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Ss fe10 volke assassin.png
Volke as an Assassin in Radiant Dawn.

A seasoned and deadly thief or myrmidon. Wields swords, bows.


The Assassin (Japanese: アサシン Assassin) is an advanced class which was introduced in Fire Emblem. It is the most common promoted form of the Thief class, appearing in four games since.

Assassins are designed to add powerful offensive abilities on top of the Thief's traditional utility functions. Though their stats remain in the same pattern as Thieves, with fantastic skill and speed but average strength, their most iconic feature is their exclusive access to the Lethality skill, which gives them the ability to instantly kill a foe if it triggers. They also tend to have significant bonuses added to their critical hit rate. However, they are still fairly frail, with below-average HP and defense, and poor resistance. Assassins are very much a luck-based class, relying on random chance of activating critical hits or Lethality, but are extremely dangerous when luck works in their favor.

In every appearance except Radiant Dawn, Assassins are a class change option for Thieves; in The Sacred Stones and Awakening, Myrmidons also have the option to promote to Assassin. In Path of Radiance, however, only Volke is allowed to promote to Assassin, and the game's other playable Thief, Sothe, cannot promote at all. In Radiant Dawn, the Assassin is a third-tier class which is entirely exclusive to Volke again, and is not a promotion option for any class.


Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weight Weapon Rank
Fire Emblem 16 3 -- 1 9 0 2 0 6 6 -- GBARankSword.gif E
The Sacred Stones 16 3 -- 1 9 0 2 0 6 8/6 -- GBARankSword.gif D
Path of Radiance 18 5 1 5 11 0 4 2 7 10 -- -- (+Knives)
Radiant Dawn 60 28 10 36 38 0 22 20 7 11 -- WiiRankKnife.png S
Awakening 21 8 0 13 12 0 5 1 6 -- -- 3DSRankSword.png E 3DSRankBow.png E

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon Rank
Fire Emblem 60 20 -- 30 30 30 20 20 15 20 GBARankSword.gif S
The Sacred Stones 60 20 -- 30 30 30 20 20 15 20 GBARankSword.gif S
Path of Radiance 60 23 20 30 30 40 22 20  ??  ?? -- (+Knives)
Radiant Dawn 55 32 15 40 40 25 30 25  ??  ?? WiiRankKnife.png SS
Awakening 80 40 30 48 46 45 31 30 8 -- 3DSRankSword.png A 3DSRankBow.png A

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Constitution* Movement*
Fire Emblem 50% 5% -- 45% 40% 40% 5% 20% -- --
The Sacred Stones 50% 5% -- 45% 40% 40% 5% 20% -- --
Path of Radiance 50% 40% 15% 50% 55% 35% 20% 15% -- --
Radiant Dawn 65% 50% 5% 55% 65% 20% 35% 15% -- --
Awakening 40% 20% 0% 30% 25% 0% 5% 5% -- --
Click here for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Fire Emblem
The Sacred Stones
Path of Radiance
Radiant Dawn
Is 3ds lethality.png Lethality Fire Emblem and The Sacred Stones: Innate.
Path of Radiance: Occult skill.
Radiant Dawn: Innate (mastery skill).
Awakening: Learned at level 5.
Path of Radiance Is gcn steal.png Steal Innate.
Path of Radiance
Radiant Dawn
Is wii shove.png Shove Innate; hidden in Path of Radiance.
Radiant Dawn Is wii critical +25.png Critical +25 Innate.
Awakening Is 3ds pass.png Pass Learned at level 15.

Class change

Fire Emblem, Path of Radiance

Base class Promotion method Advanced class
Bs fe07 matthew thief sword.png
Using a Fell Contract after reaching Level 10.*/
Event: choose the "Hire" option when prompted by Volke.*
Bs fe07 matthew assassin sword.png

The Sacred Stones, Awakening

Base class Promotion method Advanced class
Ma 3ds thief playable.gif
Ma 3ds myrmidon playable.gif
Using an Ocean Seal*, Hero Crest* or Master Seal after reaching Level 10. Ma 3ds assassin playable.gif

Radiant Dawn

Advanced class


Playable assassins

Playable Characters
Name Game
Jaffar Fire Emblem, Awakening
Volke Radiant Dawn
Playable Assassin units in the Fire Emblem series.

Notable enemy Assassins

Enemy Units
Name Game
Jerme Fire Emblem
Porcus Awakening
Enemy Assassin units in the Fire Emblem series.


  • In Fire Emblem and The Sacred Stones, Assassins actually lose their access to the Steal skill when they promote from Thieves, although they are still able to use Lockpicks. This was fixed in Path of Radiance, but the class loses Steal again in Radiant Dawn.
  • Path of Radiance has an unused female version of the Assassin with slightly different stats.


Etymology and other languages


See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.