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Ferox: Difference between revisions
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{{Quote|The khans of Ferox prefer battle to politics. Or rather, battle IS their politics.|[[Chrom]]}} | {{Quote|The khans of Ferox prefer battle to politics. Or rather, battle IS their politics.|[[Chrom]]}} | ||
'''Ferox''' (フェリア ''Felia'') is the northern nation of the [[Archanea (continent)|Ylissean continent]]. The largest of the three nations by far, it borders both [[Ylisse]] and [[Plegia]] to the south. In the continent's distant past, the territory currently held by Ferox used to include the kingdoms of [[Khadein]] and [[Aurelis]], the [[Marmotord]] desert and the untamed lands and various landmarks which comprised [[Anri's Way]]. | '''Ferox''' (Japanese: {{hover|フェリア|Feria}} ''Felia'') is the northern nation of the [[Archanea (continent)|Ylissean continent]]. The largest of the three nations by far, it borders both [[Ylisse]] and [[Plegia]] to the south. In the continent's distant past, the territory currently held by Ferox used to include the kingdoms of [[Khadein]] and [[Aurelis]], the [[Marmotord]] desert, and the untamed lands and various landmarks which comprised [[Anri's Way]]. | ||
Though a single nation for all intents and purposes, Ferox is divided into two kingdoms, East Ferox and West Ferox, collectively referred to as '''Regna Ferox'''. Each kingdom is ruled by a khan, and at any given time, only one khan has total control over both kingdoms; the current ruling khan is determined in gladiatorial tournaments held every few years, in which the khans are represented by champions typically foreign to Ferox<ref>{{Cite|As I said, I am ONE of the khans. In Ferox, the khans of east and west hold a tournament every few years. The victor acquires total sovereignty over both kingdoms.|[[Flavia]]|Awakening}}</ref>. A militant nation by nature, the people of Ferox greatly value strength and blunt honesty, reflected in both their system of government and in their strong army. Despite being polar opposites in the values they hold, Ferox has excellent relations with Ylisse, their pacifist neighbours, and so with the encroaching threats of Plegia and the [[Risen]], their assistance in protecting Ylisse was sought by its Prince [[Chrom]]. | Though a single nation for all intents and purposes, Ferox is divided into two kingdoms, East Ferox and West Ferox, collectively referred to as '''Regna Ferox'''. Each kingdom is ruled by a khan, and at any given time, only one khan has total control over both kingdoms; the current ruling khan is determined in gladiatorial tournaments held every few years, in which the khans are represented by champions typically foreign to Ferox<ref>{{Cite|As I said, I am ONE of the khans. In Ferox, the khans of east and west hold a tournament every few years. The victor acquires total sovereignty over both kingdoms.|[[Flavia]]|Awakening}}</ref>. A militant nation by nature, the people of Ferox greatly value strength and blunt honesty, reflected in both their system of government and in their strong army. Despite being polar opposites in the values they hold, Ferox has excellent relations with Ylisse, their pacifist neighbours, and so with the encroaching threats of Plegia and the [[Risen]], their assistance in protecting Ylisse was sought by its Prince [[Chrom]]. | ||
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|eng-mean=From the Latin ''ferox'', "fierce". | |eng-mean=From the Latin ''ferox'', "fierce". | ||
|jap-name={{hover|フェリア|Feria}} | |jap-name={{hover|フェリア|Feria}} | ||
|jap-mean=Officially | |jap-mean=Officially romanzied as '''Felia'''. | ||
|fren-name= | |fren-name= | ||
|fren-mean= | |fren-mean= |
Revision as of 00:19, 2 May 2016
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“ | The khans of Ferox prefer battle to politics. Or rather, battle IS their politics. | ” | — Chrom |
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Ferox (Japanese: フェリア Felia) is the northern nation of the Ylissean continent. The largest of the three nations by far, it borders both Ylisse and Plegia to the south. In the continent's distant past, the territory currently held by Ferox used to include the kingdoms of Khadein and Aurelis, the Marmotord desert, and the untamed lands and various landmarks which comprised Anri's Way.
Though a single nation for all intents and purposes, Ferox is divided into two kingdoms, East Ferox and West Ferox, collectively referred to as Regna Ferox. Each kingdom is ruled by a khan, and at any given time, only one khan has total control over both kingdoms; the current ruling khan is determined in gladiatorial tournaments held every few years, in which the khans are represented by champions typically foreign to Ferox[1]. A militant nation by nature, the people of Ferox greatly value strength and blunt honesty, reflected in both their system of government and in their strong army. Despite being polar opposites in the values they hold, Ferox has excellent relations with Ylisse, their pacifist neighbours, and so with the encroaching threats of Plegia and the Risen, their assistance in protecting Ylisse was sought by its Prince Chrom.
Characters from Ferox
Gallery
In other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Ferox |
From the Latin ferox, "fierce". |
References
- ↑ "As I said, I am ONE of the khans. In Ferox, the khans of east and west hold a tournament every few years. The victor acquires total sovereignty over both kingdoms." — Flavia, Fire Emblem Awakening