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Aether: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|help_text=Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2)  
|help_text=Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2)  
|type=Class (Mastery)
|type=Class (Mastery)
|capacity=20 <small>(in ''Path of Radiance'')</small><br>30 <small>(in ''Radiant Dawn'')</small>
|capacity=
*20 <small>(in ''Path of Radiance'')</small>
*30 <small>(in ''Radiant Dawn'')</small>
|games=* {{title|Path of Radiance}}
|games=* {{title|Path of Radiance}}
* {{title|Radiant Dawn}}
* {{title|Radiant Dawn}}
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|game3={{title|Awakening}}
|game3={{title|Awakening}}
|sprite3=[[File:Is 3ds aether.png]]
|sprite3=[[File:Is 3ds aether.png]]
|effect3=It unleashes two consecutive blows; the first restores [[HP]] equal to half the damage dealt, and the second halves the enemy's [[Defense]] and [[Resistance]].
|effect3=It unleashes two consecutive blows; the first restores [[HP]] equal to half the damage dealt, and the second halves the enemy's [[defense]] and [[resistance]].
|active3=([[Skill (stat)|Skill]]/2)%
|active3=([[Skill (stat)|Skill]]/2)%
|capacity3=--
|capacity3=--
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|gamee={{title|Fates}}
|gamee={{title|Fates}}
|spritee=[[File:Is 3ds aether.png]]
|spritee=[[File:Is 3ds aether.png]]
|effecte=It unleashes two consecutive blows; the first restores [[HP]] equal to half the damage dealt, and the second halves the enemy's [[Defense]] and [[Resistance]].
|effecte=It unleashes two consecutive blows; the first restores [[HP]] equal to half the damage dealt, and the second halves the enemy's [[defense]] and [[resistance]].
|activee=([[Skill (stat)|Skill]]/2)%
|activee=([[Skill (stat)|Skill]]/2)%
|capacitye=--
|capacitye=--
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===''Path of Radiance''===
===''Path of Radiance''===
{{ItemLoc1
{{ItemLoc1
|method=Classes ([[Skill items|Occult]])
|method=Classes ([[Skill items#Occult|Occult]])
|data=[[Hero]] <small>(Usable only through hacking)</small><ref>Let's Play Archive: [http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2085/ Fire Emblem: Path of Radiance by Fedule]</ref> • [[Lord]]
|data=[[Hero]] <small>(Usable only through hacking)</small><ref>{{Cite web|url=http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2085/|title=Fire Emblem: Path of Radiance Part 85: Trial Maps - Escape|site=Let's Play Archive|author=Fedule|published=2012-08-21|retrieved=2015-03-05}}</ref> • [[Lord]]
}}
}}


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|data2=([[Kjelle]] or [[Cynthia]]), if [[Chrom]] was their father • ([[Morgan (Awakening)|Morgan]]), if [[Lucina]] was her mother
|data2=([[Kjelle]] or [[Cynthia]]), if [[Chrom]] was their father • ([[Morgan (Awakening)|Morgan]]), if [[Lucina]] was her mother
|methodlast=Classes
|methodlast=Classes
|datalast=[[Great Lord]] <small>(Learned at level 5)</small>}}
|datalast=[[Great Lord]] <small>(Learned at Level 5)</small>}}


===''Fates''===
===''Fates''===
{{ItemLoc1
{{ItemLoc1
|method=Classes
|method=Classes
|data=[[Vanguard]] <small>(Learned from level 25)</small> • [[Great Lord]] <small>(Learned from level 25)</small>
|data=[[Vanguard]] <small>(Learned from Level 25 and up)</small> • [[Great Lord]] <small>(Learned from Level 25 and up)</small>
}}
}}


==Other appearances==
==Other appearances==
===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
[[File:Ss ssbb ike aether.jpg|thumb|right|Aether in {{SSBB}}.]]
[[File:Ss ssbb ike aether.jpg|thumb|right|[[Ike]] using Aether in {{SSBB}}.]]
{{SmashWiki|Aether}}
{{SmashWiki|Aether}}
In {{SSBB}} and {{SSB4}}, Aether is Ike's [[smashwiki:Up special move|up special move]].  Its appearance is modified from its ''Fire Emblem'' appearances in that it entails only a single strike, omitting the second upward slash, and none of the added effects from ''Fire Emblem'' apply.  Additionally, Ike's [[smashwiki:Final Smash|Final Smash]] is [[smashwiki:Great Aether|Great Aether]], characterized as a significantly more powerful variation of Aether and possibly inspired by Ike's final strike against [[Ashera]] in ''Radiant Dawn''.
In {{SSBB}} and {{SSB4}}, Aether is [[Ike]]'s [[smashwiki:Up special move|up special move]].  Its appearance is modified from its ''Fire Emblem'' appearances in that it entails only a single strike, omitting the second upward slash, and none of the added effects from ''Fire Emblem'' apply.  Additionally, Ike's [[smashwiki:Final Smash|Final Smash]] is [[smashwiki:Great Aether|Great Aether]], characterized as a significantly more powerful variation of Aether and possibly inspired by Ike's final strike against [[Ashera]] in ''Radiant Dawn''.


''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' introduced character customization, including [[smashwiki:Customization#List of custom specials|alternate variations]] on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes.
''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' introduced character customization, including [[smashwiki:Customization#List of custom specials|alternate variations]] on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes.
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==Trivia==
==Trivia==
* It is possible that Ike's Aether animations in ''Path of Radiance'' and ''Radiant Dawn'', which entail throwing his weapon in the air and catching it mid-jump to strike, is a reference to the [[Mercenary]]'s [[critical hit]] animation in the [[Game Boy Advance]] games; Ike's base [[Ranger (Path of Radiance)|Ranger]] class is a Mercenary in all but name, and in ''Radiant Dawn'' he is [[Hero|the Mercenary's traditional advanced class]].
* It is possible that Ike's Aether animations in ''Path of Radiance'' and ''Radiant Dawn'', which entail throwing his weapon in the air and catching it mid-jump to strike, are a reference to the [[Mercenary]]'s [[critical hit]] animation in the [[Game Boy Advance]] games; Ike's base [[Ranger (Path of Radiance)|Ranger]] class is a Mercenary in all but name, and in ''Radiant Dawn'' he is [[Hero|the Mercenary's traditional advanced class]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Ss fe10 ike activating aether 01.png|[[Ike]] activating Aether (start-up flash) in {{title|Radiant Dawn}}.
File:Ss fe10 ike activating aether 02.png|[[Ike]] activating Aether (first blow) in {{title|Radiant Dawn}}.
File:Ss fe10 ike activating aether 03.png|[[Ike]] activating Aether (second blow) in {{title|Radiant Dawn}}.
File:Ss fe13 chrom activating aether 1.png|[[Chrom]] activating Aether (first blow) in {{title|Awakening}}.
File:Ss fe13 chrom activating aether 1.png|[[Chrom]] activating Aether (first blow) in {{title|Awakening}}.
File:Ss fe13 chrom activating aether 2.png|[[Chrom]] activating Aether (second blow) in {{title|Awakening}}.
File:Ss fe13 chrom activating aether 2.png|[[Chrom]] activating Aether (second blow) in {{title|Awakening}}.
</gallery>
</gallery>
===Non-canon===
File:Ss ssbb ike aether.jpg|[[Ike]] using Aether in {{SSBB}}.


==Etymology and other languages==
==Etymology and other languages==

Revision as of 15:56, 1 September 2015

Aether

File:Is 3ds aether.png
Icon of the Aether skill in Awakening and Fates.


Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2)

Type(s)

Class (Mastery)

Capacity
  • 20 (in Path of Radiance)
  • 30 (in Radiant Dawn)
Game(s)

Aether (Japanese: 天空 Heavens) is a combat skill which debuted in Fire Emblem: Path of Radiance. In its first three appearances, it is associated with one or more of the game's Lord characters and, to a lesser extent, with their family - Ike in Path of Radiance and Radiant Dawn, Ike's father Greil in the former if hacked into the party, and Chrom, Lucina and potentially any of their female children in Awakening. It is traditionally obtained after class changing, as a mastery skill in Path of Radiance and Radiant Dawn, tied to Ike and Greil's classes, Lord, Hero and Vanguard, and as a class skill learned by Great Lords in Awakening. Aether in Fates is a bonus skill associated with two of its original wielders, Ike and Lucina.

When activated, Aether deals two consecutive blows to the enemy. The first blow has the effect of the Sol skill, draining HP from the target into the user, and the second has that of Luna, bypassing the target's defensive stats. As with the two base skills themselves, the specific effects of Aether vary somewhat beyond this from game to game.

Data

Game Icon Effect Activation Capacity Notes
Path of Radiance Is gcn aether.png It unleashes two consecutive blows; the first restores HP equal to damage dealt, and the second halves the enemy's defense. (Skill)% 20 Cannot activate at 2 range.
Radiant Dawn Is wii aether.png It unleashes two consecutive blows; the first restores HP equal to damage dealt, and the second negates the enemy's defense. (Skill/2)% 30 Cannot activate at 2 range.
Awakening File:Is 3ds aether.png It unleashes two consecutive blows; the first restores HP equal to half the damage dealt, and the second halves the enemy's defense and resistance. (Skill/2)% -- Second-highest offensive trigger skill activation priority
(Lethality > Aether > Astra > Sol > Luna > Ignis > Vengeance)

Availability

Path of Radiance

Classes (Occult) Hero (Usable only through hacking)[1]Lord

Radiant Dawn

Classes Vanguard

Awakening

Units Ike (Both versions)Lucina
Units (inheritance) (Kjelle or Cynthia), if Chrom was their father • (Morgan), if Lucina was her mother
Classes Great Lord (Learned at Level 5)

Fates

Classes Vanguard (Learned from Level 25 and up)Great Lord (Learned from Level 25 and up)

Other appearances

Super Smash Bros. series

Ike using Aether in Super Smash Bros. Brawl.
SSB.png This article or section is a short summary of Aether.
SmashWiki features a more in-depth article.

In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U, Aether is Ike's up special move. Its appearance is modified from its Fire Emblem appearances in that it entails only a single strike, omitting the second upward slash, and none of the added effects from Fire Emblem apply. Additionally, Ike's Final Smash is Great Aether, characterized as a significantly more powerful variation of Aether and possibly inspired by Ike's final strike against Ashera in Radiant Dawn.

Super Smash Bros. for Nintendo 3DS and Wii U introduced character customization, including alternate variations on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes.

  • Aether Drive (Japanese: 進天空 Advancing Heavens) alters Ike's trajectory to give him more horizontal distance, flinging Ragnell upwards diagonally and following it in that direction.
  • Aether Wave (Japanese: 天空波 Heavens Wave) is less powerful, but flings a long-distance shock wave upon landing.

Trivia

Gallery

Non-canon

File:Ss ssbb ike aether.jpg|Ike using Aether in Super Smash Bros. Brawl.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Aether

Latin: sky, the heavens. Traditionally, "aether" or "ether" was a classical element defined as the substance of the universe beyond Earth - that is, space.

Spanish

Éter

Ether

French

Ether

--

German

Aithir

Ether

Italian

Etere

Ether

Russian

Небеса

Heavens. Used only in the Russian version of Super Smash Bros. for Nintendo 3DS and Wii U, as no Fire Emblem game has as yet been officially released in the region.

Korean

에테르

Transliteration of "Aether", as above. Used in the South Korean version of Super Smash Bros. Brawl, as no Fire Emblem game has as yet been officially released in the region.

References

  1. Fedule, Fire Emblem: Path of Radiance Part 85: Trial Maps - Escape, Let's Play Archive, Published: 2012-08-21, Retrieved: 2015-03-05

See also

Template:NavSkill