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:''This article is about the skill. "Aether" is also the name of the special type of stamina used in ''Fire Emblem Heroes''{{'}}s [[Aether Raids]] mode.'' | |||
{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is wii aether.png]] | |||
|image | |caption=Icon of the Aether skill in {{title|Radiant Dawn}}. | ||
|caption | |||
|help_text=Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2) | |help_text=Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2) | ||
|type=Class (Mastery) | |type=Class (Mastery) | ||
|capacity= | |capacity=*20 <small>(in ''Path of Radiance'')</small> | ||
*20 <small>(in ''Path of Radiance'')</small> | |||
*30 <small>(in ''Radiant Dawn'')</small> | *30 <small>(in ''Radiant Dawn'')</small> | ||
| | |first={{title|Path of Radiance}} | ||
}} | }} | ||
'''Aether''' (Japanese: {{ | '''Aether''' (pronounced {{IPA|ˈiθɚ}}<ref>Ike and Chrom in the ''Super Smash Bros.'' series</ref>; Japanese: {{hl|天空|Tenkū}} ''Heavens'') is an [[offensive skill]] which debuted in {{FE9}}. When activated, Aether deals two consecutive blows to the enemy. The first blow has the effect of the [[Sol]] skill, draining [[hit point]]s from the target to heal the user, and the second has that of [[Luna]], bypassing the target's defensive stats. As with the two base skills themselves, the specific effects of Aether vary somewhat beyond this from game to game. | ||
Aether is primarily available only to the protagonists of certain games, and is most commonly associated with [[Ike]] and, to a lesser extent, [[Chrom]] and [[Lucina]]. It is traditionally obtained after [[class change|class changing]], as a [[mastery skill]] in ''Path of Radiance'' and ''Radiant Dawn'', tied to Ike and [[Greil]]'s classes, [[Lord]], [[Hero]] and [[Vanguard]], and as a class skill learned by [[Great Lord]]s in ''Awakening''. In {{title|Fates}}, in addition to Ike and Lucina possessing the skill as [[amiibo]] units, it is possible to teach Aether to any other unit in the game as a [[downloadable content]] reward. | |||
==Data== | ==Data== | ||
===In the main ''Fire Emblem'' series=== | |||
{{SkillData | {{SkillData | ||
|game1={{title|Path of Radiance}} | |game1={{title|Path of Radiance}} | ||
|sprite1=[[File:Is gcn aether.png]] | |sprite1=[[File:Is gcn aether.png]] | ||
|effect1= | |effect1=Strikes twice consecutively; the first strike restores (damage dealt) [[HP]] to the user, and the second treats the target as if it has a 50% penalty to [[defense]] during the strike. | ||
|active1=([[Skill (stat)|Skill]])% | |active1=([[Skill (stat)|Skill]])% | ||
|capacity1=20 | |capacity1=20 | ||
|notes1= | |notes1=Nullified against [[Nihil]], or if either combatant has [[Parity]].<br>For further mechanics, see {{sect|Offensive skill|Path of Radiance and Radiant Dawn|sectdisplay=''Path of Radiance'' and ''Radiant Dawn''}}. | ||
|- | |- | ||
|game2={{title|Radiant Dawn}} | |game2={{title|Radiant Dawn}} | ||
|sprite2=[[File:Is wii aether.png]] | |sprite2=[[File:Is wii aether.png]] | ||
|effect2= | |effect2=Strikes twice consecutively; the first strike restores (damage dealt) [[HP]] to the user, and the second treats the target as if it has 0 [[defense]] during the strike. | ||
|active2=([[Skill (stat)|Skill]]/2)% | |active2=([[Skill (stat)|Skill]]/2)% | ||
|capacity2=30 | |capacity2=30 | ||
|notes2= | |notes2=Nullified against [[Nihil]], or if either combatant has [[Parity]] active.<br>For further mechanics, see {{sect|Offensive skill|Path of Radiance and Radiant Dawn|sectdisplay=''Path of Radiance'' and ''Radiant Dawn''}}. | ||
|- | |- | ||
|game3={{title|Awakening}} | |game3={{title|Awakening}} | ||
|sprite3=[[File:Is | |sprite3=[[File:Is 3ds01 aether.png]] | ||
|effect3= | |effect3=Strikes twice consecutively; the first strike restores (damage dealt / 2) [[HP]] to the user, and the second treats the target as if it has a 50% penalty to [[defense]] and [[resistance]] during the strike. | ||
|active3=([[Skill (stat)|Skill]]/2)% | |active3=([[Skill (stat)|Skill]]/2)% | ||
|notes3=For further mechanics, see {{sect|Offensive skill|Awakening|sectdisplay=''Awakening''}}. | |||
|notes3= | |||
|- | |- | ||
| | |game4={{title|Fates}} | ||
| | |sprite4=[[File:Is 3ds02 aether.png]] | ||
| | |effect4=Strikes twice consecutively; the first strike restores (damage dealt / 2) [[HP]] to the user, and the second treats the target as if it has a 50% penalty to [[defense]] and [[resistance]] during the strike. | ||
| | |active4=([[Skill (stat)|Skill]]/2)% | ||
| | |notes4=If the foe has [[Dragonskin]], the defense penalty and healing are reduced to 25%, or 37.5% if the user has the [[Yato|Blazing, Shadow, or Omega Yato]] equipped.<br>For further mechanics, see {{sect|Offensive skill|Fates|sectdisplay=''Fates''}}. | ||
}} | |||
===In other ''Fire Emblem'' series titles=== | |||
{{SpecialDataHdr FEH}} | |||
{{SpecialDataCell FEH | |||
|effect=Treats foe's [[defense]] and [[resistance]] as if inflicted −50% and restores (damage dealt × 50%) [[HP]] to user. | |||
|cool=5 | |||
|sp=500 | |||
|pre=[[Luna]] or [[Sol]] | |||
|use={{StaffFEH}} | |||
}} | }} | ||
{{SpecialDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Path of Radiance''=== | ===''Path of Radiance''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Classes ([[Occult]]) | ||
| | |datalast=[[Hero]] <small>(Usable only through hacking)</small><ref name="greil">{{Cite web|url=http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2085/|title=Fire Emblem: Path of Radiance Part 85: Trial Maps - Escape|site=Let's Play Archive|author=Fedule|published=August 21, 2012|retrieved=March 5, 2015}}</ref> • [[Lord]] | ||
}} | }} | ||
===''Radiant Dawn''=== | ===''Radiant Dawn''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Classes | ||
| | |datalast=[[Vanguard]] | ||
}} | |||
===''Awakening''=== | ===''Awakening''=== | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1=[[Ike]] <small>(Both versions)</small> • [[Lucina]] | |data1=[[Ike]] <small>(Both versions)</small> • [[Lucina]] • ([[Kjelle]] or [[Cynthia]]), if [[Chrom]] was their father • ([[Morgan]]), if [[Lucina]] was her mother | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Great Lord]] <small>(Learned at Level 5)</small>}} | |datalast=[[Great Lord]] <small>(Learned at Level 5)</small> | ||
}} | |||
===''Fates''=== | ===''Fates''=== | ||
{{ | {{ItemLoc | ||
| | |method1=Classes | ||
| | |data1=[[Vanguard]] <small>(Learned from Level 25 and up)</small> • [[Great Lord]] <small>(Learned from Level 25 and up)</small> | ||
|methodlast=Items | |||
|datalast=[[Skill items#Skill items in Fates|Aether]] | |||
}} | }} | ||
===''Heroes''=== | |||
{{FEH skill availability}} | |||
==Other appearances== | ==Other appearances== | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
{{SmashWiki|Aether}} | {{SmashWiki|Aether}} | ||
In {{SSBB}} and {{ | |||
====Ike==== | |||
[[File:Ss ssb4 ike aether.jpg|thumb|right|[[Ike]] using Aether in {{SSBWU}}.]] | |||
In {{SSBB}}, {{SSB4}}, and {{SSBU}}, Aether is [[Ike]]'s [[smashwiki:Up special move|up special move]]. Its appearance is modified from its ''Fire Emblem'' appearances in that it entails only a single strike, omitting the second upward slash, and none of the added effects from ''Fire Emblem'' apply. Additionally, Ike's [[smashwiki:Final Smash|Final Smash]] is [[smashwiki:Great Aether|Great Aether]], characterized as a significantly more powerful variation of Aether and possibly inspired by Ike's final strike against [[Ashera]] in ''Radiant Dawn''. | |||
''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' introduced character customization, including [[smashwiki:Customization#List of custom specials|alternate variations]] on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes. | ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' introduced character customization, including [[smashwiki:Customization#List of custom specials|alternate variations]] on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes. | ||
* '''Aether Drive''' (Japanese: {{ | * '''Aether Drive''' (Japanese: {{hl|進天空|Shintenkū}} ''Advancing Heavens'') alters Ike's trajectory to give him more horizontal distance, flinging Ragnell upwards diagonally and following it in that direction. | ||
* '''Aether Wave''' (Japanese: {{ | * '''Aether Wave''' (Japanese: {{hl|天空波|Tenkūnami}} ''Heavens Wave'') is less powerful, but flings a long-distance shock wave upon landing. | ||
====Chrom==== | |||
[[Chrom]] uses Aether as his Final Smash in {{SSBU}}, based on its ''Awakening'' animation. It is known as [[smashwiki:Awakening Aether|Awakening Aether]]. When initiated, he yells "Anything can change!", "Now I'm mad!", or "Your end has come!", which are some of his critical/skill trigger quotes from ''Awakening'' (although he said "Now I'm angry!" in ''Awakening'' instead), and then yells "Ae...ther!" when performing the attack. | |||
{{clear}} | {{clear}} | ||
== | ==={{Steam}}=== | ||
In his guest appearance in {{Steam}}, Aether is Ike's special ability. It inflicts high damage on enemies stationed in front of Ike when it is activated. However, it can only be used once per attempt at a chapter. | |||
==={{TCGCipher}}=== | |||
Aether is present as a skill on one card in {{TCGCipher}}: ''[[Ike#Fire Emblem Cipher|B05-089SR Radiant Hero, Ike]]''. It is a trigger skill which activates automatically when Ike is used to attack the opponent's lord unit, which adds +10 attack power to Ike until the end of the opponent's next turn. If the player chooses to do so, Aether also allows him to automatically destroy any two other enemy units in addition to their attack on the opponent's lord, in exchange for a steep price in bonds. Ike's other skill on this card, Memories of War, allows the player to reduce the bond cost of Aether depending on how many cards have been stacked underneath Ike's card. | |||
==={{DL}}=== | |||
{{Dragalia Lost Wiki|Aether|Aether in ''Dragalia Lost''}} | |||
Aether is one of Chrom's skills in the game. When he is fought as a boss enemy, it is only used as an unavoidable attack when he is in his overdrive state. | |||
An alternative version of Aether that shares its name with his Final Smash in the ''Super Smash Bros.'' series, Awakening Aether, can be used by him under certain conditions when he is under the control of the player as a playable character. | |||
== | ==Flavor text== | ||
< | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
|game={{title|Path of Radiance}}<br><small>(skill assignment menu)</small> | |||
|english=In certain instances,<br>triggers both Sol and<br>Luna consecutively.<br>{{color|#0f0|Lord}} | |||
|japanese=一定の確率で、スキル<br>『太陽』と『月光』の<br>2回攻撃を行なう<br>{{color|#0f0|取得可能<br>ロード}} | |||
}} | |||
< | {{DescriptionCell | ||
|game={{title|Path of Radiance}}<br><small>(help)</small> | |||
|english=In certain instances, triggers<br>both Sol and Luna<br>consecutively. | |||
|japanese=一定の確率で<br>スキル『太陽』と『月光』の<br>2回攻撃を行ないます | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(skill assignment menu)</small> | |||
|english=Can launch consecutive<br>attacks of Sol<br>and Luna.<br>{{color|#0f0|Cannot unassign}} | |||
|japanese=発動すると『太陽』と<br>『月光』の効果を持つ<br>2回連続攻撃をおこなう<br>{{color|#0f0|書に戻せない}} | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(help, NTSC)</small> | |||
|english=Can launch consecutive attacks of Sol<br>and Luna.<br>Vanguard | |||
|japanese=発動すると『太陽』と『月光』の<br>効果を持つ2回連続攻撃をおこなう<br>【神将奥義】 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(help, PAL)</small> | |||
|english=Can launch consecutive attacks, using the<br>power of Sol and Luna.<br>Vanguard | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Awakening}} | |||
|english=Use Sol and Luna in succession.<br>Trigger % = (Skill stat ÷ 2) | |||
|japanese=技÷2%の確率で発動<br>太陽と月光の2回連続攻撃 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Fates}} | |||
|english=Use Sol and Luna in succession when<br>attacking. Trigger % = (Skill stat × 0.5) | |||
|japanese=攻撃時、技×0.5%で発動<br>太陽と月光の2回連続攻撃 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Treats foe’s Def/Res as if reduced by 50% during<br>combat. Restores HP = half of damage dealt. | |||
|japanese=敵の守備、魔防-50%扱いで攻撃<br>与えたダメージの50%自分を回復 | |||
}} | |||
{{DescriptionFtr}} | |||
== | ==Trivia== | ||
File: | [[File:Ba fe08 gerik mercenary sword critical.gif|right]] | ||
* It is possible that the first hit of Ike's Aether animation in ''Path of Radiance'' and ''Radiant Dawn'', which entails throwing his weapon in the air and catching it mid-jump to strike, is a reference to the [[Mercenary]]'s [[critical hit]] animation in the [[Game Boy Advance]] games (pictured). | |||
*Ather shares its Italian name, ''{{lang|it|Etere}}'', with the [[Aureola]] weapon. | |||
* In ''Path of Radiance'', Aether is unusual in that while Ike is only able to activate it at 1 range, Greil – if hacked into the game and assigned the skill – is able to activate Aether at 2 range if he attacks with a throwing axe.<ref name="greil" /> | |||
{{clear}} | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Aether | |eng-name=Aether | ||
|eng-mean=Latin: sky, the heavens. | |eng-mean=Latin: sky, the heavens. Traditionally, "aether" or "ether" was a classical element defined as the substance of the universe beyond Earth, i.e. space. | ||
| | |jpn-name={{h|天空|Tenkū}} | ||
| | |jpn-mean=Heavens. Referred to as '''SUNMOON''' in its internal file name in ''Path of Radiance'', and as '''AETHER''' in the same in ''Radiant Dawn''. | ||
|span-name=Éter | |||
|span-mean=Ether | |||
|fren-name=Ether | |fren-name=Ether | ||
|fren-mean=Ether | |||
|ger-name=Aithir | |ger-name=Aithir | ||
|ger-mean=Ether | |ger-mean=Ether | ||
|ital-name=Etere | |ital-name=Etere | ||
|ital-mean=Ether | |ital-mean=Ether | ||
| | |por-name=Éter | ||
| | |por-mean=Ether | ||
| | |rus-name={{h|Небеса|Nebesa}} | ||
| | |rus-mean=Heavens. Used only in the Russian version of {{SSB4}}, as no ''Fire Emblem'' game has as yet been officially released in the region. | ||
{{ | |kor-name=• {{h|에테르|Etereu}}<br>• {{h|천공|cheongong}} | ||
|kor-mean=• Transliteration of "Aether", as above. Used in ''Super Smash Bros.'' games and {{Steam}}.<br>• Heavens. Used in {{FE14}}. | |||
|ch-trad-name={{h|天空|tiānkōng}} | |||
|ch-trad-mean=Heavens | |||
}} | |||
==Gallery== | |||
<gallery> | |||
Ss fe09 ike activating aether 01.png|[[Ike]] activating Aether (start-up flash) in {{title|Path of Radiance}}. | |||
Ss fe09 ike activating aether 02.png|[[Ike]] activating Aether (first blow) in ''Path of Radiance''. | |||
Ss fe09 ike activating aether 03.png|[[Ike]] activating Aether (second blow) in ''Path of Radiance''. | |||
Ss fe10 ike activating aether 01.png|[[Ike]] activating Aether (start-up flash) in {{title|Radiant Dawn}}. | |||
Ss fe10 ike activating aether 02.png|[[Ike]] activating Aether (first blow) in ''Radiant Dawn''. | |||
Ss fe10 ike activating aether 03.png|[[Ike]] activating Aether (second blow) in ''Radiant Dawn''. | |||
Ss fe13 chrom activating aether 1.png|[[Chrom]] activating Aether (first blow) in {{title|Awakening}}. | |||
Ss fe13 chrom activating aether 2.png|[[Chrom]] activating Aether (second blow) in ''Awakening''. | |||
</gallery> | |||
===Other appearances=== | |||
<gallery> | |||
Ss ssbb ike aether.jpg|[[Ike]] using Aether in {{SSBB}}. | |||
Ss ssb4 ike aether.jpg|[[Ike]] using Aether in {{SSBWU}}. | |||
Ss STEAM Ike.png|[[Ike]] using Aether in {{Steam}}. | |||
</gallery> | |||
{{Refbar}} | |||
==See also== | ==See also== | ||
* [[ | * [[Luna]] | ||
* [[ | * [[Sol]] | ||
{{ | {{NavSkillFE9}} | ||
[[Category:Mastery skills]][[Category:HP-draining weapons, items and skills]][[Category:Defenses-negating weapons, items and skills]] | {{NavSkillFE10}} | ||
{{NavSkillFE13}} | |||
{{NavSkillFE14}} | |||
{{NavSpecialH}} | |||
[[Category:Offensive skills]] | |||
[[Category:Mastery skills]] | |||
[[Category:HP-draining weapons, items, and skills]] | |||
[[Category:Defenses-negating weapons, items, and skills]] |
Latest revision as of 18:10, 28 March 2024
- This article is about the skill. "Aether" is also the name of the special type of stamina used in Fire Emblem Heroes's Aether Raids mode.
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Aether (pronounced /ˈiθɚ/[key][1]; Japanese: 天空 Heavens) is an offensive skill which debuted in Fire Emblem: Path of Radiance. When activated, Aether deals two consecutive blows to the enemy. The first blow has the effect of the Sol skill, draining hit points from the target to heal the user, and the second has that of Luna, bypassing the target's defensive stats. As with the two base skills themselves, the specific effects of Aether vary somewhat beyond this from game to game.
Aether is primarily available only to the protagonists of certain games, and is most commonly associated with Ike and, to a lesser extent, Chrom and Lucina. It is traditionally obtained after class changing, as a mastery skill in Path of Radiance and Radiant Dawn, tied to Ike and Greil's classes, Lord, Hero and Vanguard, and as a class skill learned by Great Lords in Awakening. In Fates, in addition to Ike and Lucina possessing the skill as amiibo units, it is possible to teach Aether to any other unit in the game as a downloadable content reward.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Path of Radiance | Strikes twice consecutively; the first strike restores (damage dealt) HP to the user, and the second treats the target as if it has a 50% penalty to defense during the strike. | (Skill)% | 20 | Nullified against Nihil, or if either combatant has Parity. For further mechanics, see Offensive skill § Path of Radiance and Radiant Dawn. | |
Radiant Dawn | Strikes twice consecutively; the first strike restores (damage dealt) HP to the user, and the second treats the target as if it has 0 defense during the strike. | (Skill/2)% | 30 | Nullified against Nihil, or if either combatant has Parity active. For further mechanics, see Offensive skill § Path of Radiance and Radiant Dawn. | |
Awakening | Strikes twice consecutively; the first strike restores (damage dealt / 2) HP to the user, and the second treats the target as if it has a 50% penalty to defense and resistance during the strike. | (Skill/2)% | -- | For further mechanics, see Offensive skill § Awakening. | |
Fates | Strikes twice consecutively; the first strike restores (damage dealt / 2) HP to the user, and the second treats the target as if it has a 50% penalty to defense and resistance during the strike. | (Skill/2)% | -- | If the foe has Dragonskin, the defense penalty and healing are reduced to 25%, or 37.5% if the user has the Blazing, Shadow, or Omega Yato equipped. For further mechanics, see Offensive skill § Fates. |
In other Fire Emblem series titles
Game | Icon | Effect | Cooldown | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
Treats foe's defense and resistance as if inflicted −50% and restores (damage dealt × 50%) HP to user. | 5 | 500 | Luna or Sol | ✓ | -- |
Availability
Path of Radiance
Classes (Occult) | Hero (Usable only through hacking)[2] • Lord |
Radiant Dawn
Classes | Vanguard |
Awakening
Units | Ike (Both versions) • Lucina • (Kjelle or Cynthia), if Chrom was their father • (Morgan), if Lucina was her mother |
Classes | Great Lord (Learned at Level 5) |
Fates
Classes | Vanguard (Learned from Level 25 and up) • Great Lord (Learned from Level 25 and up) |
Items | Aether |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Chrom: Exalted Prince • Chrom: Knight Exalt • Greil: Heroic Examplar • Ike: Brave Mercenary • Ike: Young Mercenary • Lucina: Brave Princess • Lucina: Future Witness • Nerþuz: New-Year Doter |
Other appearances
Super Smash Bros. series
This article or section is a short summary of Aether. SmashWiki features a more in-depth article. |
Ike
In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate, Aether is Ike's up special move. Its appearance is modified from its Fire Emblem appearances in that it entails only a single strike, omitting the second upward slash, and none of the added effects from Fire Emblem apply. Additionally, Ike's Final Smash is Great Aether, characterized as a significantly more powerful variation of Aether and possibly inspired by Ike's final strike against Ashera in Radiant Dawn.
Super Smash Bros. for Nintendo 3DS and Wii U introduced character customization, including alternate variations on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes.
- Aether Drive (Japanese: 進天空 Advancing Heavens) alters Ike's trajectory to give him more horizontal distance, flinging Ragnell upwards diagonally and following it in that direction.
- Aether Wave (Japanese: 天空波 Heavens Wave) is less powerful, but flings a long-distance shock wave upon landing.
Chrom
Chrom uses Aether as his Final Smash in Super Smash Bros. Ultimate, based on its Awakening animation. It is known as Awakening Aether. When initiated, he yells "Anything can change!", "Now I'm mad!", or "Your end has come!", which are some of his critical/skill trigger quotes from Awakening (although he said "Now I'm angry!" in Awakening instead), and then yells "Ae...ther!" when performing the attack.
Code Name: S.T.E.A.M.
In his guest appearance in Code Name: S.T.E.A.M., Aether is Ike's special ability. It inflicts high damage on enemies stationed in front of Ike when it is activated. However, it can only be used once per attempt at a chapter.
Fire Emblem Cipher
Aether is present as a skill on one card in Fire Emblem Cipher: B05-089SR Radiant Hero, Ike. It is a trigger skill which activates automatically when Ike is used to attack the opponent's lord unit, which adds +10 attack power to Ike until the end of the opponent's next turn. If the player chooses to do so, Aether also allows him to automatically destroy any two other enemy units in addition to their attack on the opponent's lord, in exchange for a steep price in bonds. Ike's other skill on this card, Memories of War, allows the player to reduce the bond cost of Aether depending on how many cards have been stacked underneath Ike's card.
Dragalia Lost
This article or section is a short summary of Aether in Dragalia Lost. Dragalia Lost Wiki features a more in-depth article. |
Aether is one of Chrom's skills in the game. When he is fought as a boss enemy, it is only used as an unavoidable attack when he is in his overdrive state.
An alternative version of Aether that shares its name with his Final Smash in the Super Smash Bros. series, Awakening Aether, can be used by him under certain conditions when he is under the control of the player as a playable character.
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Path of Radiance (skill assignment menu) |
In certain instances,
triggers both Sol and Luna consecutively. Lord |
一定の確率で、スキル
『太陽』と『月光』の 2回攻撃を行なう 取得可能 ロード |
Path of Radiance (help) |
In certain instances, triggers
both Sol and Luna consecutively. |
一定の確率で
スキル『太陽』と『月光』の 2回攻撃を行ないます |
Radiant Dawn (skill assignment menu) |
Can launch consecutive
attacks of Sol and Luna. Cannot unassign |
発動すると『太陽』と
『月光』の効果を持つ 2回連続攻撃をおこなう 書に戻せない |
Radiant Dawn (help, NTSC) |
Can launch consecutive attacks of Sol
and Luna. Vanguard |
発動すると『太陽』と『月光』の
効果を持つ2回連続攻撃をおこなう 【神将奥義】 |
Radiant Dawn (help, PAL) |
Can launch consecutive attacks, using the
power of Sol and Luna. Vanguard |
--
|
Awakening | Use Sol and Luna in succession.
Trigger % = (Skill stat ÷ 2) |
技÷2%の確率で発動
太陽と月光の2回連続攻撃 |
Fates | Use Sol and Luna in succession when
attacking. Trigger % = (Skill stat × 0.5) |
攻撃時、技×0.5%で発動
太陽と月光の2回連続攻撃 |
Heroes | Treats foe’s Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt. |
敵の守備、魔防-50%扱いで攻撃
与えたダメージの50%自分を回復 |
Trivia
- It is possible that the first hit of Ike's Aether animation in Path of Radiance and Radiant Dawn, which entails throwing his weapon in the air and catching it mid-jump to strike, is a reference to the Mercenary's critical hit animation in the Game Boy Advance games (pictured).
- Ather shares its Italian name, Etere, with the Aureola weapon.
- In Path of Radiance, Aether is unusual in that while Ike is only able to activate it at 1 range, Greil – if hacked into the game and assigned the skill – is able to activate Aether at 2 range if he attacks with a throwing axe.[2]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Aether |
Latin: sky, the heavens. Traditionally, "aether" or "ether" was a classical element defined as the substance of the universe beyond Earth, i.e. space. |
Japanese |
天空 |
Heavens. Referred to as SUNMOON in its internal file name in Path of Radiance, and as AETHER in the same in Radiant Dawn. |
Spanish |
Éter |
Ether |
French |
Ether |
Ether |
German |
Aithir |
Ether |
Italian |
Etere |
Ether |
Portuguese |
Éter |
Ether |
Russian |
Небеса |
Heavens. Used only in the Russian version of Super Smash Bros. for Nintendo 3DS and Wii U, as no Fire Emblem game has as yet been officially released in the region. |
Korean |
• 에테르 |
• Transliteration of "Aether", as above. Used in Super Smash Bros. games and Code Name: S.T.E.A.M.. |
Traditional Chinese |
天空 |
Heavens |
Gallery
Ike activating Aether (start-up flash) in Path of Radiance.
Ike activating Aether (first blow) in Path of Radiance.
Ike activating Aether (second blow) in Path of Radiance.
Ike activating Aether (start-up flash) in Radiant Dawn.
Ike activating Aether (first blow) in Radiant Dawn.
Ike activating Aether (second blow) in Radiant Dawn.
Chrom activating Aether (second blow) in Awakening.
Other appearances
Ike using Aether in Super Smash Bros. Brawl.
Ike using Aether in Super Smash Bros. for Wii U.
Ike using Aether in Code Name: S.T.E.A.M..
References
- ↑ Ike and Chrom in the Super Smash Bros. series
- ↑ 2.0 2.1 Fedule, Fire Emblem: Path of Radiance Part 85: Trial Maps - Escape, Let's Play Archive, Published: August 21, 2012, Retrieved: March 5, 2015
See also
Skills in Fire Emblem: Path of Radiance | ||||||||||||||
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Skills in Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||
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Skills in Fire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Special skills in Heroes | ||||||||||||
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