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Marth

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Marth

FEMN Marth 02.png
Artwork of Marth from the TCG.
Gender

Male

Race

Human

Age

14 (in the prologue of Shadow Dragon)
16 (in Ankoku Ryuu to Hikari no Tsurugi and Shadow Dragon)
19 (in Mystery of the Emblem and New Mystery of the Emblem)

Family

Marius (grandfather)
Cornelius (father)
Liza (mother)
Elice (older sister)
Caeda (wife)
Emmeryn, Chrom, Lissa, Lucina (eventual descendants)

Nationality

Altea

Title(s)

Prince of Altea
Star Lord
Hero-King of the Unified Kingdom of Archanea

Starting class

Lord (Ankoku Ryuu to Hikari no Tsurugi, Mystery of the Emblem, Shadow Dragon, and New Mystery of the Emblem, Heroes of Light and Shadow)
Lodestar (Awakening)

Voiced by

Midorikawa Hikaru
(Japanese, OVA and all versions of Super Smash Bros. Melee and Super Smash Bros. Brawl)
Orikasa Ai
(Japanese, OVA as a child)
Ohta Shinichiro
(Japanese, Dengeki Bunko Drama CD Tabidachi no Sho)
Nakahara Shigeru
(Japanese, G-Fantasy Comic CD Collection)
Sakuma Rei
(Japanese, G-Fantasy Comic CD Collection Vol. 1 Yakusoku no Daichi e as a child)
Akira Ishida
(Japanese, Radio Drama Reimei-hen / Murasaki Arashi-hen)
Spike Spencer
(US English, OVA)
Massimo di Benedetto
(Italian, OVA)

Appearance(s)
...Father. I will try...
— Marth, upon hearing the last wishes of King Cornelius from Cain

Marth (マルス, Marusu) is the prince of Altea, son of King Cornelius and his wife Liza, descendent of the hero Anri, and inheritor of both the divine blade Falchion and the task of using it to strike down Medeus, the Earth/Shadow Dragon. Driven from his kingdom by the Dolhr Empire at the onset of the War of Shadows, he took refuge in Talys for two years before departing to amass an army to resist and strike down the empire's grip on Archanea. Years later, he led Altea in the War of Heroes against his corrupted former friend and ally, Emperor Hardin of Archanea. He developed a reputation as a legendary hero, fondly dubbed the "Star Lord" by the people of Altea. In time, the continent of Archanea came to be united under his rule, and he became renowned throughout history as the legendary "Hero-King" of the Unified Kingdom of Archanea.

He is the lead protagonist of four Fire Emblem titles - Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi, Fire Emblem: Mystery of the Emblem, Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow, and an extra playable character in Fire Emblem: Awakening. He is also arguably more well-known as one of three representatives of the Fire Emblem series in the Nintendo crossover fighting series, Super Smash Bros.

Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi

Role

Marth and a small retinue of Altean knights had been taking refuge in Talys for the past two years, following the fall of Altea at the hands of the combined forces of Dolhr and Gra in the dawn of the War of Shadows; Talys' King Mostyn had happily hosted them in the island nation's eastern fortress. When the pirates of Galder descended upon Talys to raid it, called into action by the arrival of Caeda, Marth's forces departed the fort to combat the invasion; upon its fall, on the advice of Mostyn, Marth's retinue left Talys to commence its goal to rebel against the domination of Dolhr.

The group's first destination was Aurelis, where during their liberation of the country from Macedon occupation, Marth swiftly befriended Hardin, the country's prince, and was entrusted with the Fire Emblem by Princess Nyna of Archanea, symbolising his fate as the world's chosen champion against Dolhr. From there, Marth led the army to reclaim Archanea, then proceeded on to Gra in an effort to find the Falchion said by Cain to have been taken by the country from his father's corpse. Gra fell, yet the Falchion was nowhere to be found, leading Marth to reluctantly decide to detour to Khadein, on Malledus's theory that it had come into Gharnef's possession, instead of pressing on to liberate Altea.

The trip to Khadein proved fruitless, with the Falchion and Gharnef still nowhere in sight, and Marth turned his sights on liberating Altea. Upon Altea's fall, Marth learned of his mother's death at the hands of Morzas and that Elice had passed into Gharnef's hands. Despite his grief at this news, and despite Nyna and Malledus suggesting he take a break, he nonetheless greeted the people of Altea, joyful at their freedom.

From there, Marth led his army in the conquest of Grust and Macedon, before being sent by Gotoh to Thabes in order to confront Gharnef. With Gharnef's death at the hands of a member of Marth's army wielding Starlight, Marth recovered the Falchion and, at the top of the tower, reunited with Elice, who had been imprisoned by Gharnef for the purpose of using the Aum staff. In the closing days of the war, Marth turned his focus toward Dolhr Keep, where Medeus himself lay in wait. Engaging him in battle, wielding the Falchion, Marth struck down Medeus as Anri had a century before.

At the end of the war, on the urging of Nyna, Marth finally confessed to Caeda his longtime affections for her, and the two became engaged.

Starting stats and growth rates

Portrait marth fe01.png
Lord
Level 1
Recruitment: Chapter 1, automatically from the start

Stats Growth Rates

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Inventory
Is nes01 sword.png Rapier
Weapon Levels
Sword
5
Lance
--
Axe
--
Bow
--
Tome
--
Staff
--


Fire Emblem: Mystery of the Emblem

Book 1

Role

As in Ankoku Ryuu to Hikari no Tsurugi, Marth and a small retinue of Altean knights had been taking refuge in Talys for the past two years, following the fall of Altea at the hands of the combined forces of Dolhr and Gra in the dawn of the War of Shadows; Talys' King Mostyn had happily hosted them in the island nation's eastern fortress. When the pirates of Galder descended upon Talys to raid it, called into action by the arrival of Caeda, Marth's forces departed the fort to combat the invasion; upon its fall, on the advice of Mostyn, Marth's retinue left Talys to commence its goal to rebel against the domination of Dolhr.

The group's first destination was Aurelis, where during their liberation of the country from Macedon occupation, Marth swiftly befriended Hardin, the country's prince, and was entrusted with the Fire Emblem by Princess Nyna of Archanea, symbolising his fate as the world's chosen champion against Dolhr. From there, Marth led the army to reclaim Archanea, then proceeded on to Gra in an effort to find the Falchion said by Cain to have been taken by the country from his father's corpse. Gra fell, yet the Falchion was nowhere to be found, leading Marth to reluctantly decide to detour to Khadein, on Malledus's theory that it had come into Gharnef's possession, instead of pressing on to liberate Altea.

The trip to Khadein proved fruitless, with the Falchion and Gharnef still nowhere in sight, and Marth turned his sights on liberating Altea. Upon Altea's fall, Marth learned of his mother's death at the hands of Morzas and that Elice had passed into Gharnef's hands. Despite his grief at this news, and despite Nyna and Malledus suggesting he take a break, he nonetheless greeted the people of Altea, joyful at their freedom.

From there, Marth led his army in the conquest of Grust and Macedon, before being sent by Gotoh to Thabes in order to confront Gharnef. With Gharnef's death at the hands of a member of Marth's army wielding Starlight, Marth recovered the Falchion and, at the top of the tower, reunited with Elice, who had been imprisoned by Gharnef for the purpose of using the Aum staff. In the closing days of the war, Marth turned his focus toward Dolhr Keep, where Medeus himself lay in wait. Engaging him in battle, wielding the Falchion, Marth struck down Medeus as Anri had a century before.

At the end of the war, on the urging of Nyna, Marth finally confessed to Caeda his longtime affections for her, and the two became engaged.

Starting stats and growth rates

Portrait marth 01 fe03.png
Lord
Level 1
Recruitment: Chapter 1, automatically from the start

Stats Growth Rates

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Inventory
Is snes01 rapier.png Rapier
Is snes01 vulnerary.png Vulnerary
Weapon Levels
Sword
6
Lance
--
Axe
--
Bow
--
Tome
--
Staff
--


Book 2

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Portrait marth 02 fe03.png
Lord
Level 3
Recruitment: Chapter 1, automatically from the start

Stats Growth Rates

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Inventory
Is snes01 rapier.png Rapier
Is snes01 vulnerary.png Vulnerary
Weapon Levels
Sword
7
Lance
--
Axe
--
Bow
--
Tome
--
Staff
--


Fire Emblem: Shadow Dragon

Role

In the early days of the War of Shadows, some time after King Cornelius had departed with the Falchion to challenge the forces of Dolhr, Marth remained behind in Altea with his mother and Elice, committing himself to his studies; with much of the Altean army out to war under Cornelius, the defence of Altea was maintained by a Gra garrison. After Gra turned on Altea in the midst of battle, the garrison at Altea did the same, seizing the castle for Dolhr. While Elice stayed behind to buy Marth time, unknown to Marth himself, he fled the castle guided by Malledus, and gathered a small number of Altean knights: Abel, Jagen and Frey. On their way out, Cain returned from the battlefields of Gra to report the death of Cornelius and join Marth's group, and Marth rescued an Altean knight captured and gagged by the Gra forces, Gordin. Gra's King Jiol arrived with a wave of reinforcements, closing in on Marth's group; to ensure the escape of Marth and the others, Frey offered himself as a decoy, dressing as the prince and fleeing to the south, luring Jiol and the reinforcements away.

Draug then arrived, having prepared a ship to facilitate the group's escape from Altea, and from there Marth reluctantly fled for Talys, spending the next two years taking refuge in the island nation's eastern fortress under the hospitality of its King Mostyn. From there, as in Ankoku Ryuu to Hikari no Tsurugi, when the pirates of Galder descended upon Talys to raid it, called into action by the arrival of Caeda, Marth's forces departed the fort to combat the invasion; upon its fall, on the advice of Mostyn, Marth's retinue left Talys to commence its goal to rebel against the domination of Dolhr.

The group's first destination was Aurelis, where during their liberation of the country from Macedon occupation, Marth swiftly befriended Hardin, the country's prince, and was entrusted with the Fire Emblem by Princess Nyna of Archanea, symbolising his fate as the world's chosen champion against Dolhr. From there, Marth led the army to reclaim Archanea, then proceeded on to Gra in an effort to find the Falchion said by Cain to have been taken by the country from his father's corpse. Gra fell, yet the Falchion was nowhere to be found, leading Marth to reluctantly decide to detour to Khadein, on Malledus's theory that it had come into Gharnef's possession, instead of pressing on to liberate Altea.

The trip to Khadein proved fruitless, with the Falchion and Gharnef still nowhere in sight, and Marth turned his sights on liberating Altea. Upon Altea's fall, Marth learned of his mother's death at the hands of Morzas and that Elice had passed into Gharnef's hands. Despite his grief at this news, and despite Nyna and Malledus suggesting he take a break, he nonetheless greeted the people of Altea, joyful at their freedom.

From there, Marth led his army in the conquest of Grust and Macedon, before being sent by Gotoh to Thabes in order to confront Gharnef. With Gharnef's death at the hands of a member of Marth's army wielding Starlight, Marth recovered the Falchion and, at the top of the tower, reunited with Elice, who had been imprisoned by Gharnef for the purpose of using the Aum staff. In the closing days of the war, Marth turned his focus toward Dolhr Keep, where Medeus himself lay in wait. Engaging him in battle, wielding the Falchion, Marth struck down Medeus as Anri had a century before.

At the end of the war, on the urging of Nyna, Marth finally confessed to Caeda his longtime affections for her, and the two became engaged.

Starting stats and growth rates

Portrait marth fe11.png
Lord
Level 1
Movement 7
Recruitment: Prologue I / Chapter 1, automatically from the start

Stats Growth Rates

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Inventory
Is ds rapier.png Rapier
Is ds iron sword.png Iron Sword
Weapon Ranks
DSRankSword.png D DSRankLance.png -- DSRankAxe.png --
DSRankBow.png -- DSRankTome.png -- DSRankStaff.png --

Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Portrait marth fe12.png
Lord
Level 6
Movement 7
Recruitment: Prologue-8, automatically from the start

Stats Growth Rates

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Inventory
Is ds steel sword.png Steel Sword
Is ds rapier.png Rapier
Is ds vulnerary.png Vulnerary
Weapon Ranks
DSRankSword.png D DSRankLance.png -- DSRankAxe.png --
DSRankBow.png -- DSRankTome.png -- DSRankStaff.png --

Fire Emblem: Awakening

Main story


Ss fe07 eliwood vs the dragon.png SPOILERS! This section contains key plot or ending details. Read at your own risk! Ss fe07 eliwood vs the dragon.png

Main article: Lucina

Marth is a prominent character in Fire Emblem: Awakening. By the time of Awakening, Marth has become a legendary figure in history, dubbed the "Hero-King"; Chrom and the rest of the Ylissean royal family are descended from him. While Chrom, Lissa, Frederick and the Avatar are returning to Ylisstol from Southtown, Lissa is attacked by a group of Risen, but is saved by a mysterious swordsman bearing the name "Marth". This "Marth" present in the modern day wears a blue mask which obscures the top half of his face, and wields a sword which is nigh identical to the sealed Falchion treasured by Ylisse and currently wielded by Chrom. During an assassination attempt on Emmeryn, "Marth" is revealed to actually be a woman, though it is not until two years later that she reveals herself to be Lucina, Chrom's future daughter, who has returned to the past to prevent the resurrection of the Fell Dragon Grima.

Downloadable content

Hero-King Marth, from earlier games in the series, returns in the first round of downloadable content.[1] He appears through the use of a fortune-teller's magic Einherjar cards, which summons lost spirits to aid Chrom when battle breaks out in the Outrealm. When Chrom is being attacked by the various heroines that star in games throughout the series, Marth joins Chrom's party as a non-playable unit along with Ike and Alm, who help him to defeat the heroines in battle. The battlefield is based on that of Chapter 1 of Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi. If the mission is completed successfully, Marth joins Chrom's party with his own personal class, Lodestar.[2] Marth returns in his SpotPass appearances in several other downloadable levels, as both an enemy and an ally.

Starting stats and growth rates


This section is missing stats or growth rates which may be currently unknown. When this information becomes available, please help improve the page by adding it.


SpotPass (Pr. Marth) SpotPass (King Marth) DLC (Pr. Marth)

Lodestar
Level 25
Movement 6
Recruitment: SpotPass, recruit him for 18,900 G, or defeat him in a skirmish.

Stats Growth Rates Stat Modifiers

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Inventory Skills
Is 3ds noble rapier.png Noble Rapier* Is 3ds charm.png Charm

Is 3ds luck +4.png Luck +4
Is 3ds dual strike+.png Dual Strike+
Is 3ds dual guard+.png Dual Guard+
Is 3ds dual support+.png Dual Support+

Weapon Ranks
3DSRankSword.png A 3DSRankLance.png -- 3DSRankAxe.png --
3DSRankBow.png -- 3DSRankTome.png -- 3DSRankStaff.png --
Lodestar
Level 30
Movement 6
Recruitment: SpotPass, recruit him for 22,700 G, or defeat him in a skirmish.

Stats Growth Rates Stat Modifiers

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Inventory Skills
Is 3ds exalted falchion.png Exalted Falchion* Is 3ds sol.png Sol

Is 3ds luna.png Luna
Is 3ds astra.png Astra
Is 3ds aegis.png Aegis
Is 3ds rightful king.png Rightful King

Weapon Ranks
3DSRankSword.png A 3DSRankLance.png -- 3DSRankAxe.png --
3DSRankBow.png -- 3DSRankTome.png -- 3DSRankStaff.png --
Lodestar
Level 8
Movement 6
Recruitment: Xenologue: Champions of Yore 1, after clearing the map.

Stats Growth Rates Stat Modifiers

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Inventory Skills
Is 3ds rapier.png Rapier* Is 3ds charm.png Charm

Is 3ds aptitude.png Aptitude

Weapon Ranks
3DSRankSword.png C 3DSRankLance.png -- 3DSRankAxe.png --
3DSRankBow.png -- 3DSRankTome.png -- 3DSRankStaff.png --

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Reclassing options


Marth
Base classes:*
Lodestar --
--
Reclass options:
This unit can reclass to any male class available through reclassing.
Click here for more details on the reclassing system.


Growth rates when reclassed

SpotPass

Growth rates for all SpotPass bonus units are unknown at this time.

DLC

The DLC Prince Marth is the only bonus unit whose growths are known at this time. Even then, there is a roughly 5% margin of error in the known rates.

Tactician/Grandmaster Cavalier Paladin Great Kn. Knight General Myrmidon Swordmaster Mercenary/Hero Fighter/Warrior Barbarian/Berserker Archer Sniper

Class HP Str Mag Skill Spd Luck Def Res
Tactician/Grandmaster 85% 60% 30% 60% 60% 85% 40% 40%
Class HP Str Mag Skill Spd Luck Def Res
Cavalier 90% 65% 15% 65% 65% 85% 40% 35%
Class HP Str Mag Skill Spd Luck Def Res
Paladin 90% 65% 15% 65% 65% 85% 40% 40%
Class HP Str Mag Skill Spd Luck Def Res
Great Knight 95% 70% 15% 60% 60% 85% 45% 35%
Class HP Str Mag Skill Spd Luck Def Res
Knight 95% 70% 15% 60% 55% 85% 45% 35%
Class HP Str Mag Skill Spd Luck Def Res
General 95% 70% 15% 60% 55% 85% 45% 40%
Class HP Str Mag Skill Spd Luck Def Res
Myrmidon 85% 65% 15% 70% 70% 85% 35% 35%
Class HP Str Mag Skill Spd Luck Def Res
Swordmaster 85% 65% 15% 70% 70% 85% 35% 40%
Class HP Str Mag Skill Spd Luck Def Res
Mercenary/Hero 90% 65% 15% 70% 65% 85% 40% 35%
Class HP Str Mag Skill Spd Luck Def Res
Fighter/Warrior 90% 70% 15% 65% 60% 85% 40% 35%
Class HP Str Mag Skill Spd Luck Def Res
Barbarian/Berserker 95% 70% 15% 60% 65% 85% 35% 35%
Class HP Str Mag Skill Spd Luck Def Res
Archer 90% 60% 15% 75% 60% 85% 40% 35%
Class HP Str Mag Skill Spd Luck Def Res
Sniper 90% 60% 15% 75% 60% 85% 45% 35%

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Bow Kn. Thief Assassin Trickster Wyvern Rider/Wyvern Lord Griffon Rider Mage/Sage Dark Mage Sorcerer Dark Knight Priest War Monk

Class HP Str Mag Skill Spd Luck Def Res
Bow Knight 95% 65% 15% 70% 65% 85% 35% 35%
Class HP Str Mag Skill Spd Luck Def Res
Thief 80% 60% 20% 70% 70% 85% 35% 35%
Class HP Str Mag Skill Spd Luck Def Res
Assassin 85% 65% 15% 75% 70% 85% 35% 35%
Class HP Str Mag Skill Spd Luck Def Res
Trickster 80% 55% 30% 70% 65% 85% 35% 40%
Class HP Str Mag Skill Spd Luck Def Res
Wyvern Rider/Wyvern Lord 90% 75% 15% 60% 60% 85% 40% 35%
Class HP Str Mag Skill Spd Luck Def Res
Griffon Rider 90% 70% 15% 65% 65% 85% 35% 35%
Class HP Str Mag Skill Spd Luck Def Res
Mage/Sage 80% 45% 35% 65% 65% 85% 35% 40%
Class HP Str Mag Skill Spd Luck Def Res
Dark Mage 95% 50% 30% 60% 60% 85% 40% 40%
Class HP Str Mag Skill Spd Luck Def Res
Sorcerer 90% 45% 35% 60% 60% 85% 40% 40%
Class HP Str Mag Skill Spd Luck Def Res
Dark Knight 95% 60% 30% 60% 60% 85% 40% 35%
Class HP Str Mag Skill Spd Luck Def Res
Priest 80% 50% 30% 60% 60% 85% 35% 45%
Class HP Str Mag Skill Spd Luck Def Res
War Monk 90% 60% 30% 55% 60% 85% 40% 40%

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Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Def Res Move Weapon level
Sniper +4 +2 +1 +4 +3 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +1 +2 +3 3DSRankSword.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Berserker +8 +5 +0 +2 +3 +2 +1 +1 --
Warrior +6 +4 +0 +5 -1 +4 +3 +1 3DSRankBow.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Paladin +7 +3 +1 +2 +2 +3 +6 +1 --
Great Knight +8 +5 +0 +1 -1 +7 +1 +0 3DSRankAxe.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Sorcerer +5 +1 +3 +2 +1 +3 +3 +1 --
Dark Knight +7 +3 +2 +4 +2 +5 +1 +3 3DSRankSword.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Wyvern Lord +5 +4 +0 +2 +2 +3 +3 +1 3DSRankLance.png E
Griffon Rider +3 +2 +0 +4 +4 +0 +3 +1 --
Class HP Str Mag Skill Spd Def Res Move Weapon level
Warrior +8 +4 +0 +3 +2 +3 +3 +1 3DSRankBow.png E
Hero +2 +0 +1 +6 +5 +4 +3 +1 3DSRankSword.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
General +10 +4 +0 +3 +2 +4 +3 +1 3DSRankAxe.png E
Great Knight +8 +3 +0 +2 +3 +3 +1 +3 3DSRankSword.png E, 3DSRankAxe.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Sage +4 +1 +3 +2 +3 +2 +2 +1 3DSRankStaff.png E
Dark Knight +9 +4 +1 +3 +1 +7 +2 +3 3DSRankSword.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Hero +4 +3 +1 +3 +3 +3 +3 +1 3DSRankAxe.png E
Bow Knight +6 +3 +0 +2 +3 +1 +2 +3 3DSRankBow.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Swordmaster +4 +3 +1 +2 +3 +2 +3 +1 --
Assassin +5 +4 -1 +4 +2 +1 +0 +1 3DSRankBow.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
War Monk +8 +5 +2 +2 +2 +5 +0 +1 3DSRankAxe.png E
Sage +4 +1 +4 +3 +3 +3 -1 +1 3DSRankTome.png E
Class HP Str Mag Skill Spd Def Res Move Weapon level
Grandmaster +4 +3 +3 +2 +2 +2 +2 +1 --
Class HP Str Mag Skill Spd Def Res Move Weapon level
Assassin +5 +5 +0 +7 +4 +3 +1 +1 3DSRankBow.png E
Trickster +3 +1 +4 +4 +3 +1 +5 +1 3DSRankStaff.png E

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Skill set

Like all male bonus units in Awakening, all three versions of Marth have access to all base class and advanced class skills available to standard male units.

In addition, certain variants also receive the following as personal skills:

Skill Variant
Is 3ds charm.png Charm SpotPass Pr. Marth
DLC Pr. Marth
Is 3ds luck +4.png Luck +4 SpotPass Pr. Marth
Is 3ds dual strike+.png Dual Strike+ SpotPass Pr. Marth
Is 3ds dual support+.png Dual Support+ SpotPass Pr. Marth
Is 3ds rightful king.png Rightful King SpotPass King Marth
Is 3ds aptitude.png Aptitude DLC Pr. Marth

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


In spite of his youth, Marth is levelheaded, wise and compassionate, open to trusting and treating with kindness those even others are inclined not to. As a result, he has a tendency to quickly befriend and earn the trust of many people he meets. Marth regularly places the concerns of others and the responsibilities upon him as of greater importance than his own happiness or comfort.[3] On rare occasions, he dabbles in an almost childlike glee in reckless abandon and borderline overconfidence, though his confidence is normally well-founded[4].

Supports

Mystery of the Emblem

Portrait marth 01 fe03.png
Marth
Lord
Supports:
Portrait caeda 01 fe03.png
Caeda
Pegasus Knight
Bonus:
10
Portrait catria fe03.png
Catria
Pegasus Knight
Bonus:
10

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
Portrait caeda 01 fe03.png
Caeda
Pegasus Knight
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
Click here for more details on supports.

Shadow Dragon

Portrait marth fe11.png
Marth
Lord
Mutual supports:
Small portrait caeda fe11.png
Caeda
Pegasus Knight
C: 1
B: 4
A: 9
Small portrait elice fe11.png
Elice
Cleric
C: 0
B: 1
A: --

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

New Mystery of the Emblem, Heroes of Light and Shadow

Portrait marth fe12.png
Marth
Lord
Mutual supports:
Small portrait default male player's unit fe12.png
Avatar
Mercenary
C: 5
B: 11
A: 18
Small portrait caeda fe12.png
Caeda
Pegasus Knight
C: 0
B: 6
A: 13
Small portrait merric fe12.png
Merric
Mage
C: 0
B: 5
A: 10
Small portrait elice fe12.png
Elice
Bishop
C: 0
B: --
A: --

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

Base conversations

Main article: Marth/Conversations

Endings

Ankoku Ryuu to Hikari no Tsurugi

He's busy restoring his country.

Mystery of the Emblem

Book 1

Marth, Altea’s prince
He returned to the war-devastated Altea and worked to restore his homeland. Recently he has been making preparations to succeed the throne.

Book 2

Marth, Altea’s prince
He became the 5th King of Altea and, as the leader of the unified Kingdom of Archanea, worked tirelessly to restore the devastated nations.

Shadow Dragon

Marth, Altean Prince
Marth returned to war-torn Altea and devoted all his energy to restoring the kingdom to its former glory. He was later crowned king.

New Mystery of the Emblem, Heroes of Light and Shadow

Death quote

Forgive me, my friends...
— Marth in Shadow Dragon.

Battle quotes

All right, that was great training. I can't let <Avatar's name> protect me all the time. I must become stronger myself, too.
— When receiving extra experience in New Mystery of the Emblem.
!!!
— When leveling up in Awakening.

Other appearances

Anime

Marth as he appears in the anime

This section has been marked as a stub. Please help improve the page by adding information.


Marth appears in the Fire Emblem: Mystery of the Emblem anime adaptation. Being that the adaptation's English-dubbed release predated Super Smash Bros. Melee or any other semblance of official English naming for the cast of Fire Emblem, he was here referred to as Mars, an alternate translation which was later superceded by the "Marth" name. His role is much the same here as it was in the game it adapts, with the addition of an exploration of the emotional consequences the fall of Aritia and the loss of his family had on him.

Super Smash Bros. Melee

SSB.png
This article or section is a short summary of Marth.
SmashWiki features a more in-depth article.
SSBM Marth.jpg

Marth appears in Super Smash Bros. Melee as an unlockable character, by popular demand of the Japanese series fanbase, along with Roy of Fire Emblem: The Binding Blade. Being that no Fire Emblem games had been localized anywhere in the world at the time, the Japanese development team intended for them to be removed from international releases; however, the localization team liked them and left them in anyway, leaving their voices and sound effects in the original Japanese as a reflection of their status as having no English-language presence. The two proved rather popular with international audiences, prompting Nintendo to give the series international releases, starting with Fire Emblem. Marth himself still wouldn't get an appearance in an internationally-released Fire Emblem title for seven more years.

As with Roy, Marth's trophy in international versions of the game states him to just come from "Fire Emblem", with no further specifications beyond stating it to be a Famicom/NES game; for a time, this led to a widespread erroneous belief among the uninitiated that Marth appeared in the internationally-released Fire Emblem games, primarily Fire Emblem given it was called just Fire Emblem in the west, and gave rise to a memetic question often asked (sometimes jokingly) about any given Fire Emblem title: "Are Marth or Roy (or, less frequently, Ike) in this game?"

Trophies

#55 Marth
SSBM Trophy Marth.png The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea. Classic Mode
#56 Marth [Smash]
SSBM Trophy Marth Smash 01.png Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks. Adventure Mode
#57 Marth [Smash]
SSBM Trophy Marth Smash 02.png The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him. All-Star Mode

Super Smash Bros. Brawl

SSBB Marth.png
SSB.png
This article or section is a short summary of Marth.
SmashWiki features a more in-depth article.

Marth reappears in the sequel, Super Smash Bros. Brawl, again as an unlockable character, this time with more relaxed unlock criteria. In The Subspace Emissary, Brawl's story mode, Marth is found in his kingdom, which is being attacked by many enemies. He at first goes by himself, but later meets with Meta Knight. Marth then meets up with Ike later. They then join with the rest of the characters. As such, he is turned into a trophy by Tabuu, but is freed by Ness, Luigi, Kirby, and King Dedede, and can be chosen to fight Tabuu if his trophy is saved.

Trivia

  • Marth is one of the most prominent subjects of an unusual spinoff/localization phenomenon, referred to as the "Marth Debuted in Smash Bros." principle by TV Tropes in reference to him. It is the phenomenon where a character debuts in product A (in this case, Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi) but product A doesn't get exported to another country, but then makes a spinoff or cameo appearance in a separate product B (in this case, Super Smash Bros. Melee), which does get exported. More often than not, as in the case of Marth and Roy, the product B appearance is enough to spark an interest in product A in said country, resulting in it (or one of its sequels, as in the case of Fire Emblem) starting to be localized.
  • In accordance with this principle, it took almost nineteen years from the first game (March 1990) for Marth to appear in an internationally-released Fire Emblem game (December 2008 in Europe), and eight years between his appearance in the international release of Melee (December 2001) to Shadow Dragon's international release.

Gallery

Non-Canon

Etymology and other languages

References

  1. http://www.nintendo.co.jp/3ds/afej/dlc/dlc_0419.html
  2. http://serenesforest.net/fe13/dlc.html
  3. "Nyna: You wish to send Caeda home to Talys, then, and return to Altea alone? That is what you want?
    Marth: Well, that's where we both belong. I don't see what my wants have to do with anything.
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  4. "Nyna: That hunger for danger worries me, Marth. Humanity's hopes rest on your shoulders. I would sooner not see them crushed.
    Marth: Which? Humanity's hopes, or my shoulders? ...Have a little faith, Nyna. The enemy ballisticians can strike from afar, but they're powerless up close.All we need to do is move in and silence them before they do too much damage. Watch!
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  5. http://babynamesworld.parentsconnect.com/meaning_of_Mars.html
  6. http://ja.wikipedia.org/wiki/%E3%83%9E%E3%83%BC%E3%83%AB%E3%82%B9
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.