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Sentinel (Radiant Dawn): Difference between revisions
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|pal-mean=A generic term for a lance-wielding soldier. | |pal-mean=A generic term for a lance-wielding soldier. | ||
|jap-name=<ruby><rb>{{Hover|聖槍使い|Seisōtsukai}}</rb><rt>{{Hover|ホーリーランサー|Hōrīransā}}</rt></ruby> | |jap-name=<ruby><rb>{{Hover|聖槍使い|Seisōtsukai}}</rb><rt>{{Hover|ホーリーランサー|Hōrīransā}}</rt></ruby> | ||
|jap-mean= | |jap-mean=Officially romanized as '''Holy Lancer'''; literally "holy lance user". In ''Radiant Dawn'', all Japanese class names are spelled primarily in kanji (i.e. {{Hover|聖槍使い|Seisōtsukai}}), with a foreign-language name in katakana applied as [[wikipedia:Furigana|furigana]] (i.e. {{Hover|ホーリーランサー|Hōrīransā}}) and used as the basis for the romanized name in the class roll. | ||
|fren-name=Maître-lance | |fren-name=Maître-lance | ||
|fren-mean=Lance-master | |fren-mean=Lance-master |
Revision as of 03:18, 30 June 2015
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The Sentinel (Japanese:
Sentinels are roughly a lance-wielding counterpart to Trueblades, Reavers and Marksmen, and distinguish themselves with stats that help them perform a bulky offensive role. Their raw strength is stellar, and while their speed and skill are below average, their defense is impressive for a class outside the Knight family. Owing to being both powerful and durable, Sentinels tend to be excellent front-line units and, unlike the Knight family, have movement decent enough to allow them to keep up. Their primary flaws are their speed which, while not terrible, may lead to them being more readily doubled by Trueblades and other faster classes; and their resistance, which is as mediocre as any other physically inclined class. Sentinels are also aided by their exclusive access to the Impale skill, which if activated has a very high chance of taking out a foe in a single blow.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|
Class skills
Game | Skill | Learning conditions |
---|---|---|
Radiant Dawn | Shove | Innate. |
Radiant Dawn | Critical +10 | Innate. |
Class change
Radiant Dawn
Base class | Promotion method | Advanced class | Promotion method | Master class |
---|---|---|---|---|
Soldier |
Using a Master Seal after reaching level 10, or reaching level 21. | Halberdier |
Using a Master Crown after reaching level 10, or reaching level 21. | Sentinel |
Notable enemy Sentinels
Enemy Units | |
---|---|
Name | Game |
Levail | Radiant Dawn |
Enemy Sentinel (Radiant Dawn) units in the Fire Emblem series. |
Trivia
Gallery
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sentinel |
A sentry, guard or watchman, sometimes with the specific context of guarding borders or preventing ambushes.[1] |
English (Europe) |
Lancer |
A generic term for a lance-wielding soldier. |
Spanish |
Lancero |
Lancer |
French |
Maître-lance |
Lance-master |
German |
Wächter |
Guard |
Italian |
Lanciere |
Lancer |
References
- ↑ Sentinel | Define Sentinel at Dictionary.com, Dictionary.com, Retrieved: 2015-06-29
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |