Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Assassin

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Assassin

Bs fe08 joshua assassin sword.png


Stealthy fighters who possess the ability to kill with a single blow.

Unit type(s)

Unknown

Weapon(s)

Swords, Knives*, Bows*

Skill(s)

Silencer*, Shove*, Steal*, Lethality*, Pass *

The Assassin (アサシン, Asashin or 暗殺者, Anatsusha) class is a class of swift swordsmen who kill with fast strikes. They are usually the promoted form of the Thief class. They often have a critical hit bonus coupled with high skill, speed, and luck, which gives them many critical hits. Assassins first appeared in Fire Emblem: The Blazing Blade; they have appeared in The Sacred Stones, Path of Radiance, Radiant Dawn, and Awakening.

Assassins are a class often based on luck. As stated above, they typically have very high skill, speed, and luck. However, they often have low strength and slightly low defense. Along with their high critical hit rate, with a +25% chance in Radiant Dawn, and they can dodge most enemy attacks. In The Sacred Stones, they have the Silencer skill, which will certainly kill an enemy under certain conditions; in Path of Radiance, Radiant Dawn, and Awakening, they have the Lethality skill, which also kills an enemy at a certain chance.

Although they promote from thieves, in Blazing Sword and The Sacred Stones, they cannot steal from enemies. They can still use lockpicks to open doors and chests. In Path of Radiance and Radiant Dawn, they keep the ability to steal after promoting.

Assassins generally have low defense and resistance. In Blazing Sword, thieves change class to assassins. In The Sacred Stones and Awakening, either thieves or myrmidons can become assassins. In Path of Radiance, only the thief Volke can change class to an assassin; Sothe cannot promote. In Radiant Dawn, the assassin is a single class.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Blazing Sword 16 3 -- 1 9 0 2 0 6 6 Swords E
The Sacred Stones 16 3 -- 1 9 0 2 0 6 8/6 Swords D
Path of Radiance 18 5/4 1 5/3 11/10 0 4/3 2/1 7 10/7 --*
Radiant Dawn 60 28 10 36 38 0 22 20 7 11 Knives S

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Blazing Sword 60 20 -- 30 30 30 20 20 15 20 Swords S
The Sacred Stones 60 20 -- 30 30 30 20 20 15 20 Swords S
Path of Radiance 60 23 20/10 30/29 30 40 22 20 ? ? --*
Radiant Dawn 55 32 15 40 40 25 30 25 ? ? Knives SS

Class change

Blazing Sword, Path of Radiance

Base class Promotion method Advanced class
Bs fe07 matthew thief sword.png
Thief
Using a Fell Contract after reaching Level 10*, or choosing the "Hire" option when prompted by Volke*. Bs fe07 matthew assassin sword.png
Assassin


The Sacred Stones, Awakening

Base class Promotion method Advanced class
Bs fe08 colm thief sword.png
Thief
and
Bs fe08 joshua myrmidon sword.png
Myrmidon
Using an Ocean Seal (for thieves), Hero Crest (for myrmidons), or Master Seal (Awakening, both classes) after reaching Level 10. Bs fe08 colm assassin sword.png
Assassin

Radiant Dawn

Base class

Assassin

Playable assassins

Playable Characters
Name Game
Jaffar Fire Emblem: The Blazing Blade, Fire Emblem Awakening
Volke Fire Emblem: Radiant Dawn
Playable Assassin units in the Fire Emblem series.

Notable enemy assassins

Enemy Units
Name Game
Jerme Fire Emblem: The Blazing Blade
Porcus Fire Emblem Awakening
Enemy Assassin units in the Fire Emblem series.

Gallery

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.