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Bs fe08 joshua assassin sword.png

Stealthy fighters who possess the ability to kill with a single blow.


Swords, Knives*, Bows*


Silencer*, Shove*, Steal*, Lethality*, Pass *

The Assassin (アサシン or 暗殺者) class is a class of swift swordsmen who kill with fast strikes. They are usually the promoted form of the Thief class. They often have a critical hit bonus coupled with high skill, speed, and luck, which gives them many critical hits. Assassins first appeared in Fire Emblem; they have appeared in The Sacred Stones, Path of Radiance, Radiant Dawn, and Awakening.

Assassins are a class often based on luck. As stated above, they typically have very high skill, speed, and luck stats. However, they often have low strength and somewhat low defense. Along with their high critical hit rate, with a +25% chance in Radiant Dawn, and with their speed and luck they can dodge many enemy attacks. In The Sacred Stones, they have the Silencer skill, which will certainly kill an enemy under certain conditions; in Path of Radiance, Radiant Dawn, and Awakening, they are infamous for the Lethality skill, which also kills an enemy instantly.

Although they promote from thieves in Blazing Sword and The Sacred Stones they cannot steal from enemies. They can still use lockpicks to open doors and chests. In Path of Radiance and Radiant Dawn, they keep the ability to steal after promoting.

Assassins generally have low defense and resistance. In Blazing Sword, thieves change class to assassins, requireing a special promotion item, the Fell Contract. In The Sacred Stones and Awakening, both thieves and myrmidons can become assassins. In Path of Radiance, only the thief Volke can change class to an assassin; Sothe cannot promote. In Radiant Dawn, the assassin is a standalone class.


Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weight Weapon Rank
Blazing Sword 16 3 -- 1 9 0 2 0 6 6 -- GBARankSword.gif E
The Sacred Stones 16 3 -- 1 9 0 2 0 6 8/6 -- GBARankSword.gif D
Path of Radiance 18 5/4 1 5/3 11/10 0 4/3 2/1 7 10/7 -- --*
Radiant Dawn 60 28 10 36 38 0 22 20 7 11 -- WiiRankKnife.png S
Awakening 21 8 0 13 12 0 5 1 6 -- -- 3DSRankSword.png E 3DSRankBow.png E

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon Rank
Blazing Sword 60 20 -- 30 30 30 20 20 15 20 GBARankSword.gif S
The Sacred Stones 60 20 -- 30 30 30 20 20 15 20 GBARankSword.gif S
Path of Radiance 60 23 20/10 30/29 30 40 22 20  ?  ? --*
Radiant Dawn 55 32 15 40 40 25 30 25  ?  ? WiiRankKnife.png SS
Awakening 80 40 30 48 46 45 31 30 8 -- 3DSRankSword.png A 3DSRankBow.png A

Class change

Blazing Sword, Path of Radiance

Base class Promotion method Advanced class
Bs fe07 matthew thief sword.png
Using a Fell Contract after reaching Level 10*, or choosing the "Hire" option when prompted by Volke*. Bs fe07 matthew assassin sword.png

The Sacred Stones, Awakening

Base class Promotion method Advanced class
Bs fe08 colm thief sword.png
Bs fe08 joshua myrmidon sword.png
Using an Ocean Seal (for thieves), Hero Crest (for myrmidons), or Master Seal (Awakening, both classes) after reaching Level 10. Bs fe08 joshua assassin sword.png

Radiant Dawn

Base class


Playable assassins

Playable Characters
Name Game
Jaffar Fire Emblem, Fire Emblem: Awakening
Volke Fire Emblem: Radiant Dawn
Playable Assassin units in the Fire Emblem series.

Notable enemy assassins

Enemy Units
Name Game
Jerme Fire Emblem
Porcus Fire Emblem: Awakening
Enemy Assassin units in the Fire Emblem series.


Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.