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On Drifting Clouds

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On Drifting Clouds

Cm fe10 2-P.png

Location

Melior

New units

Elincia, Marcia, Nealuchi, Leanne, Haar

Boss(es)

Zeffren

Previous chapter(s)

Daein, Arise!

Next chapter(s)

Winds of Rebellion

If we allow hatred to rule our hearts, we become prisoners of the past. A lasting peace serves both nations.
— Elincia

On Drifting Clouds (Japanese: 流れゆく雲に On Drifting Clouds) is the prologue of Part II of Fire Emblem: Radiant Dawn. In this chapter, Queen Elincia struggles with her diplomacy, then wards off Begnion invaders.

Plot

Main article: On Drifting Clouds/Script

In a past meeting with several aristocrats, Elincia acknowledges Pelleas as king of Daein, and states her desire for a peace between it and Crimea. The aristocrats criticize this, as well as her choice to send Bastian as an envoy to Daein. Lucia, a close friend of Elincia, attempts to justify the latter to them, only to be silenced partway. General Geoffrey's loyalty to Elincia is also questioned as something more emotional than he lets on.

In the present, Elincia meets up with Marcia, who seeks to cheer her up. Elincia worries that she has brought hardship to Marcia by appointing her as a Royal Knight, but Marcia dismisses this. Elincia ponders her newness to the position of queen, and wonders if she is not worthy of it. Marcia reassures her that she is worthy, stating that she always puts the people of Crimea first. More sure of herself, Elincia flies off alongside Marcia to return. On their way, they find two laguz—Nealuchi and Princess Leanne—being harried by Begnion forces. Marcia flies in further and declares that their actions are violating Crimea's sovereignty. Elincia, disguising her identity, warns the Begnion forces to leave immediately, but they refuse, forcing Elincia and Marcia to defend the two laguz with force. Partway through, a dracoknight named Haar steps in to aid the four, and they continue their fight.

After dispatching the Begnion forces, Elincia greets Leanne and Nealuchi. The two explain that Leanne needs to see Ike as soon as possible, and were travelling to Crimea to do so. Elincia explains that Ike left Crimea over a year ago, and that few have been able to track him down, though she offers to aid the two in the meantime. She also explains the recent unrest in Crimea to them, and hopes that it should not disturb their visit.

Beginning log

Daein has been reborn. Word of King Pelleas's coronation reaches neighboring Crimea within days. Crimea itself has spent the past three years rebuilding from the damage it suffered during the Mad King's War. News that Ashnard's son now sits on Daein's throne sends waves of unease and worry rippling across the land. Alas, this is not the only thing disturbing the people of Crimea during this time. There is an ever-widening gap emerging between Crimea's noble class and the nation's young ruler, Queen Elincia. Crimea lost its king during the Daein invasion, and Elincia is still an inexperienced ruler. What's more, her very existence was a secret from the public, and so she came unexpectedly to her succession. Many of Crimea's noble houses raised their voices in protest against her rule. Elincia's desire for a long-lasting peace has driven her to strengthen Crimea's ties with the laguz nation of Gallia, and to renounce Crimea's claim over a defeated Daein. Her political moderation is seen as a sign of weakness among her critics. Ike, the young hero who led Crimea to victory in the Mad King's War, was granted a peerage for his heroism and bravery. The elevation of a common mercenary to the nobility, however, widened the rift between the aristocracy and the queen yet further. Perhaps to avoid becoming mired in these power struggles, Ike renounced his peerage and took his leave of court. Yet Ike's actions did little to placate the nobility. They continue to criticize the queen's every decision, and lay squarely at her feet the blame for all of Crimea's woes.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Survive for 8 turns Player Partner Other Enemy
Defeat: Elincia, Leanne, or Nealuchi dies, or Leanne is captured and taken off the map 4+1 {{{partner}}} 0 9
Cm fe10 2-P.png
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 1,000 1,000 500

This map's elemental affinity is Fire. At the start of each phase, the clouds present on the map move one space to the left.

Character data

Characters
New units
Elincia
Small portrait elincia 01 fe10.png
Queen
HP
36
Inventory
Slim Sword
Mend
Concoction
Level
1
Automatically from the start
Marcia
Small portrait marcia fe10.png
Falconknight
HP
34
Inventory
Steel Lance
Javelin
Vulnerary
Level
5
Automatically from the start
Nealuchi
Small portrait nealuchi fe10.png
Raven
HP
53
Inventory
Beak
Laguz Stone*
Vulnerary
Level
22
Automatically from the start
Leanne
Small portrait leanne fe10.png
Heron
HP
25
Inventory
Concoction
Level
5
Automatically from the start
Haar
Small portrait haar fe10.png
Dragonmaster
HP
46
Inventory
Steel Axe
Javelin
Level
11
NPC, talk to with Marcia
Available characters
None

Item data

Items
Name Obtainment Method
Is wii short axe.png Short Axe Dropped by Zeffren

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Begnion Dracoknight 16 1 Hand Axe
Canto
Authority: Zeffren
Begins moving unprovoked on turn 5.
Begnion Dracoknight 16 1 Iron Poleax
Canto
Authority: Zeffren
Begnion Dracoknight 15 1 Iron Axe
Canto
Authority: Zeffren
Begins moving unprovoked on turn 3.
Begnion Dracoknight 14 1 Iron Poleax
Canto
Authority: Zeffren
Begnion Dracoknight 15 1 Hand Axe
Canto
Authority: Zeffren
Begins moving unprovoked on turn 3.
Begnion Dracoknight 13 1 Iron Axe
Canto
Authority: Zeffren
Begnion Dracoknight 15 1 Iron Poleax
Canto
Authority: Zeffren
Begnion Dracoknight 14 1 Iron Axe
Canto
Authority: Zeffren
Zeffren Dragonmaster 9 1 Short AxeThis item is dropped upon this unit's defeat.This item or skill is locked to this unit.
Canto
Authority: ★★
He and all remaining enemies begin moving unprovoked on turn 6, or if he is provoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Small portrait haar fe10.png Haar Dragonmaster 11 1 46 23 2 24 20 13 23 7 9 Steel Axe Javelin
Cancel Canto
--

Reinforcements

  • Turn 2 (Easy)/5 (Normal/Hard)
    • Haar from the northwest corner of the map

Boss data

Main article: Zeffren
Small portrait zeffren fe10.png
Dragonmaster
Level 9
Affinity Is wii fireaffin.png
Constitution 14
Authority ★★
Stats
Max HP 43 Speed 16
Strength 25 Luck 12
Magic 3 Defense 21
Skill 23 Resistance 10
Movement 9 Weight 44
Inventory Skills
Short AxeThis item is dropped upon this unit's defeat.This item or skill is locked to this unit. Canto
Weapon Levels
Swords -- Lances B Axes A Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

If given the opportunity, the enemy Dracoknights will attempt to capture Leanne, then escape the map along with her; as they all have Canto, they can progress to the escape point as soon as they capture her. An enemy leaving the map with Leanne causes a game over, as will she, Nealuchi, or Elincia being defeated. Elincia's Stun skill can prevent an enemy from acting for the rest of the turn, thus potentially preventing them from taking Leanne. If Leanne cannot move out of an enemy's range, she can be rescued; every unit present has the weight to rescue her.

After this chapter, Elincia is not playable again until Part 2's endgame, and her inventory will be inaccessible until then. Any items the player may wish to utilize must be traded away from her before the end of this chapter; in particular, her Slim Sword can be useful for Marcia in Chapter 3—Elincia will be given Amiti at the start of the endgame, so she will not lack a weapon.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

On Drifting Clouds

--

Japanese

流れゆく雲に

On Drifting Clouds

Spanish

Nubes errantes

Wandering clouds

French

Discorde céleste

Celestial dissension

German

Den Wolken folgend

Following the clouds

Italian

Nubi sul filo del vento

Clouds on the edge of the wind

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Daein, Arise! • On Drifting Clouds • Winds of Rebellion →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline