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Super Smash Bros. Melee: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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* [[File:Head mario ssbm.png]] [[mariowiki:Mario|Mario]]
* [[File:Head mario ssbm.png]] [[mariowiki:Mario|Mario]]
* [[File:Head luigi ssbm.png]] [[mariowiki:Luigi|Luigi]]‡
* [[File:Head luigi ssbm.png]] [[mariowiki:Luigi|Luigi]]‡
* [[File:Head mario ssbm.png]] '''[[mariowiki:Bowser|Bowser]]'''
* [[File:Head bowser ssbm.png]] '''[[mariowiki:Bowser|Bowser]]'''
* [[File:Head mario ssbm.png]] '''[[mariowiki:Peach|Peach]]'''
* [[File:Head peach ssbm.png]] '''[[mariowiki:Peach|Peach]]'''
* [[File:Head mario ssbm.png]] [[mariowiki:Yoshi|Yoshi]]
* [[File:Head yoshi ssbm.png]] [[mariowiki:Yoshi|Yoshi]]
* [[File:Head donkey kong ssbm.png]] [[dkwiki:Donkey Kong|Donkey Kong]]
* [[File:Head donkey kong ssbm.png]] [[dkwiki:Donkey Kong|Donkey Kong]]
* [[File:Head captain falcon ssbm.png]] [[fzerowiki:Captain Falcon|Captain Falcon]]
* [[File:Head captain falcon ssbm.png]] [[fzerowiki:Captain Falcon|Captain Falcon]]

Revision as of 01:52, 28 May 2015

SSB.png This article or section is a short summary of Super Smash Bros. Melee.
SmashWiki features a more in-depth article.
Super Smash Bros. Melee

The boxart for Super Smash Bros. Melee
North American (NTSC) box art

Developer(s)

HAL Laboratory

Publisher(s)

Nintendo

Designer(s)

Masahiro Sakurai

Release date(s)

JPNovember 21, 2001
NADecember 2, 2001
EUMay 24, 2001
AUSMay 31, 2002

Rating(s)

ACB: G8+
ESRB: T
PEGI: 3+

Platform(s)

Nintendo GameCube

Predecessor

Super Smash Bros.

Successor

Super Smash Bros. Brawl

On partnered sites

Super Smash Bros. Melee (Japanese: 大乱闘スマッシュブラザーズDX Great Melee Smash Brothers Deluxe) is a 2.5D fighting video game released in 2001/2002 for the Nintendo GameCube console. It is the second game in the Super Smash Bros. series series, a series of crossover fighting games uniting characters and elements from Nintendo's myriad video game series.

Melee is the first Super Smash Bros. game to include the Fire Emblem series as part of the game's festivities, featuring two playable characters. This was also the first time Fire Emblem was formally introduced in markets outside of Japan, and as such Melee is widely credited as being the catalyst for the series' releases outside Japan.

Characters

Super Smash Bros. Melee features 25 playable characters in total, two of whom represent the Fire Emblem series: Marth and Roy. During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.[1][2]

Playable cast

Characters making their Super Smash Bros. debut in Melee are listed in bold. Characters who need to be unlocked are marked with a ‡.

Marth

SSBM Marth.jpg
SSB.png This article or section is a short summary of Super Smash Bros. Melee.
SmashWiki features a more in-depth article.

Marth makes the first of his three appearances as a Smash Bros. playable character in Melee, receiving an updated and more heavily detailed redesign based on his old Fire Emblem: Mystery of the Emblem appearance. He is unlocked by playing 400 VS. matches, clearing Classic mode with all fourteen starter characters, or using all the default characters as a human player in VS. Mode. Wielding Falchion, his attacks and movements are very loosely based on his Fire Emblem appearances. Almost every attack with Marth is sword based, save for grab and pummel related moves. In competitive tournament environments, Marth has been consistently rated one of the best characters in Melee, owing to his high speed, rapid combo-attack abilities and good range for a character with no projectile attacks.

Trophy descriptions

Marth
SSBM Trophy Marth.png The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea. Classic Mode
Marth [Smash]
SSBM Trophy Marth Smash 01.png Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks. Adventure Mode
Marth [Smash]
SSBM Trophy Marth Smash 02.png The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him. All-Star Mode

Roy

SSBM Roy.jpg
SSB.png This article or section is a short summary of Super Smash Bros. Melee.
SmashWiki features a more in-depth article.

In his debut appearance in any game, Roy is a playable character in Melee, wielding the Binding Blade. He is unlocked through using Marth to complete Classic Mode without using a continue, or by playing 900 matches in VS Mode. He is a "clone" character of Marth, meaning they share many similar attacks and similar poses; compared to Marth, Roy is lighter but slower, his attacks are more powerful the closer the foe is to Roy himself, and some of attacks use fire. In competitive environments, Roy is viewed as inferior to Marth. Roy was originally placed in Melee at the request of Intelligent Systems in order to act as a promotion for the then-upcoming Fire Emblem: The Binding Blade.

Trophy descriptions

Roy
SSBM Trophy Roy.png The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent. Classic Mode
Roy [Smash]
SSBM Trophy Roy Smash 01.png While Roy's moves are well balanced, he's a little on the slow side,and doesn't excel at midair combat. His blade, the Binding Blade, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO. Adventure Mode
Roy [Smash]
SSBM Trophy Roy Smash 02.png Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's. All-Star Mode

Stages

Melee does not feature a Fire Emblem stage among its twenty-nine stages, although there is evidence remaining in the game's data that one based on Archanea was planned during development. When fighting to be unlocked or in Classic Mode or All-Star Mode, Marth and Roy instead appear on the stages Temple, Final Destination or Fountain of Dreams.

While there is no Fire Emblem stage, there is a Fire Emblem song present in the game, simply called "#33 Fire Emblem". It is a fast-paced medley of the original character recruitment theme, "Together We Ride!"/"Come, Join Us", and the standard Fire Emblem Theme. In multiplayer modes it acts as an alternate song on the Temple stage, also being used on other stages when Marth or Roy appear in single-player modes. Marth and Roy also have their own victory jingle, again using a fragment of the Fire Emblem Theme.

Collectibles

Trophies

Six collectible trophies depicting Fire Emblem content are available in Melee, all of which depict either Marth or Roy. Trophies are merely aesthetic rewards, giving short biographies of the characters or items they depict.

  • #55 Marth
  • #56 Marth (Smash; Adventure Mode)
  • #57 Marth (Smash; All-Star Mode)
  • #76 Roy
  • #77 Roy (Smash; Adventure Mode)
  • #78 Roy (Smash; All-Star Mode)

Trivia

Gallery

References

  1. 速報スマブラ拳!!: ロイ (Japanese)
  2. 速報スマブラ拳!!: マルス (Japanese)

External links

Fire Emblem series
Main series Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesEchoes: Shadows of ValentiaThree HousesEngage
Spin-offs Archanea SagaTokyo Mirage Sessions ♯FEHeroesWarriorsWarriors: Three Hopes
Crossover games Super Smash Bros. (MeleeBrawlfor Nintendo 3DS and Wii UUltimate) • Club Nintendo Picross+Code Name: S.T.E.A.M.Project X Zone 2WarioWareDragalia Lost
Unreleased games and prototypes Fire Emblem 64The Blazing Blade pre-release build 0206The Blazing Blade pre-release build 0219The Sacred Stones prototypeFire Emblem Wii
TearRing Saga series Yutona Heroes War ChroniclesBerwick Saga
Vestaria Saga series War of the ScionsThe Sacred Sword of SilvanisterLucca GaidenChronicles of the Norden Civil War
Related titles Mario Kart: Double Dash!! bonus discLINENintendo Badge Arcade
Versions and releases List of version differencesLocalization of the Fire Emblem seriesVirtual Console
Other References in other mediaReferences to other media