Personal tools
Site News
  • Skype: Have you joined the Fire Emblem Wiki Skype group chat? If you want to join, contact any admin and they will add you as soon as possible.
  • Helping: Continue to work on stubs and wanted pages!
  • Upgrade: Fire Emblem Wiki has been upgraded to MediaWiki 1.23.5! If you notice any bugs, please report them to a member of our tech support group.

Lord

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Jump to: navigation, search
Lord

Ss fe13 chrom lord battle.png
Chrom as a Lord in Awakening.

A youth of royal blood. Wields swords.

Weapon(s)
  • Sword (all Lords except Ephraim and Hector)
  • Lance (Ephraim)
  • Axe (Hector)
Skill(s)

The Lord (Japanese: ロード Lord) is a prominent class introduced in Fire Emblem: Shadow Dragon and the Blade of Light. Most of the main characters of the Fire Emblem series are of the Lord class, and it is the most important class in the game in terms of completing most chapter objectives. Lords are generally defined as a a young member of a noble family and the son/daughter of the head of the noble family in question, either a prince/princess or the child of a duke or similar; "Lord" is treated as a unisex class name, applied as equally to female characters (Lyn, Eirika and Lucina) as it is to males.

In gameplay, the Lord's function is somewhat similar to that of the king in a game of chess: they are the leader of the army, and to be defeated in battle is to fail the chapter and get a Game Over. Conversely, Lords (or Lord-like units) are the only characters with the ability to seize thrones and gates and complete chapters with such objectives, and typically are the wielders of powerful weapons required to successfully combat final bosses. The general statistical build of a Lord varies depending on the game and character in question, but as a rule they are well-rounded in their stats other than the individual's obvious strongest field; they also typically possess higher luck than most others, and mostly share the rather low resistance endemic to non-magic units. Characterised as being inexperienced yet having great potential, their stats will almost always start off somewhat low, but with their typical high growth rates will improve quickly and become potent fighters. The majority of Lords wield only swords, but occasionally Lords wielding non-sword weapons appear, like Hector (axes) and Ephraim (lances); almost all Lords have exclusive access to a special weapon which is effective against both armored and mounted units, most famously the recurring Rapier weapon.

In all but one appearance, the Lord is a base class - the exception is Path of Radiance, where Ike's base class is Ranger and he promotes to Lord, symbolic of him being knighted and joining the nobility. Typically, a Lord's advanced class is unique to it, if not in name then in appearance and stat build. The most common promoted Lord class is the Great Lord, shared by Roy, Hector, Eirika, Ephraim, Chrom and Lucina. Other promoted forms of the Lord include the Knight Lord for Eliwood and Seliph, the Blade Lord for Lyn, and the Prince for Leif. In his four appearances in the Archanea tetralogy, Marth does not promote; in the two Nintendo DS remakes, Shadow Dragon and New Mystery of the Emblem, the Lord is classified as a special class with an increased level cap of 30 as compensation.

Three games do not feature the Lord class: Gaiden, Genealogy of the Holy War and Radiant Dawn. All three instead give their lead characters classes which are the Lord in all but name, sometimes with some alternative utility; such classes are colloquially called "Lord-like" or generically also called "Lords". The classes for the Gaiden heroes, Alm and Celica, are Fighter and Priest respectively. Seliph's class in Genealogy of the Holy War is Junior Lord, literally a conventional Lord with a slightly different name. Micaiah of Radiant Dawn is a Light Mage; in his reappearance, Ike starts off as a Hero, ostensibly a promoted class, and throughout the game several other characters all act as the Lord character of at least one chapter, and almost all have conventional classes.

Stats

Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weight Weapon Rank
Shadow Dragon and the Blade of Light
(Marth)
18 5 -- 3 7 7 7 0 7 -- -- Sword: 5
Mystery of the Emblem
(Marth)
18 3 -- 3 4 -- 6 0 7 -- -- Sword: 8
Thracia 776
(Leif)
18 4 0 2 3 0 2 -- 6 -- -- SNESRankSword.png E
The Binding Blade
(Roy)
18 3 -- 3 4 -- 5 0 5 6 -- GBARankSword.gif D
Fire Emblem
(Lyn)
16 4 -- 7 9 -- 2 0 5 5 -- GBARankSword.gif D
Fire Emblem
(Eliwood)
18 5 -- 5 7 -- 5 0 5 7 -- GBARankSword.gif D
Fire Emblem
(Hector)
19 7 -- 4 5 -- 8 0 5 13 -- Axe D
The Sacred Stones
(Eirika)
16 4 -- 8 9 -- 3 1 5 5 -- GBARankSword.gif E
The Sacred Stones
(Ephraim)
18 6 -- 6 7 -- 6 0 5 8 -- GBARankLance.gif D
Path of Radiance
(Ike)
22 6 3 5 6 -- 8 2 7 -- -- GCNRankSword.gif C
Shadow Dragon
(Marth)
18 5 0 3 7 0 7 0 7 -- -- DSRankSword.png E
New Mystery of the Emblem
(Marth)
18 5 0 3 7 0 7 0 7 -- -- DSRankSword.png E
Awakening
(Chrom)
18 6 0 5 6 0 7 0 5 -- -- 3DSRankSword.png E
Awakening
(Lucina)
16 5 1 6 8 0 6 1 5 -- -- 3DSRankSword.png E

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon Rank
Shadow Dragon and the Blade of Light
(Marth)
52 20 -- 20 20 20 20 20 20 -- Sword: 20
Mystery of the Emblem
(Marth)
52 20 -- 20 20 20 20 20 20 -- Sword: 20
Thracia 776
(Leif)
80 20 20 20 20 20 20 20 20 -- 20
The Binding Blade
(Roy)
60 20 -- 20 20 30 20 20 15 20 GBARankSword.gif A
Fire Emblem
(Eliwood, Hector and Lyn)
60 20 -- 20 20 30 20 20 15 20 GBARankSword.gif A*/ Axe A*
The Sacred Stones
(Eirika and Ephraim)
60 20 -- 20 20 30 20 20 15 20 GBARankSword.gif A*/ GBARankLance.gif A*
Path of Radiance
(Ike)
60 26 20 27 28 40 24 22 -- -- GCNRankSword.gif A
Shadow Dragon
(Marth)
60 25 25 25 25 30 25 25 32 -- DSRankSword.png A
New Mystery of the Emblem
(Marth)
60 25 20 25 25 30 25 25 -- -- DSRankSword.png A
Awakening
(Chrom and Lucina)
60 26 20 27 29 31 24 24 7 -- 3DSRankSword.png A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Constitution* Movement*
Mystery of the Emblem 30% 30% -- 30% 30% 0% 30% 30% -- --
The Binding Blade 90% 45% -- 40% 45% 40% 15% 12% -- --
Fire Emblem 90% 45% -- 40% 45% 40% 15% 15/12/20% -- --
The Sacred Stones 90% 45% -- 40% 45% 40% 15% 15/20% -- --
Path of Radiance 90% 45% 20% 40% 35% 40% 15% 20% -- --
Shadow Dragon 40% 15% -10% 20% 20% 0% 5% -5% -- --
New Mystery of the Emblem 40% 15% -10% 20% 20% 0% 5% -5% -- --
Awakening 40% 20% 0% 20% 20% 0% 10% 5% -- --
Click here for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Path of Radiance Shove Innate; hidden and unnamed.
Path of Radiance Is gcn aether.png Aether Occult skill.
Awakening Is 3ds dual strike+.png Dual Strike+ Learned at level 1.
Awakening Is 3ds charm.png Charm Learned at level 10.

Class change

Shadow Dragon and the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem

Base class
Bs fe11 marth lord sword.png
Lord


Thracia 776

Base class Promotion method Advanced class
Bs fe05 leif lord sword.png
Lord
Automatically at the end of Chapter 18. Bs fe05 leif prince sword.png
Prince

The Binding Blade

Base class Promotion method Advanced class
Bs fe06 roy lord sword.png
Lord
Automatically at the end of Chapter 21 Bs fe06 roy great lord binding blade.png
Great Lord

Fire Emblem

Eliwood

Base class Promotion method Advanced class
Bs fe07 eliwood lord sword.png
Lord
Using Heaven Seal at level 10 or above* or Automatically at the end of Chapter 27* Bs fe07 eliwood knight lord sword.png
Knight Lord

Lyn

Base class Promotion method Advanced class
Bs fe07 lyn lord sword.png
Lord
Using a Heaven Seal at level 10 or above. Bs fe07 lyn blade lord sword.png
Blade Lord

Hector

Base class Promotion method Advanced class
Bs fe07 hector lord axe.png
Lord
Using a Heaven Seal at level 10 or above* or Automatically at the end of Chapter 29* Bs fe07 hector great lord axe.png
Great Lord

The Sacred Stones

Eirika

Base class Promotion method Advanced class
Bs fe08 eirika lord sword.png
Lord
Automatically at the end of Chapter 16 / Using a Lunar Brace after reaching level 10. Bs fe08 eirika great lord sword.png
Great Lord

Ephraim

Base class Promotion method Advanced class
Bs fe08 ephraim lord lance.png
Lord
Automatically at the end of Chapter 16 / Using a Solar Brace after reaching level 10. Bs fe08 ephraim great lord lance.png
Great Lord

Path of Radiance

Base class Promotion method Advanced class

Ranger
Automatically at the end of Chapter 17. Bs fe09 ike lord sword.png
Lord

Awakening

Base class Promotion method Advanced class

Lord
Using a Master Seal after reaching Level 10.
Great Lord

Playable Lords

Playable Characters
Name Game
Marth Shadow Dragon and the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem
Leif Thracia 776
Roy The Binding Blade
Lyn Fire Emblem
Eliwood Fire Emblem
Hector Fire Emblem
Eirika The Sacred Stones
Ephraim The Sacred Stones
Ike Path of Radiance
Chrom Awakening
Lucina Awakening
Playable Lord units in the Fire Emblem series.

Notable enemy Lords

Enemy Units
Name Game
Marth Awakening
Enemy Lord units in the Fire Emblem series.

Trivia

  • Awakening is the first and only game to feature a Lord as an enemy or boss outside of multiplayer modes, as a result of both "Marth"'s appearance as the boss of Chapter 4 and the potential for a Chrom or Lucina Mirage to become a Lord in Paralogue 22.

Gallery

Etymology and other languages

See also

"Lord-like" classes

References

  1. Wiktionary: lord
Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.