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Patience: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|help_text=Grants Hit/Avo +10 when the unit is under attack.
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*{{title|Awakening}}}}
*{{title|Awakening}}}}


'''Patience''' (後の先) is one of several [[skills]] in the {{FES}}. A handy defensive skill learned by [[Mercenary|mercenaries]], it boosts the unit's [[hit]] and [[avoid]] by 10 points whenever an enemy unit starts a round of combat.
'''Patience''' (後の先, ''go no saki'') is one of several [[skills]] in the {{FES}}. A handy defensive skill learned by [[Mercenary|mercenaries]], it boosts the unit's [[hit]] and [[avoid]] by 10 points whenever an enemy unit starts a round of combat.


The Patience skill is only present in {{FE13}}.
The Patience skill is only present in {{FE13}}.

Revision as of 16:19, 22 January 2013

Patience



Grants Hit/Avo +10 when the unit is under attack.

Type(s)

Class

Game(s)

Patience (後の先, go no saki) is one of several skills in the Fire Emblem series. A handy defensive skill learned by mercenaries, it boosts the unit's hit and avoid by 10 points whenever an enemy unit starts a round of combat.

The Patience skill is only present in Fire Emblem Awakening.

Data

Game Icon Effect Activation Capacity Notes

Availability

Awakening

Units AzureFlaviaGregorLindeOgmaRoy (SpotPass version)SelenaSkasaher
Classes Mercenary (Learned at Level 10)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Patience

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Trivia

Gallery

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