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Wind (tome)

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Wind

FESK Wind.png
Artwork of Wind from Genealogy of the Holy War.

Standard wind magic.

Type

Tome (Wind)

First game

Fire Emblem: Genealogy of the Holy War

Wind (Japanese: ウインド Wind) is a recurring wind tome which debuted in Fire Emblem: Genealogy of the Holy War, appearing only in games which feature the three separate anima magic types of fire, thunder and wind. A spell which entails striking the foe with a blade-like blast of wind, it is the first "stage" in the hierarchy of wind magic, and is the wind counterpart to the Fire and Thunder tomes.

Compared to Fire and Thunder, Wind's most prominent feature is its outstanding accuracy and light weight, offset by its lack of might in most games; in post-Genealogy games it is also effective against flying units. It shares these traits with the majority of wind tomes, setting the standards for the entire wind magic family. As the first stage in its hierarchy, Wind is the weakest and lowest-ranked of the wind tomes, and is surpassed by the more powerful and advanced Elwind, Arcwind and Tornado.

Stats

Game Icon Rank Might Weight Hit Crit Range Uses Worth Exp Other effects and notes
Genealogy of the Holy War Is snes02 wind.png C 8 2 90 0 1-2 50 3,000 -- --
Thracia 776 Is snes03 wind.png D 6 1 90 10 1-2 20 2,200 1 Deals effective damage to flying units.
Path of Radiance Is gcn wind.png E 2 1 100 0 1-2 40 520 1 Deals effective damage to flying units.
Radiant Dawn Is wii wind.png E 4 2 95 0 1-2 40 720 1 Deals effective damage to flying units.
Awakening Is 3ds wind.png E 1 -- 100 0 1-2 45 450 2 Deals effective damage to flying units.

Locations

Genealogy of the Holy War

Inventory Second Generation: Arthur/Amid
Vendor First Generation: Chapter 4
Second Generation: Chapter 8*

Thracia 776

Vendor Chapter 12Chapter 21

Path of Radiance

Inventory Soren
Shop Chapter 8*Chapter 9Chapter 10*Chapter 11*Chapter 12*Chapter 13*Chapter 15Chapter 16*Chapter 17Chapter 18*Chapter 19Chapter 20Chapter 22*Chapter 23*Chapter 24*Chapter 25*Chapter 26*Chapter 28Endgame*

Radiant Dawn

Shop Part 1: Chapter 8Chapter 9Endgame
Part 2: Chapter 3Endgame
Part 3: Chapter 2Chapter 3Chapter 4Chapter 5Chapter 7Chapter 8Chapter 9Chapter 10Chapter 11Endgame
Part 4: PrologueChapter 1Chapter 2Chapter 3Chapter 4Chapter 5Endgame

Awakening

Dropped by Chapter 6, enemy Dark Mage
Armory The NorthroadBorder PassBorder WastesThe Twins' Turf
Merchant
(SpotPass)
ArthurMistSoren

Trivia

  • While its counterparts, Fire and Thunder, appear in every Fire Emblem game, Wind does not; indeed, its total number of appearances do not cover even half the series.

Gallery

Etymlogy and other languages

See also