiki:Leak#ESRB leaks|the ESRB footage leaks]] of the Nintendo 3DS version, but it was removed from the game prior to release.
 
The Wii U version's array of ''Fire Emblem'' trophies is currently known to consist of nine trophies, eight of which are again allocated as two representing each playable character. Unlike the Nintendo 3DS version, the second of these represents their Final Smashes, as in ''Brawl''.
 
* [[Marth]] <small>(reward for clearing Classic Mode)</small>
* [[Ike]] <small>(reward for clearing Classic Mode)</small>
* [[Avatar (Awakening)|Robin]] <small>(reward for clearing Classic Mode)</small>
* [[Lucina]] <small>(reward for clearing Classic Mode)</small>
* Four Final Smash trophies, one for each playable character <small>(reward for clearing All-Star Mode)</small><ref name="50fact" />
* [[Elincia]]<ref name="50fact" />
 
===Music===
The Nintendo 3DS version contains four ''Fire Emblem'' musical tracks.
 
* '''[[Sound Test of Fire Emblem: Awakening|Id (Purpose)]]''': A shortened version of the {{title|Awakening}} [[Grima (chapter)|Endgame]] map and battle theme, otherwise directly imported from ''Awakening''. It is the primary musical track for the [[Arena Ferox]].
* '''Fire Emblem''': This fast-paced medley of the "[[Sound Room of Fire Emblem: Shadow Dragon|Come, Join Us]]" and the [[Fire Emblem Theme]] originating from {{SSBM}} returns once again. It is the alternate music track for the Arena Ferox, which has a small chance of playing in battles there and can be forced to play by holding the R button when selecting the stage.
* '''With Mila's Divine Protection (Celica Map 1)''': The {{SSBB}} rendition of the map theme used in [[Celica]]'s battles in {{FE2}} returns once again. It is used as one of many optional soundtracks for the game's [[smashwiki:Smash Run|Smash Run]] mode, and does not appear on a normal stage.
* '''Fire Emblem Victory:''' Ported directly from ''Brawl'', this brief portion of the Fire Emblem Theme is used once again as Marth, Ike, Robin and Lucina's victory fanfare.
 
The Wii U version is currently known to contain three ''Fire Emblem'' musical tracks.<ref name="50fact" />


The Wii U version's array of ''Fire Emblem'' trophies is currently unknown.
* '''[[Sound Room of Fire Emblem: Radiant Dawn|The Devoted]]''': A battle theme from {{FE10}} used primarily in chapters focusing on [[Ike]] and the [[Greil Mercenaries]]. It will play on the Coliseum stage.<ref>Nintendo (2014). ''[http://www.youtube.com/watch?v=edCQDRuL8Dk#t=455 Nintendo Treehouse: Live @ E3 - Day 2: Super Smash Bros. for Wii U ]'' [online] YouTube. [Accessed July 24 2014]</ref>
* '''Fight 1 (Fire Emblem Gaiden)''': This song's contents, and the exact musical piece it will be based upon, are unknown save for the fact that it originates from {{FE2}}. It is among the tracks listed which will appear in the Wii U version's soundtrack CD release, and it is unknown which of the two ''Fire Emblem'' stages will use it in the finished game.<ref name="50fact" />
* '''Fire Emblem Victory:''' Ported directly from ''Brawl'', this brief portion of the Fire Emblem Theme is used once again as Marth, Ike, Robin and Lucina's victory fanfare.


==''Fire Emblem'' reveal trailer==
==''Fire Emblem'' reveal trailer==
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==Trivia==
==Trivia==
*''Super Smash Bros. for Nintendo 3DS'' marks the first and only time any ''Fire Emblem'' content has appeared on the box art for a ''Super Smash Bros.'' game, with Marth himself making an appearance.
*''Super Smash Bros. for Nintendo 3DS'' marks the first and only time any ''Fire Emblem'' content has appeared on the box art for a ''Super Smash Bros.'' game, with Marth himself making an appearance. Marth is also present on [[smashwiki:File:CompleteSmashWiiUBoxArt.jpg|an expanded version of the ''Super Smash Bros. for Wii U'' box art]], but the game's retail case will not have him on its front cover.
==Gallery==
==Gallery==
<gallery>
<gallery>

Revision as of 03:17, 24 October 2014

SSB.png This article or section is a short summary of Super Smash Bros. for Nintendo 3DS and Wii U.
SmashWiki features a more in-depth article.
Super Smash Bros. Brawl

SSB4 Logo.png
Ba america ssb4-3ds.pngBa america ssb4-wiiu.png
Collective logo and box art for both versions.

Developer(s)

Sora Ltd.
Bandai Namco Games

Publisher(s)

Nintendo

Designer(s)

Masahiro Sakurai

Release date(s)

For Nintendo 3DS
JPSeptember 13th, 2014[1]
USEUOctober 3rd, 2014[2][3]
AUSOctober 4th, 2014[4]
For Wii U
USNovember 21st, 2014
EUDecember 5th, 2014
JPAUSDecember 6th, 2014

Platform(s)

Nintendo 3DS
Wii U

Predecessor

Super Smash Bros. Brawl

Successor

N/A

On partnered sites

Super Smash Bros. for Nintendo 3DS (Japanese: 大乱闘スマッシュブラザーズ for Nintendo 3DS Great Melee Smash Brothers for Nintendo 3DS) and Super Smash Bros. for Wii U (Japanese: 大乱闘スマッシュブラザーズ for Wii U Great Melee Smash Brothers for Wii U) are a pair of fighting video games for Nintendo's eighth-generation video game consoles, the Wii U and Nintendo 3DS, which together comprise the fourth entry in Nintendo's Super Smash Bros. series of crossover fighting games pitting characters from Nintendo's various franchises against each other. The Nintendo 3DS version was released internationally between September 2014 and October 2014, while the Wii U version is due for release later in 2014.

As with its predecessors, Super Smash Bros. Melee and Super Smash Bros. Brawl, the two games feature characters from the Fire Emblem series participating in the game alongside those of other Nintendo franchises.

Characters

The two versions contain a total of forty-nine playable characters within the core game, although with the announcement of optionally available downloadable content this figure will be brought to at least fifty characters from spring 2015 onward. Four playable characters originate from the Fire Emblem series, a number matched or surpassed only by Nintendo heavyweight series Mario, The Legend of Zelda and Pokémon.

Playable cast

Lucina, Marth and Ike in Super Smash Bros. for Wii U.

Characters making their Super Smash Bros. debut in these two games are listed in bold. Characters who need to be unlocked in the Nintendo 3DS version are marked with a ‡. Characters who will be available for separate purchase through downloadable content are marked with a §, and downloadable characters who are not presently available in the games are also listed in italics.

It has been confirmed that characters can no longer change into other characters in the middle of matches. Sheik and Zero Suit Samus have been separated from Zelda and Samus, now acting as independent characters, and Charizard is now his own character no longer tied to the Pokémon Trainer, who was otherwise cut completely.

Returning Fire Emblem characters

  • Marth is playable once again, confirmed in Masahiro Sakurai's "pic of the day" post on November 7th, 2013;[6] this marks his third Super Smash Bros. appearance. His appearance has undergone a significant overhaul from Brawl: he is no longer based on his Super Smash Bros. Melee redesign and instead appears as he did in Fire Emblem: Shadow Dragon and New Mystery of the Emblem. For the first time, Marth is available on the game's starting roster and does not need to be unlocked. He was the only Fire Emblem character playable in the E3 2014 demo builds of the two games.
  • Ike is playable for the second time, confirmed in a "pic of the day" post on May 23rd, 2014.[7] Like Marth, his design has also been revised, now based on his three-years-older appearance as a Hero in Fire Emblem: Radiant Dawn.

Fire Emblem newcomers

The male and female versions of Robin in Super Smash Bros. for Wii U.

Two new Fire Emblem playable characters are introduced in Super Smash Bros. for Nintendo 3DS and Wii U, both hailing from the most recent game in the series at the time of its release, Fire Emblem Awakening. Both were revealed on July 14th, 2014, in the trailer "By Book, Blade and Crest of Flame".

  • Lucina: Chrom's daughter and the tritagonist of Awakening is the first of the two newcomers, who must be unlocked in order to become playable. She is a simple clone of Marth, sharing all of his attacks; her difference is that unlike Marth, whose blade is most effective at its tip, Lucina's blade has no such mechanic and every part of it will deal equal damage.
  • Robin: Awakening's avatar character is the second Fire Emblem newcomer. Both male and female versions are playable, although the trailer and most promotional material focus primarily on the male version. Robin uses a wide variety of tomes for their special moves, which have a unique durability mechanic which causes them to break after being used a certain number of times, after which they must be left to recharge before they can be used again. Robin also wields a Levin Sword and a Bronze Sword for their physical moves, with the Levin Sword also affected by durability.

Chrom also appears as part of Robin's unnamed Final Smash and in Robin's victory screen.

Stages

Three Fire Emblem stages has so far been confirmed, one for the Nintendo 3DS version and two for the Wii U version. Each of these stages is exclusive to its specific version, as each version focuses on different games for its stages; the Nintendo 3DS version focuses on stages from hand-held games, while the Wii U version bases most of its stages on home console games.[8] During development, director Masahiro Sakurai alleged that the series' diversity of locations and the lack of height supposedly found in said locations is the reason for the majority of Fire Emblem stages being generic creations original to the Super Smash Bros. series.[9]

Arena Ferox

The Arena Ferox stage in Super Smash Bros. for Nintendo 3DS.
Main article: Arena Ferox

The Nintendo 3DS Fire Emblem stage is the Arena Ferox, from Fire Emblem Awakening. Unlike its Awakening appearance, the arena consists of a large stone platform in the middle of a deep pit, better facilitating the gameplay of Super Smash Bros. The stage periodically transforms between four configurations which have different arrays of platforms above the main stage body.

The Coliseum stage in Super Smash Bros. for Wii U.

Coliseum

SSB.png This article or section is a short summary of Super Smash Bros. for Nintendo 3DS and Wii U.
SmashWiki features a more in-depth article.

The Coliseum (Japanese: 闘技場 Arena) is the Wii U version's Fire Emblem stage. It is a desert combat stadium based on the series' recurring combat arenas. It follows in the footsteps of the Castle Siege stage from Brawl by presenting itself as a generic amalgam of arena motifs from across the series, and is not based on any one location in particular, nor could it be given the generic status of arenas in the source material. A set of gear-driven mechanisms underneath the stage regularly raise and lower portions of the floor to create platforms and adjust the surface level of the stage.

The Castle Siege stage in Super Smash Bros. for Wii U.

Castle Siege

SSB.png This article or section is a short summary of Super Smash Bros. for Nintendo 3DS and Wii U.
SmashWiki features a more in-depth article.

Castle Siege (Japanese: 攻城戦 Siege), the first Fire Emblem stage in the entire Super Smash Bros. series, returns from Super Smash Bros. Brawl to appear in the Wii U version. As with Coliseum, it is a generic pastiche of design motifs from the series, this time focusing on castles. It will presumably function the same way it did in Brawl.

Items

Assist Trophies

Assist Trophies are non-playable characters who can be summoned temporarily into a battle using the Assist Trophy item, in order to aid their summoner. As in Brawl, one Fire Emblem character is available as an Assist Trophy.

Collectibles

Trophies

Nineteen collectible trophies depicting Fire Emblem content are currently known to exist in the Nintendo 3DS version, ten of which do not depict a playable character or Assist Trophy. All Fire Emblem trophies not connected to playable characters or Assist Trophies depict only content from Fire Emblem Awakening. Trophies are merely aesthetic rewards, giving short biographies of the characters or items they depict.

A Tharja trophy was also seen in the ESRB footage leaks of the Nintendo 3DS version, but it was removed from the game prior to release.

The Wii U version's array of Fire Emblem trophies is currently known to consist of nine trophies, eight of which are again allocated as two representing each playable character. Unlike the Nintendo 3DS version, the second of these represents their Final Smashes, as in Brawl.

  • Marth (reward for clearing Classic Mode)
  • Ike (reward for clearing Classic Mode)
  • Robin (reward for clearing Classic Mode)
  • Lucina (reward for clearing Classic Mode)
  • Four Final Smash trophies, one for each playable character (reward for clearing All-Star Mode)[5]
  • Elincia[5]

Music

The Nintendo 3DS version contains four Fire Emblem musical tracks.

  • Id (Purpose): A shortened version of the Awakening Endgame map and battle theme, otherwise directly imported from Awakening. It is the primary musical track for the Arena Ferox.
  • Fire Emblem: This fast-paced medley of the "Come, Join Us" and the Fire Emblem Theme originating from Super Smash Bros. Melee returns once again. It is the alternate music track for the Arena Ferox, which has a small chance of playing in battles there and can be forced to play by holding the R button when selecting the stage.
  • With Mila's Divine Protection (Celica Map 1): The Super Smash Bros. Brawl rendition of the map theme used in Celica's battles in Fire Emblem Gaiden returns once again. It is used as one of many optional soundtracks for the game's Smash Run mode, and does not appear on a normal stage.
  • Fire Emblem Victory: Ported directly from Brawl, this brief portion of the Fire Emblem Theme is used once again as Marth, Ike, Robin and Lucina's victory fanfare.

The Wii U version is currently known to contain three Fire Emblem musical tracks.[5]

  • The Devoted: A battle theme from Fire Emblem: Radiant Dawn used primarily in chapters focusing on Ike and the Greil Mercenaries. It will play on the Coliseum stage.[11]
  • Fight 1 (Fire Emblem Gaiden): This song's contents, and the exact musical piece it will be based upon, are unknown save for the fact that it originates from Fire Emblem Gaiden. It is among the tracks listed which will appear in the Wii U version's soundtrack CD release, and it is unknown which of the two Fire Emblem stages will use it in the finished game.[5]
  • Fire Emblem Victory: Ported directly from Brawl, this brief portion of the Fire Emblem Theme is used once again as Marth, Ike, Robin and Lucina's victory fanfare.

Fire Emblem reveal trailer

Lucina and Robin confront Captain Falcon in "By Book, Blade and Crest of Flame".

By Book, Blade and Crest of Flame (Japanese: 剣と魔法と炎の紋章 Blade, Magic and the Fire Emblem) is a Fire Emblem-centric trailer for Super Smash Bros. which first debuted as a live streaming event on the Super Smash Bros. website on July 14th, 2014. Revealing both Robin and Lucina as new playable characters, as well as confirming the return of F-Zero character Captain Falcon, it was the eighth in a series of similar trainers introducing newcomers to the series. Like its predecessors it is divided into two parts: a unique animated introduction segment introducing the two characters, followed by a demonstration of the two characters in action in actual Super Smash Bros. gameplay; the animated introduction was produced by the studio anima, who were previously responsible for the cutscenes in Awakening.[12]

The trailer opens in the Arena Ferox as Lucina duels with Captain Falcon to protect her father, Chrom, who is seen severely wounded presumably after being defeated by Falcon. Despite her trouble keeping up with Captain Falcon's power, Lucina resolves to keep fighting and lunges at Falcon, who deflects her blow and knocks her off balance with a kick. Before Falcon can unleash a Falcon Punch to finish her off, he is interrupted by a blast of Elwind from above. The blast is revealed to come from Robin, who slowly descends from above and brandishes his Levin Sword to engage Falcon in battle.

The gameplay segment mostly focuses on introducing Robin's unique playstyle and variety of usable tomes, before moving onto a brief introduction of Lucina which demonstrates her status as a clone of Marth. The segment concludes with Lucina and Robin confronting Marth and Ike, cutting to the game's logo. After the logo, a further segment reveals that, despite his own doubts that he would ever get a chance to participate, Chrom will still appear as part of Robin's Final Smash and that a female version of Robin is also playable.

Trivia

  • Super Smash Bros. for Nintendo 3DS marks the first and only time any Fire Emblem content has appeared on the box art for a Super Smash Bros. game, with Marth himself making an appearance. Marth is also present on an expanded version of the Super Smash Bros. for Wii U box art, but the game's retail case will not have him on its front cover.

Gallery

References

  1. "大乱闘スマッシュブラザーズ for Nintendo 3DS / Wii U". Smashbros.com (Japanese version). Retrieved August 17th, 2014
  2. "Official Site – Super Smash Bros. for Nintendo 3DS and Wii U". Smashbros.com (US English version). Retrieved August 17th, 2014
  3. "Official Site – Super Smash Bros. for Nintendo 3DS and Wii U". Smashbros.com (UK English version). Retrieved August 17th, 2014
  4. "Official Site – Super Smash Bros. for Nintendo 3DS and Wii U". Smashbros.com (Australian English version). Retrieved August 17th, 2014
  5. 5.0 5.1 5.2 5.3 5.4 Nintendo (2014). Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza [online] YouTube. [Accessed October 24 2014]
  6. Sakurai, Masahiro (2013). Director's Room [online] Miiverse. [Accessed September 20 2014]
  7. Sakurai, Masahiro (2014). Director's Room [online] Miiverse. [Accessed September 20 2014]
  8. Nintendo on YouTube: Wii U & Nintendo 3DS Developer Direct - Super Smash Bros. for Nintendo 3DS and Wii U @E3 2013
  9. Sakurai, Masahiro (2014). Director's Room [online] Miiverse. [Accessed September 20 2014]
  10. Cite error: Invalid <ref> tag; no text was provided for refs named april2014
  11. Nintendo (2014). Nintendo Treehouse: Live @ E3 - Day 2: Super Smash Bros. for Wii U [online] YouTube. [Accessed July 24 2014]
  12. Sakurai, Masahiro (2014). Director's Room [online] Miiverse. [Accessed July 24 2014]

External links

Fire Emblem series
Main series Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesEchoes: Shadows of ValentiaThree HousesEngage
Spin-offs Archanea SagaTokyo Mirage Sessions ♯FEHeroesWarriorsWarriors: Three Hopes
Crossover games Super Smash Bros. (MeleeBrawlfor Nintendo 3DS and Wii UUltimate) • Club Nintendo Picross+Code Name: S.T.E.A.M.Project X Zone 2WarioWareDragalia Lost
Unreleased games and prototypes Fire Emblem 64The Blazing Blade pre-release build 0206The Blazing Blade pre-release build 0219The Sacred Stones prototypeFire Emblem Wii
TearRing Saga series Yutona Heroes War ChroniclesBerwick Saga
Vestaria Saga series War of the ScionsThe Sacred Sword of SilvanisterLucca GaidenChronicles of the Norden Civil War
Related titles Mario Kart: Double Dash!! bonus discLINENintendo Badge Arcade
Versions and releases List of version differencesLocalization of the Fire Emblem seriesVirtual Console
Other References in other mediaReferences to other media