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Barbarian: Difference between revisions

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'''Barbarian''' (ばんぞく, ''Banzoku'', meaning "savage tribe", or バーバリアン, ''Baabarian'') is a class of enemy [[axe (weapon)|axe]] users in the {{FES}}. They first appeared in the third game of the series, {{title|Mystery of the Emblem}}, made a second appearance in the next game, {{title|Genealogy of the Holy War}}, then disappeared until returning in the remake of the third game, {{title|New Mystery of the Emblem}}, then again in {{title|Awakening}} by way of a {{Second Seal}}.
'''Barbarian''' (ばんぞく, ''Banzoku'', meaning "savage tribe", or バーバリアン, ''Baabarian'') is a class of enemy [[axe (weapon)|axe]] users in the {{FES}}. They first appeared in the third game of the series, {{title|Mystery of the Emblem}}, made a second appearance in the next game, {{title|Genealogy of the Holy War}}, then disappeared until returning in the remake of the third game, {{title|New Mystery of the Emblem}}, then again in {{title|Awakening}} by way of a Second Seal.


Barbarians are similar to [[Brigand]]s and [[Pirate]]s in that they are generally villainous axe-wielding enemies. They tend to be stronger than Brigands and Pirates, though they often share stats and growth rates. They attack directly for the most part (though they can use hand axes), and tend to have high strength. They usually have low defense, and are especially weak to magic.
Barbarians are similar to [[Brigand]]s and [[Pirate]]s in that they are generally villainous axe-wielding enemies. They tend to be stronger than Brigands and Pirates, though they often share stats and growth rates. They attack directly for the most part (though they can use hand axes), and tend to have high strength. They usually have low defense, and are especially weak to magic.

Revision as of 18:16, 22 April 2014

Barbarian

Generic portrait barbarian fe12.png


A savage thug with high Str/Spd, but low Def.

Unit type(s)

Unknown

Weapon(s)

Axes

Skill(s)

None

Barbarian (ばんぞく, Banzoku, meaning "savage tribe", or バーバリアン, Baabarian) is a class of enemy axe users in the Fire Emblem series. They first appeared in the third game of the series, Mystery of the Emblem, made a second appearance in the next game, Genealogy of the Holy War, then disappeared until returning in the remake of the third game, New Mystery of the Emblem, then again in Awakening by way of a Second Seal.

Barbarians are similar to Brigands and Pirates in that they are generally villainous axe-wielding enemies. They tend to be stronger than Brigands and Pirates, though they often share stats and growth rates. They attack directly for the most part (though they can use hand axes), and tend to have high strength. They usually have low defense, and are especially weak to magic.

The boss of the fifth prologue chapter of New Mystery of the Emblem is a barbarian. Otherwise, in Mystery of the Emblem and New Mystery of the Emblem, they usually appear as savages living in mountain tribes associated with dragons. Barbarians in Genealogy of the Holy War are normal axe-using enemies.

In Awakening, barbarians can promote to the Warrior or Berserker class.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Mystery of the Emblem 30 8 -- 0 4 0 8 0 6 -- Axe: ?
Genealogy of the Holy War 35 5 0 0 7 0 5 0 6 -- Axes B

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Mystery of the Emblem 52 20 -- 20 20 20 20 20 20 -- Axe: 20
Genealogy of the Holy War 80 20 15 15 22 30 20 15 ? -- Axes A*

Class change

Awakening

Base class Promotion method Advanced class

Barbarian
?
Berserker
or

Warrior
Promotion choice criteria: ?


Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.