Hit point: Difference between revisions
No edit summary |
mNo edit summary |
||
Line 7: | Line 7: | ||
{{NavMech}} | {{NavMech}} | ||
[[Category:Stats]] |
Revision as of 17:47, 28 May 2015
This page has been marked as a stub. Please help improve the page by adding information. |
HP or Hit Points is a stat that determines how much damage a unit can take. Some units can have more health than others, such as knights and mages. Weapons like Nosferatu and a Runesword can take away damage and give it back to the user.
Items such as vulneraries and elixirs can restore health, while many staves also restore health. If a unit is standing on a certain structure (such as a fortress or gate) and you end the turn, they will recover a small amount of health.
In most games, if all hit points are gone, the unit will then die, and not return to battle. If a main or special character has run out of hit points, it will result in a "Game Over." In other games that have Casual Mode, units return on the next map, however the defeat of main or important characters still triggers a Game Over.