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Eldigan, the Lionheart

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Eldigan, the Lionheart

Cm fe04 3.png

Location

Agustria

New units

Brigid, Claud, Tailtiu

Boss(es)

Eldigan, Chagall, Papilio, Jacobi, Pizare, Duvall

Previous chapter(s)

Crisis in Agustria

Next chapter(s)

Dance in the Skies

Eldigan, the Lionheart (Japanese: 獅子王エルトシャン Eltshan the Lion King) is the third chapter of Fire Emblem: Genealogy of the Holy War. After six months of negotiations between Agustria and the occupying forces of Grannvale, Chagall decides to launch an attack on Castle Agusti in an attempt to reclaim it from Sigurd, and the Orgahil pirates take advantage of the chaos to raid villages.

Plot

Main article: Eldigan, the Lionheart/Script

After six months of Grannvale administration in the southern half of Agustria, the citizens are fed up with governance from Belhalla, and so is King Chagall. Chagall raises an army in Madino, his temporary capital, and tries to retake Agusti from Sigurd, who had made it his temporary residence. The pirates of Orgahil take advantage of the situation and raid northern villages against the wishes of Brigid, who is among them. Sigurd successfully defends Agusti and launches a counterattack, which ends with him conquering Madino and clashing with Eldigan's Cross Knights against his wishes. Eldigan is either slain in battle or slain pleading to his king to stop the war, then Sigurd seizes Sylvale and Orgahil, thus conquering the entirety of Agustria and beyond. During the battle, Claud of Edda and his companion Tailtiu join Sigurd's army, as does Brigid, who is revealed to be the long-lost twin sister of Edain.

Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Orgahil
Defeat: Sigurd dies or Agusti Castle is seized
Player:
21+3−1
Partner:
0
Other:
3−3
Enemy:
45+79−1+∞
Chapter Map
Cm fe04 3.png
Map dimensions:
62 columns by 62 rows
Combatants and castles
Army Commander Affiliation Units Castles Guardian Notes
Sigurd's Sigurd Player 21 Agusti -- Home castle
Sylvale -- Other 3 Sylvale -- • The enemy Sylvale army appears once Madino has been seized.
• An additional 8 units appear a turn after either Eldigan retreats or the last Cross Knight is killed.
• A bridge appears north of Madino once Sivail has been seized.
Chagall Enemy 29+8 Chagall
Madino Jacobi Enemy 39 Madino Jacobi --
Orgahil Duvall* Enemy 6+42+∞ Orgahil Duvall The bulk of the Orgahil army appears once Sylvale has been seized.

Character data

Characters
New units
Brigid
Portrait brigid fe04.png
Sniper
HP
40
Inventory
Steel Bow
10,000 Gold
Level
12
Automatically after Sylvale is seized
Claud
Portrait claud fe04.png
High Priest
HP
34
Inventory
Fortify
Valkyrie
10,000 Gold
Level
20
Automatically after Sylvale is seized
Tailtiu
Portrait tailtiu fe04.png
Thunder Mage
HP
28
Inventory
Thoron
Thunder
5,000 Gold
Level
3
Automatically after Sylvale is seized
Available characters
Sigurd ​Naoise ​Alec ​Arden ​Azelle ​Lex ​Quan ​Finn 01 ​Ethlyn ​Midir ​Edain ​Dew ​Ayra ​Jamke ​Deirdre ​Chulainn ​Lachesis ​Lewyn_01 ​Silvia ​Beowolf ​Erinys ​

Note: While Deirdre appears in Agusti Castle, she cannot be deployed on the battlefield, and is permanently removed from the player's party after Sigurd seizes Madino Castle.

Item data

Items
Name Obtainment Method
Is snes02 lightning sword.png Lightning Sword Dropped by Jacobi
Is snes02 silver blade.png Silver Blade Dropped by Chagall
Is snes02 renewal band.png Renewal Band Dropped by Papilio
Is snes02 leg ring.png Leg Ring Dropped by Pizare
Is snes02 power ring.png Power Ring Dropped by Duvall
Is snes02 wing clipper.png Wing Clipper Visit the village northeast of Madino castle
Is snes02 restore.png Restore Visit the easternmost village
Is snes02 brave sword.png Brave Sword Event: Talk to Ayra with either Lex or Chulainn
Is snes02 lands sword.png Lands Sword Event: Talk to Eldigan with Lachesis
Is snes02 gáe bolg.png Gáe Bolg Event: Talk to Quan with Ethlyn after seizing Sylvale
Is snes02 yewfelle.png Yewfelle Event: Talk to Brigid with Edain
Is snes02 wind sword.png Wind Sword Event: Dew waits at Bragi Tower

In addition, eight villages are present on the map, which can be visited for up to 5,000 gold each.

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
Is snes02 silver sword.png Silver Sword 5,000
Is snes02 silver lance.png Silver Lance 5,000
Is snes02 silver axe.png Silver Axe 5,000
Is snes02 silver bow.png Silver Bow 5,000
Is snes02 elfire.png Elfire 6,000
  • Additionally, the armory will sell anything not bought in the previous chapters.

Event data

Events
Initiator Recipient Criteria Reward
Lex or Chulainn Ayra Neither of the respective pair has a lover Brave Sword for Ayra
Anyone Neutral Sylvale Knight Commander Madino not yet seized --
Lachesis Eldigan Madino seized and Chagall is still alive Lands Sword for Lachesis, Eldigan retreats
Sigurd Brigid Sylvale seized --
Ethlyn Quan Sylvale seized Gáe Bolg for Quan
Midir Brigid Sylvale seized 100 love points between the pair
Edain Brigid Sylvale seized Yewfelle for Brigid
Claud Sigurd Sylvale seized --
Dew -- Dew waits at Bragi Tower Wind Sword for Dew

Additionally, the village southwest of Madino Castle will grant +3 Strength to whomever visits it and the village north of Sylvale will likewise grant +1 Defense.

Unit data

Sylvale

The neutral Sylvale army is present at the start of the chapter. The enemy army appears once Madino has been seized.

Neutral Enemy

Other Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 knight other.gif Sylvale Knight 10 2 50 12 1 8 6 0 13 1 5 Javelin
Authority: Commander
• Does not move.
• Becomes an enemy once Madino is seized.
Ma snes02 knight other.gif Commander Knight 15 1 55 13 1 9 7 0 14 1 5 Javelin
Authority:
• Does not move.
• Becomes an enemy once Madino is seized.

Madino

The Madino army is present at the start of the chapter.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 knight enemy.gif Madino Knight 10 4 50 12 1 8 6 0 13 1 5 Javelin
Authority: Commander
Ma snes02 general enemy.gif Commander General 15 1 55 14 1 10 9 0 16 4 5 Silver Lance
Pavise
Authority:
Ma snes02 axe armor enemy.gif Madino Axe Armor 10 4 50 12 1 8 6 0 13 1 5 Steel Axe
Authority: Commander
Will not move until turn 2.
Ma snes02 general enemy.gif Commander General 15 1 55 14 1 10 9 0 16 4 5 Steel Blade Steel Bow
Pavise
Authority:
Will not move until turn 2.
Ma snes02 arch knight enemy.gif Madino Arch Knight 8 4 38 9 0 8 8 0 8 0 8 Steel Bow
Authority: Commander
Will not move until turn 3.
Ma snes02 bow knight enemy.gif Commander Bow Knight 13 1 53 13 1 11 11 0 11 4 9 Steel Bow
Authority:
Will not move until turn 3.
Ma snes02 lance knight enemy.gif Madino Lance Knight 8 4 38 9 0 8 8 0 8 0 8 Steel Lance
Authority: Commander
Will not move until turn 3.
Ma snes02 duke knight enemy.gif Commander Duke Knight 13 1 53 15 1 10 10 0 11 4 9 Silver Lance Javelin
Authority:
Will not move until turn 3.
Ma snes02 mage enemy.gif Madino Mage 8 4 34 0 9 8 8 0 1 7 5 Fire
Authority: Commander
Will not move until turn 4.
Ma snes02 fire mage enemy.gif Commander Fire Mage 13 1 39 1 13 9 9 0 2 8 5 Elfire
Authority:
Will not move until turn 4.
Ma snes02 ballista enemy.gif Madino Ballista 8 2 38 2 0 2 2 0 2 0 0 Ballista
Authority: Commander
Ma snes02 iron ballista enemy.gif Commander Iron Ballista 13 1 43 3 1 3 3 0 13 0 0 Iron Ballista
Authority:
Ma snes02 sword armor enemy.gif Madino Sword Armor 12 3 52 12 1 8 6 0 13 1 5 Steel Sword
Authority: Jacobi
Begins moving if any any unit under Jacobi's authority is provoked.
Ma snes02 knight enemy.gif Madino Knight 13 2 53 12 1 8 6 0 13 1 5 Steel Lance
Authority: Jacobi
Begins moving if any any unit under Jacobi's authority is provoked.
Ma snes02 bow armor enemy.gif Madino Bow Armor 11 2 51 12 1 8 6 0 13 1 5 Steel Bow
Authority: Jacobi
Begins moving if any any unit under Jacobi's authority is provoked.
Ma snes02 mage enemy.gif Madino Mage 15 2 41 1 11 10 10 0 2 9 5 Fire
Authority: Jacobi
Begins moving if any any unit under Jacobi's authority is provoked.
Ma snes02 bishop enemy.gif Madino Bishop 18 1 53 1 15 13 10 0 4 13 5 Fortify
Authority: Jacobi
Begins moving if any any unit under Jacobi's authority is provoked.
Ma snes02 forrest enemy.gif Jacobi Forrest 20 1 60 18 5 18 18 0 13 5 6 Lightning SwordThis item is dropped upon this unit's defeat.
Follow-Up
Authority: ★★
Does not move; guards Madino Castle.

Orgahil

The commanderless Orgahil forces are present at the start of the chapter. The Orgahil army appears once Sylvale has been seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 pirate enemy.gif Pirate Pirate 8 6 43 7 0 2 9 0 7 0 6 Iron Axe
Authority:
Prioritizes raiding villages.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 sword fighter enemy.gif Pirate Sword Fighter 10 4 40 10 1 13 13 0 8 1 6 Steel Sword
Follow-Up
--
Ma snes02 pirate enemy.gif Pirate Pirate 10 4 45 8 0 3 10 0 8 1 6 Hand Axe
--
Ma snes02 pirate enemy.gif Pirate Pirate 14 5 49 9 0 4 11 0 9 1 6 Steel Axe
--
Ma snes02 hunter enemy.gif Pirate Hunter 12 4 47 10 0 3 10 0 8 1 6 Steel Bow
--
Ma snes02 pirate enemy.gif Pirate Pirate 12 9 47 8 0 3 10 0 8 1 6 Iron Axe
Prioritizes raiding villages.
Ma snes02 pirate enemy.gif Pirate Pirate 12 47 8 0 3 10 0 8 1 6 Iron Axe
Authority: Pizare
Ma snes02 pirate enemy.gif Pirate Pirate 14 49 9 0 4 11 0 9 1 6 Hand Axe
Authority: Pizare
Ma snes02 warrior enemy.gif Pizare Warrior 20 1 60 17 0 11 18 0 16 5 6+3 Silver Axe Leg RingThis item is dropped upon this unit's defeat.
Authority: ★★
Begins retreating to Orgahil Castle upon reducing the number of units under his authority to 2 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 pirate enemy.gif Pirate Pirate 14 3 49 9 0 4 11 0 9 1 6 Hand Axe
Authority: Duvall
Does not move.
Ma snes02 warrior enemy.gif Duvall Warrior 20 1 60 17+5 0 11 18 0 16 5 6 Hand Axe Power RingThis item is dropped upon this unit's defeat.
Authority: ★★
Does not move; guards Orgahil Castle.
Reinforcements
  • One turn after Pizare reaches Orgahil Castle
    • 11 Pirates and Pizare emerge from the castle

Major units

Sylvale

Main article: Eldigan
Eldigan
Ma snes02 paladin enemy.gif Paladin
Level 25
Holy Blood SNESHolyBloodHoðr.gif
Movement 9
Authority ★★★★★
Stats
Max HP 65 Speed 20
Strength 22 Luck 7
Magic 7 Defense 24
Skill 18+20 Resistance 20+10
Inventory Skills
Mystletainn
3000 Gold
--
Weapon Levels
Swords Lances B Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Eldigan is a sub-boss affiliated with Sylvale. He and the Sylvale army emerge after Madino is seized.
Main article: Chagall
Chagall
Ma snes02 baron enemy.gif Baron
Level 25
Holy Blood --
Movement 5
Authority ★★
Stats
Max HP 70 Speed 14
Strength 19 Luck 0
Magic 9 Defense 19
Skill 14 Resistance 9
Inventory Skills
Silver BladeThis item is dropped upon this unit's defeat.
Bolganone
5000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes A Bows A Staves A
Fire magic A Thunder magic A FE4RankWind.png A Light magic -- Dark magic --
  • Chagall is the guardian of Sylvale Castle and the boss of Sylvale. He and the Sylvale army emerge after Madino is seized.
Main article: Papilio
Papilio
Ma snes02 wyvern knight enemy.gif Wyvern Knight
Level 20
Holy Blood --
Movement 9
Authority ★★
Stats
Max HP 60 Speed 12
Strength 16 Luck 0
Magic 2 Defense 17
Skill 13 Resistance 2
Inventory Skills
Steel Sword
Renewal BandThis item is dropped upon this unit's defeat.
3000 Gold
--
Weapon Levels
Swords B Lances B Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Papilio is a sub-boss of Sylvale. He and the Silvai reinforcements appear after Eldigan retreats or the Cross Knights are eliminated.

Madino

Main article: Jacobi
Jacobi
Ma snes02 forrest enemy.gif Forrest
Level 20
Holy Blood --
Movement 6
Authority ★★
Stats
Max HP 60 Speed 18
Strength 18 Luck 0
Magic 5 Defense 13
Skill 18 Resistance 5
Inventory Skills
Lightning SwordThis item is dropped upon this unit's defeat.
3000 Gold
--
Weapon Levels
Swords A Lances -- Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Jacobi is the guardian of Madino Castle and the boss of Madino.

Orgahil

Main article: Pizare
Pizare
Ma snes02 warrior enemy.gif Warrior
Level 20
Holy Blood --
Movement 6+3
Authority ★★
Stats
Max HP 60 Speed 18
Strength 17 Luck 0
Magic 0 Defense 16
Skill 11 Resistance 5
Inventory Skills
Silver Axe
Leg RingThis item is dropped upon this unit's defeat.
3000 Gold
--
Weapon Levels
Swords -- Lances -- Axes A Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Pizare is a sub-boss affiliated with Orgahil. He and the Orgahil army emerge after Sylvale is seized.
Main article: Duvall
Pizare
Ma snes02 warrior enemy.gif Warrior
Level 20
Holy Blood --
Movement 6
Authority ★★
Stats
Max HP 60 Speed 18
Strength 17+5 Luck 0
Magic 0 Defense 16
Skill 11 Resistance 5
Inventory Skills
Hand Axe
Power RingThis item is dropped upon this unit's defeat.
3000 Gold
--
Weapon Levels
Swords -- Lances -- Axes A Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Duvall is the guardian of Orgahil Castle and the boss of Orgahil. He and the Orgahil army emerge after Sylvale is seized.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Castle Madino

Eldigan

Castle Sylvale

Brigid, Claude, and Tailtiu

Castle Orgahil

Quan, Ethlyn, and Finn leaving

Note that this is the final chapter of the first generation in which Quan, Ethlyn, and Finn are playable. Before seizing Orgahil Castle, check their inventories to see if there are any desirable items you either want them to keep or if you still need them for your other units. Once the next chapter starts, all three of them will automatically leave Sigurd's party and take whatever items they have with them; Quan and Ethlyn will pass their inventories on to their children Altena and Leif, respectively.

Finn's case is more complex compared to Quan and Ethlyn; unlike every other unit in the first generation, Finn is the only one who is also playable in the second generation. As a result, he will retain his level and stats when he reappears in Chapter 7. Provided he's not married, he will also keep whatever weapons and items he has on him, otherwise he will only have a single Iron Lance due to the inheritance system forcing him to relinquish his inventory to his son (daughter, if he married Brigid). If Finn has been trained and used regularly since the prologue, it is recommended to try and have him promoted into a Duke Knight before the end of this chapter. This is because in his join chapter of the second generation, he will be placed in a situation where he needs to defend Leif and Nanna/Jeanne—two units who do not have the bulk to survive an extended enemy phase—for a significant portion of the chapter until Seliph's army reunites with the trio; prior to that point, Finn needs to rely on his raw stats and whatever he has on hand to prevail, especially if he loses his inventory. If Finn was not trained, a good option could be to pass down the Return Staff and a Return Ring to Nanna from Lachesis, who can then safely get the three of them home.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Eldigan, the Lionheart

From the title of the song "Chapter 3: Eldigan, the Lionheart" in Fire Emblem Heroes. "Eldigan the Lionheart", without the comma, is used in Infinite Regalia in Awakening. May come from Richard I of England, known as "Richard the Lionheart" for his courage, an English king who was a key leader of Christian forces in the Third Crusade.

Japanese

獅子王エルトシャン

Eltshan the Lion King

Spanish
(Spain)

• Eldigan corazón de león
• Eldigan, Corazón de León

• Eldigan the Lionheart; from Awakening.
• Eldigan, the Lionheart; from Heroes.

Spanish
(Latin America)

Eldigan, Corazón de león

Eldigan, the Lionheart; from Heroes.

French

• Eldigan cœur de lion
• Eldigan, cœur de lion

• Eldigan the Lionheart; from Awakening.
• Eldigan, the Lionheart; from Heroes.

German

• Eldigan Löwenherz
• Eldigan, Löwenherz

• Eldigan the Lionheart; from Awakening.
• Eldigan, the Lionheart; from Heroes.

Italian

• Eldigan cuor di leone
• Eldigan, Cuor di leone

• Eldigan the Lionheart; from Awakening.
• Eldigan, the Lionheart; from Heroes.

Portuguese
(Brazil)

Eldigan, Coração de leão

Eldigan, the Lionheart; from Heroes.

Traditional Chinese

獅子王艾爾多尚

Eltshan the Lion King

Gallery

References

← Crisis in Agustria • Eldigan, the Lionheart • Dance in the Skies →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline