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==Class change items==
==Class change items==
These items allow their holder to [[Class change|change their class]].  Most deal with the type commonly referred to as "promotion", that is going between tiers of classes.  {{title|Awakening}} includes a few that deal with [[reclassing]], which is a more complex means of change.
These items allow their holder to [[Class change|change their class]].  Most deal with the type commonly referred to as "promotion", that is going between tiers of classes.  {{title|Awakening}} includes a few that deal with [[reclass]]ing, which is a more complex means of change.


{{WeaponListHdr}}
{{WeaponListHdr}}

Revision as of 04:56, 1 October 2014

Items are tools that can be bought, sold, found in chests, or taken from fallen enemy troops. These items can be used, or can be traded between characters. Items are carried within a character's inventory or within a supply convoy.

There are multiple ways to classify what an item actually is. Any weapon or staff is considered an item for purposes of inventory in most games; Mystery of the Emblem and Path of Radiance distinguishes weapons from items as far as personal inventory is concerned, the former allowing two weapons and two items (counting staves in the latter category), the latter allowing four of each. In some contexts, items are referred to separately from weapons and staves and typically refer to items that don't make use of a weapon type or rank.

Some weapon types that appear in earlier games of the series but are not defined as such until later have typically been considered items when in inventory; this is notably how the stone weapon type got its start, as did ancestors to the strike.

Lists of weapons and staves can be found on pages for their weapon types: swords, lances, axes, bows, ballistae, tomes, anima magic, fire magic, thunder magic, wind magic, light magic, dark magic, black magic, white magic, staves, knives, strikes, stones, breath. The below lists deal with items that are solely considered items.

Healing items

These items allow their holder to heal themselves. Most of these are HP restorers, although some also restore status conditions as well.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Vulnerary --
Antitoxin --
Stamina Drink --
Elixir --
Herb --
Concoction --
Panacea --
Used Potion --
Energy Drink --
Sweet Tincture --
A means that the weapon is available in that game, while a indicates the contrary.

Permanent stat-boosting items

These items permanently boost a user's stats when the holder uses them.

Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Energy Ring --
Secret Book --
Speed Ring --
Goddess Icon --
Dracoshield --
Talisman --
Seraph Robe --
Manual --
Boots --
Life Ring --
Magic Ring --
Skill Ring --
Luck Ring --
Shield Ring --
Leg Ring --
Body Ring --
Speedwing --
Afa's Drops --
Metis's Tome --
Energy Drop --
Spirit Dust --
Statue Frag --
Maturity Drop --
Naga's Tear --
A means that the weapon is available in that game, while a indicates the contrary.

Temporary stat-boosting items

These items temporarily boosts a user's stats when the holder or an ally uses them.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Pure Water --
Ninis's Grace --
Thor's Ire --
Filla's Might --
Set's Litany --
Strength Potion --
Magic Potion --
Skill Potion --
Speed Potion --
Luck Potion --
Defense Potion --
Resistance Potion --
Strength Bond --
Magic Bond --
Skill Bond --
Speed Bond --
Luck Bond --
Defense Bond --
Resistance Bond --
Rainbow Potion --
HP Tonic --
Strength Tonic --
Magic Tonic --
Skill Tonic --
Speed Tonic --
Luck Tonic --
Defense Tonic --
Resistance Tonic --
Gaius's Confect --
Kris's Confect --
Tiki's Tear --
A means that the weapon is available in that game, while a indicates the contrary.


Class change items

These items allow their holder to change their class. Most deal with the type commonly referred to as "promotion", that is going between tiers of classes. Awakening includes a few that deal with reclassing, which is a more complex means of change.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Knight Crest --
Hero Crest --
Bishop Ring --
Orion's Bolt --
Dragon Whip --
Knight Proof --
Master Seal --
Elysian Whip --
Guiding Ring --
Earth Seal --
Heaven Seal --
Fell Contract --
Ocean Seal --
Lunar Brace --
Solar Brace --
Master Crown --
Holy Crown --
Second Seal --
Dread Scroll --
Wedding Bouquet --
A means that the weapon is available in that game, while a indicates the contrary.

Keys

These items allow opening of various locks found on the maps.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Door Key --
Bridge Key --
Lockpick --
Chest Key --
Fire Emblem --
Shield of Seals --
Master Key --
A means that the weapon is available in that game, while a indicates the contrary.

Offensive items

These items allow their holder to attack enemies, much in the same fashion as a weapon.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Geosphere --
Spectre Card --
Reaper Card --
Daemon Card --
A means that the weapon is available in that game, while a indicates the contrary.

Accessory items

These items provide various benefits. In most games, all an item has to do to provide this benefit is be in the holder's inventory; Path of Radiance requires that the player specifically equip them. All items that appear in Gaiden and Genealogy of the Holy War are notably of this type.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Silver Card --
VIP Card --
Starsphere --
Lightsphere --
Leather Shield --
Steel Shield --
Silver Shield --
Holy Shield --
Dragon Shield --
Magic Shield --
Holy Ring --
Angel Ring --
Speed Ring --
Magic Ring --
Prayer Ring --
Geosphere --
Lifesphere --
Darksphere --
Iote's Shield --
Aries --
Taurus --
Gemini --
Cancer --
Leo --
Virgo --
Libra --
Scorpio --
Sagittarius --
Capricorn --
Aquarius --
Pisces --
Renewal Ring --
Paragon Ring --
Thief Ring --
Miracle Ring --
Pursuit Ring --
Recover Ring --
Bargain Ring --
Knight Ring --
Return Ring --
Energy Ring --
Shield Ring --
Barrier Ring --
Leg Ring --
Skill Ring --
Circlet --
Odo Scroll --
Baldur Scroll --
Hezul Scroll --
Dain Scroll --
Noba Scroll --
Neir Scroll --
Ulir Scroll --
Tordo Scroll --
Fala Scroll --
Ced Scroll --
Blagi Scroll --
Heim Scroll --
Delphi Shield --
Iron Rune --
Emblem Seal --
Fili Shield --
Hoplon Guard --
Laguzguard --
Beorcguard --
Full Guard --
Knight Ward --
Demi Band --
Laguz Band --
Sword Band --
Soldier Band --
Fighter Band --
Archer Band --
Knight Band --
Paladin Band --
Pegasus Band --
Wyvern Band --
Mage Band --
Priest Band --
Thief Band --
Rudol Gem --
A means that the weapon is available in that game, while a indicates the contrary.

Skill-teaching items

These items teach their holder a skill.

Main article: Skill books and scrolls


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Satori Sign --
A means that the weapon is available in that game, while a indicates the contrary.

Valuable items

These items are primarily intended to be sold for money.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Red Gem --
Blue Gem --
White Gem --
Black Gem --
Gold Gem --
Coin --
Bullion --
Supreme Emblem --
A means that the weapon is available in that game, while a indicates the contrary.

Miscellaneous items

Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Torch --
Empty Book --
Broken Staff --
Mine --
Shine Barrier --
Juna Fruit --
Laguz Stone --
Arms Scroll --
Olivi Grass --
Laguz Gem --
Bond Drop --
Seed of Trust --
Reeking Box --
Rift Door --
Outrealm Item --
A means that the weapon is available in that game, while a indicates the contrary.

Items without effect

These items are unused in the only games they are coded into and have been rendered non-functional, either literally or essentially.


Weapon Available in: Notes
FE01 FE02 FE03 FE04 FE05 FE06 FE07 FE08 FE09 FE10 FE11 FE12 FE13 FE14 FE15 FE16 FE17
Silver Key --
Aum Fragment --
Wild Stone --
Warp Powder --
A means that the weapon is available in that game, while a indicates the contrary.

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