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- For the horse-riding class commonly known as a "knight", see Cavalier. For the infantry class to which Cavaliers, Paladins, Pegasus Knights and Dracoknights dismount in Fire Emblem: Mystery of the Emblem, see Knight (Mystery of the Emblem).
The Knight (Japanese: アーマーナイト Armor Knight) is a class of heavily-armored foot soldiers. Introduced in Fire Emblem: Shadow Dragon and the Blade of Light, they have appeared in almost every title since; the exceptions are Genealogy of the Holy War, Thracia 776 and Radiant Dawn, in which they are divided into a set of three or four variations each wielding a different weapon type: the Armored Lance*, Armored Sword, Armored Axe and, only in the Jugdral duology, Bow Armor.
Knights are defined by their status as bulky armor units, posssessing very high defense and HP, but low speed. They also have above-average strength. However, since they have low speed, they usually only attack once. The obvious defensive role of knights is hindered by the fact that they tend to have lower resistance than most non-magic classes, which themselves often have low resistance; while their high HP does help mitigate this to an extent, their low speed can cause problems against the typical high speed of mage-type units. They also have lower movement and higher constitution than other classes. In general, their build is conducive to them playing a defensive role, by shielding more fragile units or by forming a perimeter in defense-oriented maps.
In Fire Emblem: Shadow Dragon and the Blade of Light, Knights were not able to change class; this was rectified from Fire Emblem: Mystery of the Emblem onward, whereupon knights were connected into a new class change line with the General, which itself was in a similar situation in the NES Shadow Dragon; this remains the case in almost all of its appearances. In Fire Emblem Gaiden they are a second-tier advanced class; Villagers have the option of promoting to Soldiers, which promote to Knights, which in turn promote to the third-tier Baron class. In Fire Emblem: The Sacred Stones, Awakening, and Fates, in addition to the General, there is also the option of promoting them to Great Knight.
- 1 Stats
- 2 Class change
- 3 Playable Knights
- 4 Notable enemy Knights
- 5 Trivia
- 6 Gallery
- 7 Etymology and other languages
- 8 References
- 9 See also
|Shadow Dragon and the Blade of Light||16||5||--||1||3||0||11||0||5||--||--||Sword/Lance: 7|
|Mystery of the Emblem||18||5||--||2||4||--||6||0||6||--||--||Lance: 9|
|Genealogy of the Holy War||40||9||0||5||3||0||10||0||5||--||--||B|
|The Binding Blade||17/16||5/4||--||2/3||0/1||--||9/8||0/1||4||13/10||--||D|
|The Sacred Stones||17/16||5/4||--||2/3||0/1||--||9/8||0/1||4||13/10||--||D|
|Path of Radiance||20||5||0||2||0||--||9||0||5||12||20||D|
|New Mystery of the Emblem||18||6||0||2||0||0||11||0||5||--||--||E|
|Shadow Dragon and the Blade of Light||52||20||--||20||20||20||20||20||20||20||Sword/Lance: 20|
|Mystery of the Emblem||52||20||--||20||20||20||20||20||20||--||Lance: 20|
|Genealogy of the Holy War||80||24||15||20||18||30||25||15||5||--||B|
|The Binding Blade||60||20||--||20||20||30||20||20||15||20||A|
|The Sacred Stones||60||20||--||20||20||30||20||20||15||20||A|
|Path of Radiance||40||20||15||20||20||40||20||20||--||--||A|
|New Mystery of the Emblem||60||20||20||20||20||20||20||20||7||--||A|
Class growth rates
|The Sacred Stones||80%||40%||--||30%||15%||25%||28%||20%||--||--|
|Path of Radiance||75%||50%||20%||45%||30%||25%||60%||45%||--||--|
|New Mystery of the Emblem||60%||15%||-15%||20%||0%||0%||30%||-10%||--||--|
|Path of Radiance||Shove||Innate; hidden|
|Defense +2||Learned at level 1.|
|Awakening||Indoor Fighter||Learned at level 10.|
|Fates||Confined Defense||Learned at level 10.|
Shadow Dragon NES
|Trainee-like class||Method||Base class||Method||Advanced class||Method||Advanced class|
|After reaching Level 3, at any Mila Shrine.||
|After reaching Level 7, at any Mila Shrine.||
|After reaching Level 10, at any Mila Shrine.|
Mystery of the Emblem, Binding Blade, Fire Emblem, Path of Radiance, Shadow Dragon DS, and New Mystery of the Emblem
|Base class||Promotion method||Advanced class|
|Using a Knight Crest*/Master Seal* after reaching level 10.|
The Sacred Stones, Awakening, Fates
|Base class||Promotion method||Advanced class|
|Using a Knight Crest at level 10 or above|
|Promotion choice criteria: The player can freely choose.|
Notable enemy Knights
Concept artwork of the four Armorknight variants from Genealogy of the Holy War.
The generic Knight portrait in Mystery of the Emblem.
The generic Armor portrait in Genealogy of the Holy War.
The generic Knight portrait in the Game Boy Advance games.
The generic Knight portrait in New Mystery of the Emblem.
The generic Knight portrait in Awakening.
The generic Knight portrait in Fates.
An enemy Knight in Path of Radiance.
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
|English||Knight||A contraction of the Japanese "Armorknight" name, likely under the assumption that the "armor" part is redundant given the renaming of Cavaliers from "Social Knight" and the lack of need to differentiate.|
|Japanese|| • アーマーナイト
| • Officially romanized as Armor Knight; this term is used in every game except Gaiden, Genealogy of the Holy War and Path of Radiance.|
• Armor; this term was used only in Gaiden and Genealogy of the Holy War.
• Officially romanized as Armorknight; literally "heavy infantry". This term was used only in Path of Radiance.
|This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.|