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Hit point

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 01:25, 1 September 2016 by PikaSamus (talk | contribs)

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HP or hit points (Japanese: HP) is a stat that determines how much damage a unit can take. Some units can have more health than others, such as knights and mages. Weapons like Nosferatu and a Runesword can take away damage and give it back to the user.

Items such as vulneraries and elixirs can restore health, while many staves also restore health. If a unit is standing on a certain structure (such as a fortress or gate) and you end the turn, they will recover a small amount of health.

In most games, if all hit points are gone, the unit will then die, and not return to battle. If a main or special character has run out of hit points, it will result in a "Game Over." In other games that have Casual Mode, units return on the next map, however the defeat of main or important characters still triggers a Game Over.

Maximum HP (Japanese: 最大HP Maximum HP) is the maximum amount of HP that a unit can have at once. It can be increased by leveling up or using a Seraph Robe.

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