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Assassin

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 18:47, 11 June 2016 by Moydow (talk | contribs) (Text replacement - "Fire Emblem: Awakening" to "Fire Emblem Awakening")
Assassin

Ss fe10 volke assassin.png
Volke as an Assassin in Radiant Dawn.


A seasoned and deadly thief or myrmidon. Wields swords, bows.

Unit type(s)

Unknown

Weapon(s)
Skill(s)

The Assassin (Japanese: アサシン Assassin) is an advanced class which was introduced in Fire Emblem: The Blazing Blade. It is the most common promoted form of the Thief class, appearing in four games since.

Assassins are designed to add powerful offensive abilities on top of the Thief's traditional utility functions. Though their stats remain in the same pattern as Thieves, with fantastic skill and speed but average strength, their most iconic feature is their exclusive access to the Lethality skill, which gives them the ability to instantly kill a foe if it triggers. They also tend to have significant bonuses added to their critical hit rate. However, they are still fairly frail, with below-average HP and defense, and poor resistance. Assassins are very much a luck-based class, relying on random chance of activating critical hits or Lethality, but are extremely dangerous when luck works in their favor.

In every appearance except Radiant Dawn, Assassins are a class change option for Thieves; in The Sacred Stones and Awakening, Myrmidons also have the option to promote to Assassin. In Path of Radiance, however, only Volke is allowed to promote to Assassin, and the game's other playable Thief, Sothe, cannot promote at all. In Radiant Dawn, the Assassin is a third-tier class which is entirely exclusive to Volke again, and is not a promotion option for any class.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Fire Emblem: The Blazing Blade 16 3 -- 1 9 0 2 0 6 6 Swords E
The Sacred Stones 16 3 -- 1 9 0 2 0 6 8/6 Swords D
Path of Radiance 18 5 1 5 11 0 4 2 7 10 -- (+Knives)
Radiant Dawn 60 28 10 36 38 0 22 20 7 11 Knives S

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Fire Emblem: The Blazing Blade 60 20 -- 30 30 30 20 20 15 20 Swords S
The Sacred Stones 60 20 -- 30 30 30 20 20 15 20 Swords S
Path of Radiance 60 23 20 30 30 40 22 20 ?? ?? -- (+Knives)
Radiant Dawn 55 32 15 40 40 25 30 25 ?? ?? Knives SS

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Fire Emblem: The Blazing Blade 50% 5% -- 45% 40% 40% 5% 20% -- -- -- --
The Sacred Stones 50% 5% -- 45% 40% 40% 5% 20% -- -- -- --
Path of Radiance 50% 40% 15% 50% 55% 35% 20% 15% -- -- -- --
Radiant Dawn 65% 50% 5% 55% 65% 20% 35% 15% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Fire Emblem: The Blazing Blade
The Sacred Stones
Path of Radiance
Radiant Dawn
Awakening
File:Is 3ds lethality.png Lethality Fire Emblem and The Sacred Stones: Innate.
Path of Radiance: Occult skill.
Radiant Dawn: Innate (mastery skill).
Awakening: Learned at level 5.
Path of Radiance Is gcn steal.png Steal Innate.
Path of Radiance
Radiant Dawn
Is wii shove.png Shove Innate; hidden in Path of Radiance.
Radiant Dawn Is wii critical +25.png Critical +25 Innate.

Class change

Fire Emblem, Path of Radiance

Base class Promotion method Advanced class
Bs fe07 matthew thief sword.png
Thief
Using a Fell Contract after reaching Level 10.*/
Event: choose the "Hire" option when prompted by Volke.*
Bs fe07 matthew assassin sword.png
Assassin

The Sacred Stones, Awakening

Base class Promotion method Advanced class
File:Ma 3ds thief playable.gif
Thief
and
File:Ma 3ds myrmidon playable.gif
Myrmidon
Using an Ocean Seal*, Hero Crest* or Master Seal after reaching Level 10. File:Ma 3ds assassin playable.gif
Assassin

Radiant Dawn

Advanced class

Assassin

Playable assassins

Playable Characters
Name Game
Jaffar Fire Emblem: The Blazing Blade, Awakening
Volke Radiant Dawn
Playable Assassin units in the Fire Emblem series.

Notable enemy Assassins

Enemy Units
Name Game
Jerme Fire Emblem: The Blazing Blade
Porcus Awakening
Enemy Assassin units in the Fire Emblem series.

Trivia

  • In Fire Emblem and The Sacred Stones, Assassins actually lose their access to the Steal skill when they promote from Thieves, although they are still able to use Lockpicks. This was fixed in Path of Radiance, but the class loses Steal again in Radiant Dawn.
  • Path of Radiance has an unused female version of the Assassin with slightly different stats.

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Assassin

A professional killer, usually for hire and often with political targets. The word originated as a westernized take on the Arabic حشّاشين‎ ḥashshāshīn, a medieval sect of Persian warriors who were active in the Crusades, killing selected targets on all sides of the conflict.

Spanish

Asesino

Assassin

French

Assassin

Assassin

German

Assassine

Assassin

Italian

Assassino

Assassin

References

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.

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