Graveyard of Fire Dragons
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Graveyard of Fire Dragons (Japanese: 火竜の墓場 Graveyard of Fire Dragons) is the twelfth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.
Plot
- Main articles: Graveyard of Fire Dragons/Script and Graveyard of Fire Dragons/Conversations
Xane tells Marth the story of the manaketes as they arrive at the Flame Barrel, the graveyard of the Fire Dragons. Those dragons have become wild beasts and must be fought for Marth's army to progress. Eventually, Marth is able to fight through those dragons, and Xane informs him about the Binding Shield and the Falchion, about Gotoh and the degeneration of dragons, about the wars dragons fought against humans, and about himself being a manakete.
Chapter data
Chapter data
Mystery of the Emblem New Mystery of the Emblem
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth dies
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1–12
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{{{partner}}}
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{{{other}}}
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16+18
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{{{third}}}
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Map dimensions: 30 columns by 30 rows
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Normal Hard Maniac Lunatic
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth or Kris dies
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1–11+1
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{{{partner}}}
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{{{other}}}
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19+11−1
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{{{third}}}
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Map dimensions: 30 columns by 30 rows
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth or Kris dies
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1–11+1
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{{{partner}}}
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{{{other}}}
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21+13−1
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{{{third}}}
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Map dimensions: 30 columns by 30 rows
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth or Kris dies
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1–11+1
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{{{partner}}}
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{{{other}}}
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23+16−1
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{{{third}}}
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Map dimensions: 30 columns by 30 rows
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Victory: Seize
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Marth or Kris dies
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1–11+1
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{{{partner}}}
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{{{other}}}
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23+23−1
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{{{third}}}
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Map dimensions: 30 columns by 30 rows
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Character data
Mystery of the Emblem New Mystery of the Emblem
Item data
Mystery of the Emblem New Mystery of the Emblem
Enemy data
Enemy data
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
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Inventory and Skills
|
|
Fire Dragon
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Fire Dragon
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14
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1
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38
|
18
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0
|
15
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14
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0
|
13
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8
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--
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Fire Breath • Master Seal
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Stands on a gate, the chapter's seize point.
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Fire Dragon
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Fire Dragon
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10
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8
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32.4
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14.5
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0
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13.4
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12.2
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0
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11.5
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6.8
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6
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Fire Breath
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• The mid-south two immediately begin moving unprovoked. • The mid-north two and center-north one begin moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Tribe
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Barbarian
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12
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2
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25.9
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11.5
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0
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10.75
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12.65
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0
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7.5
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1.55
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6
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Tomahawk
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• The southern one immediately begins moving unprovoked. • The northern one begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Wyvern
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Wyvern
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10
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3
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29.4
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12.5
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0
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11.4
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14.2
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0
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9.5
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2.8
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12
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Fire Breath
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Immediately begins moving unprovoked.
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Fire Tribe
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Swordmaster
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3
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1
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25.6
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10.4
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4
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14.6
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14.6
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0
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9.4
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3.4
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8
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Levin Sword • Silver Sword
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Darros
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Berserker
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3
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1
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41
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18
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0
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10
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15
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9
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13
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0
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7
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Silver Axe • Hand Axe
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Dragon
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Fire Dragon
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10
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1
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32.4
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14.5
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0
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13.4
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12.2
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0
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11.5
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6.8
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6
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Fire Breath • Vulnerary
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Tribe
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Barbarian
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12
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1
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25.9
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11.5
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0
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10.75
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12.65
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0
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7.5
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1.55
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6
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Devil Axe
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Dragon
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Fire Dragon
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10
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1
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32.4
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14.5
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0
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13.4
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12.2
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0
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11.5+1
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6.8+1
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6
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Fire Breath • Pisces Shard
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--
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Lck
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Con
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Mov
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Inventory and Skills
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Fire Dragon
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Fire Dragon
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14
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1
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45.2
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20.4
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0
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17
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18
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0
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13
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8
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--
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Fire Breath • Master Seal
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Stands on a gate, the chapter's seize point.
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Fire Dragon
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Fire Dragon
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10
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8
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40
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17.46
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0
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15.4
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14.52
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0
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11.5
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6.8
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6
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Fire Breath
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• The mid-south two immediately begin moving unprovoked. • The mid-north two and center-north one begin moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20). • The northeast one will not move until a player unit is in range of both it and the Fire Dragon that drops the Pisces Shard, until the northeast Wyvern is attacked, or until a player unit acts in on the northeast bridge (columns 1–8, rows 4–5), at which point it begins moving unprovoked. • The two nearest the boss will not move until a player unit is in range of both or until the northwest Wyvern is attacked, at which point they begin moving unprovoked.
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Fire Tribe
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Barbarian
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12
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2
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33.1
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14.7
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0
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13.15
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14.25
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0
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7.5
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1.55
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6
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Tomahawk
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• The southern one immediately begins moving unprovoked. • The northern one begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Wyvern
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Wyvern
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10
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4
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35.8
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15.06
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0
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13.4
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16.92
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0
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9.5
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2.8
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12
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Fire Breath
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• The western three immediately begins moving unprovoked. • The northeast one does not move or initiate combat until it or the nearby Fire Dragons are provoked, or until a player unit acts on the northeast bridge (columns 1–8, rows 4–5).
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Fire Tribe
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Swordmaster
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3
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1
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34.4
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12
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4
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17
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17
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0
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9.4
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3.4
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8
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Levin Sword • Silver Sword
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Darros
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Berserker
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3
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1
|
41
|
18
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0
|
10
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15
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9
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13
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0
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7
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Silver Axe • Hand Axe
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Dragon
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Fire Dragon
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10
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1
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40
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17.46
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0
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15.4
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14.52
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0
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11.5
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6.8
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6
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Fire Breath • Vulnerary
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Tribe
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Barbarian
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12
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1
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33.1
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14.7
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0
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13.15
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14.25
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0
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7.5
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1.55
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6
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Devil Axe
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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Fire Dragon
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Fire Dragon
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10
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1
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40
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17.46
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0
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15.4
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14.52
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0
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11.5+1
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6.8+1
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6
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Fire Breath • Pisces Shard
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Will not move until a player unit is in range of both it and the nearby Fire Dragon, until the northeast Wyvern is attacked, or until a player unit acts in on the northeast bridge (columns 1–8, rows 4–5), at which point it begins moving unprovoked.
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|
Wyvern
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Wyvern
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10
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1
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35.8
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15.06
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0
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13.4
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16.92
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0
|
9.5
|
2.8
|
12
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Fire Breath • Vulnerary
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Does not move or initiate combat until it or the Fire Dragons nearest the boss are provoked.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
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Mov
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Inventory and Skills
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|
Fire Dragon
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Fire Dragon
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14
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1
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52.4
|
22.8
|
0
|
19
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22
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0
|
13
|
8
|
--
|
Fire Breath • Master Seal
|
Stands on a gate, the chapter's seize point.
|
|
Fire Dragon
|
Fire Dragon
|
10
|
9
|
47.6
|
20.42
|
0
|
17.4
|
16.84
|
0
|
11.5
|
6.8
|
6
|
Fire Breath
|
• The mid-south two immediately begin moving unprovoked. • The mid-north two and center-north one begin moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20). • The northeast one will not move until a player unit is in range of both it and the Fire Dragon that drops the Pisces Shard, until the one of the two northeast Wyverns is attacked, or until a player unit acts in on the northeast bridge (columns 1–11, rows 4–5), at which point it begins moving unprovoked. • The two nearest the boss will not move until a player unit is in range of both or until the northwest Wyvern is attacked, at which point they begin moving unprovoked.
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|
Fire Tribe
|
Barbarian
|
12
|
2
|
40.3
|
17.9
|
0
|
15.55
|
15.85
|
0
|
7.5
|
1.55
|
6
|
Tomahawk
|
• The southern one immediately begins moving unprovoked. • The northern one begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Wyvern
|
Wyvern
|
10
|
5
|
42.2
|
17.62
|
0
|
15.4
|
19.64
|
0
|
9.5
|
2.8
|
12
|
Fire Breath
|
• The western three immediately begins moving unprovoked. • The northeast two do not move or initiate combat until one of them or the nearby Fire Dragons are provoked, or until a player unit acts on the northeast bridge (columns 1–11, rows 4–5).
|
|
Fire Tribe
|
Swordmaster
|
3
|
1
|
43.2
|
13.6
|
4
|
19.4
|
19.4
|
0
|
9.4
|
3.4
|
8
|
Levin Sword • Silver Sword
|
Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Darros
|
Berserker
|
3
|
1
|
41
|
18
|
0
|
10
|
15
|
9
|
13
|
0
|
7
|
Silver Axe • Hand Axe
|
Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Fire Dragon
|
Fire Dragon
|
10
|
1
|
47.6
|
20.42
|
0
|
17.4
|
16.84
|
0
|
11.5
|
6.8
|
6
|
Fire Breath • Vulnerary
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
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|
Fire Tribe
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Barbarian
|
12
|
1
|
40.3
|
17.9
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0
|
15.55
|
15.85
|
0
|
7.5
|
1.55
|
6
|
Devil Axe
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Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Fire Dragon
|
Fire Dragon
|
10
|
1
|
47.6
|
20.42
|
0
|
17.4
|
16.84
|
0
|
11.5+1
|
6.8+1
|
6
|
Fire Breath • Pisces Shard
|
Will not move until a player unit is in range of both it and the nearby Fire Dragon, until the one of the two northeast Wyverns is attacked, or until a player unit acts in on the northeast bridge (columns 1–11, rows 4–5), at which point it begins moving unprovoked.
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|
Wyvern
|
Wyvern
|
10
|
1
|
42.2
|
17.62
|
0
|
15.4
|
19.64
|
0
|
9.5
|
2.8
|
12
|
Fire Breath • Vulnerary
|
Does not move or initiate combat until it or the Fire Dragons nearest the boss are provoked.
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Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Fire Dragon
|
Fire Dragon
|
14
|
1
|
56
|
24
|
0
|
20
|
24
|
0
|
13
|
8
|
--
|
Fire Breath* • Master Seal
|
Stands on a gate, the chapter's seize point.
|
|
Fire Dragon
|
Fire Dragon
|
10
|
9
|
51.4
|
21.9
|
0
|
18.4
|
18
|
0
|
11.5
|
6.8
|
6
|
Fire Breath*
|
• The mid-south two immediately begin moving unprovoked. • The mid-north two and center-north one begin moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20). • The northeast one will not move until a player unit is in range of both it and the Fire Dragon that drops the Pisces Shard, until the one of the two northeast Wyverns is attacked, or until a player unit acts in on the northeast bridge (columns 1–11, rows 4–5), at which point it begins moving unprovoked. • The two nearest the boss will not move until a player unit is in range of both or until the northwest Wyvern is attacked, at which point they begin moving unprovoked.
|
|
Fire Tribe
|
Barbarian
|
12
|
2
|
43.9
|
19.5
|
0
|
16.75
|
16.65
|
0
|
7.5
|
1.55
|
6
|
Tomahawk
|
• The southern one immediately begins moving unprovoked. • The northern one begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Wyvern
|
Wyvern
|
10
|
5
|
45.4
|
18.9
|
0
|
16.4
|
21
|
0
|
9.5
|
2.8
|
12
|
Fire Breath*
|
• The western three immediately begins moving unprovoked. • The northeast two do not move or initiate combat until one of them or the nearby Fire Dragons are provoked, or until a player unit acts on the northeast bridge (columns 1–11, rows 4–5).
|
|
Fire Tribe
|
Swordmaster
|
3
|
1
|
47.6
|
14.4
|
4
|
20.6
|
20.6
|
0
|
9.4
|
3.4
|
8
|
Levin Sword • Silver Sword
|
Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Darros
|
Berserker
|
3
|
1
|
41
|
18
|
0
|
10
|
15
|
9
|
13
|
0
|
7
|
Silver Axe • Hand Axe
|
Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Fire Dragon
|
Fire Dragon
|
10
|
1
|
51.4
|
21.9
|
0
|
18.4
|
18
|
0
|
11.5
|
6.8
|
6
|
Fire Breath* • Vulnerary
|
Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Fire Tribe
|
Barbarian
|
12
|
1
|
43.9
|
19.5
|
0
|
16.75
|
16.65
|
0
|
7.5
|
1.55
|
6
|
Devil Axe
|
Begins moving unprovoked after any player unit acts on the central bridge (columns 14–16, rows 4–20).
|
|
Fire Dragon
|
Fire Dragon
|
10
|
1
|
51.4
|
21.9
|
0
|
18.4
|
18
|
0
|
11.5+1
|
6.8+1
|
6
|
Fire Breath* • Pisces Shard
|
Will not move until a player unit is in range of both it and the nearby Fire Dragon, until the one of the two northeast Wyverns is attacked, or until a player unit acts in on the northeast bridge (columns 1–11, rows 4–5), at which point it begins moving unprovoked.
|
|
Wyvern
|
Wyvern
|
10
|
1
|
45.4
|
18.9
|
0
|
16.4
|
21
|
0
|
9.5
|
2.8
|
12
|
Fire Breath* • Vulnerary
|
Does not move or initiate combat until it or the Fire Dragons nearest the boss are provoked.
|
|
|
|
Reinforcements
Mystery of the Emblem
- Upon passing the southern forts on the bridge; which units appear each turn is random
- One Barbarian from the left southeastern fort, continuing until eight have appeared.
- One Fire Dragon from the middle southeastern fort, continuing until six have appeared.
- One Barbarian from the right southeastern fort, continuing until four have appeared.
New Mystery of the Emblem
- After any player unit acts on the central bridge (columns 14–16, rows 4–20); also on turn 2 in Lunatic
- Two turns after the above reinforcements trigger; also on turn 4 in Lunatic
- On Normal and Hard, after any player unit acts on the northeast bridge (columns 1–8, rows 4–5)
- On Maniac and Lunatic, after any player unit acts on the northeast bridge (columns 1–11, rows 4–5)
- Two (Maniac)/Three (Lunatic) Wyverns from the forts between the stairway and the bridge
- Two Fire Dragons and one Barbarian from the center-north forts
- Three Wyverns from the southeast forts
- Two Fire Dragons from the northwest forts near the seize point
Boss data
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
- This enemy is not classified as a boss in Mystery of the Emblem.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Although mounted units start dismounted, they are able to re-mount on the bridge and the forts. Be sure to bring along a few Blizzard tomes to deal heavy damage to the Fire Dragons.
Etymology and other languages
Gallery