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Beyond the Desert

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Beyond the Desert

Cm fe04 7.png

Location

The Aed Desert and the Munster District

New units

Leif, Finn, Nanna/Jeanne, Shannan, Patty/Daisy, Ares, Lene/Laylea, Tine/Linda

Boss(es)

Kutuzov, Liza, Ishtore, Javarro, Bramsel, Bloom, Banba, Tine/Linda

Previous chapter(s)

Heir of Light

Next chapter(s)

The Wyvern Knights of Thracia

Beyond the Desert (Japanese: 砂漠を越えて) is the seventh chapter of Fire Emblem: Genealogy of the Holy War and the second chapter of the second generation.

Plot

Main article: Beyond the Desert/Script

Seliph and his army head to Leonster to assist Prince Leif, who had managed to build an army to face the Empire alongside Finn and Nanna/Jeanne but suffered a great defeat at Ulster. Along the way, they are joined by Prince Shannan of Isaach, who was able to recover his Holy Sword Balmung from Aed, and a thief named Patty/Daisy. Seliph also frees an imprisoned dancer, Lene/Laylea, from Dahna and recruits Eldigan's son and former mercenary, Ares, to his cause. His battles end with him seizing Leonster and pushing back the forces of Friege, with Prince Ishtore and his lover Liza among their notable casualties.

Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Ulster
Defeat: Seliph dies or Ribaut Castle is seized
Player:
11+8
Partner:
0
Other:
6−6
Enemy:
38+66−2+∞
Chapter Map
Cm fe04 7.png
Map dimensions:
62 columns by 62 rows
Combatants and castles
Army Commander Affiliation Units Castles Guardian Notes
Seliph's Seliph Player 11+8 Ribaut -- Home castle
Aed Kutuzov Enemy 20 Aed Kutuzov The cliffs south of the castle become sands once Aed is seized.
Dahna -- Other 6 Dahna -- • The border guards move to block off Dahna Castle once Aed is seized.
• The enemy army appears once Melgen is seized.
Bramsel Enemy 23+∞ Bramsel
Melgen Ishtore Enemy 22 Melgen Ishtore • The Melgen army appears once Aed has been seized.
• The gates around Ulster are lowered when Melgen is seized.
-- -- Partner -- Leonster -- The only facility that can be used is the Blacksmith.
Ulster Bloom Enemy 18+21 +∞ Ulster Bloom Additional forces appear once Melgen is seized.

Character data

Characters
New units
Leif
Portrait leif fe04.png
Prince
HP
Variable
Inventory
Iron Sword
Inherited items
Inherited gold
Level
1
Automatically from turn 1
Finn
Portrait finn 02 fe04.png
Lance Knight
HP
Varies
Inventory
Iron Lance
Varies*
Level
Varies
Automatically from turn 1
Nanna / Jeanne*
Portrait nanna fe04.png Portrait jeanne fe04.png
Troubadour
HP
Var / 30
Inventory
Iron Sword
Mend
Inherited items*
Inherited gold*/2,000 Gold *
Level
3
Automatically from turn 1
Shannan
Portrait shannan 02 fe04.png
Swordmaster
HP
38
Inventory
Steel Blade
5,000 Gold
Level
12
Automatically from turn 1
Patty / Daisy*
Portrait patty fe04.png Portrait daisy fe04.png
Thief
HP
Var / 24
Inventory
Sleep Sword
Inherited items*
Inherited gold*/5,000 Gold *
Level
1
Automatically from turn 1
Ares
Portrait ares fe04.png
Cavalier
HP
40
Inventory
Mystletainn
Iron Lance
3,000 Gold
Level
7
Enemy, automatically one turn after seizing Melgen
Lene / Laylea*
Portrait lene fe04.png Portrait laylea fe04.png
Dancer
HP
Var / 24
Inventory
Inherited items*
Inherited gold*/3,000 Gold *
Level
3
Upon Ares entering Dahna Castle
Tine / Linda*
Portrait tine fe04.png Portrait linda fe04.png
Mage / Thunder Mage
HP
Var / 26
Inventory
Elthunder
Inherited items*
Inherited gold*/5,000 Gold *
Level
3
Enemy, talk to with Arthur/Amid
Available characters
Seliph ​Scáthach ​Dalvin ​Larcei ​Creidne ​Lana ​Muirne ​Diarmuid ​Tristan ​Lester ​Deimne ​Oifey 02 ​Julia ​Fee ​Hermina ​Arthur ​Amid ​Iucharba ​Iuchar ​
Finn will retain the stats he had when he left Sigurd's army, including a possible promotion to Duke Knight. He will always have an Iron Lance in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army.

Item data

Items
Name Obtainment Method
Is snes02 bargain band.png Bargain Band Dropped by Kutuzov*
Is snes02 skill ring.png Skill Ring Dropped by Javarro*
Is snes02 ridersbane.png Ridersbane Dropped by Bramsel*
Is snes02 magic ring.png Magic Ring Dropped by Liza*
Is snes02 thoron.png Thoron Dropped by Ishtore
Is snes02 silver blade.png Silver Blade Dropped by Bloom*
Is snes02 speed ring.png Speed Ring Visit the village southeast of Leonster
Is snes02 shield ring.png Shield Ring Visit the village west of Dahna
Is snes02 barrier blade.png Barrier Blade Visit the village southwest of Leonster with Laylea
Is snes02 balmung.png Balmung Event: Talk to Patty/Daisy with Shannan
Is snes02 brave sword.png Brave Sword Event: Talk to Seliph with Patty/Daisy

In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
Is snes02 steel blade.png Steel Blade* 6,000
Is snes02 slim sword.png Slim Sword* 3,000
Is snes02 flame sword.png Flame Sword 10,000
Is snes02 iron lance.png Iron Lance* 1,000
Is snes02 iron lance.png Iron Lance* 1,000
Is snes02 iron lance.png Iron Lance* 1,000
Is snes02 slim lance.png Slim Lance 3,000
Is snes02 iron axe.png Iron Axe 1,000
Is snes02 steel axe.png Steel Axe 3,000
Is snes02 hand axe.png Hand Axe 3,000
Is snes02 steel bow.png Steel Bow* 3,000
Is snes02 fire.png Fire 3,000
Is snes02 heal.png Heal* 5,000
Is snes02 heal.png Heal* 5,000
Is snes02 recover.png Recover 15,000
Is snes02 return staff.png Return* 5,000
  • Additionally, the armory will sell anything not bought in the previous chapter.

Event data

Events
Initiator Recipient Criteria Reward
Seliph Shannan -- +1 Skl for Seliph
Larcei/Creidne Shannan -- +2 Str for Larcei/Creidne and 100 love points between the pair
Diarmuid/Tristan Nanna/Jeanne -- +1 Lck for Nanna/Jeanne
Oifey Diarmuid/Tristan -- +1 to Str, Skl, and Def for Diarmuid/Tristan
Shannan Patty/Daisy -- Balmung for Shannan and 100 love points between the pair
Leif Seliph -- --
Anyone Neutral Dahna Sword Fighters Aed not yet seized --
Patty/Daisy Seliph Aed seized Brave Sword for Seliph and 100 love points between the pair
Arthur/Amid Tine/Linda Melgen seized Tine/Linda joins
Ares Seliph Ares recruited --
Tristan Dalvin Melgen seized, both units are below level 10, and Tristan waits next to Dalvin +2 Str and +1 Def for both units, +1 Spd for Dalvin, and +1 Skl for Tristan
Tine/Linda Seliph Tine/Linda recruited --
Finn Larcei, Lana, or Nanna Dahna seized and Finn is the girl's father +5 Skl for Larcei, +5 Mag for Lana, and +5 Str for Nanna
Ares -- Ares enters Dahna Castle Lene/Laylea joins
Lene/Laylea Seliph Lene/Laylea recruited --
Laylea -- Laylea visits the village southwest of Leonster Barrier Blade for Laylea
Daisy Shannan Bloom defeated and Daisy waits next to Shannan. +3 to Skl and Spd for Daisy

Unit data

Aed

The Aed army is present at the start of the chapter.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 dark mage enemy.gif Aed Dark Mage 4 8 44 0 11 9 9 0 7 11 5 Jormungand
Authority:
Ma snes02 dark mage enemy.gif Aed Dark Mage 1 4 41 0 10 8 8 0 7 10 5 Jormungand
--
Ma snes02 sword fighter enemy.gif Mercenary Sword Fighter 12 4 42 10 1 13 13 0 8 1 6 Silver Sword
Follow-Up
--
Ma snes02 dark mage enemy.gif Aed Dark Mage 7 3 47 0 12 10 10 0 7 12 5 Jormungand
Authority: Kutuzov
Will not move while Kutuzov is alive.
Ma snes02 dark bishop enemy.gif Kutuzov Dark Bishop 20 1 60 2 21 16 16 0 12 18 5 Jormungand Bargain BandThis item is dropped upon this unit's defeat.*
Follow-Up
Authority:
• Does not move; guards Aed Castle.
• Obtains a Fenrir on turn 12, making him immobile.

Dahna

The neutral Dahna army is present at the start of the chapter. The enemy army emerges after Melgen is seized.

Neutral Enemy

Other Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 sword fighter other.gif Dahna Sword Fighter 5 6 35 8 0 11 11 0 6 0 6 Steel Blade
Follow-Up
Authority:
• Does not move.
• Four move to block Dahna Castle once Aed is seized.
• Becomes an enemy once Melgen is sezied.
Reinforcements
  • One turn after Javarro reaches Dahna Castle

Melgen

The Melgen army appears once Aed has been seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 knight enemy.gif Melgen Knight 10 6 50 12 1 8 6 0 13 1 5 Steel Lance
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
Ma snes02 bow armor enemy.gif Melgen Bow Armor 10 2 50 12 1 8 6 0 13 1 5 Steel Bow
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
Ma snes02 thunder mage enemy.gif Melgen Thunder Mage 10 4 36 1 10 12 9 0 2 8 5 Thunder
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
Ma snes02 thunder mage enemy.gif Melgen Thunder Mage 10 1 36 1 10 12 9 0 2 8 5 Elthunder
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
Ma snes02 priest female enemy.gif Melgen Priest 10 2 36 1 10 9 9 0 2 10 5 Physic
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
Ma snes02 ballista enemy.gif Melgen Ballista 10 2 40 3 1 3 3 0 3 0 0 Ballista
Authority: Liza
Ma snes02 thunder mage female enemy.gif Liza Thunder Mage 20 1 46 2 13+5 15 12 0 3+5 11 5 Elthunder Shield Ring Magic RingThis item is dropped upon this unit's defeat.*
Authority: ★★★★
Moves to attack any player unit in range of any unit under her authority.
Ma snes02 thunder mage enemy.gif Melgen Thunder Mage 6 3 32 0 8 10 7 0 1 6 5 Elthunder
Authority: Ishtore
Will not move while Ishtore is alive.
Ma snes02 mage fighter enemy.gif Ishtore Mage Fighter 20 1 50 12 19 18 18 9 14 14 6 Bolting ThoronThis item is dropped upon this unit's defeat.
Adept
Authority: ★★★
Immobile; guards Melgen Castle.

Ulster

The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 brigand enemy.gif Ruffian Brigand 8 6 43 7 0 2 9 0 7 0 6 Steel Axe
Authority:
• Prioritizes raiding villages.
• The northwestern one begins moving on turn 15.
Ma snes02 sword armor enemy.gif Ulster Sword Armor 5 6 45 10 0 6 4 0 11 0 5 Steel Sword
Authority: Commander
Ma snes02 thunder mage enemy.gif Ulster Thunder Mage 7 1 33 0 9 11 8 0 1 7 5 Elthunder
Authority: Commander
Ma snes02 general enemy.gif Commander General 12 1 52 13 1 9 8 0 15 4 5 Steel Axe
Pavise
Authority:
Begins retreating to Ulster Castle upon receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 general enemy.gif Ulster General 15 3 55 14 1 10 9 0 16 4 5 Silver Blade Steel Bow
Pavise
Authority: Bloom
Does not move.
Ma snes02 baron enemy.gif Bloom Baron 25 1 65 21 16 15+20 14+10 3 21 16 5 Mjölnir Silver BladeThis item is dropped upon this unit's defeat.*
Pavise
Authority: ★★★★
Does not move; guards Ulster Castle.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma snes02 sword armor enemy.gif Ulster Sword Armor 5 45 10 0 6 4 0 11 0 5 Steel Sword
Authority: Commander
Ma snes02 thunder mage enemy.gif Ulster Thunder Mage 7 33 0 9 11 8 0 1 7 5 Elthunder
Authority: Commander
Ma snes02 thunder mage female enemy.gif Eriu Thunder Mage 22 1 52 3 13 19 16 7 11 15 5 Elthunder Renewal Band
Authority: Banba
Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
Ma snes02 wind mage female enemy.gif Fotla Wind Mage 22 1 52 3 13 16 19 7 11 15 5 Elwind Renewal Band
Authority: Banba
Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
Ma snes02 fire mage female enemy.gif Banba Fire Mage 22 1 52 3 16 16 16 7 11 15 5 Elfire Renewal Band
Authority: ★★★
Performs a Triangle Attack when attacking a target adjacent to herself, Eriu, and Fotla; as such, she moves adjacent to foes to attack.
Ma snes02 thunder mage enemy.gif High Mage Thunder Mage 12 38 1 10 12 9 0 2 8 5 Elthunder
Authority: Tine/Linda
Ma snes02 mage female enemy.gif Tine Mage 3 1 Varies Varies Varies Varies Varies Varies Varies Varies 5 ElthunderInherited items
WrathInherited skills
• See Tine/Stats for more information on Tine's stats.
• Replaced by Linda if Tailtiu did not have a lover and survive to the end of Chapter 5.
• Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Fotla, and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 thunder mage female enemy.gif Linda Thunder Mage 3 1 26 0 11 12 9 2 2 7 5 Elthunder
Wrath Paragon
• Replaces Tine if Tailtiu did not have a lover and survive to the end of Chapter 5.
• Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Fotla, and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 sword armor enemy.gif Ulster Sword Armor 5 45 10 0 6 4 0 11 0 5 Steel Sword
Authority: Commander
Ma snes02 thunder mage enemy.gif Ulster Thunder Mage 7 33 0 9 11 8 0 1 7 5 Elthunder
Authority: Commander
Ma snes02 general enemy.gif Commander General 12 1 52 13 1 9 8 0 15 4 5 Steel Axe
Pavise
Authority:
Reinforcements
  • One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority
    • Up to 6 Knights and 1 Thunder Mage to replace those lost under the commander's authority, and, if the commander returned to the castle, the General Commander emerge from the castle
  • One turn after Tine/Linda reaches Ulster Castle

Major units

Aed

Main article: Kutuzov
Portrait kutuzov dagon fe04.png
Ma snes02 dark bishop enemy.gif Dark Bishop
Level 20
Holy Blood --
Movement 5
Authority
Stats
Max HP 60 Speed 16
Strength 2 Luck 0
Magic 21 Defense 12
Skill 16 Resistance 18
Inventory Skills
Fenrir*
Jormungand
Bargain BandThis item is dropped upon this unit's defeat.*
5,000 gold
Follow-Up
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves A
Fire magic A Thunder magic A FE4RankWind.png A Light magic -- Dark magic A
  • Kutuzov is the guardian of Aed Shrine and the Boss of Aed.

Dahna

Main article: Javarro
Portrait javarro fe04.png
Ma snes02 ranger enemy.gif Ranger
Level 20
Holy Blood --
Movement 9
Authority ★★★
Stats
Max HP 60 Speed 18
Strength 14 Luck 0
Magic 2 Defense 14
Skill 21+5 Resistance 5
Inventory Skills
Silver Sword
Skill RingThis item is dropped upon this unit's defeat.*
3,000 Gold
Adept
Weapon Levels
Swords A Lances -- Axes -- Bows -- Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Javarro is a sub-boss affiliated with Dahna. He and the enemy Dahna army appear after Melgen is seized.
Main article: Bramsel
Portrait bramsel fe04.png
Ma snes02 general enemy.gif General
Level 16
Holy Blood --
Movement 5
Authority
Stats
Max HP 56 Speed 9
Strength 14 Luck 0
Magic 1 Defense 16
Skill 10 Resistance 4
Inventory Skills
RidersbaneThis item is dropped upon this unit's defeat.*
3,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes B Bows B Staves --
Fire magic -- Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Bramsel is the guardian of Dahna Castle and the boss of Dahna. He and the enemy Dahna army appear after Melgen is seized.

Melgen

Main article: Liza
Portrait liza fe04.png
Ma snes02 thunder mage female enemy.gif Thunder Mage
Level 20
Holy Blood --
Movement 5
Authority ★★★★
Stats
Max HP 46 Speed 12
Strength 2 Luck 0
Magic 13+5 Defense 3+5
Skill 15 Resistance 11
Inventory Skills
Elthunder
Shield Ring
Magic RingThis item is dropped upon this unit's defeat.*
1,000 Gold
--
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves --
Fire magic -- Thunder magic B FE4RankWind.png -- Light magic -- Dark magic --
  • Liza is a sub-boss affiliated with Melgen. She and the Melgen army emerge after Aed is seized.
Main article: Ishtore
Portrait ishtore fe04.png
Ma snes02 mage fighter enemy.gif Mage Fighter
Level 20
Holy Blood SNESHolyBloodThrud.png
Movement 6
Authority ★★★
Stats
Max HP 50 Speed 18
Strength 12 Luck 9
Magic 19 Defense 14
Skill 18 Resistance 14
Inventory Skills
Bolting
ThoronThis item is dropped upon this unit's defeat.
3,000 Gold
Adept
Weapon Levels
Swords C Lances -- Axes -- Bows -- Staves --
Fire magic B Thunder magic A FE4RankWind.png B Light magic -- Dark magic --
  • Ishtore is the guardian of Melgen Castle and the boss of Melgen. He and the Melgen army emerge after Aed is seized.

Ulster

Main article: Bloom
Portrait bloom fe04.png
Ma snes02 baron enemy.gif Baron
Level 25
Holy Blood SNESHolyBloodThrud.gif
Movement 5
Authority ★★★★
Stats
Max HP 65 Speed 14+10
Strength 21 Luck 3
Magic 16 Defense 21
Skill 13+20 Resistance 16
Inventory Skills
Mjölnir
Silver BladeThis item is dropped upon this unit's defeat.*
5,000 Gold
Pavise
Weapon Levels
Swords A Lances A Axes A Bows A Staves A
Fire magic A Thunder magic FE4RankWind.png A Light magic -- Dark magic --
  • Bloom is the guardian of Ulster Castle and the boss of Ulster.
Main article: Banba
Portrait banba fe04.png
Ma snes02 fire mage female enemy.gif Fire Mage
Level 22
Holy Blood --
Movement 5
Authority ★★★
Stats
Max HP 52 Speed 16
Strength 3 Luck 7
Magic 16 Defense 11
Skill 16 Resistance 15
Inventory Skills
Elfire
Renewal Band
1,000 Gold
--
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves --
Fire magic B Thunder magic -- FE4RankWind.png -- Light magic -- Dark magic --
  • Banba is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Malgen is seized.
Main articles: Tine and Linda

Tine Linda

Portrait tine fe04.png
Ma snes02 mage female enemy.gif Mage
Level 3
Holy Blood Thrud
Movement 5
Stats
Max HP Varies Speed Varies
Strength Varies Luck Varies
Magic Varies Defense Varies
Skill Varies Resistance Varies
Inventory Skills
Elthunder
Inherited items
Inherited gold
Wrath
Inherited skills
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves --
Fire magic C Thunder magic B FE4RankWind.png C Light magic -- Dark magic --
  • Tine/Linda is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Melgen is sezied.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Castle Aed

At the start of this chapter, you will encounter a few Dark Mages standing outside the home castle. They all wield the heavy Jormungand tome, which is not only strong, but unusually accurate for a dark tome, which gives them worryingly reasonable hit rates and lets them deal a whopping total of 31 magical damage to anyone they successfully hit, often enough to one-shot (rarely two-shot) most of your units. If Julia obtained the Nosferatu tome in the previous chapter, she becomes the most reliable way to safely deal with them, as she can heal up any damage she takes from them with each attack.

Shannan and Patty (Daisy, if Brigid died or did not marry before the end of chapter 5) start far away from Seliph's forces, near Castle Aed. Right away, you should have Shannan talk to Patty/Daisy to receive the Balmung, a powerful sword that boosts his skill and speed by a huge margin. With the legendary Crusader weapon, Shannan would have no trouble killing the nearby enemy Sword Fighters and Dark Mages near his starting position. You can try to immediately rush for the boss of the Aed Castle, but despite the boosted avoid granted by Balmung, Shannan will still face 10% hit rates from the Dark Mages, and all it takes is two unlucky hits to kill him. However, if you wait until turn 12, Kutuzov gets a Fenrir and taking Aed castle becomes much harder. Regardless of what you do, you should get Patty/Daisy out of harms way, as all of the enemies will OHKO her.

Leif, Finn, and Nanna/Jeanne

Leif, Finn, and Nanna (Jeanne, if Lachesis died or did not marry before the end of chapter 5) are automatically playable from the start of turn 1. Just like Shannan and Patty/Daisy, they start far away from Seliph's forces, only this time they are isolated in the area where Castle Leonster and Ulster are located, which is normally inaccessible to Seliph's army until they seize Castle Melgen; the only one who can reach and help the trio before that point is Fee/Hermina, who is a flyer. During this time, they have to fend off and defend Castle Leonster as long as possible against Bloom's forces, consisting of many armor knights and a few Thunder Mages. If Leonster gets seized by the enemy units, it won't cause a Game Over, but it will render the facilities inaccessible until Seliph seizes the castle back, which could put Leif's squad in a bad situation if their weapons are on the verge of breaking. They cannot leave the area on foot, due to the fact that two NPC Sword Fighters are blocking the southern exit near Castle Melgen. If Leif, Finn, or Nanna have the Return Band in their inventory (either by Finn retaining it with him provided he did not marry during the first generation, or Ethlyn and Lachesis passing it down to Leif or Nanna, respectively), they can actually escape the Leonster/Ulster area. However, this is only viable if Nanna inherited the Return staff to send the others away as well as a Return Band on her person to evacuate herself; this does have the benefit of funneling the later Alster troops toward the left instead of up, making the Tine/Linda recruitment easier.

If Finn married in the first generation, he will only have a single Iron Lance in his inventory, due to the inheritance system forcing him to relinquish his belongings to his son (daughter, if he married Brigid), including his lances. This would greatly hinder his ability to defend Leif and Nanna, making it harder for all three of them to survive long enough until the rest of the player's army can arrive in time.

Castle Melgen

Castle Dahna

Castle Ulster

Trivia

  • One of Genealogy of the Holy War's title screen scenes shows a battle taking place near Ulster Castle, where a player-affiliated Bard wields Forseti against an enemy Great Knight. In the actual chapter itself, there are no enemy Great Knights encountered during the chapter. Additionally, there are no recruitable Bards at all during the second generation.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Beyond the Desert

--

Japanese

砂漠を越えて

Beyond the Desert

Gallery

References

  1. Collector Togami, All Opening Scenes Fire Emblem Genealogy Of The Holy War, Youtube, Published: August 9, 2017, Retrieved: July 9, 2022
← Heir of Light • Beyond the Desert • The Wyvern Knights of Thracia →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline