Magic (魔力 Magical power), often abbreviated as "Mag", is a statistic applied to units which determines the power of a unit's magical attack. The stat was introduced in Gaiden as the magical counterpart to Strength, in that it is used to calculate a unit's total magical damage output. It is also typically used in calculating the total recovery power of healing staves and white magic. In games that feature separate Strength and Magic stats, certain physical weapons, such as the Flame Sword, use the Magic stat in calculating the damage dealt by their ranged attacks.
In Gaiden and the Game Boy Advance games, the Strength and Magic stats are essentially one and the same, and use the same value. Whether it is labelled as "strength" or "magic" in the unit data window is determined by the unit's class and available weapon types; if one modifies the game to enable Mages to wield swords, for example, the stat will instead be labelled "Strength". For Celica, who in Gaiden can perform both physical and magical attacks, the stat is always labelled (こうげきりょく Offensive power), regardless of whether she is currently using swords or magic, but is used in calculating her magical damage output regardless.
Two games do not feature the Magic stat: Shadow Dragon and the Blade of Light, and Mystery of the Emblem. In the former, magical damage is determined solely by the might of a tome, and in the latter, the Strength stat serves the same purpose that Magic fulfils in other titles.
Calculations
Magical damage
Magical defence
In Thracia 776, magic is also used in calculating a unit's total magical defence, in the absence of the Resistance stat.
Staff accuracy
In Genealogy of the Holy War, the Game Boy Advance games, Path of Radiance, and Radiant Dawn, magic is used in determining whether or not a staff that inflicts a status condition, such as Sleep or Silence, will have the desired effect on its target.
Other
Conditions
In Thracia 776, magic is halved temporarily when attempting to capture an enemy unit, or when carrying an allied unit. Also, if under the effects of the Sleep or Stone conditions, a character's magic becomes 0.
Items affecting magic
style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons, items and skills providing equipping bonus
|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items providing a permanent increase
|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills modifying the growth rate
|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills providing a temporary change
|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons providing a temporary decrease after use
|
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"|
|
Item
|
Magic change
|
style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
|
|
Iron Shuriken
|
-2 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Expert Shuriken
|
-2 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Reverse Shuriken
|
-2 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Explosive Shuriken
|
-4 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Oboro
|
-6 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Rabbit God
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Dragon God
|
Halves the user's Magic for one battle after use.
|
Fates
|
|
Snake God
|
Halves the user's Magic for one battle after use.
|
Fates
|
|
Rainbow Sage's Ink Painting
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Leo's Cold-sword
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Iron Kunai
|
-2 to a single enemy's Magic, if the attack hits; the effect decreases by 1 each turn.
|
Fates
|
|
Mighty Kunai
|
-2 to a single enemy's Magic, if the attack hits; the effect decreases by 1 each turn.
|
Fates
|
|
Kris Knife
|
-3 to a single enemy's Magic, if the attack hits; the effect decreases by 1 each turn.
|
Fates
|
|
Miracle Candle
|
-1 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Rainarok
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Ginnungagap
|
Halves the user's Magic for one battle after use.
|
Fates
|
|
Lightning
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Brunnhilde
|
May halve a single enemy's Magic, if the attack hits.
|
Fates
|
|
Iago's Doubtful-tome
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Dragonstone+
|
-2 to the user's Magic after use; the effect decreases by 1 each turn.
|
Fates
|
|
Mechanical Saw
|
-4 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Gigantic Saw
|
-6 to a single enemy's Magic for one turn, if the attack hits.
|
Fates
|
|
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Magic
|
--
|
|