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Wind (Japanese: ウインド Wind) is a recurring wind tome which debuted in Fire Emblem: Genealogy of the Holy War, appearing only in games which feature the three separate anima magic types of fire, thunder and wind. A spell which entails striking the foe with a blade-like blast of wind, it is the first "stage" in the hierarchy of wind magic, and is the wind counterpart to the Fire and Thunder tomes.
Compared to Fire and Thunder, Wind's most prominent feature is its outstanding accuracy and light weight, offset by its lack of might in most games; in post-Genealogy games it is also effective against flying units. It shares these traits with the majority of wind tomes, setting the standards for the entire wind magic family. As the first stage in its hierarchy, Wind is the weakest and lowest-ranked of the wind tomes, and is surpassed by the more powerful and advanced Elwind, Arcwind and Tornado.
|Game||Icon||Rank||Might||Weight||Hit||Crit||Range||Uses||Worth||Exp||Other effects and notes|
|Genealogy of the Holy War||C||8||2||90||0||1-2||50||3,000||--||--|
|Thracia 776||D||6||1||90||10||1-2||20||2,200||1||Deals effective damage to flying units.|
|Path of Radiance||E||2||1||100||0||1-2||40||520||1||Deals effective damage to flying units.|
|Radiant Dawn||E||4||2||95||0||1-2||40||720||1||Deals effective damage to flying units.|
|Awakening||E||1||--||100||0||1-2||45||450||2||Deals effective damage to flying units.|
Genealogy of the Holy War
|Inventory||Second Generation: Arthur/Amid|
|Vendor|| First Generation: Chapter 4|
Second Generation: Chapter 8*
|Vendor||Chapter 12 • Chapter 21|
Path of Radiance
|Shop||Chapter 8* • Chapter 9 • Chapter 10* • Chapter 11* • Chapter 12* • Chapter 13* • Chapter 15 • Chapter 16* • Chapter 17 • Chapter 18* • Chapter 19 • Chapter 20 • Chapter 22* • Chapter 23* • Chapter 24* • Chapter 25* • Chapter 26* • Chapter 28 • Endgame*|
|Shop|| Part 1: Chapter 8 • Chapter 9 • Endgame|
Part 2: Chapter 3 • Endgame
Part 3: Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 7 • Chapter 8 • Chapter 9 • Chapter 10 • Chapter 11 • Endgame
Part 4: Prologue • Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Endgame
|Dropped by||Chapter 6, enemy Dark Mage|
|Armory||The Northroad • Border Pass • Border Wastes • The Twins' Turf|
|Arthur • Mist • Soren|
- While its counterparts, Fire and Thunder, appear in every Fire Emblem game, Wind does not; indeed, its total number of appearances do not cover even half the series.
Artwork of Wind from the TCG.
Etymlogy and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|