Dark Knight (Mystery of the Emblem): Difference between revisions
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The (Japanese: {{hover|ダークナイト|Dākunaito}} ''Dark Knight'') is a [[class]] that has never made an official appearance in the {{FES}}. While data for the Dark Knight class is present in {{FE3}}, it is never used. | The (Japanese: {{hover|ダークナイト|Dākunaito}} ''Dark Knight'') is a [[class]] that has never made an official appearance in the {{FES}}. While data for the Dark Knight class is present in {{FE3}}, it is never used. | ||
The class's intended purpose is unknown, but it is | The class's intended purpose is unknown, but it is speculated that it may have been implemented as a personal class for [[Camus]], who ended up being a [[Paladin]] in the finished product (as well as in his other [[Archanea (continent)|Archanean]] appearances). If the class was indeed intended for Camus, it is unknown if it would have been used exclusively in his normal persona in Book 1, or if he would have also used it in his Sirius persona in Book 2. | ||
If cheated into the game, it has a unique map sprite, but uses the [[Cavalier]]'s sprite in battle. Its non-moving map sprite will not display on most maps, [[Fire Emblem (Shadow Dragon)|the first book's fifth chapter]] being an example of one in which it does display. The Dark Knight cannot [[dismount]], so if it is indoors, it cannot move. | If cheated into the game, it has a unique map sprite, but uses the [[Cavalier]]'s sprite in battle. Its non-moving map sprite will not display on most maps, [[Fire Emblem (Shadow Dragon)|the first book's fifth chapter]] being an example of one in which it does display. The Dark Knight cannot [[dismount]], so if it is indoors, it cannot move. |
Revision as of 09:15, 28 September 2016
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The (Japanese: ダークナイト Dark Knight) is a class that has never made an official appearance in the Fire Emblem series. While data for the Dark Knight class is present in Fire Emblem: Mystery of the Emblem, it is never used.
The class's intended purpose is unknown, but it is speculated that it may have been implemented as a personal class for Camus, who ended up being a Paladin in the finished product (as well as in his other Archanean appearances). If the class was indeed intended for Camus, it is unknown if it would have been used exclusively in his normal persona in Book 1, or if he would have also used it in his Sirius persona in Book 2.
If cheated into the game, it has a unique map sprite, but uses the Cavalier's sprite in battle. Its non-moving map sprite will not display on most maps, the first book's fifth chapter being an example of one in which it does display. The Dark Knight cannot dismount, so if it is indoors, it cannot move.
Class data
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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- Dark Knights would have had a class experience yield of 40.
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
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Class change
All appearances
Advanced class |
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Dark Knight |
Trivia
- In the battle GUI, the Dark Knight's name is too long to fit. The other "knight" classes (Social Knight, Armor Knight, Pegasus Knight, and Dragon Knight) use abbreviations in battle to alleviate this problem, but the Dark Knight does not.
- The Dark Knight class appearing in Fire Emblem Awakening and Fire Emblem Fates bears the exact same Japanese name as Fire Emblem: Mystery of the Emblem's unused Dark Knight class, although the two classes possess distinctly-different properties.
Gallery
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Dark Knight |
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References
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |