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Dance

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 20:46, 12 June 2016 by Moydow (talk | contribs) (Text replacement - "Fire Emblem: Awakening" to "Fire Emblem Awakening")
Dance

Is snes02 dance.png
Icon of the Dance skill in Genealogy of the Holy War.


A dance that allows allies to move again.

Type(s)

Class

Game(s)

Dance (Japanese: 踊る Dance) is a skill which debuted as a command in Mystery of the Emblem, then debuted as a defined visible skill in Genealogy of the Holy War, and has appeared in some form in almost every Fire Emblem series title since. Exclusively held by Dancers, its function is to refresh adjacent allied units to grant them a second movement opportunity in the turn, if they had previously moved already.

A small few games feature classes which replace Dancers or act as a counterpart to them, but otherwise perform an identical function. In The Binding Blade and Fire Emblem: The Blazing Blade, the Bard acts as a direct male countepart to Dancers, performs the same function through the Play (Japanese: 奏でる Play) command and, in Fire Emblem, can make full use of the same four dancer ring items as the Dancer. Neither appears in Path of Radiance and Radiant Dawn, replaced by Herons who can use the functionally identical Galdrar skill to fill the same role. In Fates, the Dancer is instead replaced by the Songstress class, who also performs the same function with the Sing command.

Data

Game Icon Effect Activation Capacity Notes
Mystery of the Emblem -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
Genealogy of the Holy War Is snes02 dance.png Refreshes all four adjacent allies, allowing them to move again if they have already moved. Command -- Debut as a defined, visible skill.
Thracia 776 Is snes03 dance.png Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Appears as a defined, visible skill.
The Binding Blade -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.
Fire Emblem: The Blazing Blade -- Refreshes one adjacent ally, allowing them to move again if they have already moved.
If the unit has Ninis' Grace, Thor's Ire, Filla's Might and/or Set's Litany in their inventory, they can choose between doing the normal refreshing dance or using one of these items.
Command -- Exists only as a command; this game does not have a skills system.
The Sacred Stones -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command.
New Mystery of the Emblem -- Refreshes one adjacent ally, allowing them to move again if they have already moved. Command -- Exists only as a command; this game does not have a skills system.

Availability

Mystery of the Emblem

Classes Dancer

Genealogy of the Holy War

Classes Dancer

Thracia 776

Classes Dancer

The Binding Blade

Classes BardDancer

Fire Emblem

Classes BardDancer

The Sacred Stones

Classes Dancer

New Mystery of the Emblem

Classes Dancer

Awakening

Classes Dancer

Gallery

Trivia

  • In the Spanish version of Fire Emblem: The Blazing Blade, the Play command is mistranslated as "Jugar" which does mean to play, but in the sense of playing a game, not an instrument.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dance

--

Spanish

Bailar

Dance

French

Danser

Dance

German

Tanzen

Dance

Italian

Danza

Dance

References

See also

Template:NavSkill

Game mechanics
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