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Merric

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This page has been marked as a stub. Please help improve the page by adding information.


Merric

FESD Merric.png
Artwork of Merric from Shadow Dragon,
reused in Awakening.

Gender

Male

Race

Human

Nationality

Altean

Starting class

Mage

Appearance(s)

Merric, also known as Marich in Japan and fan translations (マリク, Mariku), is a character of the Archanea games. He is an Altean noble and a good friend of Marth and Elice. Having studied in Khadein before the games' events, he is a mage with the unique ability to wield the wind spell Excalibur, bestowed upon him by his master, Wendell.

Merric appears in Fire Emblem: Shadow Dragon and the Blade of Light, both books of Fire Emblem: Mystery of the Emblem, Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow.

Fire Emblem: Shadow Dragon and the Blade of Light

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Portrait merric fe01.png
Mage
Level 1
Recruitment: Chapter 4, visit the northern village.

Stats Growth Rates

Inventory
Is nes01 tome.png Excalibur
Is nes01 tome.png Blizzard
Weapon Levels
Sword
--
Lance
--
Axe
--
Bow
--
Tome
5
Staff
--


Promotion stat gains

Class HP Mag Skill Spd Def Res Move Weapon level
Bishop +x to 22 +2 +0 +x to 14 +x to 8 +0 +0 +x to 10,
can use staves.
  • In Ankoku Ryuu to Hikari no Tsurugi, promotion gains consist on giving the character as many points as necessary -the "x" value shown in the table- to reach the promoted class' base stats. If the character's stats are higher than their promoted class' base stats, they will not receive any bonus.

Fire Emblem: Mystery of the Emblem

Book 1

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Portrait merric fe03.png
Mage
Level 1
Recruitment: Chapter 4, visit the northern village.

Stats Growth Rates

Inventory
Is snes01 excalibur.png Excalibur
Is snes01 blizzard.png Blizzard
Weapon Levels
Sword
--
Lance
--
Axe
--
Bow
--
Tome
5
Staff
--


Promotion stat gains

Class HP Mag Skill Spd Def Res Move Weapon level
Bishop +x to 22 +3 +3 +2 +1 +4 +0 +x to 10,
can use staves.
  • In Mystery of the Emblem, units receive a fixed bonus to most of their stats when they are promoted. The exceptions to this are HP and Weapon Level, which obtain the necessary points to reach the promoted class' base stats.

Book 2

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Portrait merric 02 fe03.png
Mage
Level 10
Recruitment: Chapter 10, automatically on Turn 1.

Stats Growth Rates

Inventory
Is snes01 excalibur.png Excalibur
Weapon Levels
Sword
--
Lance
--
Axe
--
Bow
--
Tome
10
Staff
--


Promotion stat gains

Class HP Mag Skill Spd Def Res Move Weapon level
Bishop +x to 22 +3 +3 +2 +1 +4 +0 0, can
use staves.
  • In Mystery of the Emblem, units receive a fixed bonus to most of their stats when they are promoted. The exceptions to this are HP and Weapon Level, which obtain the necessary points to reach the promoted class' base stats.

Fire Emblem: Shadow Dragon

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Portrait merric fe11.png
Mage
Level 1
Movement 6
Recruitment: Chapter 4, visit the northern village.

Stats Growth Rates

Inventory
Is ds excalibur.png Excalibur
Weapon Ranks
DSRankSword.png -- DSRankLance.png -- DSRankAxe.png --
DSRankBow.png -- DSRankTome.png D DSRankStaff.png --

Growth rates when reclassed

Archer and Sniper Cavalier and Paladin Curate Dracoknight Myrmidon and Swordmaster Sage and Bishop

Class HP Str Mag Skill Spd Luck Def Res
Archer/Sniper 80% 10% 0% 50% 55% 45% 30% 0%

Promotion stat gains

Bishop Sniper Paladin Sage Swordmaster

Class HP Str Mag Skill Spd Def Res Move Weapon level
Bishop +6 +1 +2 +1 +0 +0 +2 +1 DSRankStaff.png +30, DSRankTome.png E

Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow

Role


This section has been marked as a stub. Please help improve the page by adding information.


As with a number of other characters in New Mystery of the Emblem, there is a unique weapon named for Merric available through Everyone's Conditions: Merric's Book.

Starting stats and growth rates

Portrait merric fe12.png
Mage
Level 10
Movement 6
Recruitment: Main Story: Prologue 5, automatically from turn 2
Returns in Chapter 10, automatically from the start.
Extra chapters: Downloadable episode 1, automatically from the start.

Stats Growth Rates

Inventory
Prologues:
Is ds fire.png Fire
Main story/extra chapter:
Is ds excalibur.png Excalibur
Is ds pure water.png Pure Water
Weapon Ranks
DSRankSword.png -- DSRankLance.png -- DSRankAxe.png --
DSRankBow.png -- DSRankTome.png D DSRankStaff.png --

Growth rates when reclassed

Original set

Archer and Sniper Cavalier and Paladin Curate Dracoknight Myrmidon and Swordmaster Sage and Bishop

Class HP Str Mag Skill Spd Luck Def Res
Archer/Sniper 90% 10% 0% 65% 80% 70% 40% 0%

Second set

Dark Mage and Sorcerer Fighter and Warrior Hunter and Horseman Knight and General Mercenary and Hero Pirate and Berserker

Class HP Str Mag Skill Spd Luck Def Res
Dark Mage/Sorcerer 70% 0% 30% 65% 70% 70% 15% 25%

Promotion stat gains

Original set

Curate Archer Cavalier Mage Myrmidon

Class HP Str Mag Skill Spd Def Res Move Weapon level
Bishop +6 +1 +2 +1 +0 +0 +2 +1 DSRankStaff.png +30, DSRankTome.png E

Second set

Dark Mage Fighter Hunter Knight Mercenary Pirate

Class HP Str Mag Skill Spd Def Res Move Weapon level
Sorcerer +6 +2 +2 +1 +1 +0 +3 +0 DSRankTome.png +30, DSRankStaff.png E

Fire Emblem: Awakening

Role

Merric appears as an enemy unit in the DLC chapters Lost Bloodlines 2 and 3. A version of Merric is playable via SpotPass as part of the Shadow Dragon character set.

Starting stats and growth rates


This section is missing stats or growth rates which may be currently unknown. When this information becomes available, please help improve the page by adding it.


Mage
Level 19
Movement 5
Recruitment: SpotPass, hire him for 9,000 G or defeat him in a battle.

Stats Growth Rates Stat Modifiers

Inventory Skills
Is 3ds excalibur.png Excalibur* Is 3ds magic +2.png Magic +2
Is 3ds focus.png Focus
Is 3ds tantivy.png Tantivy
Weapon Ranks
3DSRankSword.png -- 3DSRankLance.png -- 3DSRankAxe.png --
3DSRankBow.png -- 3DSRankTome.png A 3DSRankStaff.png --

Reclassing options


Merric
Base classes:*
Mage Sage
Dark Knight
Reclass options:
This unit can reclass to any male class available through reclassing.
Click here for more details on the reclassing system.


Growth rates when reclassed

Growth rates for all SpotPass bonus units are unknown at this time.

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Def Res Move Weapon level
Sniper +4 +2 +1 +4 +3 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +1 +2 +3 3DSRankSword.png E

Skill set

Like all male bonus units in Awakening, Merric has access to all base class and advanced class skills available to standard male units.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Mystery of the Emblem

Portrait merric fe03.png
Merric
Mage
Supports:
Portrait linde fe03.png
Linde
Mage
Bonus:
10

[[{{{supportg2}}}]]
Bishop
Bonus:
{{{bonusg2}}}

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
Portrait elice fe03.png
Elice
Priest/Bishop
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
Click here for more details on supports.

Shadow Dragon

Portrait merric fe11.png
Merric
Mage
Mutual supports:
Small portrait wendell fe11.png
Wendell
Sage
C: 5
B: 11
A: 18
Small portrait elice fe11.png
Elice
Priest
C: 0
B: 1
A: --

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Small portrait marth fe11.png
Marth
Lord
C: 5
B: 9
A: 14

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

New Mystery of the Emblem, Heroes of Light and Shadow

Portrait merric fe12.png
Merric
Mage
Mutual supports:
Small portrait marth fe12.png
Marth
Lord
C: 0
B: 5
A: 10
Small portrait wendell fe12.png
Wendell
Sage
C: 4
B: 9
A: 15
Small portrait elice fe12.png
Elice
Bishop
C: 0
B: 0
A: 0

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Small portrait default male player's unit fe12.png
Avatar
Mercenary
C: 4
B: 9
A: 15

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

Awakening

Merric cannot support with any character in this game.

Base conversations

Main article: Merric/Conversations

Endings

Ankoku Ryuu to Hikari no Tsurugi

He returned home and buried his feelings for Elice.

Mystery of the Emblem

Book 1

Merric, Altean mage
He buried his feelings for Princess Elice and once again returned to Khadein.

Book 2

Merric, Wind mage
At Pales' magic academy he taught sorcery to the youths.

Shadow Dragon

Merric, Mirthful Mage
After helping Marth stamp out the fires of war, Merric returned to Khadein where he continued his magical studies.

New Mystery of the Emblem, Heroes of Light and Shadow

Merric, Wind Sage
Merric built a magic academy in the palace, spending his days teaching the youth. His friendly personality earned him the love of his students.

Death quote

Elice...
— Merric in the first book of Mystery of the Emblem.
Elice... You must be safe...
— Merric in the second book of Mystery of the Emblem.
Sire... I was glad...to know you...
— Merric in Shadow Dragon.
Wha-! Guh... Did I advance too far...? Apologies, <Avatar>. I must withdraw for now.
— Merric's retreat quote in the prologues in New Mystery of the Emblem.
Lady Elice... Please be safe...
— Merric's death quote in Classic Mode in New Mystery of the Emblem.
It seems I've been gravely wounded... I'm sorry, but I'm withdrawing...
— Merric's retreat quote in Casual Mode in New Mystery of the Emblem.

Battle quotes


This section has been marked as a stub. Please help improve the page by adding information.


Everyone's Conditions quotes

I feel splendid today. The wind is fighting by my side...
— When receiving a temporary stat boost in New Mystery of the Emblem.
I must work harder and harder. For Prince Marth, and for Princess Elice...
— When receiving experience in New Mystery of the Emblem.
Eh? I wonder... what this is?
— When finding an item in New Mystery of the Emblem.
The wind feel nice... It cleans my soul...
— When failing to receive a bonus in New Mystery of the Emblem.
I hope <Avatar> is doing well... I'd love it if we could become good friends.
— When receiving support with the Avatar in New Mystery of the Emblem.

Other appearances

Etymology and other languages

Trivia

Gallery

References

Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.