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{{!}} style="border:none; background-color:{{Color3}}" {{!}} [[Myrmidon]] • [[Fighter]] • [[Soldier]] • [[Archer]] • [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] • [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Priest]] • [[Pegasus Knight]] • [[Wyvern Rider|Dragonknight]] • [[Bandit]] • [[Thief]] • [[Civilian]] • [[Vendor]] • [[Pilgrim]] • [[Horse]] | {{!}} style="border:none; background-color:{{Color3}}" {{!}} [[Myrmidon]] • [[Fighter]] • [[Soldier]] • [[Archer]] • [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] • [[Armored Sword]] • [[Armored Lance]] • [[Armored Axe]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Priest]] • [[Pegasus Knight]] • [[Wyvern Rider|Dragonknight]] • [[Bandit]] • [[Thief]] • [[Civilian]] • [[Vendor (class)|Vendor]] • [[Pilgrim]] • [[Horse]] | ||
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Revision as of 04:50, 27 July 2015
The skill system is a Fire Emblem series gameplay mechanic revolving around the use of special abilities, called skills, which grant additional abilities to individual units which subvert the normal flow of gameplay. Learned by units both depending on their class and on a personal basis, skills possess a wide variety of effects which serve to both augment and hinder a unit's performance and capabilities in battle, and are used by both playable units and the enemy army.
Overview
Classifications
Class and personal skills
Skills are near-universally divided into two categories which dictate their availability: class and personal (or "soldier" and "citizen" respectively in Path of Radiance). A class skill is a skill possessed by all units of a certain class, whereas a personal skill is a skill specifically inherent or taught to an individual unit and has no direct association with a class. Overlap in the two categories is possible, as a skill which is a class skill for some classes may be available as a personal skill for some units.
- Example: Pavise is a class skill in Genealogy of the Holy War and Thracia 776, associated with Generals, Barons and Emperors in the former, and Barons only in the latter. However, Xavier also possesses Pavise as a personal skill.
A sub-category of class skills is mastery skills in Path of Radiance and Radiant Dawn, which are class skills available only to advanced classes (requiring the use of a Occult scroll in the former game) and are typically more potent than "normal" skills.
In Awakening, the difference between class and personal skills is blurred. Almost all skills are learned by units through being in a class specifically required to learn the skill, as per class skills, but all skills are retained by units if they reclass or class change out of the initial class, acting as personal skills. Fates reintroduces true personal skills, while also retaining the class skill system from Awakening.
Trigger skills
A "trigger skill" is any skill which has a percentage chance of activating derived from a specific stat possessed by the user or their target, usually their Skill stat. In common fandom parlance, however, the term is most commonly used to refer to directly offensive skills with this activation criteria, such as Sol and Luna.
Restrictions
In Thracia 776, there is no restriction on how many skills a unit can learn. Theoretically, a unit can be taught all eight of the skills learnable from the game's skill manuals with no restriction, though in practice the limited quantities of the skill manuals and the size of the playable cast discourage expending all of one's skill manuals on a single unit. Needless to say, a unit who already possesses a given skill cannot learn it a second time from a manual.
In Path of Radiance and Radiant Dawn, skill restriction is determined by the capacity stat. Every unit has a set number of capacity points depending on their class, which are consumed by the skills they have been taught; every skill has a set number of capacity points which it requires to be available if it is to be taught to a unit, with the required point threshold depending on the individual skill. Generally speaking, advanced classes have a higher capacity than basic classes, and laguz possess the highest capacity of any class. It is important to remember that mandatory class skills such as Shove and Canto do consume capacity points and cannot be removed to free up capacity.
Path of Radiance Radiant Dawn
style="Template:Roundtl; border:2px solid #b0b0b0; width:5%;" | Capacity | style="Template:Roundtr; border:2px solid #b0b0b0;" | Classes possessing this capacity |
---|---|
0 | Civilian |
15 | Sword Knight • Lance Knight • Axe Knight • Bow Knight • Pegasus Knight • Wyvern Rider |
20 | Ranger • Myrmidon • Soldier • Fighter • Archer • Knight • Paladin • Falcon Knight • Princess Crimea • Wyvern Lord • Mage • Priest • Cleric • Thief • Bandit |
25 | Lord • Hero • Swordmaster • Halberdier • Warrior • Sniper • General • Sage • Bishop • Valkyrie • Assassin • Berserker • Lion • Tiger • Cat • Hawk • Raven |
40 | General (Black Knight only) • King Daein • White Dragon • Red Dragon • Hawk (Tibarn only) • Raven (Naesala only) • Heron |
In Awakening, a unit may only have five skills active on themselves at a time; any surplus skills are stored in a pool of skills available to the individual unit, and all units can freely swap around, apply or remove skills in the Equip Skills menu when outside of battle. Fates allows six skills active per unit at a time, a personal skill as well as the five-skill system from Awakening.
List of skills by game
Technically speaking, class skills exist in almost all games in the series, in the sense of abilities dependent on specific classes, and indeed many abilities available to classes in non-skill-enabled games are considered skills in games with a formal skill system (in some cases, such as Canto and Shove, a skill already existed in an hidden and undefined state in earlier games with skill systems before finally being given a proper skill entry in a later game with a skill system). However, only seven titles in the series actually possess a formal skill system, and only one skill appears as a defined skill in all seven.
Genealogy of the Holy War and Thracia 776
Genealogy of the Holy War and Thracia 776 are the originators of the formal skill system, with the original eighteen skills debuting in the former. Of these eighteen only two, Critical and Pursuit, did not return in Thracia 776 as the game's mechanics were altered to render their respective functions part of standard gameplay as per the rest of the series.
style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill | Effect | Available in: Genealogy |
Available in: Thracia |
---|---|---|---|
Adept | It deals two consecutive hits against the enemy. | ✓ | ✓ |
Bargain | Reduces prices at the armory, weapon repair shop and pawn shop*/vendor* by 50%. | ✓ | ✓ |
File:Is snes02 charge.png Charge | Engages the enemy in another round of combat. | ✓ | ✓ |
Charm | +10% hit rate and avoid to all allied units within a 3-tile radius of the user. | ✓ | ✓ |
Critical | Allows the user to perform critical hits. | ✓ | ✗ |
Dance | Refreshes all four*/one* adjacent allies, allowing them to move again if they have already moved. | ✓ | ✓ |
Miracle | The user's avoid is increased by [(11 - HP) x 10] for one turn.*/ The user's avoid is maximised to 100%, if the enemy's next attack will otherwise kill the user.* |
✓ | ✓ |
Nihil | It negates the enemy's sword skills, critical hits and effective damage.*/ It negates the enemy's combat skills.* |
✓ | ✓ |
Paragon | It doubles the user's experience gain. | ✓ | ✓ |
Pavise | It nullifies damage dealt by the enemy. | ✓ | ✓ |
File:Is snes02 pursuit.png Pursuit | Enables the user to double-attack. | ✓ | ✗ |
Renewal | It heals 5-10 HP to the user at the beginning of the user's phase.*/ It heals 10-20% of the user's HP at the beginning of the user's phase.* |
✓ | ✓ |
Steal | On a successful hit, user takes all of the enemy's gold.*/ The user can steal weapons and items from enemies, if (user's Speed > enemy's Speed) and (user's Con > weapon/item's Weight)* |
✓ | ✓ |
Vantage | The user always strikes first when attacked during the enemy phase. | ✓ | ✓ |
Wrath | The user always unleashes a critical hit when at under half HP.*/ The user always unleashes a critical hit when counter-attacking.* |
✓ | ✓ |
Sword skills
In Genealogy of the Holy War, sword skills are a specific subcategory of offensive trigger skills which are available only for unmounted sword-wielding units (Myrmidon, Swordmaster, Forrest, Thief, Thief Fighter, Dancer) and cannot be learned by mounted or non-sword-wielding units under any circumstances, and cannot activate simultaneously if multiples are possessed by a single unit. These restrictions were lifted in Thracia 776 onward, allowing them to be freely learned and used by any class.
style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill | Activation | Effect | Available in: Genealogy |
Available in: Thracia |
---|---|---|---|---|
Astra | (Skill)% | It deals five consecutive strikes against the enemy. It is possible for any and all of the strikes to be a critical hit. | ✓ | ✓ |
Luna | (Skill)% | It nullifies the enemy's Defense. | ✓ | ✓ |
Sol | (Skill)% | It recovers user's HP equal to the damage dealt to the enemy. | ✓ | ✓ |
The Sacred Stones
The Sacred Stones reintroduced skills to the series following their absence in its two predecessors, albeit in a significantly watered-down form compared to skill systems in other games. Seven skills are present in the game, all class skills. The game interface allots no specific space to profile skills and their effects, and the skills are only acknowledged briefly by name in the class descriptions.
style="Template:Roundtl; border:none; color:#fff"|Skill | Activation | Effect | Class |
---|---|---|---|
Great Shield | (Enemy's level)% | It nullifies damage dealt by the enemy. | General |
Sure Strike | (User's level)% | It maximizes the user's accuracy for one strike. | Sniper |
Silencer | (Critical hit rate / 2)% | It instantly kills the enemy in one strike. | Assassin |
Pick | Command | It allows the user to open doors and chests without keys or a Lockpick. | Rogue |
Pierce | (User's level)% | It nullifies the enemy's Defense. | Wyvern Knight |
Slayer | 100% | It allows the user to deal effective damage to monsters. | Bishop |
Summon | Command | It summons a single Phantom onto the map as an ally. | Summoner |
Path of Radiance and Radiant Dawn
This section has been marked as a stub. Please help improve the page by adding information.
Mastery skills
Mastery skills (Japanese: 奥義スキル esoteric skills) are a classification of powerful skills in the Tellius duology and a sub-type of class/soldier skills. The majority of class families are associated with a mastery skill, which normally are trigger skills dealing exceedingly potent amounts of damage to enemies. All mastery skills consume a very high amount of capacity, hindering the ability to equip them alongside other skills. In other games, the mastery skill distinction does not exist and they are treated as normal, if uncommon, skills; additionally, a few Path of Radiance mastery skills were downgraded to become normal skills in Radiant Dawn. All three of the sword skills of the Jugdral duology also act as mastery skills in Tellius.
In Path of Radiance, mastery skills are learned by advanced-class beorc units and laguz units above level 15 by equipping them with an Occult scroll. In Radiant Dawn, beorc units automatically obtain their mastery skill upon promoting to their third-tier advanced class, while laguz units gain their mastery skills by using a Satori Sign item after reaching a minimum level of 30.
style="Template:Roundtl; border:none; color:#fff; width:10%;"|Skill | Effect | Mastery skill in: Path of Radiance |
Mastery skill in: Radiant Dawn |
---|---|---|---|
Aether |
Can launch consecutive attacks, using the power of Sol and Luna. | ✓ Lord, Hero |
✓ Vanguard |
Sol |
In certain conditions, restores as many HP as the damage dealt to an enemy.*/ Can inflict 3 times normal damage and restore HP equal to damage dealt.* |
✓ Paladin, Valkyrie |
✓ Gold Knight, Silver Knight, Valkyrie |
Luna |
In certain conditions, reduces enemy defense by half.*/ Can neutralize an enemy's defenses and multiply the unit's strength by 3.* |
✓ General, Halberdier |
✓ Marshall |
Astra |
In certain conditions, grants this unit 5 consecutive attacks at half damage.*/ Can launch 5 consecutive attacks.* |
✓ Swordmaster |
✓ Trueblade |
Impale |
Can multiply damage dealt by 4 times. | ✗ | ✓ Sentinel |
Colossus |
In certain conditions, increases damage when unit's Cn exceeds enemy's.*/ Can multiply the unit's strength by 3.* |
✓ Warrior, Berserker |
✓ Reaver |
Deadeye |
Doubles chance to hit and, in certain instances, puts enemy to sleep.*/ Can multiply damage by 3 times and put the enemy to sleep.* |
✓ Sniper |
✓ Marksman |
Stun |
In certain instances, immobilizes an enemy unit for 1 turn after being hit.*/ Can inflict 3 times normal damage and paralyze enemy until their next turn.* |
✓ Falcon Knight, Wyvern Lord, Princess Crimea |
✓ Seraph Knight, Dragonlord, Queen |
Lethality |
Can kill with a single strike. Does not work on all opponents. | ✓ Assassin |
✓ Assassin |
Bane |
Can reduce an enemy's HP to 1 with a strike. Does not work on all opponents. | ✗ | ✓ Whisper |
Flare |
In certain conditions, reduces enemy magic resistance by half.*/ Can nullify an opponent's resistance and restore HP equal to damage dealt.* |
✓ Sage, Bishop |
✓ Arch Sage, Summoner, Empress |
Corona |
Can nullify an opponent's resistance and halve their hit rate for one turn. | ✗ | ✓ Saint, Chancellor, Light Priestess |
Roar |
Immobilizes enemies on the next turn. Does not work against certain units.*/ Can multiply the unit's strength by 3 and shocks enemy for a turn.* |
✓ Lion, Tiger, Cat |
✓ Lion, Tiger |
Rend |
Can multiply the unit's strength by 5 and shocks enemy for a turn. | ✗ | ✓ Cat |
Savage |
Can multiply the unit's strength by 3 and halve enemy skill for a turn. | ✗ | ✓ Wolf |
Cancel |
In certain conditions, nullifies enemy attacks. | ✓ Hawk |
✗ (Downgraded to normal skill) |
Vortex |
Attacks with the same effect as Wind. | ✓ Raven |
✗ |
Tear |
Can multiply the unit's strength by 3 and halve enemy speed for a turn. | ✗ | ✓ Hawk, Raven |
Blessing |
Restores HP to a unit in an adjacent space. | ✓ Heron |
✗ (Downgraded to normal skill) |
Boon |
Returns an adjacent unit to normal condition. | ✓ Red Dragon, White Dragon |
✗ (Downgraded to normal skill) |
Ire |
Can inflict triple the normal amount of damage dealt. | ✗ | ✓ Red Dragon, White Dragon, Black Dragon |
Eclipse |
Can neutralize an enemy's defenses and multiply the unit's strength by 5. | ✗ | ✓ Black Knight |
Enemy- and NPC-exclusive skills
Awakening
Enemy-exclusive skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Appears on | |
---|---|---|---|
File:Is 3ds dragonskin.png | Dragonskin | Halves all damage, negates Counter and Lethality | All difficulties |
File:Is 3ds hit rate +10.png | Hit Rate +10 | +10 Hit rate | Lunatic and Lunatic+ difficulties |
File:Is 3ds rightful god.png | Rightful God | +30 to skill activation rates | Lunatic and Lunatic+ difficulties Apotheosis |
File:Is 3ds vantage+.png | Vantage+ | Always move before opponent | Lunatic+ difficulty Apotheosis |
File:Is 3ds luna+.png | Luna+ | All attacks have the Luna effect | Lunatic+ difficulty Apotheosis |
File:Is 3ds hawkeye.png | Hawkeye | Attacks strike without fail | Lunatic+ difficulty The Future Past 3 and Apotheosis |
File:Is 3ds pavise+.png | Pavise+ | Always halves damage done by swords, lances, axes, and beaststones | Lunatic+ difficulty Apotheosis |
File:Is 3ds aegis+.png | Aegis+ | Always halves damage done by bows, tomes, and dragonstones | Lunatic+ difficulty Apotheosis |
Fates
Personal skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Personal skill of | |
---|---|---|---|
File:Is 3ds mysterious appeal.png | Mysterious Appeal | If the support unit to a unit with a support rank of C or higher, lead unit gets +10 hit rate, +2 damage dealt, and -2 damage received | Avatar |
File:Is 3ds absolute offense.png | Absolute Offense | If the support unit to the Avatar, Avatar gets +15 hit rate and +3 damage dealt | Gunter |
File:Is 3ds absolute support.png | Absolute Support | If the support unit to the Avatar, Avatar gets +2 damage dealt and -2 damage received | Felicia |
File:Is 3ds absolute protection.png | Absolute Protection | If the support unit to the Avatar, Avatar gets +15 Avoid and -3 damage received | Jakob |
File:Is 3ds miraculous save.png | Miraculous Save | If the support unit, grants the lead unit the Miracle skill | Kaze |
File:Is 3ds healing voice.png | Healing Voice | At start of user's turn, heals 10% HP to all allies within a two-square radius of user | Azura |
File:Is 3ds friendship oath.png | Friendship Oath | If paired up with the Avatar, when the Avatar is under half HP, damage dealt +3 and damage received -3 | Silas |
File:Is 3ds dirty fight.png | Dirty Fight | -3 each to Strength and Speed for the rest of the turn when attacking an enemy that cannot counter-attack | Asyura |
File:Is 3ds beautiful king.png | Beautiful King | -2 damage dealt to all units within a two-square radius of user | Izana |
File:Is 3ds farmland master.png | Farmland Master | If the user stands on mountain, forest, wasteland, or field terrain, user recovers 20% HP at start of turn | Mozume |
File:Is 3ds flame blood.png | Flame Blood | Damage dealt +4 if user's HP is not full | Rinkah |
File:Is 3ds little cheer.png | Little Cheer | -2 damage received to all allies within a two-square radius of user | Sakura |
File:Is 3ds tomboy.png | Tomboy | If user defeats an enemy in a battle the user initiated, other enemy units adjacent to user lose 20% HP | Hana |
File:Is 3ds perfectionist.png | Perfectionist | Hit rate and Avoid +15 each when user's HP is full | Subaki |
File:Is 3ds explosive flame.png | Explosive Flame | If user initiates a battle at under half HP, user and all enemies within a two-square radius lose 20% HP | Saizou |
File:Is 3ds hoshidan capture.png | Hoshidan Capture | If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. | Orochi |
File:Is 3ds encouragement.png | Encouragement | All allies within a two-square radius get +2 damage dealt | Hinoka |
File:Is 3ds divine retribution.png | Divine Retribution | If user is unequipped, counters any adjacent attack for half damage | Asama |
File:Is 3ds absent-minded.png | Absent-minded | Recovers ×1.5 normal HP recovery when healed by a staff or baton | Setsuna |
File:Is 3ds arrogance.png | Arrogance | +3 damage dealt when user's level is lower than enemy's. (For advanced classes, add 20 to their level.) | Tsukuyomi |
File:Is 3ds nohr-hater.png | Nohr-hater | +3 damage dealt when fighting a Nohr-related enemy | Oboro |
File:Is 3ds desperate struggle.png | Desperate Struggle | If user is under half HP, counters any damage done by a sword, lance, or axe | Hinata |
File:Is 3ds rivalry.png | Rivalry | If the lead unit and at a lower level than the support unit, user gets +10 critical rate, +3 damage dealt, and -1 damage received | Takumi |
File:Is 3ds ninja reversal.png | Ninja Reversal | If damaged by a kunai, counters for both half damage and full debuff | Kagerou |
File:Is 3ds victor's delight.png | Victor's Delight | Recovers 20% HP after defeating an enemy in a user-triggered battle | Yuugiri |
File:Is 3ds gratitude.png | Gratitude | If a healing staff or baton is used on the user, the staff wielder recovers same amount of HP | Nishiki |
File:Is 3ds way of the samurai.png | Way of the Samurai | If the lead unit and at a higher level than the support unit, user gets +10 critical rate, +2 damage dealt, and -2 damage received | Ryoma |
File:Is 3ds victory conviction.png | Victory Conviction | +30 critical rate if user's HP is under one-quarter | Crimson |
File:Is 3ds tactical teachings.png | Tactical Teachings | +5 hit rate to all allies | Yukimura |
File:Is 3ds dragon child.png | Dragon Child | Recovers 15% HP at start of a turn if equipped with a dragonstone | Kanna |
File:Is 3ds butler's feat.png | Butler's Feat | While fighting in the My Castle, +20 each to hit rate and Avoid, +2 damage dealt, -2 damage received | Deere |
File:Is 3ds tuning.png | Tuning | On command, restores 10% HP to allies within a two-square radius with lower HP than the user | Shigure |
File:Is 3ds clumsy.png | Clumsy | If user triggers the battle and connects with their attack, enemy gets -3 Defense and torn clothes | Sophie |
File:Is 3ds lucky charm.png | Lucky Charm | Increases trigger rate of any skill dependent on Luck by 20% | Midoriko |
File:Is 3ds righteous bravery.png | Righteous Bravery | If the lead unit to support unit not at full HP, +3 damage dealt and -1 damage received | Shinonome |
File:Is 3ds positive thinking.png | Positive Thinking | +4 Speed and +8 Luck for remainder of turn when choosing to wait | Kisaragi |
File:Is 3ds sweet tooth.png | Sweet Tooth | Recovers 4 HP when choosing to wait | Gurei |
File:Is 3ds play-time.png | Play-time | At start of turn, any enemy adjacent to the user loses 5 HP | Kinu |
File:Is 3ds calmness.png | Calmness | +4 Skill and +4 Resistance for remainder of turn when choosing to wait | Hisame |
File:Is 3ds haiku.png | Haiku | If there is an ally directly above user and another ally directly below user at the start of a turn, restores 7 HP to user and 5 HP each to these allies | Mitama |
File:Is 3ds prodigy.png | Prodigy | Damage dealt +4 if, at start of battle, the higher of the enemy's Strength or Magic is higher than the corresponding stat on the user | Matoi |
File:Is 3ds tenacity.png | Tenacity | +4 damage dealt when triggering a battle on a repeated map | Syalla |
File:Is 3ds beautiful flower.png | Beautiful Flower | Adjacent allies get +1 damage dealt and -3 damage received | Elise |
File:Is 3ds unlucky soul.png | Unlucky Soul | -5 to user's critical evade and -15 to critical evade to all enemies within a two-square radius of user | Arthur |
File:Is 3ds super strength.png | Super Strength | +3 damage dealt when user's Strength is 5 or more points than target's Strength | Effie |
File:Is 3ds blood-tingling.png | Blood-tingling | +10 critical rate when equipping a forged weapon whose name includes 8 Chinese kanji (...Workings in international versions to be confirmed.) |
Odin |
File:Is 3ds nohrian restraint.png | Nohrian Restraint | If the My Castle has a prison, grants the user the Capture command. Generic enemies defeated using this command will be sent to the prison. | Zero |
File:Is 3ds curse reflection.png | Curse Reflection | Counters an enemy's magic attack for half damage when enemy initiates battle | Nyx |
File:Is 3ds bewitching flower.png | Bewitching Flower | Adjacent allies get +3 damage dealt and -1 damage received | Camilla |
File:Is 3ds competitive.png | Competitive | If user is the support unit and the lead unit lands a critical hit, the user will also land a critical hit if their attack connects | Luna |
File:Is 3ds ambush duty.png | Ambush Duty | +4 damage dealt when enemy cannot counter-attack | Berka |
File:Is 3ds azure dance.png | Azure Dance | On command, +1 Strength and +1 Speed for rest of turn to all allies within a two-square radius of user | Lazward |
File:Is 3ds killer instinct.png | Killer Instinct | When user triggers the battle and defeats the enemy, +4 each to Strength, Magic, Skill, and Speed for rest of turn | Pieri |
File:Is 3ds intimidate.png | Intimidate | -10 Avoid to all enemies within a two-square radius of user | Benoit |
File:Is 3ds woman's nature.png | Woman's Nature | +4 damage dealt and +20 critical rate when fighting a female enemy | Charlotte |
File:Is 3ds cold-blooded.png | Cold-blooded | +3 damage dealt and -1 damage received if enemy's HP is not full | Leo |
File:Is 3ds pick up.png | Pick Up | (Luck)% chance of obtaining 3 minerals or foodstuffs after moving upward, until the seventh turn | Flannel |
File:Is 3ds way of the knight.png | Way of the Knight | +2 damage dealt and -2 damage received if enemy's HP is full | Xander |
File:Is 3ds ice blood.png | Ice Blood | If user's HP is not full and user sustains damage, enemy countered for same damage and gets -3 each to Skill and Speed | Flora |
File:Is 3ds ladies first.png | Ladies First | If the support unit to a female lead unit, lead unit gets +2 damage dealt | Siegbert |
File:Is 3ds foul play.png | Foul Play | +2 damage dealt when a male enemy triggers the battle | Foleo |
File:Is 3ds timid.png | Timid | -2 damage received when the user is the lead unit; +2 damage received instead if user isn't in either Attack Stance or Guard Stance | Ignis |
File:Is 3ds scavenge.png | Scavenge | (Luck)% chance of recovering 10% HP at start of turn | Velour |
File:Is 3ds lucky soul.png | Lucky Soul | +5 critical evade to user, +15 critical evade to all allies within a two-square radius of user | Lutz |
File:Is 3ds blossoming mind.png | Blossoming Mind | +10 critical rate when user is carrying 3 or more tomes | Ophelia |
File:Is 3ds girl lover.png | Girl Lover | +2 damage dealt and -2 damage received while the lead unit with a female support unit | Soleil |
File:Is 3ds wicked fantasy.png | Wicked Fantasy | +2 damage dealt and -2 damage received while in Guard Stance with or adjacent to a male ally | Eponine |
File:Is 3ds wind blood.png | Wind Blood | +10 hit rate and +10 Avoid when user's HP is not full | Fuuga |
File:Is 3ds get rich quick.png | Get Rich Quick | (Luck)% chance of obtaining a Golden Coin after defeating an enemy | Anna |
Class skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Learned at | |
---|---|---|---|
File:Is 3ds draconic shield.png | Draconic Shield | (Luck/2)% chance of adjacent allies taking half damage from enemy attacks | White Blood, level 5 |
File:Is 3ds hoshido (skill).png | Hoshido | +10% to skill activation rates | White Blood, level 15 |
File:Is 3ds flowing strike.png | Flowing Strike | +30 Avoid when user initiates battle | Samurai, level 1 |
File:Is 3ds vantage.png | Vantage | Attack first during enemy phase when HP is half or below | Samurai, level 10 |
File:Is 3ds astra.png | Astra | (Skill/2)% chance of dealing 5 consecutive strikes at half damage | Trueblade, level 5 |
File:Is 3ds swordfaire.png | Swordfaire | +5 Strength with a sword equipped (+5 Magic with a magic weapon) |
Trueblade, level 15 |
File:Is 3ds strength seal.png | Strength Seal | -6 Strength to enemy until end of turn | Weapon Master, level 5 |
File:Is 3ds line of death.png | Line of Death | +10 damage dealt, +10 damage received | Weapon Master, level 15 |
File:Is 3ds resistance seal.png | Resistance Seal | -6 Resistance to enemy until end of turn | Oni Savage, level 1 |
File:Is 3ds shove.png | Shove | Pushes an adjacent ally one tile on command | Oni Savage, level 10 |
File:Is 3ds ogre strike.png | Ogre Strike | +20 critical rate when user initiates battle | Shura, level 5 |
File:Is 3ds counter.png | Counter | Deals non-lethal damage against holder back against an adjacent opponent | Shura, level 15 |
File:Is 3ds smithy skill.png | Smithy Skill | When user initiates battle, (Luck)% chance of receiving a katana, naginata, club, yumi, or shuriken if user defeats the enemy | Blacksmith, level 5 |
File:Is 3ds lancebreaker.png | Lancebreaker | +50 Hit rate and +50 Avoid against enemies equipping a lance | Blacksmith, level 15 |
File:Is 3ds defense seal.png | Defense Seal | -6 Defense to enemy until end of turn | Lance Fighter, level 1 |
File:Is 3ds substitute.png | Substitute | On command, switches places with an adjacent ally | Lance Fighter, level 10 |
File:Is 3ds speed seal.png | Speed Seal | -6 Speed to enemy until end of turn | Holy Lancer, level 5 |
File:Is 3ds lancefaire.png | Lancefaire | +5 Strength with a lance equipped | Holy Lancer, level 15 |
File:Is 3ds breaking sky.png | Breaking Sky | (Skill×1.5)% chance of adding half of enemy's Strength or Magic, depending on enemy's wielded weapon type, to user's damage | Basara, level 5 |
File:Is 3ds flamboyant.png | Flamboyant | +30 hit rate and +15 skill activation rate for both user and enemy | Basara, level 15 |
File:Is 3ds magic +2.png | Magic +2 | +2 Magic | Spellcaster, level 1 |
File:Is 3ds fortune.png | Fortune | (Luck)% chance of earning double experience when initiating battle and defeating enemy | Spellcaster, level 10 |
File:Is 3ds rally magic.png | Rally Magic | +4 Magic to all allies within a two-square radius on command | Exorcist, level 5 |
File:Is 3ds tomefaire.png | Tomefaire | +5 Magic with a tome equipped | Exorcist, level 15 |
File:Is 3ds miracle.png | Miracle | (Luck)% chance of surviving an otherwise-lethal attack with 1 HP if user didn't already have only 1 HP | Priest, level 1 Priestess, level 1 |
File:Is 3ds rally luck.png | Rally Luck | +8 Luck to all allies within a two-square radius on command | Priest, level 10 Priestess, level 10 |
File:Is 3ds magic counter.png | Magic Counter | Deals non-lethal damage against holder back against an opponent attacking with magic | Mountain Priest, level 5 War Priestess, level 5 |
File:Is 3ds renewal.png | Renewal | Heals 30% HP at the start of a turn | Mountain Priest, level 15 War Priestess, level 15 |
File:Is 3ds swallow strike.png | Swallow Strike | +5 double attack threshold when user initiates battle | Pegasus Warrior, level 1 |
File:Is 3ds eastern heart.png | Eastern Heart | Recovers 10% HP at start of turn if there are any allies within a two-square radius | Pegasus Warrior, level 10 |
File:Is 3ds rally speed.png | Rally Speed | +4 Speed to all allies within a two-square radius on command | Falcon Warrior, level 5 |
File:Is 3ds mirror strike.png | Mirror Strike | -20 magical damage received whenever user initiates battle | Falcon Warrior, level 15 |
File:Is 3ds soar.png | Soar | +30 hit rate and +30 avoid when facing a flight unit | Golden-kite Warrior, level 5 |
File:Is 3ds sun god.png | Sun God | Allies within a two-square radius recover 20% HP at start of turn | Golden-kite Warrior, level 15 |
File:Is 3ds skill +2.png | Skill +2 | +2 Skill | Bowman, level 1 |
File:Is 3ds prescient victory.png | Prescient Victory | +4 damage dealt when user initiates battle | Bowman, level 10 |
File:Is 3ds raven strike.png | Raven Strike | +40 hit rate when user initiates battle | Holy Bowman, level 5 |
File:Is 3ds bowfaire.png | Bowfaire | +5 Strength with a bow equipped (+5 Magic with a Shining Bow) |
Holy Bowman, level 15 |
File:Is 3ds locktouch.png | Locktouch | Opens doors and chests without keys | Ninja, level 1 Outlaw, level 1 |
File:Is 3ds snake venom.png | Snake Venom | Reduces enemy's HP by 20% after battle if user initiates battle | Ninja, level 10 |
File:Is 3ds lethality.png | Lethality | (Skill/4]% chance of instantly defeating the enemy | Elite Ninja, level 5 |
File:Is 3ds kunaifaire.png | Kunaifaire | +5 Strength with a kunai equipped (+5 Magic with a Felicia's Ice Tray) |
Elite Ninja, level 15 |
File:Is 3ds puppet break.png | Puppet Break | All attacks deal effective damage against Puppeteers, Puppets, and Golems | Puppeteer, level 5 |
File:Is 3ds copycat puppet.png | Copycat Puppet | Creates a puppet once per map on command | Puppeteer, level 15 |
File:Is 3ds effective medicine.png | Effective Medicine | ×1.5 effect of HP restoration and tonic items | Herb Merchant, level 1 |
File:Is 3ds household cure.png | Household Cure | Upon consuming an HP restoration or tonic item, user can perform another action | Herb Merchant, level 10 |
File:Is 3ds easy life.png | Easy Life | (Luck)% chance of obtaining a Golden Coin after moving upward, until the seventh turn | Great Merchant, level 5 |
File:Is 3ds extravagance.png | Extravagance | +10 damage dealt and -10 damage received if user chooses to spend a Golden Coin during a battle | Great Merchant, level 15 |
File:Is 3ds even illusion.png | Even Illusion | +4 damage dealt on even-numbered turns | Fox Spirit, level 1 |
File:Is 3ds beastbane.png | Beastbane | Deals effective damage to beast units while in a beaststone-wielding class | Fox Spirit, level 10 Garou, level 10 |
File:Is 3ds even nap.png | Even Nap | Recovers 40% HP at the start of even-numbered turns | Nine-tailed Fox, level 5 |
File:Is 3ds four fangs.png | Four Fangs | Reduces enemy's HP by 20% after battle | Nine-tailed Fox, level 15 Mánagarm, level 15 |
File:Is 3ds luck +4.png | Luck +4 | +4 Luck | Singer, level 1 |
File:Is 3ds special song.png | Special Song | On command, +3 each to targeted ally's Skill, Speed, and Luck | Singer, level 10 |
File:Is 3ds voice of peace.png | Voice of Peace | -2 damage dealt by enemies within two-square radius of user | Singer, level 25 |
File:Is 3ds foreign princess.png | Foreign Princess | -2 damage dealt, +2 damage received to enemies from foreign armies within two-square radius of user | Singer, level 35 |
File:Is 3ds aptitude.png | Aptitude | +10 to all Growth rates | Villager, level 1 |
File:Is 3ds underdog.png | Underdog | +15 Hit rate and +15 Avoid when opponent's level is higher (Advanced classes: Add 20 to level) |
Villager, level 10 |
File:Is 3ds hollowness.png | Hollowness | -4 magical damage received during even-numbered turns | Dread Fighter, level 1 |
File:Is 3ds spirit unity.png | Spirit Unity | -4 magical damage received when user initiates battle | Dread Fighter, level 10 |
File:Is 3ds clear mind.png | Clear Mind | Recovers from status reduction effects twice as fast | Dread Fighter, level 25 |
File:Is 3ds aggressor.png | Aggressor | +7 damage dealt when user initiates battle | Dread Fighter, level 35 |
File:Is 3ds noble lineage.png | Noble Lineage | ×1.2 experience gain | Nohr Prince, level 1 Nohr Princess, level 1 |
File:Is 3ds dragon fang.png | Dragon Fang | (Skill×0.75)% chance of increasing user's attack power by 50% | Nohr Prince, level 10 Nohr Princess, level 10 |
File:Is 3ds draconic curse.png | Draconic Curse | -4 all stats on enemy for remainder of turn | Dark Blood, level 5 |
File:Is 3ds nohr (skill).png | Nohr | Can access support unit's battle skills while in Attack Stance or Guard Stance | Dark Blood, level 15 |
File:Is 3ds open assault.png | Open Assault | +3 damage dealt when fighting in no-effect terrain | Cavalier, level 1 |
File:Is 3ds rescue (skill).png | Rescue | On command, makes an adjacent ally the user's support unit | Cavalier, level 10 |
File:Is 3ds defender.png | Defender | +1 all stats while the lead unit and in Guard Stance | Paladin, level 5 |
File:Is 3ds aegis.png | Aegis | (Skill)% chance of halving damage done by bows, tomes, kunai, dragonstones, breath, or ballistae | Paladin, level 15 |
File:Is 3ds luna.png | Luna | (Skill)% chance of halving the enemy's Defense or Resistance while attacking | Great Knight, level 5 |
File:Is 3ds diamond strike.png | Diamond Strike | -10 physical damage received when user initiates battle | Great Knight, level 15 |
File:Is 3ds defense +2.png | Defense +2 | +2 Defense | Knight, level 1 |
File:Is 3ds confined defense.png | Confined Defense | -3 damage received when fighting in terrain with effects | Knight, level 10 |
File:Is 3ds defensive formation.png | Defensive Formation | Neither user nor enemy may double attack | General, level 5 |
File:Is 3ds pavise.png | Pavise | (Skill)% chance of halving damage done by swords, lances, axes, beaststones, monster attacks, or puppet attacks | General, level 15 |
File:Is 3ds hp +5.png | HP +5 | +5 maximum HP | Fighter, level 1 |
File:Is 3ds roundhouse.png | Roundhouse | -10 hit rate, +10 critical rate | Fighter, level 10 |
File:Is 3ds rally strength.png | Rally Strength | +4 Strength to all allies within a two-square radius on command | Berserker, level 5 |
File:Is 3ds axefaire.png | Axefaire | +5 Strength with an axe equipped (+5 Magic with a Bolt Axe) |
Berserker, level 15 |
File:Is 3ds stubbornness.png | Stubbornness | (Luck)% chance of recovering 20% HP at start of turn | Mercenary, level 1 |
File:Is 3ds patient assurance.png | Patient Assurance | +3 damage dealt when enemy initiates battle | Mercenary, level 10 |
File:Is 3ds sol.png | Sol | (Skill)% chance of healing HP equal to half damage dealt | Brave Hero, level 5 |
File:Is 3ds axebreaker.png | Axebreaker | +50 Hit rate and +50 Avoid against enemies equipping an axe | Brave Hero, level 15 |
File:Is 3ds rally skill.png | Rally Skill | +4 Skill to all allies within a two-square radius on command | Bow Knight, level 5 |
File:Is 3ds kunaibreaker.png | Kunaibreaker | +50 Hit rate and +50 Avoid against enemies equipping a kunai | Bow Knight, level 15 |
File:Is 3ds movement +1.png | Movement +1 | +1 Movement | Outlaw, level 10 |
File:Is 3ds lucky seven.png | Lucky Seven | +20 Hit rate and +20 Avoid during first seven turns | Adventurer, level 5 |
File:Is 3ds pass.png | Pass | Pass through enemy-occupied tiles | Adventurer, level 15 |
File:Is 3ds strength +2.png | Strength +2 | +2 Strength | Wyvern Rider, level 1 |
File:Is 3ds cut through.png | Cut Through | On command, switches places with an enemy after battle | Wyvern Rider, level 10 |
File:Is 3ds rally defense.png | Rally Defense | +4 Defense to all allies within a two-square radius on command | Wyvern Lord, level 5 |
File:Is 3ds swordbreaker.png | Swordbreaker | +50 Hit rate and +50 Avoid against enemies equipping a sword | Wyvern Lord, level 15 |
File:Is 3ds deadly breath.png | Deadly Breath | When user initiates battle, enemies within a two-square radius have their HP reduced by 20% after battle | Revenant Knight, level 5 |
File:Is 3ds overbearing.png | Overbearing | +5 damage dealt against non-mounted enemies | Revenant Knight, level 15 |
File:Is 3ds bind.png | Bind | -20 Avoid to adjacent enemy | Dark Mage, level 1 |
File:Is 3ds devilish wind.png | Devilish Wind | +2 magical damage received to all enemies within a two-square radius of user | Dark Mage, level 10 |
File:Is 3ds vengeance.png | Vengeance | (Skill×1.5)% chance of increasing damage output by half of damage taken | Sorcerer, level 5 |
File:Is 3ds bowbreaker.png | Bowbreaker | +50 Hit rate and +50 Avoid against enemies equipping a bow | Sorcerer, level 15 |
File:Is 3ds magic seal.png | Magic Seal | -6 Magic to enemy until end of turn | Dark Knight, level 5 |
File:Is 3ds lifetaker.png | Lifetaker | Heals 50% HP upon defeating an enemy during player phase | Dark Knight, level 15 |
File:Is 3ds resistance +2.png | Resistance +2 | +2 Resistance | Rod Knight, level 1 |
File:Is 3ds distinguished son.png | Distinguished Son | -2 damage taken by female allies within two-square radius of user | Rod Knight (male), level 10 |
File:Is 3ds demoiselle.png | Demoiselle | -2 damage taken by male allies within two-square radius of user | Rod Knight (female), level 10 |
File:Is 3ds rally resistance.png | Rally Resistance | +4 Resistance to all allies within a two-square radius on command | Strategist, level 5 |
File:Is 3ds battle command.png | Battle Command | +2 damage dealt, -2 damage received by allies within a two-square radius of user | Strategist, level 15 |
File:Is 3ds servant's joy.png | Servant's Joy | When healing an ally, user recovers same amount of HP | Butler, level 5 Maid, level 5 |
File:Is 3ds tomebreaker.png | Tomebreaker | +50 Hit rate and +50 Avoid against enemies equipping a tome | Butler, level 15 Maid, level 15 |
File:Is 3ds odd fang.png | Odd Fang | +4 damage dealt on odd-numbered turns | Garou, level 1 |
File:Is 3ds odd cry.png | Odd Cry | Recovers 40% HP at the start of odd-numbered turns | Mánagarm, level 5 |
File:Is 3ds speed +2.png | Speed +2 | +2 Speed | Dark Flier, level 1 |
File:Is 3ds relief.png | Relief | Heal 20% HP at the start of a turn if no units are within a two-square radius of the user | Dark Flier, level 10 |
File:Is 3ds rally movement.png | Rally Movement | +1 Movement to all allies within a two-square radius on command | Dark Flier, level 25 |
File:Is 3ds galeforce.png | Galeforce | Grants another full action to a unit upon defeating an enemy once per turn, as long as user isn't in Attack Stance or Guard Stance | Dark Flier, level 35 |
File:Is 3ds gentle blade.png | Gentle Blade | +3 Speed, -1 Defense | Lodestar, level 1 |
File:Is 3ds charm.png | Charm | +2 damage dealt by allies within a two-square radius of user | Lodestar, level 10 Great Lord, level 10 |
File:Is 3ds guard stance+.png | Guard Stance+ | If user is support unit in Guard Stance, +1 shield gauge gain | Lodestar, level 25 |
File:Is 3ds speed drain.png | Speed Drain | +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Lodestar, level 35 (Also a skill item skill) |
File:Is 3ds steel blade.png | Steel Blade | +3 Strength, -1 Speed | Vanguard, level 1 |
File:Is 3ds veteran's intuition.png | Veteran's Intuition | +15 critical evade | Vanguard, level 10 |
File:Is 3ds aether.png | Aether | (Skill/2)% chance of launching two consecutive strikes; first has Sol effect, second a Luna effect | Vanguard, level 25 Great Lord, level 25 |
File:Is 3ds strength drain.png | Strength Drain | +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Vanguard, level 35 (Also a skill item skill) |
File:Is 3ds attack stance+.png | Attack Stance+ | If user is support unit in Attack Stance, +3 Dual Strike damage | Great Lord, level 1 |
File:Is 3ds awakening.png | Awakening | +30 hit rate, +30 Avoid, +30 critical rate, +30 critical evade when user's HP is below half | Great Lord, level 35 |
File:Is 3ds tactical guide.png | Tactical Guide | If user is support unit in Guard Stance, +10 to lead unit's hit rate | Grandmaster, level 1 |
File:Is 3ds solidarity.png | Solidarity | +10 Avoid and +10 critical evade to all adjacent allies | Grandmaster, level 10 |
File:Is 3ds ignis.png | Ignis | Physical attacks: Adds half of the Magic stat to Strength Magic attacks: Adds half of the Strength stat to Magic (Trigger chance: (Skill)%) |
Grandmaster, level 25 |
File:Is 3ds rally spectrum.png | Rally Spectrum | +2 all stats to all allies within a four-square radius on command | Grandmaster, level 35 |
File:Is 3ds surveillance.png | Surveillance | +10 turret hit rate on command | Ballistician, level 1 |
File:Is 3ds automatic turret.png | Automatic Turret | (Skill)% chance of attacking a random enemy within range at start of turn while in Ballistician class | Ballistician, level 10 |
File:Is 3ds barrel modification.png | Barrel Modification | +1 ballista range, -1 inner/outer range on command | Ballistician, level 25 |
File:Is 3ds all-terrain.png | All-Terrain | +1 Movement and all terrain costs 1 movement point to cross while in Ballistician class | Ballistician, level 35 |
File:Is 3ds shadowgift.png | Shadowgift | Allows wielding of dark tomes in any tome-wielding class | Witch, level 1 |
File:Is 3ds witch's cauldron.png | Witch's Cauldron | (Luck}% chance of obtaining a potion-type item (i.e. Vulnerary) after moving upward, up to the seventh turn | Witch, level 10 |
File:Is 3ds warp.png | Warp | On command, moves adjacent to a selected ally unit and performs another action | Witch, level 25 |
File:Is 3ds witch's poison.png | Witch's Poison | (Skill×1.5)% chance of reducing enemy's Movement to 0 and Avoid by 20 for rest of turn when initiating battle | Witch, level 35 |
Other skills
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | Effect | style="Template:Roundtr; border:none; background-color:#222222;" | Obtained by | |
---|---|---|---|
File:Is 3ds dragonskin fates.png | Dragonskin | Halves damage, weakens critical hits and other trigger skills (i.e. Sol, Luna, Astra, etc.), and nullifies Lethality, counter-type skills, and poison damage | Unknown |
File:Is 3ds divine shield.png | Divine Shield | Halves damage and nullifies Lethality, counter-type skills, and poison damage | Unknown |
File:Is 3ds accuracy and avoid +10.png | Hit and Avoid +10 | +10 each to hit rate and Avoid | Unknown |
File:Is 3ds accuracy and avoid +20.png | Hit and Avoid +20 | +20 each to hit rate and Avoid | Unknown |
File:Is 3ds status resistance.png | Status Resistance | Halves status reduction effects, poison damage, and the hit rate of status staves and batons | Unknown |
File:Is 3ds status immunity.png | Status Immunity | Negates status reduction effects, poison damage, and the hit rate of status staves and batons | Unknown |
File:Is 3ds nihilistic curse.png | Nihilistic Curse | Defeating the user yields no experience | Unknown |
File:Is 3ds self-destruct.png | Self-Destruct | If user is under half HP, deals damage to all enemies and walls within a two-square radius before disappearing | Unknown |
File:Is 3ds infinite staff.png | Infinite Staff | Prevents any durability decrease on a staff or baton, and increases the range of staves and batons to a minimum of 10 | Unknown |
File:Is 3ds freeze skill.png | Freeze | Reduces enemy's Movement to 0 and Avoid by 20 for remainder of turn if user's attack connects | Unknown |
File:Is 3ds negative chain.png | Negative Chain | Allows stat reduction effects targeted at the enemy to stack | Unknown |
File:Is 3ds paragon.png | Paragon | ×2 experience gain | Paragon item |
File:Is 3ds attack and guard stance.png | Attack and Guard Stance | If user is lead unit, the support unit can trigger Dual Strikes even if the lead is in Guard Stance, but enemy's Dual Strikes will not be passively negated | Attack and Guard Stance item |
File:Is 3ds proximity shot.png | Proximity Shot | Allows the user's bows and yumi to attack in melee range | Proximity Shot item |
File:Is 3ds wing shield.png | Wing Shield | Negates any anti-flight weakness on the user, and allows the user access to terrain bonuses | Wing Shield item |
File:Is 3ds beast shield.png | Beast Shield | Negates any anti-beast weakness on the user | Beast Shield item |
File:Is 3ds armor shield.png | Armor Shield | Negates any anti-armor weakness on the user | Armor Shield item |
File:Is 3ds strength drain.png | Strength Drain | +2 Strength for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Strength Drain item (Also a class skill) |
File:Is 3ds magic drain.png | Magic Drain | +2 Magic for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Magic Drain item |
File:Is 3ds skill drain.png | Skill Drain | +2 Skill for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Skill Drain item |
File:Is 3ds speed drain.png | Speed Drain | +2 Speed for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Speed Drain item (Also a class skill) |
File:Is 3ds luck drain.png | Luck Drain | +2 Luck for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Luck Drain item |
File:Is 3ds defense drain.png | Defense Drain | +2 Defense for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Defense Drain item |
File:Is 3ds resistance drain.png | Resistance Drain | +2 Resistance for rest of battle whenever user defeats an enemy, maximum bonus +10 Does not overlap with other Drain skills |
Resistance Drain item |