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Skills: Difference between revisions

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{{!}} style="border:none; background-color:{{Color3}}" {{!}} [[Myrmidon]] • [[Fighter]] • [[Soldier]] • [[Archer]] • [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] • [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Priest]] • [[Pegasus Knight]] • [[Wyvern Rider|Dragonknight]] • [[Bandit]] • [[Thief]] • [[Civilian]] • [[Vendor]] • [[Pilgrim]] • [[Horse]]
{{!}} style="border:none; background-color:{{Color3}}" {{!}} [[Myrmidon]] • [[Fighter]] • [[Soldier]] • [[Archer]] • [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] • [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Priest]] • [[Pegasus Knight]] • [[Wyvern Rider|Dragonknight]] • [[Bandit]] • [[Thief]] • [[Civilian]] • [[Vendor (class)|Vendor]] • [[Pilgrim]] • [[Horse]]
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Revision as of 04:50, 27 July 2015

Highlighted: Fiona's skills list and capacity. She currently has two personal skills equipped - Savior and Imbue - and also possesses the class skill Canto.

The skill system is a Fire Emblem series gameplay mechanic revolving around the use of special abilities, called skills, which grant additional abilities to individual units which subvert the normal flow of gameplay. Learned by units both depending on their class and on a personal basis, skills possess a wide variety of effects which serve to both augment and hinder a unit's performance and capabilities in battle, and are used by both playable units and the enemy army.

Overview

Classifications

Class and personal skills

Skills are near-universally divided into two categories which dictate their availability: class and personal (or "soldier" and "citizen" respectively in Path of Radiance). A class skill is a skill possessed by all units of a certain class, whereas a personal skill is a skill specifically inherent or taught to an individual unit and has no direct association with a class. Overlap in the two categories is possible, as a skill which is a class skill for some classes may be available as a personal skill for some units.

Example: Pavise is a class skill in Genealogy of the Holy War and Thracia 776, associated with Generals, Barons and Emperors in the former, and Barons only in the latter. However, Xavier also possesses Pavise as a personal skill.

A sub-category of class skills is mastery skills in Path of Radiance and Radiant Dawn, which are class skills available only to advanced classes (requiring the use of a Occult scroll in the former game) and are typically more potent than "normal" skills.

In Awakening, the difference between class and personal skills is blurred. Almost all skills are learned by units through being in a class specifically required to learn the skill, as per class skills, but all skills are retained by units if they reclass or class change out of the initial class, acting as personal skills. Fates reintroduces true personal skills, while also retaining the class skill system from Awakening.

Trigger skills

A "trigger skill" is any skill which has a percentage chance of activating derived from a specific stat possessed by the user or their target, usually their Skill stat. In common fandom parlance, however, the term is most commonly used to refer to directly offensive skills with this activation criteria, such as Sol and Luna.

Restrictions

File:Ss fe05 pirn skills.png
Pirn, after learning all eight of the game's manual-taught skills (plus his own base skills), demonstrating an absence of a hard skill maximum in Thracia 776.

In Thracia 776, there is no restriction on how many skills a unit can learn. Theoretically, a unit can be taught all eight of the skills learnable from the game's skill manuals with no restriction, though in practice the limited quantities of the skill manuals and the size of the playable cast discourage expending all of one's skill manuals on a single unit. Needless to say, a unit who already possesses a given skill cannot learn it a second time from a manual.

In Path of Radiance and Radiant Dawn, skill restriction is determined by the capacity stat. Every unit has a set number of capacity points depending on their class, which are consumed by the skills they have been taught; every skill has a set number of capacity points which it requires to be available if it is to be taught to a unit, with the required point threshold depending on the individual skill. Generally speaking, advanced classes have a higher capacity than basic classes, and laguz possess the highest capacity of any class. It is important to remember that mandatory class skills such as Shove and Canto do consume capacity points and cannot be removed to free up capacity.

List of classes by capacity points available

Path of Radiance Radiant Dawn

style="Template:Roundtl; border:2px solid #b0b0b0; width:5%;" | Capacity style="Template:Roundtr; border:2px solid #b0b0b0;" | Classes possessing this capacity
0 Civilian
15 Sword KnightLance KnightAxe KnightBow KnightPegasus KnightWyvern Rider
20 RangerMyrmidonSoldierFighterArcherKnightPaladinFalcon KnightPrincess CrimeaWyvern LordMagePriestClericThiefBandit
25 LordHeroSwordmasterHalberdierWarriorSniperGeneralSageBishopValkyrieAssassinBerserkerLionTigerCatHawkRaven
40 General (Black Knight only) • King DaeinWhite DragonRed DragonHawk (Tibarn only) • Raven (Naesala only) • Heron

In Awakening, a unit may only have five skills active on themselves at a time; any surplus skills are stored in a pool of skills available to the individual unit, and all units can freely swap around, apply or remove skills in the Equip Skills menu when outside of battle. Fates allows six skills active per unit at a time, a personal skill as well as the five-skill system from Awakening.

List of skills by game

Technically speaking, class skills exist in almost all games in the series, in the sense of abilities dependent on specific classes, and indeed many abilities available to classes in non-skill-enabled games are considered skills in games with a formal skill system (in some cases, such as Canto and Shove, a skill already existed in an hidden and undefined state in earlier games with skill systems before finally being given a proper skill entry in a later game with a skill system). However, only seven titles in the series actually possess a formal skill system, and only one skill appears as a defined skill in all seven.

Genealogy of the Holy War and Thracia 776

Genealogy of the Holy War and Thracia 776 are the originators of the formal skill system, with the original eighteen skills debuting in the former. Of these eighteen only two, Critical and Pursuit, did not return in Thracia 776 as the game's mechanics were altered to render their respective functions part of standard gameplay as per the rest of the series.

style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill Effect Available in:
Genealogy
Available in:
Thracia
Is snes02 adept.png Adept It deals two consecutive hits against the enemy.
Is snes02 bargain.png Bargain Reduces prices at the armory, weapon repair shop and pawn shop*/vendor* by 50%.
File:Is snes02 charge.png Charge Engages the enemy in another round of combat.
Is snes02 charm.png Charm +10% hit rate and avoid to all allied units within a 3-tile radius of the user.
Is snes02 critical.png Critical Allows the user to perform critical hits.
Is snes02 dance.png Dance Refreshes all four*/one* adjacent allies, allowing them to move again if they have already moved.
Is snes02 miracle.png Miracle The user's avoid is increased by
[(11 - HP) x 10] for one turn.*/
The user's avoid is maximised to 100%, if the enemy's next attack will otherwise kill the user.*
Is snes02 nihil.png Nihil It negates the enemy's sword skills, critical hits and effective damage.*/
It negates the enemy's combat skills.*
Is snes02 paragon.png Paragon It doubles the user's experience gain.
Is snes02 pavise.png Pavise It nullifies damage dealt by the enemy.
File:Is snes02 pursuit.png Pursuit Enables the user to double-attack.
Is snes02 renewal.png Renewal It heals 5-10 HP to the user at the beginning of the user's phase.*/
It heals 10-20% of the user's HP at the beginning of the user's phase.*
Is snes02 steal.png Steal On a successful hit, user takes all of the enemy's gold.*/
The user can steal weapons and items from enemies, if (user's Speed > enemy's Speed) and (user's Con > weapon/item's Weight)*
Is snes02 vantage.png Vantage The user always strikes first when attacked during the enemy phase.
Is snes02 wrath.png Wrath The user always unleashes a critical hit when at under half HP.*/
The user always unleashes a critical hit when counter-attacking.*

Sword skills

In Genealogy of the Holy War, sword skills are a specific subcategory of offensive trigger skills which are available only for unmounted sword-wielding units (Myrmidon, Swordmaster, Forrest, Thief, Thief Fighter, Dancer) and cannot be learned by mounted or non-sword-wielding units under any circumstances, and cannot activate simultaneously if multiples are possessed by a single unit. These restrictions were lifted in Thracia 776 onward, allowing them to be freely learned and used by any class.

style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill Activation Effect Available in:
Genealogy
Available in:
Thracia
Is snes02 astra.png Astra (Skill)% It deals five consecutive strikes against the enemy. It is possible for any and all of the strikes to be a critical hit.
Is snes02 luna.png Luna (Skill)% It nullifies the enemy's Defense.
Is snes02 sol.png Sol (Skill)% It recovers user's HP equal to the damage dealt to the enemy.

The Sacred Stones

Gilliam activating Great Shield in The Sacred Stones.

The Sacred Stones reintroduced skills to the series following their absence in its two predecessors, albeit in a significantly watered-down form compared to skill systems in other games. Seven skills are present in the game, all class skills. The game interface allots no specific space to profile skills and their effects, and the skills are only acknowledged briefly by name in the class descriptions.

style="Template:Roundtl; border:none; color:#fff"|Skill Activation Effect Class
Great Shield (Enemy's level)% It nullifies damage dealt by the enemy. General
Sure Strike (User's level)% It maximizes the user's accuracy for one strike. Sniper
Silencer (Critical hit rate / 2)% It instantly kills the enemy in one strike. Assassin
Pick Command It allows the user to open doors and chests without keys or a Lockpick. Rogue
Pierce (User's level)% It nullifies the enemy's Defense. Wyvern Knight
Slayer 100% It allows the user to deal effective damage to monsters. Bishop
Summon Command It summons a single Phantom onto the map as an ally. Summoner

Path of Radiance and Radiant Dawn


This section has been marked as a stub. Please help improve the page by adding information.


Mastery skills

Mastery skills (Japanese: 奥義スキル esoteric skills) are a classification of powerful skills in the Tellius duology and a sub-type of class/soldier skills. The majority of class families are associated with a mastery skill, which normally are trigger skills dealing exceedingly potent amounts of damage to enemies. All mastery skills consume a very high amount of capacity, hindering the ability to equip them alongside other skills. In other games, the mastery skill distinction does not exist and they are treated as normal, if uncommon, skills; additionally, a few Path of Radiance mastery skills were downgraded to become normal skills in Radiant Dawn. All three of the sword skills of the Jugdral duology also act as mastery skills in Tellius.

In Path of Radiance, mastery skills are learned by advanced-class beorc units and laguz units above level 15 by equipping them with an Occult scroll. In Radiant Dawn, beorc units automatically obtain their mastery skill upon promoting to their third-tier advanced class, while laguz units gain their mastery skills by using a Satori Sign item after reaching a minimum level of 30.

style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill Effect Mastery skill in:
Path of Radiance
Mastery skill in:
Radiant Dawn
Is wii aether.png
Aether
Can launch consecutive attacks, using the power of Sol and Luna.
Lord, Hero

Vanguard
Is wii sol.png
Sol
In certain conditions, restores as many HP as the damage dealt to an enemy.*/
Can inflict 3 times normal damage and restore HP equal to damage dealt.*

Paladin, Valkyrie

Gold Knight, Silver Knight, Valkyrie
Is wii luna.png
Luna
In certain conditions, reduces enemy defense by half.*/
Can neutralize an enemy's defenses and multiply the unit's strength by 3.*

General, Halberdier

Marshall
Is wii astra.png
Astra
In certain conditions, grants this unit 5 consecutive attacks at half damage.*/
Can launch 5 consecutive attacks.*

Swordmaster

Trueblade
Is wii impale.png
Impale
Can multiply damage dealt by 4 times.
Sentinel
Is wii colossus.png
Colossus
In certain conditions, increases damage when unit's Cn exceeds enemy's.*/
Can multiply the unit's strength by 3.*

Warrior, Berserker

Reaver
Is wii deadeye.png
Deadeye
Doubles chance to hit and, in certain instances, puts enemy to sleep.*/
Can multiply damage by 3 times and put the enemy to sleep.*

Sniper

Marksman
Is wii stun.png
Stun
In certain instances, immobilizes an enemy unit for 1 turn after being hit.*/
Can inflict 3 times normal damage and paralyze enemy until their next turn.*

Falcon Knight, Wyvern Lord, Princess Crimea

Seraph Knight, Dragonlord, Queen
Is wii lethality.png
Lethality
Can kill with a single strike. Does not work on all opponents.
Assassin

Assassin
Is wii bane.png
Bane
Can reduce an enemy's HP to 1 with a strike. Does not work on all opponents.
Whisper
Is wii flare.png
Flare
In certain conditions, reduces enemy magic resistance by half.*/
Can nullify an opponent's resistance and restore HP equal to damage dealt.*

Sage, Bishop

Arch Sage, Summoner, Empress
Is wii corona.png
Corona
Can nullify an opponent's resistance and halve their hit rate for one turn.
Saint, Chancellor, Light Priestess
Is wii roar.png
Roar
Immobilizes enemies on the next turn. Does not work against certain units.*/
Can multiply the unit's strength by 3 and shocks enemy for a turn.*

Lion, Tiger, Cat

Lion, Tiger
Is wii rend.png
Rend
Can multiply the unit's strength by 5 and shocks enemy for a turn.
Cat
Is wii savage.png
Savage
Can multiply the unit's strength by 3 and halve enemy skill for a turn.
Wolf
Is gcn cancel.png
Cancel
In certain conditions, nullifies enemy attacks.
Hawk

(Downgraded to normal skill)
Is gcn vortex.png
Vortex
Attacks with the same effect as Wind.
Raven
Is wii tear.png
Tear
Can multiply the unit's strength by 3 and halve enemy speed for a turn.
Hawk, Raven
Is gcn blessing.png
Blessing
Restores HP to a unit in an adjacent space.
Heron

(Downgraded to normal skill)
Is gcn boon.png
Boon
Returns an adjacent unit to normal condition.
Red Dragon, White Dragon

(Downgraded to normal skill)
Is wii ire.png
Ire
Can inflict triple the normal amount of damage dealt.
Red Dragon, White Dragon, Black Dragon
Is wii eclipse.png
Eclipse
Can neutralize an enemy's defenses and multiply the unit's strength by 5.
Black Knight

Enemy- and NPC-exclusive skills

Awakening

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill Effect style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
File:Is 3ds dual strike+.png Dual Strike+ +10% to Dual Strike rate Lord, level 1
File:Is 3ds charm.png Charm +5 Hit rate and +5 Avoid to all allies within a 3 tile radius Lord, level 10
File:Is 3ds aether.png Aether Two consecutive strikes; first has Sol effect, second a Luna effect Great Lord, level 5
File:Is 3ds rightful king.png Rightful King +10% to skill activation rates Great Lord, level 15
File:Is 3ds veteran.png Veteran ×1.5 experience gain while paired up Tactician, level 1
File:Is 3ds solidarity.png Solidarity +10 Critical and +10 critical avoid to all allies within a 3 tile radius Tactician, level 10
File:Is 3ds ignis.png Ignis Physical attacks: Adds half of the Magic stat to Strength
Magic attacks: Adds half of the Strength stat to Magic
Grandmaster, level 5
File:Is 3ds rally spectrum.png Rally Spectrum +4 all stats to all allies within a 3 square radius on command Grandmaster, level 15
File:Is 3ds discipline.png Discipline ×2 weapon experience Cavalier, level 1
File:Is 3ds outdoor fighter.png Outdoor Fighter +10 Hit rate and +10 Avoid while outdoors Cavalier, level 10
File:Is 3ds defender.png Defender +1 all stats while paired up Paladin, level 5
File:Is 3ds aegis.png Aegis Halves damage done by bows, tomes, and dragonstones Paladin, level 15
File:Is 3ds luna.png Luna Halves enemy's Defense or Resistance Great Knight, level 5
File:Is 3ds dual guard+.png Dual Guard+ +10% to Dual Guard rate Great Knight, level 15
File:Is 3ds defense +2.png Defense +2 +2 Defense Knight, level 1
File:Is 3ds indoor fighter.png Indoor Fighter +10 Hit rate and +10 Avoid while indoors Knight, level 10
File:Is 3ds rally defense.png Rally Defense +4 Defense to all allies within a 3 square radius on command General, level 5
File:Is 3ds pavise.png Pavise Halves damage done by swords, lances, axes, beaststones, and blights General, level 15
File:Is 3ds avoid +10.png Avoid +10 +10 Avoid Myrmidon, level 1
File:Is 3ds vantage.png Vantage Attack first during enemy phase when HP is half or below Myrmidon, level 10
File:Is 3ds astra.png Astra 5 consecutive strikes at half damage Swordmaster, level 5
File:Is 3ds swordfaire.png Swordfaire +5 Strength with a sword equipped
(+5 Magic with a Levin Sword)
Swordmaster, level 15
File:Is 3ds armsthrift.png Armsthrift Doesn't reduce durability Mercenary, level 1
File:Is 3ds patience.png Patience +10 Hit rate and +10 Avoid during enemy phase Mercenary, level 10
File:Is 3ds sol.png Sol Heal HP equal to half damage Hero, level 5
File:Is 3ds axebreaker.png Axebreaker +50 Hit rate and +50 Avoid against enemies equipping an axe Hero, level 15
File:Is 3ds hp +5.png HP +5 +5 maximum HP Fighter, level 1
File:Is 3ds zeal.png Zeal +5 Critical Fighter, level 10
File:Is 3ds rally strength.png Rally Strength +4 Strength to all allies within a 3 square radius on command Warrior, level 5
File:Is 3ds counter.png Counter Deals non-lethal damage against holder back against opponent Warrior, level 15
File:Is 3ds despoil.png Despoil Obtain a Bullion (S) upon killing an enemy Barbarian, level 1
File:Is 3ds gamble.png Gamble -5 Hit rate, +10 Critical Barbarian, level 10
File:Is 3ds wrath.png Wrath +20 Critical when HP is at half or below Berserker, level 5
File:Is 3ds axefaire.png Axefaire +5 Strength with an axe equipped
(+5 Magic with a Bolt Axe)
Berserker, level 15
File:Is 3ds skill +2.png Skill +2 +2 Skill Archer, level 1
File:Is 3ds prescience.png Prescience +15 Hit rate and +15 Avoid during player phase Archer, level 10
File:Is 3ds hit rate +20.png Hit Rate +20 +20 Hit rate Sniper, level 5
File:Is 3ds bowfaire.png Bowfaire +5 Strength with an bow equipped Sniper, level 15
File:Is 3ds rally skill.png Rally Skill +4 Skill to all allies within a 3 square radius on command Bow Knight, level 5
File:Is 3ds bowbreaker.png Bowbreaker +50 Hit rate and +50 Avoid against enemies equipping a bow Bow Knight, level 15
File:Is 3ds locktouch.png Locktouch Opens doors and chests without keys Thief, level 1
File:Is 3ds movement +1.png Movement +1 +1 Movement Thief, level 10
File:Is 3ds lethality.png Lethality Instantly defeats the enemy Assassin, level 5
File:Is 3ds pass.png Pass Pass through enemy-occupied tiles Assassin, level 15
File:Is 3ds lucky seven.png Lucky Seven +20 Hit rate and +20 Avoid during first seven turns Trickster, level 5
File:Is 3ds acrobat.png Acrobat Traverse all traversable terrain as if it were a plain Trickster, level 15
File:Is 3ds speed +2.png Speed +2 +2 Speed Pegasus Knight, level 1
File:Is 3ds relief.png Relief Heal 20% HP at the start of a turn if no units are within three spaces Pegasus Knight, level 10
File:Is 3ds rally speed.png Rally Speed +4 Speed to all allies within a 3 square radius on command Falcon Knight, level 5
File:Is 3ds lancefaire.png Lancefaire +5 Strength with a lance equipped
(+5 Magic with a Shockstick)
Falcon Knight, level 15
File:Is 3ds rally movement.png Rally Movement +1 Movement to all allies within a 3 square radius on command Dark Flier, level 5
File:Is 3ds galeforce.png Galeforce Grants another full action to a unit upon defeating an enemy once per turn Dark Flier, level 15
File:Is 3ds strength +2.png Strength +2 +2 Strength Wyvern Rider, level 1
File:Is 3ds tantivy.png Tantivy +10 Hit rate and +10 Avoid with no allies within a 3 square radius Wyvern Rider, level 10
File:Is 3ds quick burn.png Quick Burn +15 Hit rate and +15 Avoid at start of chapter
-1 to both stats for each successive turn
Wyvern Lord, level 5
File:Is 3ds swordbreaker.png Swordbreaker +50 Hit rate and +50 Avoid against enemies equipping a sword Wyvern Lord, level 15
File:Is 3ds deliverer.png Deliverer +2 Movement when paired up Griffon Rider, level 5
File:Is 3ds lancebreaker.png Lancebreaker +50 Hit rate and +50 Avoid against enemies equipping a lance Griffon Rider, level 15
File:Is 3ds magic +2.png Magic +2 +2 Magic Mage, level 1
File:Is 3ds focus.png Focus +10 Critical with no allies within a 3 square radius Mage, level 10
File:Is 3ds rally magic.png Rally Magic +4 Magic to all allies within a 3 square radius on command Sage, level 5
File:Is 3ds tomefaire.png Tomefaire +5 Magic with a tome equipped Sage, level 15
File:Is 3ds hex.png Hex -15 Avoid to adjacent enemies Dark Mage, level 1
File:Is 3ds anathema.png Anathema -10 Avoid and -10 Critical avoid to all enemies within a 3 square radius Dark Mage, level 10
File:Is 3ds vengeance.png Vengeance Increases damage output by half of damage taken Sorcerer, level 5
File:Is 3ds tomebreaker.png Tomebreaker +50 Hit rate and +50 Avoid against enemies equipping a tome Sorcerer, level 15
File:Is 3ds slow burn.png Slow Burn +1 Hit rate and +1 Avoid per turn
Effects cap at 15 turns
Dark Knight, level 5
File:Is 3ds lifetaker.png Lifetaker Heals 50% HP upon defeating an enemy during player phase Dark Knight, level 15
File:Is 3ds miracle.png Miracle Survives an otherwise-lethal attack with 1 HP if user didn't already have only 1 HP Priest/Cleric, level 1
File:Is 3ds healtouch.png Healtouch +5 healing output of a staff Priest/Cleric, level 10
File:Is 3ds rally luck.png Rally Luck +8 Luck to all allies within a 3 square radius on command War Monk/War Cleric, level 5
File:Is 3ds renewal.png Renewal Heals 30% HP at the start of a turn War Monk/War Cleric, level 15
File:Is 3ds resistance +2.png Resistance +2 +2 Resistance Troubadour, level 1
File:Is 3ds demoiselle.png Demoiselle +10 Avoid and +10 Critical avoid to all male allies within 3 spaces Troubadour, level 10
File:Is 3ds rally resistance.png Rally Resistance +4 Resistance to all allies within a 3 square radius on command Valkyrie, level 5
File:Is 3ds dual support+.png Dual Support+ Increases the support bonus effect Valkyrie, level 15
File:Is 3ds aptitude.png Aptitude +20 to all Growth rates Villager, level 1
File:Is 3ds underdog.png Underdog +15 Hit rate and +15 Avoid when opponent's level is higher
(Advanced classes: Add 20 to level)
Villager, level 15
File:Is 3ds luck +4.png Luck +4 +4 Luck Dancer, level 1
File:Is 3ds special dance.png Special Dance +2 to each of Strength, Magic, Defense, and Resistance to unit receiving the dance effect Dancer, level 15
File:Is 3ds even rhythm.png Even Rhythm +10 Hit rate and +10 Avoid on even-numbered turns Taguel, level 1
File:Is 3ds beastbane.png Beastbane Deals effective damage to beast units while in the Taguel class Taguel, level 15
File:Is 3ds odd rhythm.png Odd Rhythm +10 Hit rate and +10 Avoid on odd-numbered turns Manakete, level 1
File:Is 3ds wyrmsbane.png Wyrmsbane Deals effective damage to dragon units while in the Manakete class Manakete, level 15
File:Is 3ds shadowgift.png Shadowgift Allows wielding of dark tomes in any tome-wielding class Personal skill only
File:Is 3ds conquest.png Conquest Negates effective damage bonuses when equipped by a beast or armor unit Personal skill only
File:Is 3ds outrealm skill.png Outrealm Skill Placeholder for DLC skills when corresponding DLC is not installed
The following skills require DLC to obtain:
File:Is 3ds resistance +10.png Resistance +10 +10 Resistance Dread Fighter, level 1
File:Is 3ds aggressor.png Aggressor +10 Attack during player phase Dread Fighter, level 15
File:Is 3ds rally heart.png Rally Heart +1 Movement and +2 all other stats to all allies within a 3 square radius on command Bride, level 1
File:Is 3ds bond.png Bond Heals 10 HP to all allies within a 3 square radius at the start of the turn Bride, level 15
File:Is 3ds all stats +2.png All Stats +2 +2 All stats All Stats +2 item
File:Is 3ds paragon.png Paragon ×2 experience gain Paragon item
File:Is 3ds iote's shield.png Iote's Shield Negates effective damage bonuses when equipped by a flight unit Iote's Shield item
File:Is 3ds limit breaker.png Limit Breaker +10 to all stat caps Limit Breaker item

Enemy-exclusive skills

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill Effect style="Template:Roundtr; border:none; background-color:#222222;" | Appears on
File:Is 3ds dragonskin.png Dragonskin Halves all damage, negates Counter and Lethality All difficulties
File:Is 3ds hit rate +10.png Hit Rate +10 +10 Hit rate Lunatic and Lunatic+ difficulties
File:Is 3ds rightful god.png Rightful God +30 to skill activation rates Lunatic and Lunatic+ difficulties
Apotheosis
File:Is 3ds vantage+.png Vantage+ Always move before opponent Lunatic+ difficulty
Apotheosis
File:Is 3ds luna+.png Luna+ All attacks have the Luna effect Lunatic+ difficulty
Apotheosis
File:Is 3ds hawkeye.png Hawkeye Attacks strike without fail Lunatic+ difficulty
The Future Past 3 and Apotheosis
File:Is 3ds pavise+.png Pavise+ Always halves damage done by swords, lances, axes, and beaststones Lunatic+ difficulty
Apotheosis
File:Is 3ds aegis+.png Aegis+ Always halves damage done by bows, tomes, and dragonstones Lunatic+ difficulty
Apotheosis

Fates

Personal skills

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill Effect style="Template:Roundtr; border:none; background-color:#222222;" | Personal skill of
File:Is 3ds mysterious appeal.png Mysterious Appeal If the support unit to a unit with a support rank of C or higher, lead unit gets +10 hit rate, +2 damage dealt, and -2 damage received Avatar
File:Is 3ds absolute offense.png Absolute Offense If the support unit to the Avatar, Avatar gets +15 hit rate and +3 damage dealt Gunter
File:Is 3ds absolute support.png Absolute Support If the support unit to the Avatar, Avatar gets +2 damage dealt and -2 damage received Felicia
File:Is 3ds absolute protection.png Absolute Protection If the support unit to the Avatar, Avatar gets +15 Avoid and -3 damage received Jakob
File:Is 3ds miraculous save.png Miraculous Save If the support unit, grants the lead unit the Miracle skill Kaze
File:Is 3ds healing voice.png Healing Voice At start of user's turn, heals 10% HP to all allies within a two-square radius of user Azura
File:Is 3ds friendship oath.png Friendship Oath If paired up with the Avatar, when the Avatar is under half HP, damage dealt +3 and damage received -3 Silas
File:Is 3ds dirty fight.png Dirty Fight -3 each to Strength and Speed for the rest of the turn when attacking an enemy that cannot counter-attack Asyura
File:Is 3ds beautiful king.png Beautiful King -2 damage dealt to all units within a two-square radius of user Izana
File:Is 3ds farmland master.png Farmland Master If the user stands on mountain, forest, wasteland, or field terrain, user recovers 20% HP at start of turn Mozume
File:Is 3ds flame blood.png Flame Blood Damage dealt +4 if user's HP is not full Rinkah
File:Is 3ds little cheer.png Little Cheer -2 damage received to all allies within a two-square radius of user Sakura
File:Is 3ds tomboy.png Tomboy If user defeats an enemy in a battle the user initiated, other enemy units adjacent to user lose 20% HP Hana
File:Is 3ds perfectionist.png Perfectionist Hit rate and Avoid +15 each when user's HP is full Subaki
File:Is 3ds explosive flame.png Explosive Flame If user initiates a battle at under half HP, user and all enemies within a two-square radius lose 20% HP Saizou
File:Is 3ds hoshidan capture.png Hoshidan Capture If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. Orochi
File:Is 3ds encouragement.png Encouragement All allies within a two-square radius get +2 damage dealt Hinoka
File:Is 3ds divine retribution.png Divine Retribution If user is unequipped, counters any adjacent attack for half damage Asama
File:Is 3ds absent-minded.png Absent-minded Recovers ×1.5 normal HP recovery when healed by a staff or baton Setsuna
File:Is 3ds arrogance.png Arrogance +3 damage dealt when user's level is lower than enemy's. (For advanced classes, add 20 to their level.) Tsukuyomi
File:Is 3ds nohr-hater.png Nohr-hater +3 damage dealt when fighting a Nohr-related enemy Oboro
File:Is 3ds desperate struggle.png Desperate Struggle If user is under half HP, counters any damage done by a sword, lance, or axe Hinata
File:Is 3ds rivalry.png Rivalry If the lead unit and at a lower level than the support unit, user gets +10 critical rate, +3 damage dealt, and -1 damage received Takumi
File:Is 3ds ninja reversal.png Ninja Reversal If damaged by a kunai, counters for both half damage and full debuff Kagerou
File:Is 3ds victor's delight.png Victor's Delight Recovers 20% HP after defeating an enemy in a user-triggered battle Yuugiri
File:Is 3ds gratitude.png Gratitude If a healing staff or baton is used on the user, the staff wielder recovers same amount of HP Nishiki
File:Is 3ds way of the samurai.png Way of the Samurai If the lead unit and at a higher level than the support unit, user gets +10 critical rate, +2 damage dealt, and -2 damage received Ryoma
File:Is 3ds victory conviction.png Victory Conviction +30 critical rate if user's HP is under one-quarter Crimson
File:Is 3ds tactical teachings.png Tactical Teachings +5 hit rate to all allies Yukimura
File:Is 3ds dragon child.png Dragon Child Recovers 15% HP at start of a turn if equipped with a dragonstone Kanna
File:Is 3ds butler's feat.png Butler's Feat While fighting in the My Castle, +20 each to hit rate and Avoid, +2 damage dealt, -2 damage received Deere
File:Is 3ds tuning.png Tuning On command, restores 10% HP to allies within a two-square radius with lower HP than the user Shigure
File:Is 3ds clumsy.png Clumsy If user triggers the battle and connects with their attack, enemy gets -3 Defense and torn clothes Sophie
File:Is 3ds lucky charm.png Lucky Charm Increases trigger rate of any skill dependent on Luck by 20% Midoriko
File:Is 3ds righteous bravery.png Righteous Bravery If the lead unit to support unit not at full HP, +3 damage dealt and -1 damage received Shinonome
File:Is 3ds positive thinking.png Positive Thinking +4 Speed and +8 Luck for remainder of turn when choosing to wait Kisaragi
File:Is 3ds sweet tooth.png Sweet Tooth Recovers 4 HP when choosing to wait Gurei
File:Is 3ds play-time.png Play-time At start of turn, any enemy adjacent to the user loses 5 HP Kinu
File:Is 3ds calmness.png Calmness +4 Skill and +4 Resistance for remainder of turn when choosing to wait Hisame
File:Is 3ds haiku.png Haiku If there is an ally directly above user and another ally directly below user at the start of a turn, restores 7 HP to user and 5 HP each to these allies Mitama
File:Is 3ds prodigy.png Prodigy Damage dealt +4 if, at start of battle, the higher of the enemy's Strength or Magic is higher than the corresponding stat on the user Matoi
File:Is 3ds tenacity.png Tenacity +4 damage dealt when triggering a battle on a repeated map Syalla
File:Is 3ds beautiful flower.png Beautiful Flower Adjacent allies get +1 damage dealt and -3 damage received Elise
File:Is 3ds unlucky soul.png Unlucky Soul -5 to user's critical evade and -15 to critical evade to all enemies within a two-square radius of user Arthur
File:Is 3ds super strength.png Super Strength +3 damage dealt when user's Strength is 5 or more points than target's Strength Effie
File:Is 3ds blood-tingling.png Blood-tingling +10 critical rate when equipping a forged weapon whose name includes 8 Chinese kanji
(...Workings in international versions to be confirmed.)
Odin
File:Is 3ds nohrian restraint.png Nohrian Restraint If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. Zero
File:Is 3ds curse reflection.png Curse Reflection Counters an enemy's magic attack for half damage when enemy initiates battle Nyx
File:Is 3ds bewitching flower.png Bewitching Flower Adjacent allies get +3 damage dealt and -1 damage received Camilla
File:Is 3ds competitive.png Competitive If user is the support unit and the lead unit lands a critical hit, the user will also land a critical hit if their attack connects Luna
File:Is 3ds ambush duty.png Ambush Duty +4 damage dealt when enemy cannot counter-attack Berka
File:Is 3ds azure dance.png Azure Dance On command, +1 Strength and +1 Speed for rest of turn to all allies within a two-square radius of user Lazward
File:Is 3ds killer instinct.png Killer Instinct When user triggers the battle and defeats the enemy, +4 each to Strength, Magic, Skill, and Speed for rest of turn Pieri
File:Is 3ds intimidate.png Intimidate -10 Avoid to all enemies within a two-square radius of user Benoit
File:Is 3ds woman's nature.png Woman's Nature +4 damage dealt and +20 critical rate when fighting a female enemy Charlotte
File:Is 3ds cold-blooded.png Cold-blooded +3 damage dealt and -1 damage received if enemy's HP is not full Leo
File:Is 3ds pick up.png Pick Up (Luck)% chance of obtaining 3 minerals or foodstuffs after moving upward, until the seventh turn Flannel
File:Is 3ds way of the knight.png Way of the Knight +2 damage dealt and -2 damage received if enemy's HP is full Xander
File:Is 3ds ice blood.png Ice Blood If user's HP is not full and user sustains damage, enemy countered for same damage and gets -3 each to Skill and Speed Flora
File:Is 3ds ladies first.png Ladies First If the support unit to a female lead unit, lead unit gets +2 damage dealt Siegbert
File:Is 3ds foul play.png Foul Play +2 damage dealt when a male enemy triggers the battle Foleo
File:Is 3ds timid.png Timid -2 damage received when the user is the lead unit; +2 damage received instead if user isn't in either Attack Stance or Guard Stance Ignis
File:Is 3ds scavenge.png Scavenge (Luck)% chance of recovering 10% HP at start of turn Velour
File:Is 3ds lucky soul.png Lucky Soul +5 critical evade to user, +15 critical evade to all allies within a two-square radius of user Lutz
File:Is 3ds blossoming mind.png Blossoming Mind +10 critical rate when user is carrying 3 or more tomes Ophelia
File:Is 3ds girl lover.png Girl Lover +2 damage dealt and -2 damage received while the lead unit with a female support unit Soleil
File:Is 3ds wicked fantasy.png Wicked Fantasy +2 damage dealt and -2 damage received while in Guard Stance with or adjacent to a male ally Eponine
File:Is 3ds wind blood.png Wind Blood +10 hit rate and +10 Avoid when user's HP is not full Fuuga
File:Is 3ds get rich quick.png Get Rich Quick (Luck)% chance of obtaining a Golden Coin after defeating an enemy Anna

Class skills

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill Effect style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
File:Is 3ds draconic shield.png Draconic Shield (Luck/2)% chance of adjacent allies taking half damage from enemy attacks White Blood, level 5
File:Is 3ds hoshido (skill).png Hoshido +10% to skill activation rates White Blood, level 15
File:Is 3ds flowing strike.png Flowing Strike +30 Avoid when user initiates battle Samurai, level 1
File:Is 3ds vantage.png Vantage Attack first during enemy phase when HP is half or below Samurai, level 10
File:Is 3ds astra.png Astra (Skill/2)% chance of dealing 5 consecutive strikes at half damage Trueblade, level 5
File:Is 3ds swordfaire.png Swordfaire +5 Strength with a sword equipped
(+5 Magic with a magic weapon)
Trueblade, level 15
File:Is 3ds strength seal.png Strength Seal -6 Strength to enemy until end of turn Weapon Master, level 5
File:Is 3ds line of death.png Line of Death +10 damage dealt, +10 damage received Weapon Master, level 15
File:Is 3ds resistance seal.png Resistance Seal -6 Resistance to enemy until end of turn Oni Savage, level 1
File:Is 3ds shove.png Shove Pushes an adjacent ally one tile on command Oni Savage, level 10
File:Is 3ds ogre strike.png Ogre Strike +20 critical rate when user initiates battle Shura, level 5
File:Is 3ds counter.png Counter Deals non-lethal damage against holder back against an adjacent opponent Shura, level 15
File:Is 3ds smithy skill.png Smithy Skill When user initiates battle, (Luck)% chance of receiving a katana, naginata, club, yumi, or shuriken if user defeats the enemy Blacksmith, level 5
File:Is 3ds lancebreaker.png Lancebreaker +50 Hit rate and +50 Avoid against enemies equipping a lance Blacksmith, level 15
File:Is 3ds defense seal.png Defense Seal -6 Defense to enemy until end of turn Lance Fighter, level 1
File:Is 3ds substitute.png Substitute On command, switches places with an adjacent ally Lance Fighter, level 10
File:Is 3ds speed seal.png Speed Seal -6 Speed to enemy until end of turn Holy Lancer, level 5
File:Is 3ds lancefaire.png Lancefaire +5 Strength with a lance equipped Holy Lancer, level 15
File:Is 3ds breaking sky.png Breaking Sky (Skill×1.5)% chance of adding half of enemy's Strength or Magic, depending on enemy's wielded weapon type, to user's damage Basara, level 5
File:Is 3ds flamboyant.png Flamboyant +30 hit rate and +15 skill activation rate for both user and enemy Basara, level 15
File:Is 3ds magic +2.png Magic +2 +2 Magic Spellcaster, level 1
File:Is 3ds fortune.png Fortune (Luck)% chance of earning double experience when initiating battle and defeating enemy Spellcaster, level 10
File:Is 3ds rally magic.png Rally Magic +4 Magic to all allies within a two-square radius on command Exorcist, level 5
File:Is 3ds tomefaire.png Tomefaire +5 Magic with a tome equipped Exorcist, level 15
File:Is 3ds miracle.png Miracle (Luck)% chance of surviving an otherwise-lethal attack with 1 HP if user didn't already have only 1 HP Priest, level 1
Priestess, level 1
File:Is 3ds rally luck.png Rally Luck +8 Luck to all allies within a two-square radius on command Priest, level 10
Priestess, level 10
File:Is 3ds magic counter.png Magic Counter Deals non-lethal damage against holder back against an opponent attacking with magic Mountain Priest, level 5
War Priestess, level 5
File:Is 3ds renewal.png Renewal Heals 30% HP at the start of a turn Mountain Priest, level 15
War Priestess, level 15
File:Is 3ds swallow strike.png Swallow Strike +5 double attack threshold when user initiates battle Pegasus Warrior, level 1
File:Is 3ds eastern heart.png Eastern Heart Recovers 10% HP at start of turn if there are any allies within a two-square radius Pegasus Warrior, level 10
File:Is 3ds rally speed.png Rally Speed +4 Speed to all allies within a two-square radius on command Falcon Warrior, level 5
File:Is 3ds mirror strike.png Mirror Strike -20 magical damage received whenever user initiates battle Falcon Warrior, level 15
File:Is 3ds soar.png Soar +30 hit rate and +30 avoid when facing a flight unit Golden-kite Warrior, level 5
File:Is 3ds sun god.png Sun God Allies within a two-square radius recover 20% HP at start of turn Golden-kite Warrior, level 15
File:Is 3ds skill +2.png Skill +2 +2 Skill Bowman, level 1
File:Is 3ds prescient victory.png Prescient Victory +4 damage dealt when user initiates battle Bowman, level 10
File:Is 3ds raven strike.png Raven Strike +40 hit rate when user initiates battle Holy Bowman, level 5
File:Is 3ds bowfaire.png Bowfaire +5 Strength with a bow equipped
(+5 Magic with a Shining Bow)
Holy Bowman, level 15
File:Is 3ds locktouch.png Locktouch Opens doors and chests without keys Ninja, level 1
Outlaw, level 1
File:Is 3ds snake venom.png Snake Venom Reduces enemy's HP by 20% after battle if user initiates battle Ninja, level 10
File:Is 3ds lethality.png Lethality (Skill/4]% chance of instantly defeating the enemy Elite Ninja, level 5
File:Is 3ds kunaifaire.png Kunaifaire +5 Strength with a kunai equipped
(+5 Magic with a Felicia's Ice Tray)
Elite Ninja, level 15
File:Is 3ds puppet break.png Puppet Break All attacks deal effective damage against Puppeteers, Puppets, and Golems Puppeteer, level 5
File:Is 3ds copycat puppet.png Copycat Puppet Creates a puppet once per map on command Puppeteer, level 15
File:Is 3ds effective medicine.png Effective Medicine ×1.5 effect of HP restoration and tonic items Herb Merchant, level 1
File:Is 3ds household cure.png Household Cure Upon consuming an HP restoration or tonic item, user can perform another action Herb Merchant, level 10
File:Is 3ds easy life.png Easy Life (Luck)% chance of obtaining a Golden Coin after moving upward, until the seventh turn Great Merchant, level 5
File:Is 3ds extravagance.png Extravagance +10 damage dealt and -10 damage received if user chooses to spend a Golden Coin during a battle Great Merchant, level 15
File:Is 3ds even illusion.png Even Illusion +4 damage dealt on even-numbered turns Fox Spirit, level 1
File:Is 3ds beastbane.png Beastbane Deals effective damage to beast units while in a beaststone-wielding class Fox Spirit, level 10
Garou, level 10
File:Is 3ds even nap.png Even Nap Recovers 40% HP at the start of even-numbered turns Nine-tailed Fox, level 5
File:Is 3ds four fangs.png Four Fangs Reduces enemy's HP by 20% after battle Nine-tailed Fox, level 15
Mánagarm, level 15
File:Is 3ds luck +4.png Luck +4 +4 Luck Singer, level 1
File:Is 3ds special song.png Special Song On command, +3 each to targeted ally's Skill, Speed, and Luck Singer, level 10
File:Is 3ds voice of peace.png Voice of Peace -2 damage dealt by enemies within two-square radius of user Singer, level 25
File:Is 3ds foreign princess.png Foreign Princess -2 damage dealt, +2 damage received to enemies from foreign armies within two-square radius of user Singer, level 35
File:Is 3ds aptitude.png Aptitude +10 to all Growth rates Villager, level 1
File:Is 3ds underdog.png Underdog +15 Hit rate and +15 Avoid when opponent's level is higher
(Advanced classes: Add 20 to level)
Villager, level 10
File:Is 3ds hollowness.png Hollowness -4 magical damage received during even-numbered turns Dread Fighter, level 1
File:Is 3ds spirit unity.png Spirit Unity -4 magical damage received when user initiates battle Dread Fighter, level 10
File:Is 3ds clear mind.png Clear Mind Recovers from status reduction effects twice as fast Dread Fighter, level 25
File:Is 3ds aggressor.png Aggressor +7 damage dealt when user initiates battle Dread Fighter, level 35
File:Is 3ds noble lineage.png Noble Lineage ×1.2 experience gain Nohr Prince, level 1
Nohr Princess, level 1
File:Is 3ds dragon fang.png Dragon Fang (Skill×0.75)% chance of increasing user's attack power by 50% Nohr Prince, level 10
Nohr Princess, level 10
File:Is 3ds draconic curse.png Draconic Curse -4 all stats on enemy for remainder of turn Dark Blood, level 5
File:Is 3ds nohr (skill).png Nohr Can access support unit's battle skills while in Attack Stance or Guard Stance Dark Blood, level 15
File:Is 3ds open assault.png Open Assault +3 damage dealt when fighting in no-effect terrain Cavalier, level 1
File:Is 3ds rescue (skill).png Rescue On command, makes an adjacent ally the user's support unit Cavalier, level 10
File:Is 3ds defender.png Defender +1 all stats while the lead unit and in Guard Stance Paladin, level 5
File:Is 3ds aegis.png Aegis (Skill)% chance of halving damage done by bows, tomes, kunai, dragonstones, breath, or ballistae Paladin, level 15
File:Is 3ds luna.png Luna (Skill)% chance of halving the enemy's Defense or Resistance while attacking Great Knight, level 5
File:Is 3ds diamond strike.png Diamond Strike -10 physical damage received when user initiates battle Great Knight, level 15
File:Is 3ds defense +2.png Defense +2 +2 Defense Knight, level 1
File:Is 3ds confined defense.png Confined Defense -3 damage received when fighting in terrain with effects Knight, level 10
File:Is 3ds defensive formation.png Defensive Formation Neither user nor enemy may double attack General, level 5
File:Is 3ds pavise.png Pavise (Skill)% chance of halving damage done by swords, lances, axes, beaststones, monster attacks, or puppet attacks General, level 15
File:Is 3ds hp +5.png HP +5 +5 maximum HP Fighter, level 1
File:Is 3ds roundhouse.png Roundhouse -10 hit rate, +10 critical rate Fighter, level 10
File:Is 3ds rally strength.png Rally Strength +4 Strength to all allies within a two-square radius on command Berserker, level 5
File:Is 3ds axefaire.png Axefaire +5 Strength with an axe equipped
(+5 Magic with a Bolt Axe)
Berserker, level 15
File:Is 3ds stubbornness.png Stubbornness (Luck)% chance of recovering 20% HP at start of turn Mercenary, level 1
File:Is 3ds patient assurance.png Patient Assurance +3 damage dealt when enemy initiates battle Mercenary, level 10
File:Is 3ds sol.png Sol (Skill)% chance of healing HP equal to half damage dealt Brave Hero, level 5
File:Is 3ds axebreaker.png Axebreaker +50 Hit rate and +50 Avoid against enemies equipping an axe Brave Hero, level 15
File:Is 3ds rally skill.png Rally Skill +4 Skill to all allies within a two-square radius on command Bow Knight, level 5
File:Is 3ds kunaibreaker.png Kunaibreaker +50 Hit rate and +50 Avoid against enemies equipping a kunai Bow Knight, level 15
File:Is 3ds movement +1.png Movement +1 +1 Movement Outlaw, level 10
File:Is 3ds lucky seven.png Lucky Seven +20 Hit rate and +20 Avoid during first seven turns Adventurer, level 5
File:Is 3ds pass.png Pass Pass through enemy-occupied tiles Adventurer, level 15
File:Is 3ds strength +2.png Strength +2 +2 Strength Wyvern Rider, level 1
File:Is 3ds cut through.png Cut Through On command, switches places with an enemy after battle Wyvern Rider, level 10
File:Is 3ds rally defense.png Rally Defense +4 Defense to all allies within a two-square radius on command Wyvern Lord, level 5
File:Is 3ds swordbreaker.png Swordbreaker +50 Hit rate and +50 Avoid against enemies equipping a sword Wyvern Lord, level 15
File:Is 3ds deadly breath.png Deadly Breath When user initiates battle, enemies within a two-square radius have their HP reduced by 20% after battle Revenant Knight, level 5
File:Is 3ds overbearing.png Overbearing +5 damage dealt against non-mounted enemies Revenant Knight, level 15
File:Is 3ds bind.png Bind -20 Avoid to adjacent enemy Dark Mage, level 1
File:Is 3ds devilish wind.png Devilish Wind +2 magical damage received to all enemies within a two-square radius of user Dark Mage, level 10
File:Is 3ds vengeance.png Vengeance (Skill×1.5)% chance of increasing damage output by half of damage taken Sorcerer, level 5
File:Is 3ds bowbreaker.png Bowbreaker +50 Hit rate and +50 Avoid against enemies equipping a bow Sorcerer, level 15
File:Is 3ds magic seal.png Magic Seal -6 Magic to enemy until end of turn Dark Knight, level 5
File:Is 3ds lifetaker.png Lifetaker Heals 50% HP upon defeating an enemy during player phase Dark Knight, level 15
File:Is 3ds resistance +2.png Resistance +2 +2 Resistance Rod Knight, level 1
File:Is 3ds distinguished son.png Distinguished Son -2 damage taken by female allies within two-square radius of user Rod Knight (male), level 10
File:Is 3ds demoiselle.png Demoiselle -2 damage taken by male allies within two-square radius of user Rod Knight (female), level 10
File:Is 3ds rally resistance.png Rally Resistance +4 Resistance to all allies within a two-square radius on command Strategist, level 5
File:Is 3ds battle command.png Battle Command +2 damage dealt, -2 damage received by allies within a two-square radius of user Strategist, level 15
File:Is 3ds servant's joy.png Servant's Joy When healing an ally, user recovers same amount of HP Butler, level 5
Maid, level 5
File:Is 3ds tomebreaker.png Tomebreaker +50 Hit rate and +50 Avoid against enemies equipping a tome Butler, level 15
Maid, level 15
File:Is 3ds odd fang.png Odd Fang +4 damage dealt on odd-numbered turns Garou, level 1
File:Is 3ds odd cry.png Odd Cry Recovers 40% HP at the start of odd-numbered turns Mánagarm, level 5
File:Is 3ds speed +2.png Speed +2 +2 Speed Dark Flier, level 1
File:Is 3ds relief.png Relief Heal 20% HP at the start of a turn if no units are within a two-square radius of the user Dark Flier, level 10
File:Is 3ds rally movement.png Rally Movement +1 Movement to all allies within a two-square radius on command Dark Flier, level 25
File:Is 3ds galeforce.png Galeforce Grants another full action to a unit upon defeating an enemy once per turn, as long as user isn't in Attack Stance or Guard Stance Dark Flier, level 35
File:Is 3ds gentle blade.png Gentle Blade +3 Speed, -1 Defense Lodestar, level 1
File:Is 3ds charm.png Charm +2 damage dealt by allies within a two-square radius of user Lodestar, level 10
Great Lord, level 10
File:Is 3ds guard stance+.png Guard Stance+ If user is support unit in Guard Stance, +1 shield gauge gain Lodestar, level 25
File:Is 3ds speed drain.png Speed Drain +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Lodestar, level 35
(Also a skill item skill)
File:Is 3ds steel blade.png Steel Blade +3 Strength, -1 Speed Vanguard, level 1
File:Is 3ds veteran's intuition.png Veteran's Intuition +15 critical evade Vanguard, level 10
File:Is 3ds aether.png Aether (Skill/2)% chance of launching two consecutive strikes; first has Sol effect, second a Luna effect Vanguard, level 25
Great Lord, level 25
File:Is 3ds strength drain.png Strength Drain +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Vanguard, level 35
(Also a skill item skill)
File:Is 3ds attack stance+.png Attack Stance+ If user is support unit in Attack Stance, +3 Dual Strike damage Great Lord, level 1
File:Is 3ds awakening.png Awakening +30 hit rate, +30 Avoid, +30 critical rate, +30 critical evade when user's HP is below half Great Lord, level 35
File:Is 3ds tactical guide.png Tactical Guide If user is support unit in Guard Stance, +10 to lead unit's hit rate Grandmaster, level 1
File:Is 3ds solidarity.png Solidarity +10 Avoid and +10 critical evade to all adjacent allies Grandmaster, level 10
File:Is 3ds ignis.png Ignis Physical attacks: Adds half of the Magic stat to Strength
Magic attacks: Adds half of the Strength stat to Magic
(Trigger chance: (Skill)%)
Grandmaster, level 25
File:Is 3ds rally spectrum.png Rally Spectrum +2 all stats to all allies within a four-square radius on command Grandmaster, level 35
File:Is 3ds surveillance.png Surveillance +10 turret hit rate on command Ballistician, level 1
File:Is 3ds automatic turret.png Automatic Turret (Skill)% chance of attacking a random enemy within range at start of turn while in Ballistician class Ballistician, level 10
File:Is 3ds barrel modification.png Barrel Modification +1 ballista range, -1 inner/outer range on command Ballistician, level 25
File:Is 3ds all-terrain.png All-Terrain +1 Movement and all terrain costs 1 movement point to cross while in Ballistician class Ballistician, level 35
File:Is 3ds shadowgift.png Shadowgift Allows wielding of dark tomes in any tome-wielding class Witch, level 1
File:Is 3ds witch's cauldron.png Witch's Cauldron (Luck}% chance of obtaining a potion-type item (i.e. Vulnerary) after moving upward, up to the seventh turn Witch, level 10
File:Is 3ds warp.png Warp On command, moves adjacent to a selected ally unit and performs another action Witch, level 25
File:Is 3ds witch's poison.png Witch's Poison (Skill×1.5)% chance of reducing enemy's Movement to 0 and Avoid by 20 for rest of turn when initiating battle Witch, level 35

Other skills

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill Effect style="Template:Roundtr; border:none; background-color:#222222;" | Obtained by
File:Is 3ds dragonskin fates.png Dragonskin Halves damage, weakens critical hits and other trigger skills (i.e. Sol, Luna, Astra, etc.), and nullifies Lethality, counter-type skills, and poison damage Unknown
File:Is 3ds divine shield.png Divine Shield Halves damage and nullifies Lethality, counter-type skills, and poison damage Unknown
File:Is 3ds accuracy and avoid +10.png Hit and Avoid +10 +10 each to hit rate and Avoid Unknown
File:Is 3ds accuracy and avoid +20.png Hit and Avoid +20 +20 each to hit rate and Avoid Unknown
File:Is 3ds status resistance.png Status Resistance Halves status reduction effects, poison damage, and the hit rate of status staves and batons Unknown
File:Is 3ds status immunity.png Status Immunity Negates status reduction effects, poison damage, and the hit rate of status staves and batons Unknown
File:Is 3ds nihilistic curse.png Nihilistic Curse Defeating the user yields no experience Unknown
File:Is 3ds self-destruct.png Self-Destruct If user is under half HP, deals damage to all enemies and walls within a two-square radius before disappearing Unknown
File:Is 3ds infinite staff.png Infinite Staff Prevents any durability decrease on a staff or baton, and increases the range of staves and batons to a minimum of 10 Unknown
File:Is 3ds freeze skill.png Freeze Reduces enemy's Movement to 0 and Avoid by 20 for remainder of turn if user's attack connects Unknown
File:Is 3ds negative chain.png Negative Chain Allows stat reduction effects targeted at the enemy to stack Unknown
File:Is 3ds paragon.png Paragon ×2 experience gain Paragon item
File:Is 3ds attack and guard stance.png Attack and Guard Stance If user is lead unit, the support unit can trigger Dual Strikes even if the lead is in Guard Stance, but enemy's Dual Strikes will not be passively negated Attack and Guard Stance item
File:Is 3ds proximity shot.png Proximity Shot Allows the user's bows and yumi to attack in melee range Proximity Shot item
File:Is 3ds wing shield.png Wing Shield Negates any anti-flight weakness on the user, and allows the user access to terrain bonuses Wing Shield item
File:Is 3ds beast shield.png Beast Shield Negates any anti-beast weakness on the user Beast Shield item
File:Is 3ds armor shield.png Armor Shield Negates any anti-armor weakness on the user Armor Shield item
File:Is 3ds strength drain.png Strength Drain +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Strength Drain item
(Also a class skill)
File:Is 3ds magic drain.png Magic Drain +2 Magic for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Magic Drain item
File:Is 3ds skill drain.png Skill Drain +2 Skill for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Skill Drain item
File:Is 3ds speed drain.png Speed Drain +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Speed Drain item
(Also a class skill)
File:Is 3ds luck drain.png Luck Drain +2 Luck for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Luck Drain item
File:Is 3ds defense drain.png Defense Drain +2 Defense for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Defense Drain item
File:Is 3ds resistance drain.png Resistance Drain +2 Resistance for rest of battle whenever user defeats an enemy, maximum bonus +10
Does not overlap with other Drain skills
Resistance Drain item

Trivia

Gallery

References

See also

Template:NavSkill

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus